Posted By Shaun K. about 7 months ago
In some situations a pretty face can be the best armor in the world. Especially when accompanied by a poison dart-shooting umbrella.
Ever since the first screenshots for Assassin’s Creed III: Liberation for the PS Vita made their way online, speculation has abounded about the fact that the game’s main character Aveline can be seen wearing a number of different outfits. It seemed likely that that the developers at Ubisoft Sofia were working on implementing some sort of disguise system for the character. It was an approach that seemed especially sensible in light of the character’s very nature as a mixed-race female assassin with an aristocratic father living in New Orleans in the late 1700s. Aveline would be a person used to living and moving between worlds so it would only have seemed right that the gameplay of Liberation reflected this as well. Now with new details about what the developers at Sofia are dubbing the persona system coming to light, it seems that is exactly what is happening. Take a look at description and trailer focused on the various roles Aveline will be able to play over the course AC3:L below.
As Aveline grew into her role as an assassin, she discovered that she could fluidly switch between social strata just by altering her clothing. This is the basis of the game’s Persona System, accessible through a variety of changing rooms scattered throughout the game world that are unlocked in a way similar to unlocking shops in previous Assassin’s Creed games. Aveline has three personas she can use to blend into different venues: the Slave, the Lady, and the Assassin.
The Slave Persona
Dressed as a commoner of the lower peasant class, Aveline can blend seamlessly with slaves, indentured servants and other workers. As such, she can quickly fade into the background by simply picking up a crate… nothing to see here, just another porter, toting a merchant’s goods. Aveline can also call on her fellow workers for aid and incite them to cause public disturbances on her behalf. There are some drawbacks to this persona, however, as Aveline must eschew her traditional tools of the trade. She’ll be vulnerable if her ruse is discovered!
The Lady Persona
Some places are only open to the highest echelons of society. In order to access these locations, Aveline will need to adopt the aristocratic Lady persona. Dressing in gilded garb befitting the wealthiest and most influential members of high society enables Aveline to charm or even bribe certain individuals, opening up new opportunities for assassination. Sadly, you can’t stash many armaments in a bustle, so Aveline’s weaponry options are extremely limited in her Lady persona. Of course, certain accessories can be modified for lethal effect… poison dart-shooting umbrella, anyone?
The Assassin Persona
The Assassin persona is designed for combat, agility and durability — as such, you’ll spend most of your time in this lethal, nimble guise that boasts many similarities to the Altair and Ezio’s traditional assassin uniform. Though Aveline has access to a much wider variety of weapons and tools in this persona, the Assassin persona has a tendency to stick out like a sore thumb in most social situations. Consequently, guards will naturally become more alert in the presence of the leather-clad Aveline… just think of how relaxed you might feel around someone with a huge machete strapped to her belt!
You had me at poison dart-shooting umbrella. You really did. I have to admit being able to play an Assassin’s Creed game with a secret identity of sorts is an intriguing notion. Especially since as the series story moves closer and closer to present day, such an alternate identity would become increasing necessary for those who wished to move within society at large. I think speculation on what a wholly modern day set AC game would play like has long been happening and I would be willing to bet any such game would include a similar system to the persona’s of AC3:L. I suppose we must just find out one day. Assassin’s Creed III: Liberation is due out for PlayStation Vita on October 30. Stay tuned to Blistered Thumbs for continuing coverage of the game and be sure to share your thoughts and opinions in the comments section below.
Source(s): PlayStation Blog.

Looks cool, though I’m guessing the Lady persona will probably be restricted to certain missions, I can’t see her free-running around the city in that. Either that or she’ll be very limited in her movement.