Star Wars Knights of the Old Republic 2: The Sith Lords

Players: 1 Offline Player
Publisher: Lucasarts
Genres: RPG
Release Date: December 6, 2004
Developer: Obsidian Entertainment
MSRP: $9.99
Platforms:
It's the moment of truth for the Jedi. Star Wars Knights of the Old Republic II: The Sith Lords sets us five years after the original KOTOR. A new storyline commences, with a new main character. Bid farewell to your former bad self and say hello to a new Knight of the Old Republic. Developers Obsidian, brought onto this sequel by BioWare, take the saber, starting us off with the aftermath of a Jedi civil war and the rise of the Sith Lords. The Jedi Council obliterated, there is only one surviving Jedi, you! Graphics are still marquee, with KOTOR II's real meat and muscle hiding deep inside its gameplay and RPG dynamics

The most fearsome of the sith: Darth Exact-change-only-no-refunds.

A big shout out to PC Gamer for coming across this news; I often find myself arguing until I’m blue in the face that of the Knights of the Old Republic games, the second one is by far the superior game if you can forgive the abrupt, missing a piece or two of content, obviously rushed ending. For some time now, a mod team has been working diligently to dig this content out of the code and re-insert it into the PC version of the game. Eighteen months ago, Micah C. had a detailed look at the 1.6 version of the mod that you can read here, though it was (even by admissions of the modders) incomplete. Thanks to PC Gamer, it’s come to light that this mod is now complete, with hundreds of bug fixes, and even voice acting added in.

The Sith Lords Restored Content Mod 1.8 version (now available on ModDB) is being touted as the biggest version of the mod yet released. It’s also supposed to be the final version, with any updates in the future aimed exclusively at fixing any bug problems. There’s an interview with Zbigniew “zbyl2″ Staniewicz, one of the mod creators on PC Gamer. They discuss the history of the project, bug fixes, audition processes, and even future plans for the TSLRCM team. They’re currently planning to add back an entire planet that was cut from the project, which is turning out to be a much more involved rebuilding than the restoration conducted for the Restored Content Mod. Might have to break the CDs out for this one sometime soon.

Links: PC Gamer Interview, ModDB Page for The Sith Lords Restored Content Mod, List of restored content in TSLRCM 1.8

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Johnny Maloney

Having been a gamer since 1986 when his father brought home an IBM PCjr with King's Quest and Crossfire included, it seemed destined that PC gaming and Johnny Maloney's life would run parallel forever. Despite his occasional affairs with movies, books, music and single malt scotch, he's never once left the side of his PC. In fact, on a full moon on a friday the thirteenth, if you sit in his old chairs... chills will run up your spine if you say "you fight like a dairy farmer," and you can sometimes hear ghostly whispers in the night respond "how appropriate, you fight like a cow…" -- Attempting to contact Johnny at Johnny@Blisteredthumbs.net may be successful.

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  1. July 26, 2012 at 11:31am
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    I remember liking KOTOR 2 even though it was super glitchy. That ending was just pathetic though. I was pretty young then, and that was when I was first getting in to RPG’s and it crushed me. I tried my best to shun that crappy game from my mind.

    I hope the new content is good enough to redeem it.

  2. July 26, 2012 at 03:45am
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    Hey, I’m not the only one who thinks KotOR 2 was the better one!

    It’s my second favorite game of all time, and given the completion of this -awesome- fan project (aside from the droid planet they’re doing separately, of course), I think the time has come once more for me to play through it again.

    • July 26, 2012 at 09:58am
      In response to Shadowflame66
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      No your not:-) I have Kotor 2 as my 2nd most favorite game aswell:P

    • July 26, 2012 at 10:13am
      In response to Shadowflame66
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      Gameplay wise, Kotor 2 had a lot going for it. The lightsaber construction was more intricate – once it actually let you start building them. In many ways, it was a better game. But that ending ruined it for me.

      But now that some of the restored content is back in, I’m looking forward to playing it again, just to see what I was missing the first time through, and to see if the ending is improved.

      Frankly, I think Obsidian should have been allowed to finish the game before release, or LucasArts forced to patch it afterwards.

