Posted By Robert H. about 11 months, 1 week ago
Top 10 Most Unlikable Protagonists, ![]()
Unless the creators of a game are specifically trying not to, most protagonists in games are made with the intent of making them likable to the player. This is because, with a few exceptions, the inability to identify with or like the protagonist can seriously impact perception of the entire experience. Most game developers succeed in this regard and I can say that I’m quite fond of the majority of protagonists I’ve played as throughout gaming. However, sometimes, whether the creator meant it or not, the protagonist of a game is just not likable for any number of reasons, from being insufferably whiney to completely annoying. To go along with that, I’m listing the 10 game protagonists that I simply hate to play as. Be aware that there are massive SPOILERS for a few games in this list, so don’t read if that will bother you.
10.) Wario
Wario originally came into being as an enemy for Mario in Super Mario Land 2: 6 Golden Coins. He has since appeared in many games involving Mario and eventually ended up with two series for himself with the WarioLand and WarioWare series. Now, I was never fond of Wario from the very beginning. In my eyes, he never had the qualities that would have made him an enjoyable villain and he hasn’t gained them over the years. When he got his own series, I looked to them to see if they would change my opinion and they did not. Wario is still the greedy jerk he originally was and he was never funny or interesting enough for me to see him as anything more than that. I understand he was meant to be this way, but that doesn’t mean I have to like him and if there’s one thing I don’t like it’s an unentertaining protagonist being a jerk or villain for the sake of it. Wario does exactly that and that’s why he is on my list.
9.) Shadow
When Shadow originally appeared in Sonic Adventure 2, I was indifferent about him. He was kind of a jerk but, like many other anti-heroes, he helped everyone out in the end and seemingly died with pretty good closure. It wasn’t anything special, but it was an okay character and story …, until Sega decided to bring him back for later games. After seeing him in more games, I began to dislike him more and more until Shadow’s actual starring role in the game of the same name, where I grew to really hate him. The thing is, to me, Shadow is pretty much the archetype of a poorly-done anti-hero.
Shadow has a “tragic” backstory, acts generally like an asshole to many others for no discernable reason, likes playing for whatever side benefits him, although he tends to pick the right side in the end, and the games act like he’s one of the coolest things ever. I don’t really like anti-heroes in general unless the creators of the characters give them lots of development and other reasons to like them other than just being “cool.” There is nothing unique or interesting about Shadow in this regard and the behavior he exhibits because he is an anti-hero is cliché, predictable, and annoying. He gives me no reasons to like him and I really wish he would have stayed dead at the end of Sonic Adventure 2.
8.) Tim
Braid was an interesting time-travel based puzzle game made by an independent developer few years back. The protagonist, Tim, was going through these platforming levels in order to try and rescue a princess from a monster, or so we were told in narration. As it turns out in the final level, Tim was the monster that was chasing the princess and the knight that she seemed to escape from in the final level was actually the person she was running to in order to escape Tim. Even though the game is rather ephemeral and it’s unsure if what happened in the game really did happen, it’s still very clear that Tim is a creeper who was chasing a woman who wanted absolutely nothing to do with him. The protagonist is the bad guy here and whatever his reason, what he’s doing makes me dislike him. After all, it’s very hard to like a guy who’s chasing after someone who so obviously doesn’t want to be with him and is even referred to as a “monster” in her eyes. There is also nothing done to offset this perception of him, so players have virtually no reasons to like Tim and I’m no exception to that.
7.) Jim Corbijn
Anyone who’s seen AngryJoe’s review of MindJack or played it, like I have, can tell you that the game is just a third-person shooter that had problems in pretty much every area it was possible to have them. One of these areas was character and while there weren’t really any good characters in the game, the protagonist, Jim Corbijn, stands out as an asshole among boredom. He is the standard “agent who plays by his own rules” and this is clearly and annoying demonstrated in the first few minutes of the game, where Jim, who is following activist Rebecca Weiss and is told by his adviser to not make contact with her after another man pulls her aside to talk to her.
