Posted By Robert G. about 8 months, 4 weeks ago
Last week, a trailer for Command & Conquer Generals 2 dropped into the laps of the gaming sphere with lukewarm acclaim, primarily due to the rather cryptic news that Generals 2 will be part of a Free-to-Play initiative under a Command & Conquer online umbrella. An interview with BioWare Victory General Manager John Van Canegham discusses some of the major changes that will either sedate, or anger, fans of the longtime RTS series, in particular the lack of a single-player campaign at launch.
Van Canegham told PC Gamer that a single-player campaign will not ship with Generals 2. Instead, the focus will be on co-operative and competitive gameplay online. Skirmishes will be the core gameplay of Generals 2, with game modes added from player feedback. Van Canegham also discussed the implementation of some “e-sport elements” to hopefully make Generals 2 a competitive experience for diehard fans. Finally, the online service will be tied to the account, with regularly implemented DLC that will add new maps and game modes to Generals 2, which will come in two flavors: free and paid-for.
It should be noted that Generals 2 will not be the only Command & Conquer title under the F2P umbrella either. According to Van Canegham, “We decided to choose Generals as the first set of games we build under the universe, but we’ll be expanding after that, like Tiberium and Red Alert as well as some others as well. But Generals 2 was the first one, and it was one of the biggest sellers, as well as the fanbase has been asking for it for some time.” Other aspects of common online competitive matches, spectator modes, tournament ladders, shoutcast support, and so forth have not been confirmed yet, but these features will likely be implemented in conjunction with the e-sport push Generals 2 is going for.
Despite the enthusiasm by Van Canegham, the excitement for Generals 2 has all but dissipated since the announcement that it would be an online only, free-to-play title. Considering the lack of single-player, an aspect that many Command & Conquer fans enjoy, despite the antiquated implementation of those campaigns, will make this a tough sell to try. It should be noted that a single-player campaign is not out of the realm of possibility as later DLC, so there is still a chance for the missing game mode. As for the e-sports focus, it will likely attract some hardcore RTS fans, but may alienate a more broader fan-base in the long run if it becomes the primary focus.
Source: PC Gamer