      But these days, no one would ever release an incomplete sci-fi RPG with a BS ending, would they?

      • July 26, 2012 at 03:37pm
        In response to TragicGuineaPig
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        Man, that’s what LucasArts -does-. There had been a planned KotOR 3, too – but they decided to scrap that and rush out KotOR 2.

        They later did the exact same thing with The Force Unleashed, as well, and both second games had crap endings.

        However, as for your last line – I have a feeling you’re talking about Mass Effect because of the weird backlash about that, but you’re talking to the wrong guy there, myself and all of my friends actually like the ending. XD

  3. July 26, 2012 at 12:37am
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    The first – and only – time I ever played KOTOR II, I was thoroughly impressed right from the beginning. The opening area – that asteroid mining station – was intense. It was creepy. You had the HK’s after you, and there was just this ominous presence about that ship docking in the hangar. I was hooked right from the get-go!

    And as I played the game, I felt so immersed, so connected with everything taking place.

    And then Malachor 5 happened. And suddenly, the game SUUUUUCKED! After I defeated Treya, all I get is her talking about everything? That’s it? No real conclusion to the GOTO thing? None of the other character’s stories concluded? Talk about disappointment! I felt cheated on so many levels. I haven’t played the game since.

    But now that they’ve been working on restoring the content, maybe I’ll have to give this a shot. Like I said, I initially loved the game; it’s just that the craptastic ending – all the missing content – ruined it for me.

    • July 26, 2012 at 12:43am
      In response to TragicGuineaPig
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      I’ve always thought the opening dragged (counting Telos as well), but to each his own. Totally agree on the disappointing ending, though.

      For all my gripes about the game, I did like a good chunk of it. I’m surprised how many people seem to dislike the Disciple character, as I considered him one of the best crew members and even my “Lancer”, to use the TV Tropes term.

  4. July 25, 2012 at 11:54pm
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    Sweet! I might have to check that out. Also, despite mass opposition, I agree that the second was better, or at very least had the potential to be better. I still consider it my favorite Star Wars game to date.

    • July 26, 2012 at 12:37am
      In response to calar
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      Personally, I feel that it did some things better (weapon customization, lightsaber styles, and such), but it didn’t have the replayability of the original, if mainly because Taris felt infinitely better paced than Peragus & Telos. The extended content would help a lot for the overall experience, but I’m still not a fan of the extended “opening” sequence.

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KOTOR II PC: Restored Content Project Complete

Posted by [ 9 months, 4 weeks ]

It was rushed, a lot got clipped, and the ending of the game left a lot of people scratching their head confusedly. These dedicated modders have finished addressing these problems, and restored as much missing content as makes sense to do.

Characters with Character: Kreia

Posted by [ 1 year, 4 months ]

What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Kreia.

Knights of the Old Republic 2 - A Look at the Restored Content

Posted by [ 2 years, 3 months ]

It was during my refreshing that I stumbled onto (what I considered a myth at the time) restored content for Knights of the Old Republic II. It was while I wrote my review of the game that I was playing through said restored content, and I want you to take the journey with me.

Knights of the Old Republic 2 Review

Posted by [ 2 years, 4 months ]

So, how well did Avellone and company do with the follow up to Revan’s storyline? Is it worth backtracking to experience this game, or is it just a minor disturbance in The Force?

KOTOR II PC: Restored Content Project Complete

Posted By about 9 months, 4 weeks ago

It was rushed, a lot got clipped, and the ending of the game left a lot of people scratching their head confusedly. These dedicated modders have finished addressing these problems, and restored as much missing content as makes sense to do.

Characters with Character: Kreia

Posted By about 1 year, 4 months ago

What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Kreia.

Knights of the Old Republic 2 Review

Knights of the Old Republic 2 Review

The best way that I could describe Obsidian Entertainment is an RPG brain trust. The minds behind games like Fallout and Planescape: Torment all banded together to create the development house, so it goes without saying that Obsidian has a lot of talent under their roof. However, what happens when this fledgling developer is asked to follow up what could easily be considered the best RPG of the last console generation? This is the situation that Obsidian found themselves in with Star Wars: Knights of The Old Republic 2. So, how well did Avellone and company do with the follow up to Revan’s storyline? Is it worth backtracking to experience this game, or is it just a minor disturbance in The Force?

