It’s merely a fact of video games: you are not always going to win. No matter how well one plays, every person is eventually going to see a Game Over screen. Most of the time, these screens and small scenes are just a simple little throwaway deal that is ignored as a gamer simply tries again. Occasionally however, there will be something about the Game Over that gives pause. Maybe an entire alternate ending where the heroes fail is played or something very entertaining happens that you can’t help but laugh at, but for one reason or another, attention is given. To celebrate these games that put effort into what happens when we lose, I’m counting down the top 10 “Game Overs” in gaming.


(Skip to about 0:45)

10.) Conker’s Bad Fur Day

Conker’s Bad Fur Day is one of the platformers for the N64 that Rareware was famous for around that time. Trying to depart from their previous outings however, they made a very adult game with crude humor abound and ridiculous circumstances to be found. (Need I mention the Great Mighty Poo?) One such ridiculous thing was the reason the villain of the game, the Panther King, wanted to get Conker in the first place. The table next to his throne was missing a leg and, consequently, he spilled his milk when he put it there. He wants something to replace the missing leg and, as it turns out, a red squirrel, such as Conker, is the perfect height to balance out the table and, as a result, the Panther King wants his minions to tie up Conker and place him there to forever keep his milk from being spilled. Silly, isn’t it?

The best part, however, is that when you lose all your lives and get a Game Over, you see that entire situation play out. You see the King drinking his milk without difficulty while bragging to some minions and end the scene with a close up on Conker, tied up and forced to be a table leg. I really appreciated how Rare followed through by showing you the outcome of failure, as they did with pretty much every other platformer they made at the time. Conker’s situation was just more entertaining to watch than any of those others and I love when I can laugh at my failure.

9.) Resident Evil 4

Sometimes, simplicity can be better than being over-the-top and this is no more true than with the Game Over screen for Resident Evil 4. After experiencing whatever horrible death the game wants to give to Leon Kennedy, the screen turns red and moves like a puddle of blood as the simple message, “You Are Dead,” appears on the screen in red letters. This sight is accompanied by a slight musical interlude with a couple strong, low notes that have a tortured choir backing them up. For reasons I’m not even completely sure of, I’ve always liked frankness when a game tells me I’ve lost. Saying “Game Over” is all well and good, but I’m always more entertained when I instead see something such as “You should be ashamed,” or, as the Angry Video Game Nerd made famous, “You and your friends are dead.” There’s just something about a game not sugarcoating failure that I like and Resident Evil 4 is one of the best examples of that at work. I also really like the music they used for the screen, as it just lends a really miserable quality to the death that fits the mood of the game well. While the entire series has Game Over screens very similar to this, that extra bit of music and detail makes it my favorite in the series and, indeed, one of my favorites in gaming.

8.) Super Smash Bros. Melee

Given the fact that Melee is a Super Smash Bros. game, I spent a lot of my time with it trying to unlock everything I could. This required many run-throughs on the single player parts of the game and, as a result, many viewings of the Game Over screen. This is another one where simplicity is what makes it so good. You see the trophy of your chosen character fall into a rather blank expanse when you are asked, “Continue?” while a small hopeful sounding tune plays. If you choose not to continue, a serious voice says “Game Over” while the picture disappears and the words “Game Over” overtake the screen. The voice is what really makes me like this one, as it is, surprisingly enough, one of the most intimidating voices I’ve heard in a game. There’s something about the voice that makes me feel almost as though I had done something really bad by not choosing to continue, and it’s rare to find something so simple that can evoke emotion of that nature. It also doesn’t hurt that the voice is joined by four, very deep notes that really underline the “seriousness” of the situation. Simply put, I have to give this one credit for being one of the only Game Over screens in and of itself that made me want to make sure I did not fail.

