Posted By Johnny Maloney about 8 months, 2 weeks ago
As an in-touch, up on your news, metropolitan, savvy gamer, surely you’ve had the time to peruse Steam’s Project Greenlight feature, haven’t you? Also, if you’re anything but a blind and deaf idiot with no sense of touch, living under a highway overpass clothed only in six inch thick aluminum foil you may have noticed that it has been a little… misused at launch.
Some of the first projects to leap up on Project Greenlight included fake entries for games, multiple entries for the same game, and I’m fairly certain at one point in time I saw an entry for “make me a sandwich.” Originally intended as a way for developers to pitch their ideas to Steam with the momentum of crowd support behind their appeal, it didn’t take long for the internet to decide that it was going to take another stab at being HI-LA-RIOUS and through either plain misunderstanding or willful bandwagoning create a bunch of illegitimate greenlight games, crowding the system up with invalid entries and useless interference.
Valve has noticed this of course, and come up with the simple solution that any developer wanting to pitch their game onto Project Greenlight will have to fork over a one time fee of $100 to be considered. It should be noted that all of that cash passes right out of Valve’s hands and 100% of it winds up in the coffers of Child’s Play. It appears to have worked too, as Greenlight’s potential selection has trimmed down quite a bit. Arguments could be made that $100 might be a little too much money, but the question then becomes: what amount serves the purpose to weed out all but the most serious contenders? Thoughts? Comments? Mayonnaise? Not in a cup, you understand – just by the handful.
Source: Steam Announcements

Well, something had to be done. It was being horribly abused, and I’m glad Valve didn’t let it go on for very long. A hundred dollars isn’t that much, and since none of it goes to Valve, that makes it great. Now all the jokers will stop being idiots, and the program will hopefully be used for it’s intended purpsoe.
I think the submission fee is way too high. I think at least $10 should be the minimum, I think that would stop the trolls from posting there. You guys might not think that’s it’s such a big deal. But for me it is. I don’t have $100 to waste on a submission that might not go through, so why even bother? If steam still accepts direct submissions, that will be the easier route.
Trolls have spent $100 on the Something Special for Someone Special in TF2, only to send messages like “Seal Team 6 has accepted Osama Bin Laden’s ‘Nice Shot’” to everyone on TF2. If anything. $100 isn’t enough to stop the absolutely insane trolls that REALLY want attention. (Although I don’t think raising it anymore will stop them. I’d bet they could add an extra 0 to that number and some troll will stay pay for it.
I would say since people do un-crateing videos at 200 crates times 3 dollars as a higher base for the key, then yes steam users don’t view 100 dollars as much as a stopping point.
Granted I pray that at lest 20% or above of those keys were gain though a trade. If that’s even possible.
Given the $100 goes to Child’s Play…this is fine by me. $100 is nothing given any gamer in general spends half of that buying a game (or the full $100 if it’s a EA or Capcom game loaded with DLCs).
Besides…we already have XBLIG, we don’t need a PC/Steam equivalent of it.
Maybe Arenanet will think twice before piling all their simulator shit games on greenlight next time.
yeah..Tree Cutter Simulator? Towing Simulator? Just..what the flying hell?
I want to see “Arenanet Simulator Creator Simulator.”
$100 is barely anything to someone producing a game, even if they’re indie (I’m sure most could quickly raise $100 from preorders or something if they can’t make this small investment).
It’s definitely too much to spend on lulz though. Even if someone does cough up $100, they will be easy to weed out because most people won’t spend that much Real Money (TM) on something like that and find something else to troll.
The bottom two don’t understand what this is really doing.
Overall by setting a money limit this does three things.
1. The amount of submissions will prevent others from really seeing the light of day. Add to the fact of fake submissions, like 10 games sent in from a random Russia guy, means that they take up a spot. Yes its League of legends, but you don’t own it. The money thing makes it so that people don’t post games they want. Jerks, newbs or trolls posting things like Halo 1, Gobliiins, Mario, Zelda, Pokemon, so forth.
2. All this money is donated to child’s play. Now this is both a very good thing and a bad thing. Good because its a good cause and many people might agree with the money being straightly sent to a charity. Bad because it just might not fully stop people from posting games they don’t own for the VERY same reason.
3. Making a entry form of any kind has two sides. One it proves that the developer is smart enough to read it and understand it. It also gives Steam just the amount of info it needs to better understand the game. Two the form has to be done in a way to stop trolls but to allow the developers the ease of posting their content. If you make it too long or confusing or full of “Steam has every right to take this game as our own” contract wording, full of 100 paragraphs. To limit or to make it harder for people to post in the first place. Its a balancing act.
Bottom line I would say that 100 dollars is fine. HOWEVER here’s an other thing. I haven’t seen many or if any of the games over 5%. How many votes is that? What percent of users are viewing the green light page? This is the major question and problem that green light will likely have. Even without the 100$ entry fee put in now.
I am going to guess that the percentage is still nearly meaningless at this point. Hopefully Valve will soon have enough statistics to properly adjust the percentage algorithm based on the community involvement.
It would be nice to see some hard numbers though.
So $100 OR they could simply have a person fact-check submissions. Once again, this is why we can’t have nice things. Out of all the projects they had in there they could only find 12 definite submissions?
You are confusing “your queue” for all submissions. I suppose this “your queue” thing is an attempt to highlight games that Steam thinks you might be interested in. There are still [as of right now] 752 entries if you choose Most Recent on the right column.
Also, the $100 fee does not apply to already existing submissions.
Oh nevermind they just changed it so it’s very obtuse and inconvenient to see the rest of the submissions.
Hey internet, you just made developers have to pay to get their ideas out there, I mean, yes, I know, it goes to child’s play but… did you really think that it was that funny? Really??? B(
The Internet has spoken..we do not need TWO XBLIGs.