Posted By ChaosD1 about 9 months, 3 weeks ago
MMO Grinder: Hunter Blade,
I can’t believe it’s not Monster Hunter! With Capcom’s strict stance on keeping Monster Hunter Frontier Online out of stateside hands, a small company in China took the opportunity to create a clone of the game for Chinese and English speaking audiences. Is this just another knock off, or can it hold its own beyond the stigma of its obvious influence? Watch the show and see for yourself!
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Yesterday CoH announced it was shutting down. Sad for many who enjoyed it.
Would you have a suggestion for someone who’d like something in the same vein, and for a Mac?
Wow thats some slow mining. Seems like you can click it, then go to the kitchen and make yourself a sandwich….and probably eat it…and watch a tv show…THEN it’ll be done. (or does it continue forever until you manually end it?)
I think I see some nipples on the na’vi >_>
Yeah I played Monster Hunter Tri a little bit, just enough to recognize the same weapons and moves and battle mechanics you showed. If you didn’t tell me this is a different game, I wouldn’t have know.
Also, cool new hairdo
*wonders what the next game will be…*
You start it by receiving a box that lets you collect (various nodes, not just mines) 500 times. Every time that bar fills up, you have a chance to collect, level up the skill or fail and regardless of the outcome, you lose a point on that box. My footage was over 12 minutes long and I didn’t get through 100 of those tics. The game also cruelly makes you watch as you have a small chance to collect the rare material from the node, but you have to manually confirm you want to take it if you collect one, and it’s on a very short timer. You don’t click, and you’ll have just wasted the collection. These fuckers are evil.
you didnt play anything of the game then. This game is so far off in the tedium levels and bullshit that any real hunter can look at this game with disgust in seconds. Id rather not play a Monster Hunter MMO than have to make do with this crap that sullies Monster Hunters legendary name. Freaking 12 minutes for 100 ores and it takes forever for each node AND forces you to watch it or it cheats you out of your rare drops? What utter insane bullshit.
This is a rip-off with such an amazing potential it’s a shame it was handled so poorly: all the unnecessary level grinding, endurance system and other generic MMO grind shenanigans clearly express how little this chinese company understands the success of Monster Hunter’s formula.
Unfortunately, Capcom isn’t the wiser and keeps sticking to a business model from the dinosaur era of IP blocks and extreme prejudice towards anything that isn’t japanese, not to mention having made extremely little innovation despite eight years since its first installment, and has instead stuck into recycling everything and adding one or two items or features and selling it full price as a new game.
This was a huge opportunity to bring out an interesting game model not only outside Japan, but to the PC market in particular which has always been shunned by the series. It was missed by not understanding what made Monster Hunter unique and instead playing it safe by churning out another boring grindfest devoid of soul.
And yet I find it extremely funny how an unknown chinese rip-off incapable to understand how to make a game that doesn’t bore people to tears has made the best dynamic camera since the beginning of the series. It baffles me how even in Monster Hunter Frontier Capcom was incapable of understanding that PCs have a mouse, and instead ported its console controls by pretending the keyboard was a joypad. I sometimes wonder if japanese developers have ever seen a PC.
seriously chaos, play Monster Hunter. If you got even the slightest enjoyment out of Hunter Blade you will like it. I used to be one who defended Hunter Blade as a viable alternative to Monster Hunter until I saw your review today, and the differences are staggering in a bad way. Like Kaj said they added a bunch of pointless things and took away a lot of the skilled play that goes into Monster Hunter. For example: No weapon specialization means you dont have to earn your moves, the pets are a secondary thing and are actually found in the game as enemies, Monsters dont have health bars so the hunts are more risky, weapons get stronger in a realistic fasion and with elemental differences and sharpness differences most players will have 3-4 weapons they swap from for different hunts, getting materials is still tedious but only takes a single swing per node and respawns every hunt.
The list goes on. I HIGHLY recommend you at least try Monster Hunter, and i recommend Monster Hunter Unite for the PSP as it contains every quest and monster that had been made up to that point, lots of people still play it in a friendly community, and it has over 100-200 hours of gameplay for even the casual player.
If we erased every shameless knock off from gaming history we’d have few games and many major publishers wouldn’t exist. Besides, if Capcom will never release mh frontier stateside I say rip-off ahoy. Nothing makes a company realize they need to do something themselves when they previously refused to like when someone rips it off and turns a profit. See Chaos League and Blood Bowl. If it can make Games Workshop pay attention to their specialist games division it can do anything.
To call this a shameless knockoff is an understatement. The animations, the weapons, the enemies, the areas, they’re all essentially the same.
But what really baffles me is that despite copying so much they made some completely unnecessary changes that only serve to make the game even more tedious. Like having to kill all the enemies in an area before moving on. Or giving you a level system to grind through.
Tedious was also the word I was thinking of, it doesn’t look like a lot of fun.
P.S. Jon, are your videos directly linked to this site? As soon as they upload to blip, BAM! they’re posted here.
I’m just really quick on the draw. I get everything set up at once and publish it all about the same time.