What does he proceed to do a minute later? He walks up to the two, starts fighting with the man who was talking to Rebecca, ends up killing the man, acts like an asshole to her, and then forcefully takes her with him. He had no reason to do any of this other than to be “edgy” and that’s just plain stupid. He doesn’t get any better over the course of the game either. He always acts like an asshole and every moment of his presence in cutscenes made me dislike him more and more. As I said before with Wario, I hate when the protagonist is a jerk just because, and that’s exactly the case with Jim.
6.) Alex Mercer
Alex Mercer is another anti-hero from the game Prototype. Due to a virus called BLACKLIGHT, Alex gained tons of crazy powers, chiefly among them high stamina, high strength, the ability to use biomass in different forms, and the ability to absorb other people in order to know what they know and copy their appearance. Those powers themselves are kind of evil by nature and the way Alex uses them only fulfills the expectations you would have for someone with those powers. Don’t get me wrong here; Alex does some really awesome stuff with those powers, but that doesn’t excuse the things he does. He kills many innocents, whether they are just collateral damage or people he has to absorb to learn more about himself, as he has amnesia like so many other anti-heroes do.
As I’ve said, I don’t mind villain or anti-hero protagonists and the tropes that come with them as long as they are given great character and development. I don’t generally like killing random people, but give me a good reason why the character would do so, and I would be far more okay with it. Unfortunately, Alex doesn’t get the kind of development a character like this needs to grow on the player and, as such, he comes off as an unlikable dime-a-dozen anti-hero, just like Shadow. Alex is just worse because his innocent body count is far beyond anything Shadow managed to do.

OK Robert, lets talk about Tidus
The key points with him are twofold: he’s new blood to Spira, bringing a completely foreign outlook that’s necessary to break the cycle of Sin, and he absolutely does not understand the concept of doing something just because someone tells him to. Note that the later isn’t the same as *selfishness*; even in the early scene when he rushes into the Besaid cloister of trials he does so because he was just told *the summoner might be in mortal danger.* He is literally risking his life to save a person he doesn’t know.
You mention the scene where he says “but I want everything!” but conveniently leave out the context. The party just found out that not only not only Yuna, but another Guardian must be sacrificed to bring about the Calm. Lulu and Wakka volunteer, but Tidus immediately objects to them wanting to throw their lives away, reasoning that their sacrifice wouldn’t change anything; Sin would come back destroying Spira anyway and the cycle of meaningless sacrifice would continue. Not only that but not too long before, the Fayth told Tidus that if Sin died, Tidus would too. So when he says “but I want everything,” he means he wants Yuna to live, his friends to live, and Spira to be *permanently* free from Sin, knowing full well that the only way to make “everything” happen means the end of his own life. You call this attitude bothersome, selfish, and petulant.
Sure he’s a goofball, with his random dance spazzes and asking goofy questions and sniffing Auron because he has “the scent of the Farplane,” but is having an air of silliness a reason to hate someone?
Also the laugh scene and saying its his story are entirely the fault of Yuna and Auron respectively, so even those say something completely different about Tidus.
I disagree with some of these (But not Tidus…), anyway. I may be different, but I actually prefer protaganist there aren’t god’s blessing. Actually I like quite the contrary, in my opinion the most interesting ones are those that are dark and sinister and very despisable. I know that you simply state your opinion, and as do I. Anywhom you give some very interesting arguments.
Nice list. I especially agree with N.1, one of the reasons I never supported the hype surrounding the GoW series. I can’t say much about Tidus – as I kid I didn’t mind him (I could not fault anything about the game that introduced me to the wonderful world of RPGs) but I’m sure I’d find him insufferable as an adult.
Bubsy is also one I remember not caring about as a child, but I didn’t play that Genesis game for the brilliant characters anyway.
Tim from Braid I never did hate, though. Even in the end. He’s just always so happy, even when those rabbits are chasing him. It’s always infectious. And the music is too soothing to hate to, too.
I was hoping the article would go more in depth on the characters who committed horrific crimes. Since planet-destroying villains like the Empire from Star Wars or DBZ villains are rarely the most despised badguys (hell, they’re popular), those things are rarely related. Also the Braid one missed the point on what Tim did. He didn’t stalk a woman, but technically caused more damage. It’d be interesting to know how that affects his likability, since we’re weird sex vs violence.
