Posted By Austin Yorski about 7 months, 4 weeks ago
We got a full ten minutes of gameplay from Gamescom, but most of the combat seemed pretty simple and easy. Dontnod Entertainment and Capcom showed up to the Tokyo Game Show to provide a little bit more detail about fighting through Remember Me.
Formerly known as Adrift, this game was originally pitched as a cerebral, sci-fi thriller, but has apparently evolved into the type of experience which supports over 50,000 different combo possibilities. That sounds impressive on paper, but will it really translate into rewarding gameplay? Will it hurt accessibility? It’s hard to say, but it does look a little bit more demanding than some of the games it has been compared to, such as Prince of Persia.
What do you think? Let us know how you’re feeling in the comments below.
Remember Me releases for Xbox 360, PS3, and PC in May 2013.

am I only one who is getting a headache everytime the low health glitch thing appears?
There’s being inspired by Arkham City and then there’s straight up ripping it off. That being said, I love the combat in AC so I’m totally fine with this
I didn’t really give this game much thought before, but now it’s on my radar.
Same here. I love the combat in AC so the fact that another developer is using it in their game in totally fine with me XD After all, if it works then why not use it?
This game has been under my radar for a while but I wasn’t entirely sure about it until I saw the videos. Definitely worth checking it out.