Posted By Shaun K. about 6 months, 1 week ago
Thumb Wars: Episode 16: Character Wars,
Welcome back to the show where we introduce the debate and you continue it. This week’s topic: Shaun & Characters with Character creator Robert G. lay out their respective best and worse video game character of the year.
Thumb Wars is a weekly show hosted/produced by Shaun Kronenfeld dedicated to starting and encouraging dialogue and debate on a wide variety of topics within the video game industry. Look for a new Thumbs Wars every Sunday. Comments, opinions, and thoughts are not only welcome, they are the entire point. Feel free to follow Shaun on Twitter @bigred_13 if you feel so inclined.

I don’t agree at all with you guys about Shepard, but that’s a topic I’d write too much about if I tried to, so I’ll just stick to my own best and worst.
For my best, I say Labrys, from Persona 4 Arena. The story mode for that game was good by fighting game standards, but didn’t really become great until you saw her part of it. In the few hours I spent watching that, they made me care more for Labrys than I already did for some of the rest of the Persona cast, who I love to death and have spent literally hundreds of hours with between multiple play-throughs of each game. That is astounding. Her story wasn’t even original when you get down to it, and was in many respects predictable, but they delivered it just so damn well that it was impossible not to get sucked in and come to care for her. Watching her develop her consciousness from the first-person perspective, slowly going from being just an automaton to a fully sapient being, slowly thinking more complex, abstract, and independent thoughts based solely on the exercises she was put through and her interactions with another robot of her model who had a more developed psyche – there’s just no way for me to say how excellently her whole character and story were done there. Her story is also one of a small handful that has actually managed to move me to tears.
A runner-up I have to mention is Mordin Solus, from ME3. He was already the best thing about Mass Effect as of the previous game, but then he gets the single best part of the third game as well. Specifically, if you challenge him on his change of heart about the Genophage at the end of the Tuchanka story, his rebuttal to you: http://www.youtube.com/watch?v=b5MTPgjvaoA&t=1m15s . About the last thing you ever expect Mordin to say is “I made a mistake,” so him saying it here, and the way he says it, makes it a powerful statement, even before you get to his argument afterward. It’s the culmination of all his development during his loyalty quest in 2, where we see all the conflicting feelings he has towards the Genophage and his work on it. This is also one of the rare instances in a Bioware game where your companion acts entirely independently of you – defies you, if you try to the sabotage the cure (“Not your decision.”), forcing you to kill him yourself if you want to do that. And the result of that is so heart-breaking that I for one could only watch it once – I will never take that path again, even with renegade Shepards. Mordin, above everyone else in the Mass Effect series, deserves better.
For worst, that’s actually easy for me: the Duchess in Dragon’s Dogma. Dragon’s Dogma is a game plagued with poor writing in general, but the Duchess and her side-quests were particularly awful. They try and pass her off as having fallen in love with the (completely silent, no-personality) main character after just a brief meeting where you exchange only totally banal dialogue, and it instead comes off as her forcing herself on you. One of the first things she says when you arrive at her room to start her quest line is “you must think me a shameless harlot.” My own thought upon hearing that was “well, not until just now, but if that’s where you’re going with this, then yes.” And it doesn’t get better from there, as the writers genuinely try to pass it off as a story of love at first sight. Granted I’m very much so the wrong audience for that, believing the entire concept of “love at first sight” to be total bullshit, but still, it’s a particularly awful attempt at it. Especially when the Duchess decides that the middle of a mission where you come to rescue her from a mansion crawling with guards is the right time to stop and have sex with you. Yeah, real bright that one.
Best character of the year for me, would be Hades from Kid Icarus Uprising. I can’t really think of a worst.
Oh yeah, Hades was a hoot.
I agree with you guys about Lee being a great character, but I also want to give props to Telltale for the character of Clementine herself. Usually children characters are whiny, dead-weight, annoying dip-sh*ts, because the writers are adults and think children are nothing but whiny, dead-weight, dip-sh*ts. Telltale (thankfully) did things different with Clem. She’s sweet, considerate, and strives to do her best even with the limitations that come being a child. She’s not an adult in the body of a child either, she is as competent as a child can be and can only be more with the help of an adult, namely Lee. I’m not going to spoil, but Episode 4 exemplifies this perfectly.
On the same vein, I also agree on your input about Commander Shepard, but I also want to give Bioware props for Garrus, specially in ME3. The third game had a LOT of minor problems that got to me, writing-wise, but if there’s one thing Bioware nailed perfectly, was the character of Garrus. In ME2, my Shepard romanced him and broke up with him in ME3 for Liara, and I thought there was going to be some uneeded drama there, but I was suprised by how mature Garrus was about it, and that fits his character just fine. I was even glad I ended the romantic relationship with him, because as a bro, he is awesome. I really got a sense that he and Shepard were best friends, and that Garrus was the one person that would always have Shepard’s back. To me, he is the ur-example of the Lancer trope.
Now, to nominate my own character for best. And for that, I’d like to give the dark side some love: The villain of Borderlands 2, Handsome Jack. Now, while he isn’t nowhere a deep and nuanced character as the others already mentioned, Handsome Jack just works perfectly as a villain. His childish and petty personality fit the sociapathic humor of the series, and he has one thing that many villains don’t have: Escalation. By that, I mean that, while at the beggining of the game you will most likely find his insulting remarks and insanely distasteful jokes amusing, by the end of the main storyline, you -will- hate him, and for all the right reasons. Not only that, despite the aforementioned childish behavior, Jack is actually a very efficient opponent. The things he pulls during the game will likely keep players on their toes. I could keep gushing about this character, but long story short, more games should have villains that work as well as Handsome Jack does.
Worst this year for me was Lightning in FFXIII-2. She was a pointless character in that story. Best is a draw between Cortana and Master Chief. I feel those 2 really developed as characters.