#1 was a pleasant surprise since I just beat God of War III yesterday and Kratos cemented himself as a favorite to hate. He’s the embodiment of self-insertion fanfic characters, where everything “badass” about them thinly veils whiny entitlement. He’s a demigod who barely suffered tragedy or betrayal, not really caring about his family until he casually carved them into an excuse. Every god in existence pukes all their powers, weapons, deus ex machinas, and godhood onto him as he murders them screaming he deserves better. Signs of “depth” or “character” are hilarious overcompensation, like the yearning for his wife turning him into an insatiable sexgod who can please all women in Greece + Aphrodite at the same time. People argue over who counts as a Mary Sue, but Kratos makes it very easy by shrugging off death when gods can’t.
The Greek gods aren’t even hard to make into villains, but in God of War they have to give suicidally stupid villain speeches just to lower the bar for its protagonist. The finale’s lesson is that Kratos needs to learn to forgive himself and embrace hope. Because he’s just too hard on himself and doesn’t want enough. After causing the apocalypse. This character is the collective masturbation fantasy of guys in Tap Out shirts, and like you’d expect, he makes his universe dumber by existing. The only real tragedy in his story is that it wasn’t a comedy.
(HERP DERP I’M GOING INTO SPOILER TERRITORY IGNORE IF YOU HATE ANY SPOILERS ON ANY OF THESE GAMES YOU HATH BEEN WARNED.)
Good article, though in general…I kinda have to disagree with roughly half of the entire list. Less because of your points, don’t get me wrong, your points are completely true, and it is your opinion on those. It’s just that, for the most part, what you hate, dislike, or despise about them is what I like about them.
For example, Alex Mercer is one of the protagonists I like playing. Simply because (and this is your spoiler warning other people) he’s not actually Alex Mercer. Provided my memory of the game isn’t completely shot, you never actually play him in the game. Pre-Virus Mercer is what you described. The entity you play as is what’s after, and is not Mercer in of itself. It’s actually disgusted by what Mercer’s done, and I think the scene where your character learns this gives him a good shot of likability.
Kratos, Jim, and Bubsy, I agree 100% though. XD
TLDR:
I like the article, disagree with some the list, but respect the opinion. (GEE, AND I’M ON THE INTERNET, THIS CANT BE HAPPENING)
Honestly, I was expecting many to disagree with me on the choices. This is the kind of thing that people can have wildly varying opinions about, so I would be far more surprised if everyone did actually agree.
Either way, thanks for being reasonable about the difference of opinion. Regardless of how often that actually does happen, it is definitely appreciated.
Great article. Video games and movies have a lot of scumbags that we are supposed to cheer for for some reason.
I wonder why movie makers and game developers now adays dont want to creater heroes with positive traits like compassion, kindness or being well spoken.
Because neither does anyone else. A pure Mary Sue larger-than-life white knights are not admirable characters, but cardboard cutouts of unrealistic expectations. Characters require flaws in order to work.
The main reason why many of these protagonists doesn’t work is because they try hard to work but fail. Duke Nukem, for example, is a self-centered, egoistical sexist douchebag, but back in the 90s the character worked because how over-the-top and cheesy it was, intentionally.
Arthas of Warcraft 3 started out as your typical hero. He was benign, did not require people to call him by his title and was generally a great guy. However, the game slowly makes him turn for the worst but as you play his corrupted self, you can understand why he turned and how he became the lich king, taking the story from that of a struggling hero to that of an ambitious villain without making him feel overly detestable, strangely enough. Is he a terrible person? You bet, but it is story told properly. Up till WoW turned him into another instance boss.
Kratos main problem is that he never feels like a proper mythological character. All the greek gods have flaws, which makes them feel human. Kratos on other hand, is just as flawed if not more due to being written similar to an angry fanboy who wants to kill the gods because they weren’t perfect.
The again, he is a spartan, a member of a people who drowned babies in whine to allow only the strongest to survive, only to get their asses kicked by the sacred band of Thebes and had huge inbreeding problems, not to mention being the most brutal slave owners in all of greece. Kratos was never really born to be much of a hero or very clever, was he?
