Persona 4 Arena

Players: 1-2 Players Offline, 1-2 Online Players
Publisher: Atlus
Genres: Fighting
Release Date: August 7, 2012
Developer: Arc System Works
MSRP: $59.99
Platforms:
Developed in collaboration with genre masters Arc System Works, Persona 4 Arena uses gorgeous, hand-drawn, high definition 2D anime-style fighters and colorful, over-the-top special effects to bring to life a roster of fighters from the critically-acclaimed, highly popular Persona 3 and Persona 4. Backed up by an original, hardcore fighting engine from one of the most respected 2D fighting game developers in the industry, Persona 4 Arena represents the biggest, most noteworthy expansion of the esteemed series to date.

The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!

Follow Taylor on Twitter: @TaylorsShelf
Original Art: Ririkuto
Opening and credit songs: Incompetech.com
Logo design: @PyreHavoc

VN:F [1.9.21_1169]
Rating: 0.0/10 (0 votes cast)

Persona 4 Arena Review

I love this game. I still hate Teddie.

Sage Reviews - Persona 4: Arena

As derivative as it is excellent.

Shinkara: Persona 4 Arena

The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!
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Taylor Hoyt

Taylor’s love of the PSP flourished during his 1 year stay in South Korea. Whether it be on the subway, bus, or long walks on the beach, the PSP’s allure grew in Taylor’s heart. When he’s not playing games, he enjoys playing the guitar, making videos, and trying to learn the words to various KPOP songs. Favorite game of this generation: Uncharted 2: Among Thieves. Favorite game of all time: Persona 4.

More Posts - Website - Twitter

  1. October 16, 2012 at 03:06am
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    After seeing this video I really want to play this… unfortunately Zen United still seems to have way to much trouble to cope with the scale of the project (or it’s licensors for that matter) in order to release it here in Europe.

    And thanks to this beeing the only PS3 game in existence with a region-lock… *sigh* T_T

  2. August 18, 2012 at 10:46pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    I have to disagree with your critique of the story mode. I very much so like that, with one or two exceptions, they did not try to force fights into this just because it’s a fighting game (a problem, in my opinion, with most fighting game story modes, including MK9′s), and used them only where it made sense instead. If you’re going to have a story mode in a fighting game, the story needs to be the focus of the mode – the game has every other mode to give you all the fighting you could want, after all. By far the strongest part of P4A’s story was Labrys’ chapter, and that had only one fight at the very end – which honestly was probably the most unnecessary in the entire mode to boot, so I’d have had no problem if there were no fights in that chapter of the story.

    I’d disagree with holding up Mortal Kombat 9′s story as getting much right, too. While I appreciate that it had a lot more effort put into it than most fighting game stories do, the end result was nothing but the video game equivalent of a dumb action movie with a bloated cast. Its use of cinematics, which is really all that it does different from other fighting game story modes, comes nowhere close to making up for its lack of good writing. Among fighting games, the BlazBlue series and P4A both offer much better stories than that mess.

    Really, my one complaint with the story mode is that the ArcSys style of giving each character their own story to play through doesn’t work so well here. Because everyone is going through the same events (Labrys and parts of Elizabeth’s story aside), there’s a lot of repetition between the stories, especially with Yu, Yosuke, Chie, and Yukiko. Naoto and the P3 characters offer some variety by coming at things from a different angle and having an alternate ending, but once they’re in the TV world, the repetition is still present up until the tail end.

    Beyond that though, I’d say they nailed it.

    • August 19, 2012 at 04:30am
      In response to Zevox
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      I’d have to agree with you on the story basically seeming the same, just from different perspectives. When playing through the story I mixed up the characters a lot so I didn’t see the same story 4 times in a row.

      While I can definitely see people enjoying this style of story-telling, just wasn’t my cup of tea. Thanks for the discussion!

  3. August 18, 2012 at 09:52pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    Nice to see another Episode of ‘Shinkara’! (and on the same month as you said lol)

    Ah yes P4A/U. For a game that crosses both the RPG and Fighting World, Atlus and Ark System game got it right.

    I’ll admit for someone who joined the fray of fighting games of BB & MVC3, this one I was the most comfortable in. It was easy to get into and I can actually hold my ground in most online matches.

