In the words of British philosopher Bertrand Russell: “AAAAAAAAAAAAAAAAAAA! AAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAA! AAAAAAAAAAAAAAAAAAAAAA! IT’S COMING TO GET ME, AAAAAAAAAAAAAAAAAAAAAAAA! RUN! GET OUT OF MY WAY! AAAAAAAAAAAAAAA! SAVE YOURSELVES! MADNESS AWAITS! AAAAAAAAAAAAAAAAAA!“
I’m fairly certain that’s the proper quotation anyway. I might have accidentally added an extra “A” in there for effect, but you pretty much get the gist of it. An excellent, breakaway cult hit by Frictional Games (and if you don’t believe me, then believe the spectacular figures on the $5,102,500.83 earnings of the Humble Indie Bundle V), Amnesia: The Dark Descent was the scariest damn game I’ve ever played in my life. Hell, it might be the scariest movie, book, game, or piece of consumable media I’ve ever had the pleasure (or horror) of interacting with. Imagine my terror when it turns out that their upcoming sequel, Amnesia: A Machine for Pigs, is being developed by The Chinese Room, developers of the haunting and touching Dear Esther.
Set for release in the fall of this year for PC (hopefully in October goes the word on the street), Amnesia: A Machine for Pigs will send me screaming into the streets, an action I often wonder why I orchestrate by playing terrifying things. I just can’t help myself, though.