Posted By Austin Yorski about 5 months, 3 weeks ago
In an E3 interview with Computer and Video Games, Metal Gear Solid director Hideo Kojima explained some surprising features of the next entry in the stealth series. “Multiplayer right now is being created at our LA studio as well as us,” Kojima said. “We’re working closely to create a vast multiplayer for all the fans.”
That’s not it though. He went on to detail how the game’s open-world structure will change the flow of missions, likening the new structure to Grand Theft Auto. In addition, the freedom afforded by sandbox gameplay will apparently allow for user-created content to be added to the experience. As Kojima put it, “I wanted to create a world that had a lot of freedom and allowed users to create their own gameplay.” It is possible that he was merely referring to play-style, but it’s impossible to be sure when gaming’s greatest troll is involved.
Finally, Kojima managed to once again dodge questions about Metal Gear Solid V: Ground Zeroes. “Metal Gear Solid V: The Phantom Pain is the big game and within that the first prologue to it is Ground Zeroes,” he told CVG. “We can’t talk about how we’re going to release it because we still haven’t decided yet.”
Metal Gear Solid V: The Phantom Pain should come to PS3, PS4, Xbox 360, and Xbox One in 2014.