    As a fan of the Persona series, the change of VAs isn’t something that bothers me. Although the only thing that scares me is that the New English Teddie just reminds me of Japanese Kuma… is that even possible.

    So yeah if anyone who has this on PS3, add ‘DJ_Jet89′ and maybe we can get a match together someday.

  4. August 18, 2012 at 09:35pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    The story mode is less a fighting game with plot and more a visual novel with fights every 20-something minutes? Just like BlazBlue then.

    I like both BlazBlue and Persona, so this is a perfect mix for me.

    • August 18, 2012 at 09:51pm
      In response to Cubey
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      Yup, if you like the visual novel style of BlazBlue then you’ll love this. Plenty of it.

  5. August 18, 2012 at 09:23pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    And you sir got your Persona in my fighting game? Wanna fight about it?! Just kidding. Great vid Taylor.

Leave a Comment

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Persona 4 Arena: Official Design Works Gets North American Publisher

Posted by [ 1 month, 3 weeks ]

UDON comes through again.

Shinkara: Persona 4 Arena

Posted by [ 10 months ]

The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!

Sage Reviews - Persona 4: Arena

Posted by [ 10 months, 1 week ]

As derivative as it is excellent.

Persona 4 Arena Review

Posted by [ 10 months, 1 week ]

I love this game. I still hate Teddie.

Persona 4 Arena Outsells Street Fighter & Tekken in Japan

Posted by [ 10 months, 2 weeks ]

Arc System Works K.O.’s the competition.

The Last of Persona 4 Arena's Move Vids Unleashed! Elizabeth, Labrys, Teddie, and Shadow Labrys Revealed

Posted by [ 10 months, 3 weeks ]

With two weeks till one of Blistered Thumbs’ most anticipated fighting games comes out, Atlus USA releases the last move vids.

New Persona 4 Arena Screenshots Show Off Various Aspects of the Game

Posted by [ 10 months, 3 weeks ]

Take a closer look at some of the various aspects of this highly anticipated fighter.

Official Persona 4 Arena Trailer Revealed

Posted by [ 11 months ]

With less than three weeks to go, Atlus unveils the official trailer for Persona 4 arena.

Atlus Confirms PS3 Version of Persona 4 Arena Will Be Region Locked

Posted by [ 11 months, 2 weeks ]

Do not make plans to import Persona 4 Arena just yet…

New Move Vids for P4 Arena! Mitsuru, Akihiko, and Aigis Bring the Pain

Posted by [ 11 months, 2 weeks ]

It’s time for three characters from Persona 3 to represent their game.

Persona 4 Arena: Official Design Works Gets North American Publisher

Posted By about 1 month, 3 weeks ago

UDON comes through again.

Sage Reviews - Persona 4: Arena

Posted By about 10 months, 1 week ago

As derivative as it is excellent.

Persona 4 Arena Outsells Street Fighter & Tekken in Japan

Posted By about 10 months, 2 weeks ago

Arc System Works K.O.’s the competition.

The Last of Persona 4 Arena's Move Vids Unleashed! Elizabeth, Labrys, Teddie, and Shadow Labrys Revealed

Posted By about 10 months, 3 weeks ago

With two weeks till one of Blistered Thumbs’ most anticipated fighting games comes out, Atlus USA releases the last move vids.

New Persona 4 Arena Screenshots Show Off Various Aspects of the Game

Posted By about 10 months, 3 weeks ago

Take a closer look at some of the various aspects of this highly anticipated fighter.

Atlus Confirms PS3 Version of Persona 4 Arena Will Be Region Locked

Posted By about 11 months, 2 weeks ago

Do not make plans to import Persona 4 Arena just yet…

New Move Vids for P4 Arena! Mitsuru, Akihiko, and Aigis Bring the Pain

Posted By about 11 months, 2 weeks ago

It’s time for three characters from Persona 3 to represent their game.

Move Vids for Persona 4 Arena Revealed! Time to Start Practicing!

Posted By about 11 months, 3 weeks ago

Time for a beatdown! Atlus release the move sets for Yukiko, Naoto, Yu, Yosuke, Kanji, and Chie

Teddie and Rise Break Down Persona 4 Arena's Combat System

Posted By about 1 year, 1 month ago

New tutorial explains the game’s fighting style.

Shinkara: Persona 4 Arena

Shinkara: Persona 4 Arena

The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!

