Well, they say paint what you know, and I know rock hammers.

These are my favorite stories: the new games, the new ideas, things that might end up being boring and uninspiring to play but remain unspoiled and full of potential the first time you lay your eyes on it. It’s the moment before my cynicism kicks in, and my childlike wonder is pulled kicking and screaming to the reality that everybody’s really just out to make a cheap buck. Ether appears to be one of those games that lose that cynicism for a moment, and at a glance it seems to be some kind of hybrid of Amnesia: The Dark Descent, To the Moon, and some kind of meta-ARG. I don’t say Amnesia because it looks particularly horror laden, but mainly because of its weaponless, lantern inclusive, first person perspective.

In truth, Ether is advertised as a first person adventure game, set in an alternate world where mental health professionals called “restorers” project themselves into people’s minds to sort things out in there personally. You play one of these restorers who has become lost in the mind of woman named Jean, simultaneously managing to forget everything about yourself in the process. By seeking out three very important items, you hope to unravel Jean’s past, your own identity, and the link you share that brought you inside her mind in the first place. Curiously enough, QR codes seem to make appearances in the game as a narrative device, allowing you to scan them for additional material to aid in the unlocking of the mysteries at hand, like the one present at the end of this trailer.

Developer White Paper Games’ first commercial product, Ether promises to include exploration based gameplay of 4 worlds, narrative focused puzzles, an emotional story, and multiple endings. Their website states that we can expect to see Ether released digitally “soon” for PCs and Macs.

Links: Official Ether Site

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Johnny Maloney

Having been a gamer since 1986 when his father brought home an IBM PCjr with King's Quest and Crossfire included, it seemed destined that PC gaming and Johnny Maloney's life would run parallel forever. Despite his occasional affairs with movies, books, music and single malt scotch, he's never once left the side of his PC. In fact, on a full moon on a friday the thirteenth, if you sit in his old chairs... chills will run up your spine if you say "you fight like a dairy farmer," and you can sometimes hear ghostly whispers in the night respond "how appropriate, you fight like a cow…" -- Attempting to contact Johnny at Johnny@Blisteredthumbs.net may be successful.

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  1. July 22, 2012 at 03:28am
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    Kinda surprised no one has mentioned Myst as a possible inspiration. Looked a lot like it to me.

  2. July 21, 2012 at 03:21am
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    Interesting.

    I hope they exploit the advantages of a surreal environment; the trailer didn’t seem to show off a lot of that but maybe they don’t want to spoil all the really cool stuff.

  3. July 21, 2012 at 12:33am
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    The map reminds me of the new fps http://www.youtube.com/watch?v=rBSgmwLDpDc

  4. July 20, 2012 at 09:47pm
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    I have yet to play To The Moon, so I cannot compare these two titles, but I will say that, based on your description and the trailer, it seems to me more like “Amnesia meets the sinister origins of Psychonauts.”

    That said, I still love the idea of exploring dreams and mindscapes. Its made some great works in the past – like Psychonauts – as well as interesting things (like Inception and that 80s movie which I believe was named, simply, “Dreamscape”).

    Each person’s mind is different, and all things are possible therein, making them an inexhaustible source of thematic depth and mindFUL entertainment. I look forward to seeing mental explorations conducted by Ether.

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