“A pure Mary Sue larger-than-life white knights”
That’s not what a Mary Sue is.
INTERNET! LEARN YOUR WORDS!
I know exactly what a Mary Sue is, which is why I put it into the bunch. Otherwise I wouldn’t be putting it beneath words with different meanings.
It’s true that the simple “white knight” character is out of vogue, but one can be heroic with “positive traits like compassion, kindness or being well spoken,” as Trencher said, without being perfect mary sues. There are real people who are imprefect but manage not to be such assholes as the average contemporary action movie hero, after all.
Besides that, a character’s complexity and/or believability does not decide whether or not he or she works for his or her particular work. Undisputed classics have always contained flat, static characters as well as the round and dynamic. Even main characters have been extremely simple and underdeveloped, but have suited their stories perfectly. Very few people complain about Beowulf or Indiana Jones.
Just throwing that out there.
(BTW, didn’t “mary sue” originate in the fan fiction community to refer to obvious authorial self-inserts? If that’s the case, couldn’t they just as easily be complete crap as complete gold? It might also have come into popular use for other media, as I’ve heard Bella of “Twilight” fame called such a thing as well. Of all the adjectives used to describe her, I do not that “perfect” is one…
Correct me if I’m wrong.)
I have a problem with Kraytos as well. I mean he murders innocent people, lets them die horribly with nary a sense of humanity or regret in his soul. I just can’t play as somebody like that. Sure, he’s bad ass but if he doesn’t care about anyone but himself how am I the player supposed to feel any kind of connection with him?
Speaking of which, Kain(from LOK series) is a pretty unlikable protagonist as well. He kills innocent prisoners, sucks their blood. I just can’t get into a strong disconnect from humanity like that.
Okay I really get sick of people taking the Tidus/Yuna laughing scene out of context. Even as a kid I realized the context of that scene was that Tidus and Yuna were “practicing” pretending to be happy in light of the plight that summoners and their gaurdians face. They purposely did a bad job, probably more for comedic effect than anything. Even Waka and Lulu point out how silly they’re being.
As for Shion… I can see why some people find her annoying. But, within the context of the game I think you’re supposed to see that she’s losing it. The U-DO waves are effecting her brain. She’s NOT the same person as she was in the first game, mostly because a lot happened, but also because she’s losing her grip on reality. It doesn’t help that we realize she’s had it particularly hard in the third game (she’s the one who summoned the Gnosis after seeing crazed realians murder her parents). She has an important place in the will of the universe, U-DO waves are taking over her brain, her dead boyfriend is taunting her, and she’s just about to crack under the pressure. As annoying and unlikeable as that may make her to some, it honestly makes her believeable to me. If you had to go through so many fucked up things, you might have some complaints and consider taking the easy way out (for Shion that was turning against everyone and living an eternal life with Kevin) too.
A lot went on in Xenosaga. Everyone had hardships, but none moreso than Shion. It’s also worth noting that she and Jin are the only humans in the main party.
However, all of that probably would have come accross better if Bamco didn’t interfere with Takahashi’s original script. As much as I love the series (it’s one of my favorites) it really did suffer from meddling and is not perfect by any means.
I can understand the annoyance at that scene being misrepresented repeatedly, but I’m pretty sure I not doing that. I’m very aware that they were awkwardly pretending to be happy and that was the point there. However, that doesn’t make the laughter any less annoying, which is the problem there for me. I’ve seen things done purposefully bad with entertaining results before. I didn’t think that was such an example.
As for Shion, I pretty much agree with you. As I said in one of these earlier comments, her circumstances and life definitely develop her believably. I played through all the Xenosaga games and the personality shift she had was in line with all the terrible things that had happened to her. That being said, even if there is a good reason, that doesn’t make me like her any more than I would otherwise. All it did was intermix some pity into my intense dislike.
