UPDATE 3: With just under 14 days left in its Kickstarter, Mighty No. 9 has blow past its latest stretch goal requirement of $2.2 million for a current total, as of this writing, of $2,230,852. This means that when Mighty No. 9 is released in April 2015 it will be coming to PS3, Xbox 360, and Wii U on top of PC. This has been one of the big goals of the Kickstarter since it first met and quickly exceeded its goal of $900,000 last month. In order for the game to come to PS4 and Xbox One at launch the Kickstarter must now reach $3.3 million, so those of you who want to play the game on those consoles should keep on spreading the word.
UPDATE 2: As the Mighty No. 9 Kickstarter continues to soar higher and higher (as of this writing it has raised $1,915,374) a bevy of new stretch goals have been unleashed to spur donations on even further. To begin with, a boss rush mode for the game that will be unlocked at $2 million has been slotted in before the $2.2 million goal that will bring Mighty No. 9 to PS3/Wii U/Xbox 360. At $2.4 million, players will get a challenge mode that will remix preexisting elements of the game into dozens of mini-missions meant to challenge even the most skilled of players.
The $2.55 million stretch goal will add a second stage and original boss battle to the game set after players have beat the eight Mighty Numbers but before the final boss and his stage. If the Kickstarter manages to reach $2.75 Million then a special online co-op mode for the game. “Based on your feedback,” the latest update explains, “we wanted to offer something that both included Call as a playable character and put her on equal footing as Beck” and that will feature a dozen missions or more. “Like the single-player offline challenge mode, these missions will be parts of levels remixed, but this time around the theme of cooperative play. Players will need to use Beck and Call’s different powers to complement each other and defeat these special challenges!”
Both the $2.9 million and the $3.1 million stretch goals currently remain mysteries, so let the wild speculation begin. Finally, if by some chance the Mighty No. 9 Kickstarter can reach $3.3 million, then Comcept will be able to bring the game to the PS4 and Xbox One when in arrives in April 2015! So if you want some Mighty next-gen action then spread the word and get people contributing. If you want to see more discussion about the Mighty No. 9 and the state of Japanese game development then be sure to head here for the latest episode of Thumb Wars.
UPDATE: With 29 days left in the Kickstarter and after less than 48 hours, Mighty No. 9 has officially reached and exceeded its goal of $900,000. We are getting a new Mega Man game, folks! In terms of stretch goals, first up will be two additional stages/bosses should the total reach 1.2 million dollars, which frankly at this point seems practically inevitable especially if it continues to grow at even half its current rate.
Other goals include Mac/Linux versions of the game at 1.35 million dollars, a New Game Plus/Turbo Mode at 1.5 million dollars, a documentary from the same people behind the Double Fine Adventure one at 2 million dollars and the big one: PS3/Xbox 360/Wii U versions of the game at 2.5 million dollars. So there is still plenty of reason to spread the word about this Kickstarter if you feel so inclined.
ORIGINAL STORY: TAKE ALL MY MONEY! TAKE IT NOW! *Ahem* Sorry about that. Let me try this again from the top. OHMYGAAAAAAAAAAAAAAA! SQUEEEEEEEEEEEEEE! Dammit. OK. OK. This time for real. Keiji Inafune has as of today launched a Kickstarter for his next game and it is one all you Mega Man fans out there will want to pay very close attention to indeed. Said game is titled Mighty No. 9 and will be a side-scrolling action-platformer featuring a young boy robot forced to go into battle after all his fellow bots go mad and in the process of defeating them gain new powers and oh my god it’s Mega Man EVERYBODY! MEGA MAN IS BACK! Only, not really. But kind of. Close enough anyways.
So yes, Mighty No. 9 will an unofficial sequel/reboot of the Mega Man franchise right down to being a side-scroller and featuring a team of developers with lots and lots of experience with the Blue Bomber. The Kickstarter’s goal is to raise $900,000 in thirty days and in the time it has taken me to write this it has already raised an additional twenty thousand big ones. So it is off to a good start, in other words. The game is initially being designed with PC in mind and will released via both Steam and DRM-free digital distribution methods. Release on other consoles will be added if various stretch goals are reached. Check out the pitch video for the game below.
Come on now. How can you not want to donate to this thing now? If the Mighty No. 9 Kickstarter succeeds the current plan is for the game itself to be released in Spring 2015. It is a long wait but better that then lots of delays after all. The Kickstarter can be found here and why are you still reading this and not already clicking on that link to give your money already?
How many times have I read in the comments that people want a new Mega Man game? Well here is your chance for the next best thing so time to put your money where your mouth is. Heck if this project is a smashing success then maybe Capcom will finally wise up and put a real Mega Man game back into development as well. Then we could have the best of both worlds. Stay tuned to Blistered Thumbs for continuing coverage of this and other gaming news and be sure to share your thoughts, opinions, and relentless squees of joy in the comments section below.