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	<title>Comments on: Funcom Shares Dive After The Secret World&#8217;s Release</title>
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		<title>By: capthavic</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-158155</link>
		<dc:creator>capthavic</dc:creator>
		<pubDate>Sat, 07 Jul 2012 20:49:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-158155</guid>
		<description>Having seen TSW in action I think it was an experiment that failed. It had some very interesting ideas but the execution is very messy and not very good. The opening introduction is one of the worst I have ever seen in a game.</description>
		<content:encoded><![CDATA[<p>Having seen TSW in action I think it was an experiment that failed. It had some very interesting ideas but the execution is very messy and not very good. The opening introduction is one of the worst I have ever seen in a game.</p>
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		<title>By: MegaGame</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-158047</link>
		<dc:creator>MegaGame</dc:creator>
		<pubDate>Sat, 07 Jul 2012 08:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-158047</guid>
		<description>I mean the is even a chance that is comes to steam.</description>
		<content:encoded><![CDATA[<p>I mean the is even a chance that is comes to steam.</p>
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		<title>By: MegaGame</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-158046</link>
		<dc:creator>MegaGame</dc:creator>
		<pubDate>Sat, 07 Jul 2012 08:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-158046</guid>
		<description>ppl have taken the step down the wrong way.

yes a CEO stepdown, but it was after a succesfull release, he still works in the company, he still has all his shares in the company.

Basic, a guy that loves to make games wanted to make games again insted of going to bussines/staff meetings.</description>
		<content:encoded><![CDATA[<p>ppl have taken the step down the wrong way.</p>
<p>yes a CEO stepdown, but it was after a succesfull release, he still works in the company, he still has all his shares in the company.</p>
<p>Basic, a guy that loves to make games wanted to make games again insted of going to bussines/staff meetings.</p>
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		<title>By: MegaGame</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-158045</link>
		<dc:creator>MegaGame</dc:creator>
		<pubDate>Sat, 07 Jul 2012 08:30:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-158045</guid>
		<description>EA has no hands in the game, EA was just hired to sell the box version of the game and have it on origin.
So if you dont want EA to make money, buy the game from funcoms own website, and you ever have to do anything with EA.
And EA has no say what Funcom does to the game.</description>
		<content:encoded><![CDATA[<p>EA has no hands in the game, EA was just hired to sell the box version of the game and have it on origin.<br />
So if you dont want EA to make money, buy the game from funcoms own website, and you ever have to do anything with EA.<br />
And EA has no say what Funcom does to the game.</p>
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		<title>By: osidius</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-157940</link>
		<dc:creator>osidius</dc:creator>
		<pubDate>Sat, 07 Jul 2012 00:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-157940</guid>
		<description>Just a personal statement, I&#039;m not trying to make it seem like just because I don&#039;t want to play it I think it&#039;s a bad game, but:

The problem here is they have a really cool concept but they shaped it into an MMO. For people who buy games on concept and the promise of a great experience like myself, the genre is a killer because of how hollow most of these games feel. If they&#039;d had the same story but as an RPG gamers would have snatched this up.

Not to mention the fact I have yet to play an MMO or MMO-like game (Diablo III) that runs as smoothly as you expect it to. The developers mindset of &#039;yeah, it&#039;s buggy, but we can patch it&#039; has seeped into the public, and it makes some of us uneasy about these kinds of games.</description>
		<content:encoded><![CDATA[<p>Just a personal statement, I&#8217;m not trying to make it seem like just because I don&#8217;t want to play it I think it&#8217;s a bad game, but:</p>
<p>The problem here is they have a really cool concept but they shaped it into an MMO. For people who buy games on concept and the promise of a great experience like myself, the genre is a killer because of how hollow most of these games feel. If they&#8217;d had the same story but as an RPG gamers would have snatched this up.</p>
<p>Not to mention the fact I have yet to play an MMO or MMO-like game (Diablo III) that runs as smoothly as you expect it to. The developers mindset of &#8216;yeah, it&#8217;s buggy, but we can patch it&#8217; has seeped into the public, and it makes some of us uneasy about these kinds of games.</p>
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		<title>By: Sylveria</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-157895</link>
		<dc:creator>Sylveria</dc:creator>
		<pubDate>Fri, 06 Jul 2012 21:57:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-157895</guid>
		<description>A friend of mine got this and my first reaction was &quot;Oh.. its out already? I thought it was like a year off yet.&quot; My second reaction was..&quot;Oh, EA has their cockstains on it.. yeah have fun.&quot;</description>
		<content:encoded><![CDATA[<p>A friend of mine got this and my first reaction was &#8220;Oh.. its out already? I thought it was like a year off yet.&#8221; My second reaction was..&#8221;Oh, EA has their cockstains on it.. yeah have fun.&#8221;</p>
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		<title>By: James C.</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-157874</link>
		<dc:creator>James C.</dc:creator>
		<pubDate>Fri, 06 Jul 2012 21:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-157874</guid>
		<description>You know, I&#039;m the one who likes to defend against the entirety of &quot;Publisher hate&quot; but I have to agree about EA Marketing not doing anything except throw trailers on the internet and show off TSW at shows.</description>
		<content:encoded><![CDATA[<p>You know, I&#8217;m the one who likes to defend against the entirety of &#8220;Publisher hate&#8221; but I have to agree about EA Marketing not doing anything except throw trailers on the internet and show off TSW at shows.</p>
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		<title>By: TroggyHordesman</title>
		<link>http://www.blisteredthumbs.net/2012/07/funcom-shares-dive-post-tsw/#comment-157871</link>
		<dc:creator>TroggyHordesman</dc:creator>
		<pubDate>Fri, 06 Jul 2012 20:58:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.blisteredthumbs.net/?p=98830#comment-157871</guid>
		<description>The main problem was the minimal hype. Games like TOR make sure everyone has heard about the game years before release, in this case the game came out of nowhere which is a deathtrap when you want people to pay attention to a subscription title. You&#039;d think a company with their experience in the field would know this though.

I know there was a campaign, but I have never heard of it up to it&#039;s release. When people who don&#039;t pay much attention to MMOs don&#039;t know about your game, it&#039;s bad. You have to beat people over the head to catch everyone&#039;s attention.

Oh, and EA. I blame it on their negative luck mixed with high-grade incompetence.</description>
		<content:encoded><![CDATA[<p>The main problem was the minimal hype. Games like TOR make sure everyone has heard about the game years before release, in this case the game came out of nowhere which is a deathtrap when you want people to pay attention to a subscription title. You&#8217;d think a company with their experience in the field would know this though.</p>
<p>I know there was a campaign, but I have never heard of it up to it&#8217;s release. When people who don&#8217;t pay much attention to MMOs don&#8217;t know about your game, it&#8217;s bad. You have to beat people over the head to catch everyone&#8217;s attention.</p>
<p>Oh, and EA. I blame it on their negative luck mixed with high-grade incompetence.</p>
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