PROS Improved gameplay, great sound design, solid story
CONS Blatantly rushed to production, leaving massive plot holes
WTF?! The ending. The f*#@ing ending.

The story of KOTOR 2 takes place five years after the end of the Jedi Civil War. You are an exiled Jedi, who has awoken in a mining facility called Peragus. You can’t remember how you got there, and your only help out of the place is a decrepit old Jedi named Kreia, and a scoundrel named Atton Rand. From there, you have to unravel the mystery of what kind of Sith nightmare is hounding you from one corner of the galaxy to another, and how it is that they’re exterminating the remnants of the Jedi Order. From here on in, your goal is to find the hidden Jedi, and help to rebuild what was lost during the war between Revan and Malak.

Since I’m a person who doesn’t like to spoil anything, I can’t really give any major plot details for this game. What I will say is that Chris Avellone took Star Wars and steered it down a very, very dark path. The types of stories that most people who know of the franchise are used to are grandiose, interstellar war stories with tons of neat characters. The Sith Lords is a much darker, more personal story. Rather than being about the fate of the galaxy in some massive space battle, the storyline is focused on personal wars, and dealing with a dark history. For better or worse, the entire plot of KOTOR 2 has a large shadow over it, cast by Revan and his actions in the last game. It’s a very interesting shift from the original, and is done very, very well.

The storyline takes the player to some dark places in the Star Wars universe.

From a presentation standpoint, not much has really changed since the original game. There are a few minor design changes, however. One difference that was warranted was the design of certain items, such as the Jedi Robes, and the inclusion of more lightsaber colors. This allows the player to have a few more options, on top of the Jedi robes looking more like their movie counterparts, rather than a mystic version of the SS Totenkompf. However, the sound effects associated with all of the items are still excellent, and very true to the universe that they come from. Despite the fact that the story takes place thousands of years before the films, everything still feels very familiar in comparison to the rest of the universe.

One element of the sound design that helps the storyline to come alive is the tremendous care that was put into the voice acting. Like with the previous game, KOTOR 2 has a stellar voice cast. John Cygan and Kristoffer Tabori return to reprise their roles as Canderous and HK-47 respectively. However, the show is mostly run by the work of Sarah Kestelman (Kreia) and Nicky Katt (Atton Rand), who play the two most vocal NPC’s. As with any game with a deep storyline, though, the voice acting needs to be capable of making each character feel feasible to the player, and each of the voice actors do this very well. To speak to the depth of this game’s cast, seasoned voice actors like Robin Atkin Downes and Phil LaMarr are cast as minor roles. This was a game highly devoted to making everything seem alive and breathing, and it pulls everything off well.

The soundtrack is another element of this game that was well done, and well applied on top of it. Now, the composer of the game isn’t really someone who I would define as a special talent. His name is Mark Griskey, and most of his career has been spent doing the soundtracks to Star Wars games. However, KOTOR 2 is probably his best work. Griskey does a solid job of taking a pot of John Williams, and adding in a nice helping of Danny Elfman to capture the grandiose nature of Star Wars, but keeping the dark tone that the developers intended. Each scene in the game is properly accented by the music that Griskey has put together. The music is booming when it needs to be, and accents the moods perfectly whenever a conversation comes about. Its best moments come in the battles with the aforementioned Sith Lords, where it seems the music does a fantastic job of reflecting the dark hearts of your enemies.

  1. January 24, 2011 at 12:58pm
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    This damn game… dammit it pissed me off so much. I liked how they increased the level cap to 50, but dammit I don’t think the story cared nearly as much about the side characters as they did in the first game. I mean basically all the characters you bring into the party serve little more purpose in the story then to serve as acquisitions and even then their plot threads are still hanging there even at the end of the game!!!! What happens to them is pretty ambiguous considering you have to go off on your own, ALONE at the end of the game to face Kreia… so… what the hell was the point of telling more people “come with me on my super-awesome adventure to beat the Sith!”.

    KOTOR 2 was in my opinion a less than satisfying experience to put it very mildly.