Follow Taylor on Twitter: @TaylorsShelf
Original Art: Ririkuto
Opening and credit songs: Incompetech.com
Logo design: @PyreHavoc

Persona 4 Arena Review

I love this game. I still hate Teddie.

Sage Reviews - Persona 4: Arena

As derivative as it is excellent.

Shinkara: Persona 4 Arena

The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!
  1. October 16, 2012 at 03:06am
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    After seeing this video I really want to play this… unfortunately Zen United still seems to have way to much trouble to cope with the scale of the project (or it’s licensors for that matter) in order to release it here in Europe.

    And thanks to this beeing the only PS3 game in existence with a region-lock… *sigh* T_T

  2. August 18, 2012 at 10:46pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    I have to disagree with your critique of the story mode. I very much so like that, with one or two exceptions, they did not try to force fights into this just because it’s a fighting game (a problem, in my opinion, with most fighting game story modes, including MK9′s), and used them only where it made sense instead. If you’re going to have a story mode in a fighting game, the story needs to be the focus of the mode – the game has every other mode to give you all the fighting you could want, after all. By far the strongest part of P4A’s story was Labrys’ chapter, and that had only one fight at the very end – which honestly was probably the most unnecessary in the entire mode to boot, so I’d have had no problem if there were no fights in that chapter of the story.

    I’d disagree with holding up Mortal Kombat 9′s story as getting much right, too. While I appreciate that it had a lot more effort put into it than most fighting game stories do, the end result was nothing but the video game equivalent of a dumb action movie with a bloated cast. Its use of cinematics, which is really all that it does different from other fighting game story modes, comes nowhere close to making up for its lack of good writing. Among fighting games, the BlazBlue series and P4A both offer much better stories than that mess.

    Really, my one complaint with the story mode is that the ArcSys style of giving each character their own story to play through doesn’t work so well here. Because everyone is going through the same events (Labrys and parts of Elizabeth’s story aside), there’s a lot of repetition between the stories, especially with Yu, Yosuke, Chie, and Yukiko. Naoto and the P3 characters offer some variety by coming at things from a different angle and having an alternate ending, but once they’re in the TV world, the repetition is still present up until the tail end.

    Beyond that though, I’d say they nailed it.

    • August 19, 2012 at 04:30am
      In response to Zevox
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      I’d have to agree with you on the story basically seeming the same, just from different perspectives. When playing through the story I mixed up the characters a lot so I didn’t see the same story 4 times in a row.

      While I can definitely see people enjoying this style of story-telling, just wasn’t my cup of tea. Thanks for the discussion!

  3. August 18, 2012 at 09:52pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    Nice to see another Episode of ‘Shinkara’! (and on the same month as you said lol)

    Ah yes P4A/U. For a game that crosses both the RPG and Fighting World, Atlus and Ark System game got it right.

    I’ll admit for someone who joined the fray of fighting games of BB & MVC3, this one I was the most comfortable in. It was easy to get into and I can actually hold my ground in most online matches.

    As a fan of the Persona series, the change of VAs isn’t something that bothers me. Although the only thing that scares me is that the New English Teddie just reminds me of Japanese Kuma… is that even possible.

    So yeah if anyone who has this on PS3, add ‘DJ_Jet89′ and maybe we can get a match together someday.

  4. August 18, 2012 at 09:35pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    The story mode is less a fighting game with plot and more a visual novel with fights every 20-something minutes? Just like BlazBlue then.

    I like both BlazBlue and Persona, so this is a perfect mix for me.

    • August 18, 2012 at 09:51pm
      In response to Cubey
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      Yup, if you like the visual novel style of BlazBlue then you’ll love this. Plenty of it.

  5. August 18, 2012 at 09:23pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    And you sir got your Persona in my fighting game? Wanna fight about it?! Just kidding. Great vid Taylor.

Leave a Comment

You must be logged in to post a comment.

Shinkara: Persona 4 Arena

Posted in Shinkara [ 10 months ]

The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!

Sage Reviews - Persona 4: Arena

Posted in Bennett The Sage [ 10 months, 1 week ]

As derivative as it is excellent.

Teddie and Rise Break Down Persona 4 Arena's Combat System

Posted by [ 1 year, 1 month ]

New tutorial explains the game’s fighting style.