For years everyone has bashed the Wii and over two things; a gimmicky controller, and the poor graphical quality when compared to the 360 and the PS3. Now, however, it seems like the Wii U will get the last laugh on both fronts in some respects.
According to Phil Spencer, Microsoft’s GM of their European office, the Wii U is a very “strong” piece of hardware in terms of graphical capability. According to Spencer, “I think their Pro Controller makes a lot of sense with the platform they’ve built. They are building a platform that is effectively a 360 when you think of graphical capability.”
The controller in question is, of course, the Wii U pro controller that was revealed prior to E3. Due to the similar design to the standard 360 controller, Spencer believes that the Wii U will eventually become a great dumping ground for ported 360 titles after the consoles launch. Evidence of this may be true, as one of the first games coming out for the system is Mass Effect 3, which is likely ported from the 360 to match the control scheme there. Other games like Batman: Arkham City and Assassins Creed III will also have WiiU games, albeit with different schemes and extra bits to make the experience unique.
Even if this is the case though, is it really a bad thing? One of the biggest criticisms Nintendo has had in the past is the lack of a hardcore gaming audience to really sink their teeth into something outside of the Nintendo-verse. Of course, even with the option emulating the current-gen tech both graphically and control wise, you would think Nintendo would become a the console of choice for gamers as this generation winds down. We can only speculate what Sony and Microsoft do for the future, but for now, given the information we have, I don’t see this as a bad thing for Nintendo to emulate.
But, it will always come down to the games and how they play, and for the Wii U I do have confidence in the system, especially after their decent showing at E3 this year.