When it was revealed that Bayonetta was finally getting a sequel I was too excited to think. Upon further reflection though, it is certainly strange that a game for Xbox 360 and PS3 is getting a sequel that was announced as a Wii U exclusive. Fans have certainly taken notice, taking to the internet to voice their displeasure.
To understand why this has happened, we need to take a step back. Remember when there were rumors going around that Bayonetta‘s sequel had been canceled? We can now assume that was the point where SEGA was no longer financially capable of backing the project, at which point Nintendo stepped in and saved it. You can get mad at the turn of events all you want, but the fact is it was this or nothing. I for one am glad to see the franchise returning–as is Platinum Games.
Platinum CEO Tatsuya Minami noted on the company’s official website this morning that they have “continued to consult with SEGA,” about the direction of the series, but needed to make the move to the Wii U because the “console games market is in a state of upheaval.” The first game’s director, Hideki Kamiya, more or less confirmed this by adding, “We were secretly making (a sequel) the entire time.”
You can read the full statements, as well as one by Bayonetta 2‘s director, Yusuke Hashimoto, at the link below.
Source: Platinum Games