7.) Metal Gear Solid

Out of all the Game Over screens I have on this list, this one is probably the most well-known. Everyone knows this screen and there have been innumerable amounts of jokes based around it. Snake falls down and the Game Over screen appears, as the classic theme plays. In the middle of the theme, Snake gets a call from someone he can talk to, be it Otacon, Colonel Campbell, or someone else, where they ask, in a panic, what’s wrong and usually end with a long, drawn out, “SNAAAAAAAAAAAAAKKKKKKE.” While the music definitely accentuates the situation nicely by taking the already good main theme and giving it even more weight, the calls are what really make this screen enjoyable to see. It seems like the creators were trying to make the calls have a serious tone, but they come off as a bit overdone and are instead funny and entertaining. I always love it when a Game Over makes me laugh and the fact that this one, at the very least, seems unintentional just makes it all the better. There’s a definite reason why, given anything close to a situation where this line fits, gamers will quote the famous, “Snake, Snake, SNAAAAAAAAAAAAKKKKKKKKE,” without fail.

6.) Sega Rally Championship

Besides the Game Over screen, I don’t really know anything about this racing game. However, that knowledge is really not necessary for understanding why this particular screen is so enjoyable to see. While the screen itself is rather uninteresting with nothing particularly standout, the voice to specifically say “Game Over” that accompanies the screen is the complete opposite. All you hear is, in a very happy tone, “Game Over, YEEEEEEEEEEEEEEEEEEEEAAAAAAAAAAAAAAAAH,” and, if you’re anything like me, a smile comes to your face due to how ridiculous it was. The voice just sounds so happy, and almost mocking, to tell you that you lost when, characteristically, these kinds of voices sound either bored or serious. It’s a refreshing change from the norm and I can’t help but laugh every time I hear it. Honestly, it’s a bit hard to describe why this works so well, so it’s best to just watch the video above.

Pages : Page 1 Page 2
  1. June 25, 2012 at 02:21pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    One of the best game overs I’ve seen is one I totally stumbled across by accent on Holiday playing The New Zealand Story…

    http://www.youtube.com/watch?v=txAi9B6M2E4&t=2m32s

    It only happens in the arcade version and is pretty rare. But It might not be the best, but it’s certainly one of the darkest game overs ever, especially as The New Zealand Story is such a cute game.

  2. June 24, 2012 at 03:32am
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    While not really counting for this list, Brentalfloss’s Mega Man 3 Game Over Song w/ Lyrics is awesome.

    I always play that song when I need a quick pick me up.

    Yes I’m odd.

    Also the ending to Pikmin if you don’t get all the required parts. Seeing Olimar get turned into a Olimar headed Pikmin is kinda creepy.

  3. June 23, 2012 at 04:18pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    My favorite Game Over in recent history are the Game Overs you get in Batman Arkham Asylum/City. I like that you get trash-talked to by all the villains.

    • June 23, 2012 at 06:43pm
      In response to VichusSmith
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      God I hated those.

      Not that I died a lot in certain areas making me hear them
      ad nauseam or anything. No. Not at all.

      CURSE YOU SNIPERS!

  4. June 22, 2012 at 11:01pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    Nice list, don’t really have any complaints about it.

    Having a good game over screen, as you’ve said, can be a powerful story-telling element, one that can’t be done in movies or shows, as it shows the player the cost of failure. In Chrono Trigger’s case, it means the destruction of the world, and probably many more. Knowing the stakes really gives motivation to keep playing, as (obviously) the player wants to prevent that from happening. Of course, a funny one is good, too lol.

    I’d also like to add my own honorable mentions:

    The game over from La-Mulana, though mostly from an auditory sense. Both the moment when you die, and the game over music itself are quite epic sounding, yet convey the proper emotion. It’s because of this (and that I died… a lot) that I will always remember it.

    Not sure about all of them, but the King’s Quest games had a LOT of funny ways to die, and KQV had a lot of cheesy voice done over them lol (seriously, at least watch Paw’s LP on it XD). While I’m not sure which game it was (assuming it even was a KQ game) but I saw one death where the player shoved a lockpick up his nose and, after explaining in detail what was happening, told the player it killed him XD.

    Pikmin has a three kinds of game overs, the first two (Olimar Is Down! being when Olimar runs out of life, and Pikmin Extinction, when you run out of Pikmin; the game gives you 1 of each color on the next day) just basically ending the day automatically, and the other being the end to the game (the bad ending, which [spoilers] has Olimar die, and the Pikmin drag him over to an Onion and turn him into a Pikmin). Each one is depressing, and serve as a reminder of what’s on the line.