Hm. I see. I can see why people are annoyed with it, even when understanding the context. I just see other people and internet list (not you or yours) call it a bad scene/writing/voice acting without noting the context. Famously, Cracked.com used it as an example of bad JRPG voice acting. While it would be HORRIBLE as a serious laughter scene, their point was kind of moot since the rest of the game had pretty good voicing for an early ps2 JRPG and the first voiced FF. I’m sorry if I misunderstood what you meant by it. I’m pretty neutral on Tidus myself. I do agree that it’s not his story- it’s Yuna’s and he’s just in it.
I didn’t bother to read most of the comments. I’m sorry I missed that. As I said, I understand people having a short tolernece for Shion. She does turn into kind of a terrible person, but many don’t realize that she has legitimate reasons to be. I wasn’t nessisarily accusing you of that, but more or less stating my reasons for not hating her if that makes sense. I think I’d be bothered if she were unusually happy or had stayed the same as she was in the first game. The tone shift was needed, but not nessisarily well executed. I think it’s largely because she sits to the side in Episode II, where Jr. is pretty much the main character, and then comes back into focus in episode III and changes attitudes very suddenly. It’s hard to deal with a protagonist with her magnitude of confussion and frustration, but I think it helps that she’s kind of a minor protagonist and is balanced out by lots of other characters. If she hadn’t been, I might have come to dislike her too.
Nah, it was an honest mistake because I do see that criticism thrown around a fair amount when that really isn’t the point of the scene. I’m guessing it’s just kind of a knee-jerk reaction for you because you’re so used to it, right?
As for Shion’s seemingly out of nowhere character shift, a good amount of the reason is probably due to the original series writer being dropped somewhere in XS2′s development, plus the shortening from 6 games to 3. They had to compress a good amount of story threads, and I’d be willing to bet the full change of Shion’s character was among the things they needed to drop.
Most hated protagonist?
I’ve played and watched a lot of games, some with boring protagonists, some with bland ones, and some with asshole protagonists. But none have made me rage as much as Nowe from Drakengard 2. He’s mostly horrible if you know anything about the first game. Basically, he’s the child of two of the stupidest characters in the first game, falls in love with the main antagonist from the first game, helps her basically accomplish what she tried to do in the first game (breaking seals holding back the apocalypse, because the seals “make people suffer”) and gets away scott-free for killing the protagonist of the first game while incalculable people die from the apocalypse he causes before stopping it, all for “love” for a girl he just met.
FFFFF–I CAN’T BELIEVE I FORGOT ABOUT NOWE.
God damn I hated that fucker. Part of the reason why I never finished Drakengard 2 (let alone part of the reason why I hated the game overall) was because Nowe was a fucking idiot.
I hadn’t heard of Nowe before either, but he sounds like he would’ve been pretty high on the list here if I had known about him. I really dislike rampant stupidity causing numerous problems down the line, and that’s exactly what you seem to be describing. That’s another one I’m going to have to look up.
I’m happy I piqued your interest. Though I feel like I should warn you that Drakengard is…weird. The original was one of the darkest games I’ve ever seen, with half of your party members being psychos. Still, they were interesting psychos. Nowe, on the other hand, was every main character cliche taken in a horrible direction, while pairing him with the villain who successfully committed at least one count of genocide, if not more.
God Damn Nowe… bastard basically kills Caim and Angelous. Then again, the bigger hate goes at Cavia for doing that to Caim and Angelous.
…RIP AND TEAR! >:3
The only time I’m “evil” in games are games such as the Saints Row series… but then again you’re encouraged to do terrible things just for the sake of having fun in your little sand box.
Otherwise, I don’t like being an evil character. I can deal with the anti-hero but that’s about it. I may make questionable decisions or be a jerk to someone but not without reason. If an NPC is an asshole to me, then I’ll be an asshole to them. But I can’t bring myself to club a baby seal for a 1000 gold/gil/credits/etc.
Anyways, I’m not surprised that Shion is on that list. I love the Xenosaga series too and I actually liked Shion in the first game. But as the series went on, especially by the third episode, I really hated her. Yes she had a crap life but she really had a way at lashing out at those who are her friends and family. Shion was just a real piece of work.
No Playa from the Saints Row games? S/He’s just under of Kratos in terms of “protagonist-centered morality”, and any argument that could be made for “but they ultimately do good” goes right out the window with the “bonus” encounter in the second game when Playa makes it clear that s/he’s just in it for power and his/her attempted murder by the “traitor” was completely justified.
