Release Date: May 17, 2011
Developer: Team Bondi
MSRP: $$59.99
Platforms:
Amid the post-war boom of Hollywood's Golden Age, Cole Phelps is an LAPD detective thrown headfirst into a city drowning in its own success. Corruption is rampant, the drug trade is exploding, and murder rates are at an all-time high. In his fight to climb the ranks and do what’s right, Phelps must unravel the truth behind a string of arson attacks, racketeering conspiracies and brutal murders, battling the L.A. underworld and even members of his own department to uncover a secret that could shake the city to its rotten core.
Using groundbreaking new animation technology that captures every nuance of an actor's facial performance in astonishing detail, L.A. Noire is a violent crime thriller that blends breathtaking action with true detective work to deliver an unprecedented interactive experience. Search for clues, chase down suspects and interrogate witnesses as you struggle to find the truth in a city where everyone has something to hide.
It is Monday and we all know what that means that everyone is gearing for a week of work as they groan their way out of bed and into the endless 9 to 5 grind. Unless you do not work the supposedly conventional work schedule long made famous by various aspects of pop culture over the decades. Still let us just pretend you do even if you don’t and equally assume that as such you could use a bit of humor to brighten you day and lighten your load.
Which makes this newly released gag reel from the Australian tech firm Depth Analysis that hooked the now defunct Team Bondi up with the motion-tracking technology used in LA Noire just the ticket. It is funny, it is technically impressive on several levels, and it also just the slightest bit creepy in that uncanny valley sort of way. In other words it is the perfect video to help chase away the Monday blahs and you can it find it primed and ready for viewing below.
L.A. Noire has, of course, been out forever now (at least in video game industry years) for Xbox 360, PS3, and PC and you really probably should have already played it by now. Not that I am judging (except, you know, I totally am). Stay tuned to Blistered Thumbs for continuing coverage of the wide variety of video game news and other ephemera out there in the world. Also feel free as always to share your thoughts, feelings, opinions, or just general chuckles and whatnot in the comments section below.
Ah L.A Noire, the biggest videogame Australia has to offer. Its nice to know the one effort that made it big (ignoring half brick and fruit ninja) managed to be so influential.
It seems to me more and more studios are developing games with similar motion capture techniques.
What really gets me are the tongues. I wasn’t aware their tech was advanced enough to correctly capture and display them. mainly because I can’t recall an instance in the game where you would see them.
The bloopers themselves where pretty funny, too. Wouldn’t mind seeing more games using the technology just for more of these.
I woke up with a headache trying to work its way out of my skull. I’d met the butt end of a gun up close, and found we disagreed on whether or not I should stay conscious. The intimidation act wouldn’t work though, and by the end of the day I’d share the PC release date and requirements of LA Noire, just to watch them squirm.
I woke up with a headache trying to work its way out of my skull. I’d met the butt end of a gun up close, and found we disagreed on whether or not I should stay conscious. The intimidation act wouldn’t work though, and by the end of the day I’d share the PC release date and requirements of LA Noire, just to watch them squirm.
Ah L.A Noire, the biggest videogame Australia has to offer. Its nice to know the one effort that made it big (ignoring half brick and fruit ninja) managed to be so influential.
It seems to me more and more studios are developing games with similar motion capture techniques.
What really gets me are the tongues. I wasn’t aware their tech was advanced enough to correctly capture and display them. mainly because I can’t recall an instance in the game where you would see them.
The bloopers themselves where pretty funny, too. Wouldn’t mind seeing more games using the technology just for more of these.
That is truly awesome. Especially the sneezing. Laughed my ass off at that.