  5. June 22, 2012 at 10:11pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    It wouldn’t be surprising if the people who wrote the “You are Dead” song moved on to form Twisted Pixel. It reminded me of Comic Jumper’s Stat song for the amount of effort they put into something which is ultimately trivial.

  6. June 22, 2012 at 08:20pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    I’d say my favorite Game Over from Metal Gear Solid was when you find Baker and cause the explosives he’s wired to to go off and at the Game Over Screen Campbell angrily shouts “You idiot!!”

  7. June 22, 2012 at 08:16pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    Metal Storm will always have the best Game Over screen in my eyes solely for this music http://www.youtube.com/watch?v=OZeqS7Covzw

    • June 22, 2012 at 10:16pm
      In response to LousyTactician
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      I don’t know if I’d personally say the same thing, but that is some awesome music right there. I’m quite fond already.

  8. June 22, 2012 at 07:15pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    That No.1 was awesome. Now I need to hunt a copy of Total Distortion now.
    Speaking of FMV games, well, several could probably fill this list, but I have the most personal experience with Braindead 13. Most deaths in that game are unique, memorable, and as entertaining as playing the game itself.

    Other mentions would probably be True Crime: Streets of LA, simply because each ends with a particular scene and closing narration that, while not always fantastic, made each turn of the game feel tightly constructed and written. Regardless of what the rest of the game was like, each playthrough seemed like a new, almost-complete story thanks to those game overs.

    That’s it. Thanks for the list.

    • June 22, 2012 at 07:26pm
      In response to Umbeciliea8
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      I’ve no idea if Total Distortion is actually a good game or not. All I know is that the game over is awesome, so you’ll have to tell me how it is sometime.

      I was considering one or two FMV games, but I never played very many, so I probably didn’t see a bunch of the good ones. I also haven’t seen the ones from True Crime either, but they definitely sound interesting and it’s always nice to have differing scenes depending on how you lost. I’ll have to give them a look through when I find the time.

      I’m glad you enjoyed.

  9. June 22, 2012 at 06:17pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    Good list all around.

    Personal honourable mentions include:

    Donkey Kong 64: Yet another game where they rub it in your face that “thanks to your failings, you and everyone you know get blown up.” However, because it cuts away before the thing actually fires, the impact is a lot smaller than it could have been.

    Quest for Glory series: The Elementals and Iblis in 2, and Avoozl in 4′s endgame. Being Sierra titles, endings are simply of the “Have A Nice Death” variety. Failing to stop the elementals or Iblis in 2, or failing the endgame of 4, will result in a cutscene of the ensuing (and the latter two, also impending) destruction with a follow-up of “You tried your best, but it just wasn’t good enough.”

  10. June 22, 2012 at 05:02pm
    In response to Article
    VN:F [1.9.21_1169]
    Rating: 0 (from 0 votes)

    Oh man, I’m glad I wasn’t the only one who was also horrified as a kid by the game over cutscene in Banjo-Kazooie. It was more of that sense of “damn, I really REALLY screwed up” because the scene was suppose to give that sense of “you failed and it’s all your fault that you couldn’t save Tooty.”

    And yes, I even got to the point where I started to hate having to save & quit the game because that scene happened to me so many times D8

    • June 22, 2012 at 05:55pm
      In response to diva01miku
      VN:F [1.9.21_1169]
      Rating: 0 (from 0 votes)

      Yup, you’re definitely not alone in being freaked by that scene as a kid. I remember hating to save and quit with that game as well. It’s just so depressing, not to mention Grunty giving the best cackle she can muster. It actually manages to sound a tad creepy, given the context.

      • June 22, 2012 at 07:57pm
        In response to Robert H.
        VN:F [1.9.21_1169]
        Rating: 0 (from 0 votes)

        I think there were times where I wouldn’t even try to save & quit because I didn’t want to see that scene again XD Hell, I remember my first reaction where I was like “what did I dooooo? D8″ when I saved & quit.

        Oh, some other game overs I thought of are Fallout 1 and 2 where if you die you get a grim scene of your character’s bones laying in the desert. Again, as a kid, it was rather unsettling to see that along with a somber voice over (that varies) saying you have perished and failed.

Leave a Comment

You must be logged in to post a comment.