Project Eternity – In Development FOREVER!

So, Obsidian Entertainment’s project that I reported on a couple of days ago turns out to NOT be, I repeat IT IS NOT an RPG designed after the life and times of Betty White. Neither is it the more sensible prediction of a Dungeon Siege 4. It turns out that Kickstarting a project has been percolating in the management brains over at Obsidian Entertainment for some time, with Chris Avellone himself mentioning nearly two months ago that talk about a spiritual sequel to Planescape: Torment being made for a future day had been thrown around. That day, it seems, has come.

The teaser page on the Obsidian Entertainment website, now gone, appears to have been a fast prelude to the announcement of their new Kickstarter project: Project Eternity. Whether that will be the name of the game after development or if it’s just a placeholder remains to be seen, but their fundraising is already on the upswing. Those familiar with the old-school styled RPG pitch on Kickstarter will be familiar with this one: isometric view, all the things you remember and love about epic rpgs from “back in the day,” the names, the nostalgia, the promise of memorable characters, exotic worlds, mouse button clickings, and the talented writing stylings of Chris Avellone (who in my opinion may very well be the best writer in all of videogamedom at the moment).

It should be noted that Project Eternity is an entirely original IP being developed by Obsidian Entertainment, and doesn’t have anything DIRECTLY to do with Planescape: Torment. But if you have a look at the Kickstarter video you’ll learn quickly that they’re definitely drawing upon it for some inspiration.

They’ve asked for 1.1 million dollars to get the team rolling, and with 24 hours just barely on the clock they’ve accrued at least 1.05 million of that figure, which as we all know means it’s going to be TERRIBLY difficult for Obsidian to hit their goal in the next 31 days. I backed it. DID YOU?

Links: Obsidian Entertainment Homepage, Project Eternity Kickstarter

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Johnny Maloney

Having been a gamer since 1986 when his father brought home an IBM PCjr with King's Quest and Crossfire included, it seemed destined that PC gaming and Johnny Maloney's life would run parallel forever. Despite his occasional affairs with movies, books, music and single malt scotch, he's never once left the side of his PC. In fact, on a full moon on a friday the thirteenth, if you sit in his old chairs... chills will run up your spine if you say "you fight like a dairy farmer," and you can sometimes hear ghostly whispers in the night respond "how appropriate, you fight like a cow…" -- Attempting to contact Johnny at Johnny@Blisteredthumbs.net may be successful.

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  1. September 16, 2012 at 11:21am
    In response to Article
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    Eh…It should be good, but I don’t expect a be all, end all renaissance of the days of yore.

    • September 16, 2012 at 04:40pm
      In response to Robert G.
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      I find your lack of enthusiasm… disturbing.

      *force choke*

      • September 16, 2012 at 05:49pm
        In response to Hippoman
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        doesn’t mean i’m not going to buy into it yet.

        I do want to find out more though…

    • September 16, 2012 at 09:45pm
      In response to Robert G.
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      I’d argue there already is an old-school Renaissance going on, and not just in RPGs. You had Legend of Grimrock recently, which was a very Eye of the Beholder style game and is recently getting dungeon creation content, there’s Wasteland 2, another big kickstarter Obsidian was involved in, the Shadowrun revival (another kickstarter), and there’s other series being revived/re-imagined like XCOM: Enemy Unknown. Baldur’s Gate is getting an enhanced remake, in addition to this?

      I gotta say with all this stuff and the upcoming Shin Megami Tensei IV/Soul Hackers stuff, it’s a great time to be a hardcore old-school gamer/RPG player.

  2. September 16, 2012 at 12:09am
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    Finally a Obsidian game that doesn’t get the short end of the stick due to the publisher rushing it out the door and based on their own IP! Gonna put down my 20 as soon as paypal goes up. Some of the best stretch goals I’ve seen.

    • September 17, 2012 at 01:30am
      In response to Bunker
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      To be fair, Obsidian have been through numerous publishers and their games are just as buggy every time. I think it’s a case of blame the devs on that one.

      And the $20 tier has sold out; too bad for those people who needed PayPal or a DRM free version in order to cough up! They get punished.

  3. September 15, 2012 at 08:03pm
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    Twenty dollars well pledged here, can’t wait to see the stretch goals now that the funding goal has been met

  4. September 15, 2012 at 05:26pm
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    Goal reached, one day. Booyah!

  5. September 15, 2012 at 03:02pm
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    Oh, so that’s where my $20 went into. I thought it went into the current GOG.com promo. …Crap, now I’m missing another $20.

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