Tales of Graces f Review
Will Tales of Graces f help turn the JRPG ship in the right direction, or is this the final Tale we’ll ever hear?
Posted By Taylor Hoyt about 1 year, 1 month ago
It would be an understatement to say that JRPGs are slowly becoming irrelevant in this generation of gaming. Fewer and fewer titles from the genre get translated, and the ones that do hardly garner the attention they deserve. Enter Tales of Graces f; this enhanced PS3 port of the Japan-only Wii title is looking to quell the appetite of fans that are starved for a next-gen JRPG. Is this a game worth your time and money, or is this the final Tale we’ll ever hear?
| PROS | Fantastic combat system, great characters, interesting story, and jam-packed with content. |
| CONS | Technically unimpressive all around, and the game returns you to the same areas often. |
| WTF?! | Pascal. Just…Pascal. |
Tales of Graces f tells the story of Asbel Lhant and his childhood friends. The game begins with them in their childhood years as they form bonds and get into misadventures. You’ll travel with these characters as children for several hours before the game skips ahead seven years into the future. This may seem like a substantial amount of time for story set up, but the game does a fantastic job of molding these characters throughout the game that it absolutely pays off in the 40+ hour adventure.
The main plot revolves around warring kingdoms, a corrupted king, and the fight to retain an essential resource called cryas. Admittedly, the plot falls in line with just about every trope the genre is know for. However, it’s how the characters deal with their surrounding circumstances and grow that make the story worth investing in. With every plot twist and new revelation, I wanted to see what would happen next. I had a difficult time turning my PS3 off every night as I wanted to keep playing more.
Each character has a distinct personality and strong story arc. Of all the characters, I feel like the main protagonist, Asbel, has the biggest and most interesting one of the cast. I won’t reveal story plots to prevent spoilers, but I felt like I could connect to him and his plight the most as I progressed through the game. The rest of cast is great as well as they each having their own unique personalities that make for interesting and sometimes hilarious dialogue. I mainly blame Pascal for the latter.
The game has a large amount of spoken dialogue, which is actually quite good. The standout performances definitely belong to Bryce Papenbrook (Asbel) and Kate Higgins (Pascal), whom you might recognize as Sakura from Naruto. One unique story-telling aspect that’s been a staple of the Tales games is the pop up dialogue sequence. Randomly through the game you’ll be prompted the press the select button to open up an extra bit of dialogue between the characters. These are normally voice acted and shown through character portraits rather than their 3D character models. While totally optional, they provide added depth and humor to all the characters.
I wasn’t a big fan of this in past games, but for some reason I found myself wanting to watch every ones of these in this game. Searching for ways to to trigger these scenes was part of the fun and watching them felt like my reward. Many of them are totally irrelevant to the main plot, but they are relatively short and worth taking the time to watch.
While I feel the game’s story is one of it’s stronger points, the overall presentation was unimpressive. This is, after all, a port of a 2009 Wii game, so textures and models look noticeably dated. The color scheme helps a lot (especially in HD), but it’s hard to not think that this game should look way better than it does. The animations are also rather stiff and remind me of playing a PS2 game. While not necessarily a bad thing, this was something I kept thinking to myself the entire time. I would have to exclude the animated cut scenes from this conversation, as they are beautiful and look excellent in high definition.
You would think something that should transcend generations and consoles like music would be great regardless, but the soundtrack didn’t really standout to me. If you asked me to hum a single tune in the game I’m not sure I could. The majority of the tunes were generic and rather forgettable. This of course does not include the addicting intro song White Wish sung by Korean pop star BoA. I kind of made it a rule that I had to watch the intro movie every time I booted up the game. The Tales games have a tendency to do that to me.
Dated graphics aside, the battle system is far and away the best thing going for Graces f. It combines a number of unique elements for a more action-y feel. This isn’t your basic turn-based affair, but rather one the gives freedom to roam and perform combos. Encounters aren’t random, instead monsters freely roam around the various areas and begin battles when touched. While you’re not completely free to move around the enclosed battle field, you have a good amount of mobility to move where you want at any given time. You can walk or dash around enemies, which gives you a nice feeling of speed and agility. You rarely feel like a sitting duck and can dodge attacks with ease.
