It seems that we can all look forward to seeing another episode in the Metal Gear Solid series, as Hideo Kojima, director of Kojima Productions and VP of Konami Digital Entertainment, has gone on record with French Gaming magazine IG that Metal Gear Solid 5 is a thing and that it is being worked on. What has come up as even bigger eye catchers than being the next instalment of the 25 year old gaming legacy about stealth gameplay, conspiracies and boxes of all shapes and sizes, is that Metal Gear Solid 5 will have the Fox Engine as its foundation. Mind you, the demo shown last year at E3 was only to show off lighting, not actual in game footage.
Another interesting point about MGS5 was its gameplay altogether, with prototyping focusing more on the infiltration aspect with interactable characters much like Deus Ex: Human Revolution, and keeping with the prototyping aspect of development, Kojima told of his ideas about the backdrop and the main character:
“I had several ideas for a game featuring The Boss and the Cobra Unit during the invasion of Normandy. I then handed these plans over to the team so they could take over and make the game.
“I presented my ideas to the team during the summer of 2008. However, simply dropping MGS5 on the younger staff members was a bit heavy and there was resistance to doing it without my involvement.”
It is not sure as to what stage of development Metal Gear Solid 5 is in at this moment in time, but it is now a much more tangible thing to grasp, and Kojima Productions began hiring for MGS5 a few months ago for PC and “high-end consoles”.