Persona 4 Arena: Official Design Works Gets North American Publisher
UDON comes through again.
Posted By Gabriel B. about 10 months ago
Well, we’ve talked about move vids, teaser trailers, and even alternate costume colors but now it’s finally time for the official trailer from Atlus USA. The trailer shows off the different groups that will be entering the Midnight Channel and giving a few cut scene clips. While it might seem arbitrary at this point, I have to admit that it still gets me a bit pumped:
Persona 4 Arena will be out on August 7th. Stay tuned to Blistered Thumbs for all the latest information on Persona 4 Arena and the upcoming review.
Gaming fan with no money to spare. Loves playing indie games, especially freeware.
UDON comes through again.
The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!
As derivative as it is excellent.
I love this game. I still hate Teddie.
Arc System Works K.O.’s the competition.
With two weeks till one of Blistered Thumbs’ most anticipated fighting games comes out, Atlus USA releases the last move vids.
Take a closer look at some of the various aspects of this highly anticipated fighter.
With less than three weeks to go, Atlus unveils the official trailer for Persona 4 arena.
Do not make plans to import Persona 4 Arena just yet…
It’s time for three characters from Persona 3 to represent their game.
Posted By Shaun K. about 3 weeks ago
UDON comes through again.
Posted By Bennett The Sage about 9 months ago
As derivative as it is excellent.
Posted By Austin Yorski about 9 months, 2 weeks ago
Arc System Works K.O.’s the competition.
Posted By Gabriel B. about 9 months, 3 weeks ago
With two weeks till one of Blistered Thumbs’ most anticipated fighting games comes out, Atlus USA releases the last move vids.
Posted By Shaun K. about 9 months, 3 weeks ago
Take a closer look at some of the various aspects of this highly anticipated fighter.
Posted By Shaun K. about 10 months, 1 week ago
Do not make plans to import Persona 4 Arena just yet…
Posted By Gabriel B. about 10 months, 2 weeks ago
It’s time for three characters from Persona 3 to represent their game.
Posted By Gabriel B. about 10 months, 3 weeks ago
Time for a beatdown! Atlus release the move sets for Yukiko, Naoto, Yu, Yosuke, Kanji, and Chie
Posted By Gabriel B. about 1 year ago
New tutorial explains the game’s fighting style.
Posted By Taylor Hoyt about 8 months, 4 weeks ago
The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!
Follow Taylor on Twitter: @TaylorsShelf
Original Art: Ririkuto
Opening and credit songs: Incompetech.com
Logo design: @PyreHavoc
After seeing this video I really want to play this… unfortunately Zen United still seems to have way to much trouble to cope with the scale of the project (or it’s licensors for that matter) in order to release it here in Europe.
And thanks to this beeing the only PS3 game in existence with a region-lock… *sigh* T_T
I have to disagree with your critique of the story mode. I very much so like that, with one or two exceptions, they did not try to force fights into this just because it’s a fighting game (a problem, in my opinion, with most fighting game story modes, including MK9′s), and used them only where it made sense instead. If you’re going to have a story mode in a fighting game, the story needs to be the focus of the mode – the game has every other mode to give you all the fighting you could want, after all. By far the strongest part of P4A’s story was Labrys’ chapter, and that had only one fight at the very end – which honestly was probably the most unnecessary in the entire mode to boot, so I’d have had no problem if there were no fights in that chapter of the story.
I’d disagree with holding up Mortal Kombat 9′s story as getting much right, too. While I appreciate that it had a lot more effort put into it than most fighting game stories do, the end result was nothing but the video game equivalent of a dumb action movie with a bloated cast. Its use of cinematics, which is really all that it does different from other fighting game story modes, comes nowhere close to making up for its lack of good writing. Among fighting games, the BlazBlue series and P4A both offer much better stories than that mess.
Really, my one complaint with the story mode is that the ArcSys style of giving each character their own story to play through doesn’t work so well here. Because everyone is going through the same events (Labrys and parts of Elizabeth’s story aside), there’s a lot of repetition between the stories, especially with Yu, Yosuke, Chie, and Yukiko. Naoto and the P3 characters offer some variety by coming at things from a different angle and having an alternate ending, but once they’re in the TV world, the repetition is still present up until the tail end.
Beyond that though, I’d say they nailed it.
I’d have to agree with you on the story basically seeming the same, just from different perspectives. When playing through the story I mixed up the characters a lot so I didn’t see the same story 4 times in a row.
While I can definitely see people enjoying this style of story-telling, just wasn’t my cup of tea. Thanks for the discussion!
Nice to see another Episode of ‘Shinkara’! (and on the same month as you said lol)
Ah yes P4A/U. For a game that crosses both the RPG and Fighting World, Atlus and Ark System game got it right.
I’ll admit for someone who joined the fray of fighting games of BB & MVC3, this one I was the most comfortable in. It was easy to get into and I can actually hold my ground in most online matches.
As a fan of the Persona series, the change of VAs isn’t something that bothers me. Although the only thing that scares me is that the New English Teddie just reminds me of Japanese Kuma… is that even possible.
So yeah if anyone who has this on PS3, add ‘DJ_Jet89′ and maybe we can get a match together someday.
The story mode is less a fighting game with plot and more a visual novel with fights every 20-something minutes? Just like BlazBlue then.
I like both BlazBlue and Persona, so this is a perfect mix for me.
Yup, if you like the visual novel style of BlazBlue then you’ll love this. Plenty of it.
And you sir got your Persona in my fighting game? Wanna fight about it?! Just kidding. Great vid Taylor.
The dream team of Atlus and Arc System Works have come together to create the dazzling spectacle Persona 4 Arena. Does it manage to please both RPG and fighting game fans? Taylor lets you know in this episode of Shinkara!
As derivative as it is excellent.
New tutorial explains the game’s fighting style.
Welcome back to the discussion show where we introduce the debate and you continue it. This week’s topic: Shaun and Johnny Maloney discuss the past & future of Star Wars video games.
Pre ordered my copy in full today. I Can’t wait to get my butt kicked online. LOL
Just shut up and take my money already! I have such high hopes for this game. I hope it flies above radar with the notoriety of the name unlike Blazblue did.
Oh yeah, that hyped me up. Probably as much the music as anything else, but considering I’ve been listening to this game’s music for months and still have not gotten tired of it, I’d say that’s still a great sign.
I’ve actually been playing BlazBlue a lot the past couple of weeks in preparation for this. Been teaching myself the basics of some characters I didn’t play before too, which has been very fun. Can’t wait to do it with P4A – especially considering I honestly have no idea who I’ll main, because the majority of the cast looks like I’ll enjoy playing them.