EVE Online, the Sci-Fi player-driven economy juggernaut will finally meet it’s FPS sibling DUST 514 in what is being called a “Pre-cursor” closed beta patch on the EVE Online test server. For the first time in a live environment players will be able to affect each side of their game with the actions in another. While I’m certain that the both games’ developer CCP Games has an idea how the two will work together, it will be our first glimpse at how an FPS based on ground combat will integrate with a space-commerce and war simulator (or simply choke one another into server instability).
The closed beta patch is set to launch on August 21st, but as of right now, all EVE Online subscribers now get access to DUST’s beta. It would seem CCP Games is wanting to stress test the two game’s inter-connectivity in as harsh of a setting as they can… and I for one don’t blame them.
While this isn’t the first company or game to integrate itself with another, with one or two exceptions, the process of creating a bridge between games is never one to take lightly and is fraught with dangerous issues of server stability and straight up viability of the integration. As a “recovering” EVE Online player myself I’ve seen one side of the coin… but I do wonder how this new melding of FPS and Space-Economy will fly, so to speak.
Looks like I, much like everyone else, will need to keep a close eye on this coming beta…