Botanicula

Players: 1 player offline
Publisher: Amanita Design
Genres: Adventure
Release Date: April 19, 2012
Developer: Amanita Design
MSRP: $9.99
Platforms:
Botanicula is a point 'n' click exploration game created by the makers of award-winning Machinarium. It stars five friends, little tree creatures, setting out on a journey to save the last seed from their home tree which is infested by evil parasites.

Amanita Design’s Machinarium was a surprise indie title with music as celebrated as its art and point-and-click adventure gameplay. Their follow-up, Botanicula, is possibly even better. While Tomáš Dvořák provided the soundtrack to Amanita’s tale of cute little robots, the developer contracted some other fellow Czechs to score their forest fable.

Without further ado, “level 3″ by DVA:

As you can hear, the Botanicula soundtrack is a novel combination of unusual instrumentation and even more unusual vocals. There really isn’t anything else like it, whether in other games or in the whole of popular music. The only thing I’ve heard that even sounds remotely similar is Icelandic outfit Sigur Rós, an ambient art rock band. I would still put DVA up on its own pedestal though, especially for the way they evoke the singular feeling of being in a living, breathing forest.

Throughout the score’s two dozen tracks you hear the buzz of flies, the rustle of leaves, and the whispering of mysterious voices in strange, ethereal languages. Another great example of this is “letejono,” which is a similar upbeat cut replete with chanted lyrics and cowbell. Of course, not every song is so cheerful, especially with an evil, life-draining spider stalking the protagonists throughout much of the game. The darker pieces work as well, but they are usually shorter, only punctuating the brief moments when the heroes are in danger.

Interestingly, DVA makes a personal appearance in the game during a strange sequence shown below (skip to 15:00). The two musicians are represented as slug-like creatures sporting a banjo, a bagpipe, an accordion, and more. To solve the related puzzle and progress, you have to click on each instrument, which will cause it to play its part of the song. By experimenting with the different instruments you can mix and match different aspects of the tune, while watching the way it ultimately comes together. Once the song is complete, the DVA members reveal themselves as caterpillars, who enter their cocoons to await metamorphosis.

Botanicula is certainly a beautiful game with some interesting puzzles, but even if you aren’t interested in classic adventure games I would recommend picking up this OST. The orchestration is unique enough to hold up on its own merits, while still appropriate enough to perfectly complement the breathtakingly organic journey that Amanita Design crafted.

Check out the rest of DVA’s work right here.

Music Mondays is a weekly column by Austin Yorski and Robert Heck dedicated to discussing the most interesting audio experiences in electronic interactive media. Tune in every week for more original game soundtracks that you need to hear. Feel free to disagree with, add to, or question everything. I welcome your feedback. Also, follow me on Twitter @austinyorski (please).

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Botanicula Review

The makers of Machinarium go from robots to fungi in their new release.
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Austin Yorski

A student of Literature and Religion at Florida State University, Austin Yorski is a jack-of-all-trades around BT. He goes by Austin or Yorski (but not both), and spends all the time he isn’t reading or playing football on writing, editing, moderating, and gaming. He can also collect all 120 stars in Super Mario 64 blindfolded.

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  1. August 29, 2012 at 01:56pm
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    “fellow Czechoslovakians”
    that’s so 1992..

  2. August 27, 2012 at 11:11pm
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    Best idea to get rid of Monday blues. This soundtrack is freakin awesome! Thanks for the recommendation Austin and great job on the article :)

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The Sounds of Nature & Voices of the Forest

Posted by [ 9 months, 3 weeks ]

Music Mondays braves the wilds of Botanicula.

Grab Botanicula and Save the Rainforest in the New Humble Indie Bundle

Posted by [ 1 year, 2 months ]

The newest Humble Indie Bundle lets you pick up “Botanicula” and save the rainforest.

Botanicula Review

Posted by [ 1 year, 2 months ]

The makers of Machinarium go from robots to fungi in their new release.

Release Dates Emerge for Sonic 4: Episode II, Botanicula, and Sins of a Solar Empire: Rebellion

Posted by [ 1 year, 2 months ]

You’re getting a release date! And you’re getting a release date! YOU’RE ALL GETTING RELEASE DATES!!

Grab Botanicula and Save the Rainforest in the New Humble Indie Bundle

Posted By about 1 year, 2 months ago

The newest Humble Indie Bundle lets you pick up “Botanicula” and save the rainforest.

Release Dates Emerge for Sonic 4: Episode II, Botanicula, and Sins of a Solar Empire: Rebellion

Posted By about 1 year, 2 months ago

You’re getting a release date! And you’re getting a release date! YOU’RE ALL GETTING RELEASE DATES!!

Botanicula Review

Botanicula Review

Amanita Design’s Machinarium was a fairly big hit. The quirky little title that had no spoken or written dialogue, a lovingly crafted world, and a cute, memorable main character was well received by the public and critics alike, and Josef, the main character, even appeared in Super Meat Boy. So naturally, for their next game, the developers decided to go with five cute and memorable protagonists who traverse a lovingly crafted world without encountering any dialogue. Will revisiting the strengths of their last game be enough to give Amanita Design another hit? Let’s find out as we delve into Botanicula.