I’d also bring up Kane & Lynch, but upon reflection, I more hate Lynch’s contrived fuck-ups than the actual characters.
I’ve never actually played the Saints Row games, so I don’t know a single thing about Playa. I’ll take your word for it that the character’s completely despicable though, because it certainly sounds that way. I’ll have to check it out sometime and see what you mean.
But it’s not about morality, it’s how likeable they are. I like my Saint’s Row character plenty. They run a street gang that turns global in SR3, how high did you expect their rank on the morality scale to be?
So, I scrolled down, and saw Tim from Braid. Do you know why I was so surprised to see Tim from Braid? BECAUSE I HADN’T FINISHED THE GAME YET. So, yeah. Thanks for that. YOUR SPOILER WARNING WAS NOT BIG ENOUGH, ROBERT H.
Actually… the spoiler warning was probably the first thing a lot of us saw in the article. Probably should’ve skipped over Tim’s section then. Most one would think by seeing his name on the list is “Huh, that’s weird. Guess I’ll have to finish the game to see why he made the list.” I mean, when I saw Shion’s section I managed to skip over that one just fine. Just sayin’.
You put Tidus just above Alex? I’ve only played a bit of both games, but I thought that Tidus was just immature and annoying, while Alex is downright despicable, in spite of his backstory, although he’s not as a pointless evil as Evil Cole. I agree with Tidus being wrong about it being his story when it’s really Yuna’s, but that just reminds me of Final Fantasy XII where we’re supposed to think Vaan as the main character, or perhaps the audience surrogate, but Ashe is the main character. Balthier claims he’s the leading man, but as I far as I’m concerned, he has every right to claim that, and he doesn’t actually try to hog the spotlight like Vaan does. In fact, I’d like to know why Vaan didn’t
They were honestly very, very close to one another for me. Annoyance at a character can translate very strongly to hate, and despite the things Alex has done, I suppose that I’ve seen similar circumstances enough that it didn’t bother me quite as much as the brat who still acted just as immature when the game was almost over. If he’d grown out of it, it wouldn’t have been nearly as bothersome. He just never does.
As for Vaan, I was actually considering him for this, but Tidus easily won out because Vaan was just absolutely pointless, not unbearably annoying. He definitely had his moments, but he never got to Tidus’ level. And Vaan is most definitely not the main character; Balthier does not lie when he makes those claims. Seriously, you could’ve just started the game with Balthier sneaking into the palace with no Vaan, and the story would remain completely intact.
What exactly does Alex do that’s despicable? The only people you’re forced to kill as him are ones who are actively trying to kill you. The game never makes you go after civilians, that’s your own decision to make. I will note I haven’t played Prototype 2 so I can’t absolutely say that he never does anything unforgivable, but based on his actions in Prototype it doesn’t seem likely.
I was really conflicted when I discovered Daniel’s past. On one hand, I grew to like the ‘new’ amnesiac Daniel, as he had no idea what to do and wanted to get out of this. But when we get that famous ‘paint the flesh, cut the lines’ flashback, I was in shock and Daniel instantly turned into a horrible person in my eyes. But then again, that was ‘old’ Daniel, he knew what he was doing and I hate him, I don’t have any hatred for the new Daniel. So you could say that I both hate and don’t him, they’re like different people.
That’s a very interesting way of thinking of it. The new Daniel didn’t really have any idea of the things his old self has done, so he can’t be blamed too heavily for it.
However, I doubt Daniel lost absolutely everything about himself. The person he became in his older years is the same person who decided that it was necessary to kill all those people. We really don’t know if the new Daniel would have done the same thing, or not.
Regardless, I simply can’t forgive what Daniel did. It’s just sickening to think about, and I had pretty much the same reaction you did when I heard that flashback.
It’s the Revan dilemma of Knights of the Old Republic all over again.
I’m sorry, but you seem to have completely misinterpreted why Daniel took the potion and yes, while what he did is unforgiveable, he was trying to redeem himself with his actions.
