Posted By Shaun K. about 5 months, 3 weeks ago
UPDATE: Masahiro Sakurai is clearly having a busy day of E3 making the rounds because in an interview with Joystiq he has just confirmed that the new Smash Bros. games will not feature direct cross-platform play. This will come down to the fact (as has been suspected by many since the Nintendo Direct on Tuesday) that the two versions of the game will feature completely different and/or exclusive stages. Instead of cross-play, Sakurai stated that the games would interact by allowing players to transfer specially customized characters created by them between the 3DS and Wii U versions of the game.
He would not reveal details on what exactly this customization would entail beyond saying it would not include outfits or costumes so as to not take away from what he feel helps makes each character unique. He also made it clear that players would not have to unlock customization elements via what Joystiq describes as “boring, repetitive tasks” or, to put it another way, grinding. Sakurai also would neither confirm nor deny if the level editor would return in the new Smash Bros. titles.
ORIGINAL STORY: Several pieces of news regarding the two upcoming Smash Bros. titles have come out today, so we will start with the most obvious one: names. Series creator Masahiro Sakurai, in an interview with IGN, has apparently revealed the official game’s official final names: Super Smash Bros. for 3DS and Super Smash Bros. for Wii U. Yeah. Not exactly titles that roll off the tongue, are they? Now I am all for simple, straightforward naming conventions and at least no one should be confused about which game is which but… Well, it just seems odd to include the ‘for’ in the title in this case. I mean why not just go with Super Smash Bros. 3DS and Super Smash Bros. Wii U instead? It would certainly be less awkward in my opinion.
Moving on Sakurai mentioned to IGN that For Wii & For 3DS (see?) may end up not coming out at the same time owing to issues such as the challenges of accurately recreating the Smash Bros. experience in full on the 3DS. He also revealed other tidbits such as the fact that the games are aiming for “somewhere between the faster, more competitive style of Melee and the slower, more casual design of Brawl” and neither version of the game will make use of touch screen controls. According to Sakurai “You can think of situations where, if you implemented touch controls on Wii U, then the GamePad player would have advantages over other players. We want to balance evenly across Wii U and the 3DS versions, so there’s a balance issue there, which means you would have to avoid using touch screen controls.”
Also in a bit of news that I know will make some of you very happy indeed, Sakurai told IGN that “At the current time we have no plans for DLC. I consider my job at this point, and my main responsibility, to make the Wii U and 3DS versions the best and the fullest experience possible. That said, once finished, it’s the type of thing we could take into consideration, but for now, you could consider DLC as not being in the cards.” So at the very least it sounds like that if DLC does eventually ended up being released for the games no one will be able to excuse Nintendo of holding back content or just pulling an on-disc scenario.
In the final bit of news to come from IGN’s interview with Sakurai he confirmed that an element of gameplay added to the series in Brawl will not return in the new titles. That element? Tripping. For those unfamiliar with it, tripping is the fan term associated with a mechanic in Brawl wherein every time a character dashed or was in the middle of running a small chance existed that they would instead trip, fall over, and remained stunned for several moments. The mechanic was completely random in nature and as a result ended up becoming completely reviled and hated by both competitive and casual Smash fans alike. So its removal hardly comes as a surprise but no doubt gamers everywhere will be glad for the confirmation all the same. Super Smash Bros. for 3DS and Super Smash Bros. for Wii U are currently being aimed for release sometime in 2014. Stay tuned to Blistered Thumb for continuing coverage of E3 2013 and be sure to share your thoughts and opinions in the comments section below.