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	<title>Comments on: E3 2012: Star Trek (2013) Hands-Off Gameplay Demo Impressions</title>
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		<title>By: Bunker</title>
		<link>http://www.blisteredthumbs.net/2012/06/e3-2012-star-trek-impressions/#comment-153166</link>
		<dc:creator>Bunker</dc:creator>
		<pubDate>Tue, 12 Jun 2012 20:10:15 +0000</pubDate>
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		<description>Single Player usually means AI controlled partner..and more times than not that is when things fall on face..sometimes literally. Maybe if such a thing is implemented it could be better adjusted with settings similar to how NPCs in RPGs are handled. Things like &quot;support&quot; &quot;defense&quot; &quot;offense&quot; general behavior settings that a Single Player can issue the companion AI to keep it from jogging into a wall for an hour. I like the feel of it so far and I really hope its open enough to hold ones attention and has enough of that &quot;meat&quot; so it doesn&#039;t feel empty (something the last game of similar type &quot;Deep Space Nine: The Fallen&quot; had in some stretches).</description>
		<content:encoded><![CDATA[<p>Single Player usually means AI controlled partner..and more times than not that is when things fall on face..sometimes literally. Maybe if such a thing is implemented it could be better adjusted with settings similar to how NPCs in RPGs are handled. Things like &#8220;support&#8221; &#8220;defense&#8221; &#8220;offense&#8221; general behavior settings that a Single Player can issue the companion AI to keep it from jogging into a wall for an hour. I like the feel of it so far and I really hope its open enough to hold ones attention and has enough of that &#8220;meat&#8221; so it doesn&#8217;t feel empty (something the last game of similar type &#8220;Deep Space Nine: The Fallen&#8221; had in some stretches).</p>
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		<title>By: Sylveria</title>
		<link>http://www.blisteredthumbs.net/2012/06/e3-2012-star-trek-impressions/#comment-152869</link>
		<dc:creator>Sylveria</dc:creator>
		<pubDate>Sun, 10 Jun 2012 06:20:10 +0000</pubDate>
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		<description>If one of the bosses isn&#039;t a gigantic, man-eating tribble, I will be sorely disappointed....

...Namco Bandai... THIS is what they&#039;re doing instead of getting the Tales games localized?</description>
		<content:encoded><![CDATA[<p>If one of the bosses isn&#8217;t a gigantic, man-eating tribble, I will be sorely disappointed&#8230;.</p>
<p>&#8230;Namco Bandai&#8230; THIS is what they&#8217;re doing instead of getting the Tales games localized?</p>
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