He took the potion to forget about the shadow so that it would be held back and to have time to devise of a way to kill his “mentor” alexander so that he could partially redeem himself. Especially after going through the flashbacks about the previous events you could tell he felt regret for his actions.
Does his action forgive him? No. Should we hate what he did? Yes. Should we hate him? No, and that is evident based upon the actions he took. He is not a good character, he is VERY flawed, but he went through a drastic change and made an effort to change himself!
I understand your point, but I simply don’t agree. A sizable portion of his reasoning to take the amnesia potion was an attempt at making things right, but not entirely so. As shown in the letter to himself, he “chose to forget.” Even if he wanted to fix the problem he helped cause, it seems to me that, at the same time, he didn’t want to completely own up to his crimes, if at all. That’s my interpretation of it.
However, regardless of any regrets or efforts to change himself, it does not change the actions he took. He tortured numerous people in an attempt to stave off the Shadow. When they ran out, he resorted to kidnapping others, including children, from a nearby town to torture them as well. I do indeed hate Daniel because he willingly and knowingly took those disgusting actions.
That doesn’t seem very fair to Alex Mercer since it leaves out the spoiler that completely changes how you look at him. Major spoiler warning!
This Alex Mercer had nothing to do with releasing the virus. In fact this Alex Mercer isn’t actually the original Alex Mercer who did release the virus. This Alex Mercer is the virus which when released consumed the original Alex Mercer and took his memories. This virus Alex Mercer even tries to be a better person and the player can choose to minimize civilian casualties and not go after the person who betrays you.
I have to note that so far, not a single person has seen fit to respond and actually say what the Alex Mercer that you, the player, play as did to be unforgivable. I’ve made it clear why I don’t think it’s fair to put him on this list. The failure of anyone to give a reason why he should be on this list leads me to think that the thumbs down I’ve been getting might just be a case of ‘disagreeing with the writer is heresy’.
I can’t speak for others, but allow me to try to further explain my reasons for disliking Alex.
First, the main problem that I had with Alex was the fact that he was a generic anti-hero. He acted cold and indifferent to pretty much everyone and fulfilled nearly every quality such a character normally has, very much like Shadow. Building on that though, as I said, he also racks up a much higher body count, if the regular playstyle and canonical interpretation Prototype 2 gives is anything to go by. Even taking choice into account, I highly doubt that every single one of the people involved in the project that you have to kill or absorb are absolutely evil. There’s no getting around the deaths for me.
Secondly, the big reveal about this Alex did not change my opinion of him. It’s very similar to Shion, in that there may be quite a good reason for the character’s terrible actions. However, having a reason does not change the fact that his actions made me dislike him; it just makes me understand why. Plus, even with that explanation, I still feel that it doesn’t justify what had happened up to that point.
I hope that clears up my opinion on Alex for you. We simply have a difference of opinion on this particular dude.
I can accept the argument that the Alex Mercer you play as is really generic. For a very colorful game with a lot of fascinating powers the characters…are less than developed.
Regular playstyle simply suggests to me that most gamers are rampaging murderers in games (hardly a surprise) so I don’t hold that one against the character. There is the point about the researchers you kill. Admittedly they were knowingly working on something that went well past the ‘questionable’ stage but it’s less defensible than killing soldiers who are actively trying to kill you.
The third point doesn’t seem the same because (if I recall correctly) Shion remains the same person. Events may have happened that change her, but she’s still the same person who made those choices. With the Alex you play, he didn’t make the decisions that the first Alex did so I only judge him for the deaths he causes after the virus is released.
Ultimately I agree that he’s not very likable, but personally that’s more because of his generic nature. My dislike for him is the same as for the Prince of Persia: Warrior Within lead, your typical ‘edgy loner who snarls at everything’.
Thanks for taking the time to respond.
What happened to the Shion you (and I also) liked? One of the original writers for the series (wrote major parts of the story and characters), Soraya Saga aka Kaori Tanaka, was fired by Monolith Soft during the course of episode 2′s production.