  2. January 23, 2011 at 01:53pm
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    Totenkopf, please. Totenkompf is close to being a real word, yet not quite close enough.
    Otherwise, I’d have liked you to go into more detail on the plot holes and the missing/incomplete content but it was a good review anyway.

  3. January 20, 2011 at 06:12pm
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    The gameplay, everyone can agree, was much better.

    And yet…

    This whole game was obviously rushed and not thought through.

    The ending was inexcusable, I am referring to the palace place when you are fighting supposed “sith lords, assassins, etc.” THEY ARE JUST CIVILIANS MODELS WITH LIGHTSABERS!

    If you are the Sith Lord class, as soon as you learn force clutch, or clamp or whatever its called you can just spam that move to kill everyone, even the bosses while taking no damage.

    Almost no characters completed their story lines. Inexcusable compared to the first game in which every character had a point for being in the party and had a storyline with an ending. In fact, they kept files in the game which had story line parts for some characters that they didn’t get to finish. So it’s obvious from that evidence that they were just making up the storylines and plot as they went along.

    I could go on, but ultimately a lazily made, rushed, and ultimately BORING game. They took a HUGE step back with the story, and you can’t make a good RPG without blending the best of both worlds, gameplay and story.

  4. January 20, 2011 at 03:46pm
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    Personally I never understood the amount of hatred the game gets. Having played it twice I can understand all it’s flaws and the unresolved plots hurt. But they hurt because it’s a great game with interseting, fully developed, diverse and less cliché characters.
    Even in the direct comparison with KOTOR1 I still prefer the overall tone of the sequel. It’s darker and more edgy in tone. The shift to a somewhat bleaker world does the StarWars Universe a world of good, since it gives more shades of gray to the otherwise very narrow views of good Jedi and evil Sith.
    Unfortunatly it is very much Obsidians curse to creat games that are good or very good, but none the less fall short of their true potential. Just look at Neverwinter Nights 2 or Alpha Protocol or Fallout: NewVegas; they have all only slightly missed the mark of beeing revered RPG classics.

  5. January 20, 2011 at 02:22pm
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    I may sound like a hater here but In my eyes it is the truth….

    Kotor 2 is way superior to the previous game.

    Though gameplay-wise the game haven’t brought anything new or any Major Improvement.

    The storyline & characters part the game nailed it in every possible way.

    KOTOR 1 was a cliche storm with uninspired dialogues & paper-thin characters, except for HK-47, Jolee Bindo & Canderous.

    KOTOR 2 on the other hand did their best effort to bring an intelligent dialogue, without the black or White path of KOTOR 1.
    Characters with incredible depth like Kreia for example.
    An explored philosophy of the Sith & the ways of the Force in many layers that made the Star Wars universe look unique & original, taking away the Good Vs Evil storyline.

    In my Opinion this is the Best Star Wars Title next to Jedi Knight II: Jedi Outcast.
    Keep in mind that I haven’t played Force Unleashed or any Battlefront yet.

  6. January 20, 2011 at 11:26am
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    Despite the game’s flaws, I still love this game. I have played through it at least 7 times.

    I would like to play it again some time, with the content mods of course. If I can only get it to work…

  7. January 20, 2011 at 10:31am
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    Reviewed this on my show a while ago; it has a lot of stuff that should have been in KOTOR 1, but at the same time it was missing a lot of stuff KOTOR 1 had, like complete story arcs and Q&A testing.

  8. January 20, 2011 at 05:01am
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    I made the mistake of playing this game before I played KOTOR. On the bright side I was able to put the holed in this ones story down to the fact I had not played the first game and so was not really disappointed, on the bad side it meant I did miss some of the upgrades when I did play KOTOR, particularly being able to convert party members to the dark side.

  9. January 20, 2011 at 04:06am
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    LucasArts does this a lot, you have to remember. The first game comes out and does really well, a trilogy is planned, then the second game is rushed out the door unfinished and the third game is canceled for an undefinable reason.

    Happened with Kotor, happened with Force Unleashed.

    Not saying Force Unleashed was anywhere near as good as Kotor, just saying, LucasArts needs to give these games a damned chance. Honestly they’re as bad as Hollywood.

