Posted By Shaun K. about 2 months ago
There was a lot of news in the world of Kickstarter over the last few days so let us just get started. To begin with, Retro/Grade creator Matt Gilgenbach’s semi-autobiographical horror game about depression and obsessive-compulsive disorder Neverending Nightmares just managed to squeak by its goal of $99,000 at the last minute to reach a final total of $106,722. If all goes well this means the game should arrive for PC, Mac, Linux, and Ouya in August 2014; just in time to get fans geared up and ready for next year’s Halloween.
NN did suffer from some last minute drama when a misplaced comma caused an intended pledge of $95.00 to go through as $9,500 instead. It was this pledge that actually helped push the project over the top and as such the mistake could not be easily undone thanks to Kickstarter’s rules about reducing a funded campaign beneath its goal. Fortunately, the community of backers surrounding the game quickly stepped in and through a large number of others making small increases to their own pledges the mistaken pledge was eventually able to be reduced to its proper amount. Which just goes to show what a portion of the gaming community can do when they really put their minds to it.
Moving on, the wildly successful Mighty No. 9 Kickstarter has entered the home stretch with just 17 hours left as of this writing. The project has managed to smash two more stretch goals since we last wrote about it and as such players can now look forward to Beck having a support character (think Rush or Beat from Mega Man) all his own to call upon when the game launches in 2015. Oh, and the game is now also coming to PS4 and Xbox One as well if you are the sort to care about that kind of thing.
Only two stretch goals remain for the project to reach. Unless things go horribly off the rails, the first is all but a lock to happen at this point. This should make handheld fans happy indeed since the stretch goal in question will let Mighty No. 9 come to the PlayStation Vita and Nintendo 3DS. The total required for this goal is $3,500,000 and considering the combined total from Kickstarter and PayPal for the project is as of this writing at $3,435,381 I am not overly worried. This also means the game would be released on *deep breath* Xbox 360, PS3, Wii U, PS4, Xbox One, 3DS, PS Vita, PC, Mac and Linux. So really there will be no excuse not to play the game once it goes live.
The final stretch goal meanwhile rests at the $3,700,000 mark and I have got my fingers crossed that the project can still reach that amount. That is because this goal will add “an all-new single-player level, including a boss fight, where you can play as Mighty No. 9’s heroine, Call!” While Call will be playable in a special online co-op mode thanks to a previously reached stretch goal, it could still be a lot of fun to get to play as a character with a different set skills from Beck in the main game as well.
The project remains open to donations via Kickstarter and PayPal if you are interested but have yet to do so. Better hurry though, since time is running out. Also be sure to check out the video below to see “a super-short, super-rough engine test Inti Creates made in just seven days to see if Unreal would be viable for Mighty No. 9.” Note that the art style used is in no ways representative of how the final game will look and everything including animations and character models is totally placeholder in nature. Which is good since I’m hoping Mighty No. 9 will ultimately take a more animated style à la WayForward’s games.
Speaking of WayForward, the developer’s Shantae: Half-Genie Hero Kickstarter officially reached its first stretch goal yesterday which means that the Risky Boots campaign is a go. This will give the game two full campaigns (with full stories and so on for both) for players to enjoy when the game launches next October. WayForward has also added a new bonus that will go out to all backers who pledge enough to get at least one copy of the game: an exclusive code for an alternate blue version of Shantae’s regular outfit.
According to WayForward, “When Shantae was pitched for the Super Nintendo Entertainment System and PC for the very first time, Shantae wore a red outfit that eventually upgraded to a triumphant blue near the end of the adventure. It seems fitting that we celebrate the success of this campaign by letting Shantae proudly strut her stuff in this heroic color scheme for the very first time! Together we accomplished something that was not possible before, so wear your Shantae Blue proudly!”
Note that the only way to get this alternate outfit will be by supporting the campaign, so those who smartly prefer blue over red (since the former is clearly and obviously the superior color) go ahead and donate now. The project is currently narrowing in on its next stretch goal of $600,000 which will see the addition of a bonus chapter “which will nest right in the middle of the game. In it, Shantae travels to Cape Crustacean to participate in the Magic Carpet Races! She’ll also get one more transformation, and an epic boss battle!”
The Shantae Kickstarter currently rests at a combined total of $541,138 and with 3 days to go reaching that next stretch goal (and maybe even beyond) remains more than doable. For those interested in a taste of what awaits in Half-Genie Hero, the second Shantae title Risky’s Revenge is currently available for free on iOS. Of course, Shantae and the Pirate’s Curse will be out this winter exclusively for the Nintendo 3DS eShop as well. For more information check out the project’s Kickstarter page and PayPal page and be sure to check out the aforementioned alternative outfit below as well.
Finally, I wanted to take a minute to draw everyone’s attention to a Kickstarter project that is currently flying below the radar for many despite deserving otherwise. That game is Citizens of Earth – A Modern RPG which could be best described as Earthbound meets Suikoden and Pokemon. Considering I am a huge fan of the first even while the second remains one of my three all time favorite RPG series, you can imagine this makes me very excited indeed.
The game essentially casts players in the role of the Vice President of the World who must get to the bottom of bad thing happening around the Earth. He does this by way of recruiting a little help and by “a little” I mean every NPC in the game. That is right: literately every single character in the game who is not an active enemy can be recruited to join the VP’s cause which can make for some truly diverse party make up as you might imagine.
The game’s pitch video can be found below, but the developers at Eden Industries have gone one step further by releasing a free demo of the game which can be downloaded here. I highly recommend you check it out for yourselves and see just what a special game could be heading our way if all goes right. The game currently rests at 17,865 CAD (Canadian dollars) which is far short of its 100,000 CAD goal. 19 days remain in the Kickstarter, which is plenty of time for it to make up the difference. So please check out the video, try the demo, and then decide for yourself if you want to throw this project some support.
Stay tuned to Blistered Thumbs for continuing coverage of a wide variety of news including indie gaming and various other crowdfunding projects. Also be sure to share your thoughts and opinions in the comments section below.