I’m sure that didn’t help, but ultimately Shion was always going to have issues. Even from the beginning, we can see that Shion is very dismissive of things that don’t interest her, has more attachment to objects and lesser intelligences than humans, and throws complete hissy fits when she doesn’t get her way (play through XS1 up to when she’s rescued by the Elsa again). While she has a core of innocence and desire to help people buried underneath all that, and this really is lost in the subsequent games, she always had an exterior that embodied the very worst of otaku stereotypes, and this front only intensifies as she’s pulled kicking and screaming further from her comfort zone of machines and sentient AI and people she can force to be at arm’s length.
Yeah, I could see Shion’s personality flaws in the first game rather clearly. However, she had a bunch of good qualities to her as well. The game was trying to show both and it did a good job of it. She was a flawed character, and that just made her more three-dimentional in my eyes.
However, as things progressed, it just turned sour. Like I said in the list, I don’t think her development was bad per say. I could see a logical progression, of sorts, to her characterization as her circumstances changed. After all, attrition doesn’t always make you a better person. I just couldn’t stand the person she turned into. It made me sad because, unlike nearly everyone else on this list, I liked Shion quite a lot initially.
As unlikable as she is (though, I never actually disliked her despite her turn), like you said, she’s become that way because of circumstance over a very long period of time as basically everything she knew and cared about turned on her or died, not just being horribly obnoxious for the sake of being horribly obnoxious like Tidus.
Really, after playing 3, you see Shion’s had a pretty horrid life, the fact she had any positiveness in the first two games is rather astounding once the story is all told.
I agree with you. Her circumstances shaped her and the development into that character made sense. However, even knowing why she became the character she is in the third game doesn’t make me like her any more. I may pity her, but I don’t like her by then, and that’s what the list was about.
It’s more the fact that she acted terrible to everyone else and would’ve betrayed them all in not for the outside intervention. Also, the fact that I originally liked her as a person made the new Shion of Xenosaga III sting more than most. I just couldn’t stand her by that point.
I more meant that I don’t think Shion is a different character in XS3 (or XS2 for that matter; I started wanting to punch her a few seconds after she and Jin meet again), so much as she’s just lost her nuances. Instead of being a complex character with a believable, human set of strengths and weaknesses, by XS3 all her positive traits are downplayed in favor of bitching, treachery, and Mary Sue-dom.
Oh, my mistake. I’m with you on that scene with Jin though. That was where the likability went down and never recovered for me.
Much as I dislike Shion of XS3 (and partially XS2), personally, I felt the characterization made sense, even if I wasn’t happy to see it. The various events of the games had made her positive traits get smothered by the bad ones. She had good development that regressed her as a person.
At least, that’s how I feel about it. Clearly, you don’t feel the same way.
Well, XS3 pretty well ruined the series for me, so.
(Yes, make the core revelation of the franchise that humans are so terrible and unable to coexist with each other that it’s UNMAKING REALITY. That’s a real winner.)
I’m one of those people that just cant be evil in games, i just simply feel so bad when i do something wrong to others i have to restart the game and change the outcome if it’s possible that is, and even though i really like the God of War games oddly enough, i have a rough time getting through the first one cause i just want to save the guy that got swallowed by the Hydra but dumbass Kratos just drops him for no reason what’s so ever, and i knew from that point on i wouldn’t be able to like this guy.
I am exactly like that, in games like Dragon Age, Mass Effect or Skyrim, i just cant bring myself to be a douchebag. I have like 3 Shephards and all of them paragon…
That’s something that irritates me about Mass Effect. A lot of the ‘Renegade’ comments aren’t really Renegade as much as they’re ‘jerk ass’. In my opinion it’s entirely possible to be as polite as Metternich and still do things that put you firmly in the Renegade camp. You should be able to Renegade politely encourage someone to murder a former friend or Paragon crudely remind them of their friendship. In my first playthrough I wanted to play a Renegade because it made it easier to kill people, I chose Paragon instead because the Renegade route seemed to basically be the ‘be rude to everyone and get away with it’ route.
Tidus also says “huh?” Allot and it gets old really fast.
Say “Huh” again! SAY HUH AGAIN!?
“Huh” ain’t no country I ever heard of. They speak bad dubbing in Huh?