Posted By Robert G. about 8 months, 4 weeks ago
Last week, a trailer for Command & Conquer Generals 2 dropped into the laps of the gaming sphere with lukewarm acclaim, primarily due to the rather cryptic news that Generals 2 will be part of a Free-to-Play initiative under a Command & Conquer online umbrella. An interview with BioWare Victory General Manager John Van Canegham discusses some of the major changes that will either sedate, or anger, fans of the longtime RTS series, in particular the lack of a single-player campaign at launch.
Van Canegham told PC Gamer that a single-player campaign will not ship with Generals 2. Instead, the focus will be on co-operative and competitive gameplay online. Skirmishes will be the core gameplay of Generals 2, with game modes added from player feedback. Van Canegham also discussed the implementation of some “e-sport elements” to hopefully make Generals 2 a competitive experience for diehard fans. Finally, the online service will be tied to the account, with regularly implemented DLC that will add new maps and game modes to Generals 2, which will come in two flavors: free and paid-for.
It should be noted that Generals 2 will not be the only Command & Conquer title under the F2P umbrella either. According to Van Canegham, “We decided to choose Generals as the first set of games we build under the universe, but we’ll be expanding after that, like Tiberium and Red Alert as well as some others as well. But Generals 2 was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time.” Other aspects of common online competitive matches, spectator modes, tournament ladders, shoutcast support, and so forth have not been confirmed yet, but these features will likely be implemented in conjunction with the e-sport push Generals 2 is going for.
Despite the enthusiasm by Van Canegham, the excitement for Generals 2 has all but dissipated since the announcement that it would be an online only, free-to-play title. Considering the lack of single-player, an aspect that many Command & Conquer fans enjoy, despite the antiquated implementation of those campaigns, will make this a tough sell to try. It should be noted that a single-player campaign is not out of the realm of possibility as later DLC, so there is still a chance for the missing game mode. As for the e-sports focus, it will likely attract some hardcore RTS fans, but may alienate a more broader fan-base in the long run if it becomes the primary focus.
Source: PC Gamer

If a OFF-line Skirmish,General Mode (see Generals:Zero Hour)or a limited single player campaign is made available as DLC afterwards,then i will happily pay for all of it,as i had to intended to buy “what we thought” would be a true,fully fleshed out C&C game when Generals 2 was announced.
What we are getting is a company on a huge cost cutting exercise and playing it safe.Fans WANTED a new C&C game to drown out the bitter after-taste of C&C 4 Tiberium Twighlight.And we still are not getting that game unless EA change their mind.THAT is why people are pissed off.
Wow…so its even worse than Command and Conquer 4…that is impressive. Considering that Generals had a great story, and a lot of miles to go with it, rather than the more played out Red Alert and Tiberium Wars franchises, totally disappointed by this. Of course, same amount of disappointment finding out that Red Alert 3 had an expansion that is downloadable only. I think that is where the series went wrong, Co-op made half the battlefield unplayable. And why not allow me to switch positions with my co-commander at the beginning of stages so that a replay could have me face the different front? C&C 4 was a travesty, it was pretty much Military Madness or Vasteel with a command center pumping out units to a max point. Terrible game and campaign. Not even Scrin in it. Again. Pure laziness on EA’s part here. They killed C&C. Thank God Starcraft II came out right after, where they gave us the respect of 28 campaign missions, 4 difficulties, and an awesome story that grew the one from the original Starcraft and expansion. Well nothing to do but wait for Heart of the Swarm to come out I guess now.
For a Command an Conquer game I can forgive having a single player storyline and limited to no multiplayer that comes later but just multiplayer… Just no. I can’t do it. I will miss the cheesy cutscenes and the story that falls under each generation. As Spoony would say “Fcuk you EA you killed command and conquer”. Just stick with sports games and selling the updated rosters at full prices as new games.
Free to Play? In EA’s case it’s rather Pay to Win.
Congratulations, EA! You just killed another franchise by whoring the everlasting shit outta it.
I was pretty excited when they announced Generals 2 – this announcement single-handily killed even the slightest bit of enthusiam I had for this game.
Will they ever learn? Online Multiplayer was never the reason why people played Command & Conquer!
What was the reason? The cheesy cut-scenes and the story pacing?
That. And steam-rolling AIs and LAN players with tanks and feeling satisfied.
So…you can’t steam-roll online players with tanks in a free to play game?
If that’s the only thing you want to do, you can.
Because as it is, there is nothing else.
And I for one would’ve been way more interested how a new Generals campaign looked like.
Generals 1 didnt have cut scenes only Zero Hour did,and they were presented as news reports not the B-Movie schlock from Red Alert2 and 3.