A student of Literature and Religion at Florida State University, Austin Yorski is a jack-of-all-trades around BT. He goes by Austin or Yorski (but not both), and spends all the time he isn’t reading or playing football on writing, editing, moderating, and gaming. He can also collect all 120 stars in Super Mario 64 blindfolded.
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A while back I thought up the idea of enemies in a game that use rocket-propelled baby launchers.
Hey gang, I felt compelled to point out a little mistake you guys made on the podcast. Not sure which one of you said it, I think it was Johnny, because everything that goes wrong with your podcast is Johnny’s fault ;P.
Anyway Johnny mentioned that Mounted Combat was part of the Dawnguard DLC. This is a fairly common misconception that I’ve been hearing of late, and felt obligated to set the matter straight.
Mounted combat is NOT a feature of Dawnguard, Mounted Combat was a feature they added in the latest major patch update for Skyrim. That patch did include things to make way for Dawnguard in its beta version on the Xbox, which is where I think this misconception stands from. But Mounted Combat never was a part of Dawngaurd, it’s a part of the patch update, and is now available for all three systems.
I should know, because I’ve been playing with mounted combat on my PS3 for several months now, and it’s definitely in there.
So for those who are looking for Mounted Combat in their Skyrim, you don’t have to buy Dawnstar for it. You can get it for free simply by downloading the latest patch update if you haven’t done so already.
Crossbows, bone weapons, and the Skyrim Plastic Surgeon (AKA the face changer) on the other hand ARE a part of Dawnguard and you must purchase the DLC to get those, which unfortunately is still not available for the PS3 version of Skryim.
Consider myself corrected. I was under the impression that it was Dawnguard exclusive on the consoles. Thanks.
Johnny should I save up my Opinion of the new X-Com for your Review or should I just spill it out?
This time you stayed pretty much on the topic of Games – that is one of your most consistent Episodes yet.
As allways I enjoyied it a lot and look forward to next Week.
btw. Recettear is tons of fun – put about 140 hours into it. You absolutely should give it a try Austin.
Morrowind is a game that dares you to like it.
It’s got terrible graphics, the pacing is really slow at the start, the voice acting is laughably campy BUT for what the game opens up into and allows you to do is nothing short of amazing.
I also think fast travel was done right in Morrowind. In skyrim and oblivion I never walked down the same path twice because you could just fast travel everywhere once you’ve been there once. Really makes the world feel like a series of linear levels and less like a open world.
I prefer the older time units, multiple bases to the newer X-Com versions. That wasn’t fiddly numbers. That was simplifying the turns for modern idiots. If they didn’t want to have a good system like the time units, have an ‘undo-last-love’ option but only the last move.
Regarding TU: I’d rather be thinking about strategy and tactics then counting tiles & doing arithmetic.
Let’s pop a bottle of chapagne for 15000 Facebook BT fans!
EA kept the survey data because they saw all the negative answers and said “looks about right.”
Okay glad to hear your better Johnny, I enjoyed craziness again you guy’s are frosty .
and here is the link Leon was talking about
http://www.extra-life.org/index.cfm?fuseaction=donorDrive.participant&participantID=28671
Leon you should check out an Atelier game. The PS3 games have the basic premise of Reccetear, even. The earlier PS2 games don’t have the same shopkeeper feel but there’s definitely a similar atmosphere so if you can get your hands on them they are recommended as well (or Mana Khemia which also has that but is straight up good RPG gameplay and more people should play that and okay I am gushing shutting up.)
I’ve been playing Mortal Kombat, and it makes me want to nuke a major U.S. city. Look out, world, here I come!
The story about someone who makes it a point to play games but never pay for them reminds me of some bullshit news story from back in the 80s. Newscasters were pointing out that video games were selling for around forty or fifty dollars even though each cartridge cost only $5 to make (a real scandal, people!). It seemed the newscasters decided to not factor how the actual games within the cartridges were developed by designers and programmers who had to put in long hours. Not to mention the fact that the publishers needed capital to do research to come up with new technologies for industry expansion and improvement. I guess programmers were chopped liver back in the day; games back then were nothing more than pieces of plastic with funny-looking green wafers sticking out at one end.