Posted By Gabriel B. about 11 months, 1 week ago
Usually I try to explain why I think the games I suggest are worth playing. It’s not because the games need to have their quality argued, I just try to pitch the idea and premise to hopefully encourage my readers to play them. This time though, while I will try to sing this game’s praises, this is just a game that has to be played. To describe this game beyond its basics is to spoil it. However, before we begin, I will freely admit that this is the most unnerving game I have ever played. Ladies and gentlemen… welcome to Mike Inel’s Which.
“Which” is a game by Mike Inel, an indie developer and animator probably most famous for his Draw with Me short and his work on indie darling, Katawa Shoujo, that has you wandering an empty house, looking for a way out. The game is part of a series of games that display Inel’s talents in drawing out emotions without exposition or sometimes any dialogue at all. Each game (How, Where, Why, Which, and the cancelled Who) takes a different approach to accomplishing this goal by subtly creating atmospheric emotions. In the case of Which, the main emotion you’ll be feeling is fear.
The reason for this is the way the game is designed. The house you are in is only covered in gray and white coloring, giving it a surreal, suffocating, feeling. While the house is perfectly normal, the coloring scheme makes doors and objects bleed together and into the walls, which makes it feel like you have to pull the doors into existence. In addition, there is no sound except for your footsteps and a couple more sound effects later in the game. This makes any time you actually do see a distinct shape or hear a new sound shocking. Finally, the real genius of the game’s design is that a playthrough only takes about ten minutes max, so even the flaws, like your slow walking speed, can be forgiven since you don’t have to deal with them for very long.
Another big strength is the game’s accessibility. For example, the controls are very simple; WASD to move, your mouse to control how your viewing, left click to interact with objects, and right click to crouch. It should only take a second to pick up for any gamer, regardless of experience or skill, making it very accessible. The game also comes packaged with three versions: a low-def version, which can be run on any computer made in the last 3-5 years, a high quality version that has some very nice lighting effects and can still run on most machines, and a 3D version that requires a pair of red/blue lensed glasses. So if you have a weak system that can only just play games from five years ago or a multi-core beast, you can enjoy this game.
Ultimately, there is only one piece of advice I can give: Play the damn game. There were a lot of things I had to leave out, like what makes the game truly scary, the multiple meanings behind the title, what ties it to the other games in the series, and how it made me a Mike Inel fanboy. Just play this game, make sure it’s dark and quiet, and prepare to be creeped out.
Download here

Pretty awesome game, and I think everyone who’s played this blind always ALWAYS misses the 2nd room key.
I found this game too annoy to finish. When I got to the second locked room, all I could think was “Great, the key in the sink trap isn’t bad enough. Now, the game is literately dangling one in front of me and telling me I can’t have it.”
I’m lost. I can only get the first door unlocked, then I have no idea what to do. Can someone help me?
Okay, I got stuck at that point too, so I can sympathize. in that room, walk up to the windows and there should be a key between them.
An excellently told little story about love and sacrifice. It made me play the other games. btw, you forgot two mention that there are two endings.
Oh, I didn’t forget, I purposely left that out since the best way to enjoy it (imo) is to go in completely blind.
Glad you enjoyed it!
Damn! The game crashes every time I try to play it. The screen just stays black, and Windows 7s error message ain’t much help.
I’ve tried to look around, but so far, no luck. I really wanted to play this one too. >_<
(Huh, not the most graceful entrance, but I guess I'm part of the community now. Ummm… Howdy?)
Glad to have you aboard! What are your system specs and what is the error message saying?
Thanks for the welcome!
It’s hard to see. The black screen wont go away unless I close the error message, which I only know is there from clicking in the middle of the screen and pressing enter. I can see the mouse-courser, and I have been able to get a glimpse of the message, but I remember it to be “This program is not responding”, or something like that.
I managed to create a (big) text file with DxDiag information, but I don’t know which parts of this to give you. (Or where to send it, for that matter)
Oh nothing that complex (I’m no techie, I just know a bit about some of Inel’s programming problems) Just what is your Processing speed and video card stats? Also, is this happening on all three versions?
Yeah, this happens on all three versions. No difference, whatsoever.
My processor is an Intel Core i5 CPU with 2.8GHz. (4 CPUs)
My video card is an AMD Radeon HD 5770 with 1GB of GDDR5 video memory. I think the speed is either 860 MHz, (Core Clock) or 1200 MHz. (Memory Clock)
Did I miss anything?
Now for you to recommend Slender. Such a simple game. But dang does it spook me out.
This game also spooks me the heck out.
I am going to try and play Slender (I’m just not sure if my computer can handle it (It’s really out of date))
I have a fairly out of date system myself and it played the game just fine provided all settings were at their minimal.
To give an example my laptop can’t play Legend of Grimrock. Let me tell you how many tears I shed when that game would not play worth a damn on my system. Curse you computer platform. Curse you. This is why I prefer consoles.
After playing it a couple times, the game does make it hard to comment on without spoiling it for others.
It’s just… aw man, why you got to… I just wanted to…
Also, I can’t walk around my apartment with the lights off now.
lol. Yeah, it took me a couple days after I beat it to finally be able to walk around my apartment at night without getting spooked.