Posted By Austin Yorski about 9 months ago
On March 5th, 2001 Rareware released Conker’s Bad Fur Day for the Nintendo 64, breaking the mold of saccharine mascot platformers by introducing a foul-mouthed, alcoholic cartoon squirrel onto home console. It’s a cult classic today, but did you know it originally started off as a much more harmless title? Gaze upon Twelve Tales: Conker 64 . Gaze upon it and despair.
Rare Ltd. fansite Rare Minion somehow dug up this old footage from one of the early phases of development. As you can see, Conker was originally pretty boring, which explains the radical change in direction towards the end product that hit the shelves. You can suffer through that half hour of gameplay if you want, but I’m off to watch fecal matter sing to a small, angry mammal.
I can’t believe I just typed that.
Source: NeoGAF

This does look entertaining, if a little trite. Still, I’m very thankful that Chris Seavor retooled the project into what we ended up with. Conker’s Bad Fur Day is absolutely brilliant; one of the 10 best games on the Nintendo 64. If they’d gone with the original concept, it would’ve been forgotten.
Wow, I’m genuinely surprised how close this is to being finished. Why didn’t they polish it up and finish it? Would have saved a lot of parents from buying Bad Fur Day, which looked like your average kids’ game until you started it up.
That was pretty cool. The A.I. for those little dinosaur creatures in particular was fantastic. I’d love to know who programmed them.
Oh God… the sounds he makes while jumping are killing me. I’m glad that Rare scrapped Twelve Tales and made Bad Fur Day. Good old Rare, how I miss thee… Too bad they had to censor Conker: Live and Reloaded…
Is it just me… or does it look like a skin mod fro mario 64?
Looks and feels a lot more like Donkey Kong 64 or Banjo Kazooie, to me.