PROS Gorgeous and organic game World, Amazing music and sound design, Memorable characters
CONS The action segments, Annoying unlock system
WTF?! The body bag puzzle

‘Organic’ is the best word to describe Amanita’s newest game, Botanicula, in which five plants must protect a magical seed from a life destroying spider-like monster. That’s not only because the game is set in a forest, stars five sentient plants, and has the growing of a seed as its main mission, but also because the game is bursting with life. From the colorful cast of plant-people you’ll encounter, to the tree that that the entire plot of the game revolves around, the game just feels alive. This is thanks in no small part to the game’s fantastic art and animation. Much like its spiritual predecessor, Machinarium, Botanicula has a distinctive art style that demands you look at it and keeps your attention once it has you. The entire world of the game is a wonderful mix of hand-drawn sets and characters that look like they are roaming a world of paper craft and set paintings. One of the more memorable moments for me was when I clicked on a giant gourd and watched as a turtle emerged from it and began to drag the gourd atop its back, despite the gourd looking like it was a fixed part of the background.

One of the Spider's Minions

That’s to say nothing of the animations and the way they bring the characters to life. Without saying a word, I knew more about the characters than I did from many other exposition-filled games. Just by watching the characters, I learned that Mr. Lantern was the humble idealist who needed his friends’ help to make the journey, but he had an inner strength just waiting to be shown, Mr. Twig was the silent badass who was extremely resourceful but not very open, Mr. Poppy head was the gentle giant who was an accomplished musician and was willing to sacrifice himself for his friends, Mrs. Mushroom was the athletic one, and Mr. Feather was the scaredy cat who could be a bit of a jerk. Of course, the characterizations brought by the animations aren’t limited to only the main characters; in the game’s third area, I encountered an entire village of lively people that had everything from two religions, an active interest in volleyball, and a resident mad scientist who wanted to bring a friend back from the dead to play catch with. The art and animation are simply stunning in their ability to add to the story

Another stunning facet of the game is its music and sound design. Botanicula is in a class of its own in this department; from the ambient noises of birds chirping and leaves rustling to the charming musical numbers, everything was a delight to listen to. The game makes wonderful use of wind and wood instuments, as well as distorted voices and a few other instruments to give yet another unique layer to this impressive game.

DD I MENTION THE GAME IS BEAUTIFUL? ALSO, GOURD TURTLE

In addition to being extremely unique, Botanicula also offers some solid and varied point ‘n’ click gameplay. Amanita was trying to create a game that could be enjoyed and completed by the entire strata of gamers and they succeeded. Instead of making you carry around a large inventory for the entire game, you are only responsible for a small inventory in each of the game’s five zones. To make things even more streamlined, you can access your inventory at any time by moving your cursor to the top of the screen, where you’ll find fetch quest items in the middle that can be dragged down when you’re in the right room and main quest items in the top right that need to be collected to leave the zone you are in. This keeps the game flowing and more focused on exploration and puzzles, not on tedious inventory management.

Speaking of the puzzles, they are fairly easy but greatly varied. In addition to finding objects for the various denizens of the tree you are exploring, you’ll be solving all kinds of conundrums, such as getting past an obstacle, beating the computer in a game of volley ball or RC bugs (no, seriously), or even altering the world by moving a piece of the environment. For example, in one segment, a key was held up in air far above where the five heroes were but Mr. Feather was unable to reach it due to puffs of air. After a few minutes of flailing about, I realized that by running my mouse over a red ball, I could push it towards holes which would fire it towards the key, knocking it towards the main characters. The main characters also have their own unique talents, but the game only makes their different skills important in set scenes that let you choose which character will try to accomplish a task, otherwise, the game will automatically use the proper character, such as a puzzle later in the game where you need to play horns to create the illusion of a duck so it will come to life (no, really) and the game will make Mr. Poppy Head, the musically schooled character, take on the task of playing the instruments. This keeps the games both varied and interesting; there is never a moment of “that one puzzle” as the puzzles are all different, but build up your skills manipulating the world so that none of the puzzles are confusing or too difficult.

9/10

Botanicula Review

The makers of Machinarium go from robots to fungi in their new release.
  1. April 22, 2012 at 04:09pm
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    I believe the forced keyboard part was the RC bugs yes? In which case, you can click the middle of the track to switch to mouse controls. It’s not something they ever tell you so I can understand the complaint, but it is there.

  2. April 19, 2012 at 03:49pm
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    Hey bojak, welcome to the team!

  3. April 19, 2012 at 07:55am
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    Weird game, but you seem to have a knack for finding those my friend XD

    • April 19, 2012 at 12:32pm
      In response to Sephiroth89
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      lol, thanks Sephi. Though this game uses its weirdness the right way

      • April 19, 2012 at 12:37pm
        In response to Gabriel B.
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        So did Mighty Jill Off, no? X]

        but yeah, looks that way. Seems to be a beautiful and imaginative world to this game, in its strange way. lol

        (could you delete the one not replying to you for me please, its just a duplicate >.< thanks)

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The Sounds of Nature & Voices of the Forest

Posted in Blistered Thumbs Official [ 9 months, 3 weeks ]

Music Mondays braves the wilds of Botanicula.

The Sounds of Nature & Voices of the Forest

Posted by [ 9 months, 3 weeks ]

Music Mondays braves the wilds of Botanicula.

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