This was inevitable. Just as Gran Turismo fills a very specific need for Sony’s consoles, Forza Motorsports does likewise for Microsoft’s machines. The two series are comparable in not only their genre, but also in their dual focus on verisimilitude and graphical fidelity. Also, both are ridiculous amounts of fun.
To the average consumer, Forza is probably best known as “that game with all the crazy paint jobs.” That is certainly a standout feature of the franchise. Being able to painstakingly create custom designs for your vehicles certainly gives the exclusive an edge over the competition. But there is far more to the Forza experience than that.
The new “Autovista” mode perfectly embodies the nigh-pornographic way that the game frames automotive technology. Each and every detail is lovingly crafted and available for your appraisal, so much so that you might forget that there are races to win. Of course, the solid physics and improved campaign progression make playing the actual game a joy, but that stuff is easy to forget when Jeremy Clarkson is going on about the Aston Martin Vanquish. Yes, this racing title stars the guy from Top Gear.
Forza Horizon was released after 4, and it was a respectable entry, but the open-world format doesn’t play to the brand’s strengths. Forza Motosport 5 is looking to get back to basics, as well as experimenting with new systems like the artificial intelligence “Drivatar.” There is a lot riding on the series going into the next generation as one of the premiere launch titles, so it is a good thing for Microsoft and Turn 10 Studios that they have such a solid base with which to work. The future is full of questions, but we know for a fact that there will be at least one good game for the Xbox One when it arrives.
You can find more articles in our 25-in-25 series over here, and stayed tuned tomorrow for another look at a great Xbox 360 title!