  10. January 20, 2011 at 04:06am
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    Another shit review by this micah guy. This game blows chunks

    • January 20, 2011 at 04:47pm
      In response to Radelta
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      Yeah, fuck that Micah guy. He’s an asshole.

      :)

      • January 20, 2011 at 09:32pm
        In response to Micah C.
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        Woah woah.

        I never said you are an asshole, bro. I just said you suck at reviewing. I dont even know you personally.

        2004 is super retro, yo.

  11. January 20, 2011 at 02:58am
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    I logged in JUST to say this, and made an account.

    SWKoTOR 1 was my favorite X-box game. I loved it, and played it a few times.

    I always felt KoTOR 2 was too short. I mean we never know for sure of Hand Maiden ((I forget her real name)) died or not. It seems like alot of the stuff was just really fast or something. It was really annoying. I always went for the male Revan ((I know that’s not his name but the male character)) and tried to get both the girls lol. Both of them sort of had endings but I was always left feeling disjointed. It was also really jarring.

    I didn’t realize their was a removed content patch for P.C. I may look into it now.

  12. January 20, 2011 at 02:21am
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    i love the game but i gotta agree, it was rushed and the ending sucks major ass

  13. January 19, 2011 at 09:09pm
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    This is considered retro?!?!

    Man, I’m getting old.

    But, yeah. I always see this game series, like I see the Bioshock games. First one was a phenomenal hit gathering a good fanbase and with that fan base came a rushed sequel that played as well as the original, but lacked the heart that made the original so great. But with both cases, the games aren’t half bad. Glad to see a review of this.

  14. January 19, 2011 at 07:38pm
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    This game should be on Steam =/

    For those that are looking for the restored content mod look here: http://deadlystream.com/forum/forum/4-tslrcm/
    I recently started another playthrough to see the changes in action, but the beginning (Mining Facility & Telos) is so painfully slow, it’s going to take me a while to see them.

  15. January 19, 2011 at 05:10pm
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    I was looking forward to that mod that reconstructed all the content that was on the disc but not in the game, but I don’t know whether it’s been given up on or if it’s really taking this long.

    KotOR was one of my favourite games, I thought KotOR 2 was rushed like you said, and I was one of those annoyed by the fact that SWtOR is an MMO that won’t be resolving the stories of characters I really enjoyed playing. Hopefully a KotOR 3 is released one day which brings Revan and The Exile together, fills the plot holes of KotOR, and gives fans the finale they want. Won’t hold my breath though.

  16. January 19, 2011 at 04:59pm
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    I think you should have ticked “MMO”, not “RETRO”…

    • January 19, 2011 at 07:37pm
      In response to pariah
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      Why? It’s not a massively multiplayer online game!

      • January 19, 2011 at 08:45pm
        In response to Yousif A.
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        Isn’t it?! In all the previews i’ve seen it is! Now i’m really confused… I really gotta go to bed…

        • January 19, 2011 at 09:20pm
          In response to pariah
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          Uh, look at the release date. You’re thinking The Old Republic, which isn’t even out yet.

          This review is about a sequel to a game released in the last console generation. You know, like it says in the opening paragraph?

          • January 20, 2011 at 08:40am
            In response to Micah C.
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            Yeah, right. I was up REALLY late when i read that, and obviously didn’t read it very well. I’m awake now, though. I didn’t even notice there was a second page! Real sorry, Micah. So, if an admin could please delete my stupid comment, i would be so grateful. Until then, i politely ask everybody to thumb my first comment down. HARD. I know i will!

            Es tut mir wirklich Leid.

  17. January 19, 2011 at 04:50pm
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    If it is in a galaxy far far away, does that mean no one can hear you scream? I want to scream from all the Star Wars games that come out but they have never released a solid spot on Star Trek game. They can’t even release a Star Trek monopoly game. Could be a interesting title though, I should play the first one if they are going by story this time around.

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Knights of the Old Republic 2 - A Look at the Restored Content

Posted by [ 2 years, 3 months ]

It was during my refreshing that I stumbled onto (what I considered a myth at the time) restored content for Knights of the Old Republic II. It was while I wrote my review of the game that I was playing through said restored content, and I want you to take the journey with me.

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