Posted By Austin Yorski about 8 months, 4 weeks ago
Peter Molyneux might be the unluckiest guy in the gaming industry. After making a name for himself with Black & White he went on to the disappointing Fable franchise, only to quit over apparent creative differences with Microsoft. Now the inimitable auteur has stared 22Cans, only to have their first title run into a problem of literal galactic scale.
Their upcoming experimental game, dubbed Curiosity, is going to end up launching with a different designation, thanks to the National Aeronautical and Space Administration’s Curiosity Rover, which recently landed on Mars. “The name change is prompted by the need to have something simple to search for in Google,” Molyneux explained this morning, “This worked well for ‘Curiosity’ but since NASA: Curiosity is now obviously generating a lot of interest we need to change the name.”
The Game Formerly Known as Curiosity is an avant-garde (pretentious?) experience launching on PC and mobile devices this September in which players will each try to tunnel into the center of a giant cube. The “experimental” part comes from the fact that there is only one cube shared between all worldwide players, and the first person to hit the center gets the prize. Of course, real-world money can be used to purchase tools to help, so all signs point to this being a pay-to-win exercise that will really end up being about whatever is inside the cube.
I assume it holds what little remains of Peter Molyneux’s sanity.