Oh alas, what might have been.

As of today the planned free-to-play browser based MMO Star Trek: Infinite Space has been officially canceled by would-be developer Gameforge. Originally announced back in 2010, ST:IS was to be set in-universe during the conflict-filled Deep Space Nine era of the series, starting specifically at the point in the series where the Federation and Klingon Empire were engaging in open hostilities. The game’s story would have moved forward parallel to the series, spinning its own tale in the lead up to and fighting of the Dominion War. Gameforge had even gone so far as to hire former DS9 regulars Nana Visitor & RenĂ© Auberjonois to provide voice work and master Trek writers/consultants/historians Denise and Michael Okuda to help flesh out the writing.

Admittedly the writing has been on the wall for sometime regarding ST:IS‘s ultimate fate, going all the way back to the cancellation of a planned open beta in late 2011. The company released the following official statement regarding the cancellation:

Gameforge
Since autumn 2011 we made many efforts to find a publishing and marketing partner for Star Trek: Infinite Space. Unfortunately, our efforts were not successful. So we have decided with a heavy heart to finally abandon the project Star Trek: Infinite Space. The discontinuation is very regrettable. Unfortunately it happens from time to time that a good concept for a game cannot be implemented as originally planned.”

This marks only the latest trouble to plague the German based Gameforge, with the company having laid off more than 100 people late last year after the cancellation of HellBreed and Mythos. Having had the opportunity to play Star Trek: Infinite Space several times last year at both GDC and E3, I can say the game had some real potential and it is a genuine shame that it will never see the light of day. Stay tuned to Blistered Thumbs for an further developments in this story and be sure to share your thoughts and opinions in the comments section below.

Source(s): Gameforge.

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Shaun K.

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  1. August 08, 2012 at 06:33pm
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    Can we get a kickstarter to get this published maybe?

    • August 09, 2012 at 08:34am
      In response to void2258
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      No chance, sorry. Not unless you want the game to be called Stars Track and be set in the era of great heroes like Captain Poulin of the AAS Enterprise J, Captain Sirico of Border Station 10, and Captain Jandrey of the AAS Pathfinder as she makes her return from the Mirva Sector (saying nothing of heroes like Captain April of the AAS Enterprise B).

      The reason for this is that Paramount owns Star Trek, and it is their final call on what was to happen to the product. If Gameforge had wanted to try a Kickstarter as you suggest, it would only happen after making a ton of changes to things just to get get possible clearance from the Kickstarter legal team. The problem is that this work (if they did that) would be based upon work that they don’t own, and would result in them having to burn a number of bridges with Hollywood to even get there.

  2. August 08, 2012 at 05:58pm
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    For what it’s worth, their delivery of this was handled more…”gracefully” compared to Capcom’s delivery to Megaman fans.

  3. August 08, 2012 at 04:44pm
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    A Star Trek game that looks great gets canceled and we keep getting shity Movie video games go fig

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