The actual fighting should feel relatively familiar to veterans of past Tales games. You have what’s called a CC meter, which depletes whenever you perform an arte or ability. This meter is refilled quickly by either standing still or blocking. Battles are all about many big of a combo chain you can create. You can combo artes and abilities together in real time with ease for dynamic strings of attacks. Because of this, battles are very fast, frantic, and exciting. This battle system lends itself to a lot of experimentation with the large move set and character variety. You’ll want to get into every battle you can try moves and simply have a blast.
What’s neat is that you have the option to play battles with up to four friends in local co-op. This ads a whole other level of strategy and excitement to fights. If you’re getting sick of using one character in single player fights, you can also switch to control any character in your party. I felt this gave the combat more freedom and it was neat to try fighting as different characters. Most JRPGs that have a more action-oriented battle system restrict you to the main character, so having this option is a definite plus.
Namco Bandai has said that unless this game sells well we can pretty much forget about seeing translations of future Tales games outside of Japan. I’m not afraid to say when a game isn’t worth your money, but I’m also not above begging. Yes, the game looks a bit dated, but you honestly won’t even care that much. You’ll have an absolute blast with the battle system and want to keep progressing in the story to see what happens next.
This generation of home consoles has been a barren wasteland for JRPGs, with the exception of a few gems here and there. If you enjoy this genre of games and want to see more come our way in the future, you absolutely have to support this game. It isn’t going to win over anyone not familiar with the genre, but those that are familiar will find an excellent game in Graces f that I’m certain you will enjoy.
A copy of this game was purchased by Blistered Thumbs for review purposes. The game was played for 20 hours on the PlayStation 3 by the reviewer.
Taylor’s love of the PSP flourished during his 1 year stay in South Korea. Whether it be on the subway, bus, or long walks on the beach, the PSP’s allure grew in Taylor’s heart. When he’s not playing games, he enjoys playing the guitar, making videos, and trying to learn the words to various KPOP songs. Favorite game of this generation: Uncharted 2: Among Thieves. Favorite game of all time: Persona 4.
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Will Tales of Graces f help turn the JRPG ship in the right direction, or is this the final Tale we’ll ever hear?
For anyone hoping the game would sell well, this should put your mind at rest. The first week numbers are looking quite good for this type of game.
Here comes an action packed trailer for this latest game in the long running JRPG series.
Awesome! Time to start working on Tales of Xillia now, Namco Bandai. Right…?
With translation done, the team behind bringing the game to English said a release in January or February is likely.
Things go from bad to worse for Wii owners, although the game is still coming to the PS3. Also, hear which games in the series Tales’ studio head would be interested in porting.
The latest home console iteration in the Tales series is a bit delayed, but a handheld Tales game is just around the corner.
Posted By Taylor Hoyt about 1 year, 2 months ago
For anyone hoping the game would sell well, this should put your mind at rest. The first week numbers are looking quite good for this type of game.
Posted By Shaun K. about 1 year, 2 months ago
Here comes an action packed trailer for this latest game in the long running JRPG series.
Posted By Taylor Hoyt about 1 year, 5 months ago
Awesome! Time to start working on Tales of Xillia now, Namco Bandai. Right…?
Posted By Taylor Hoyt about 1 year, 5 months ago
With translation done, the team behind bringing the game to English said a release in January or February is likely.
Posted By Taylor Hoyt about 1 year, 10 months ago
Things go from bad to worse for Wii owners, although the game is still coming to the PS3. Also, hear which games in the series Tales’ studio head would be interested in porting.
Posted By Taylor Hoyt about 2 years ago
The latest home console iteration in the Tales series is a bit delayed, but a handheld Tales game is just around the corner.
Posted By Taylor Hoyt about 1 year, 1 month ago
It would be an understatement to say that JRPGs are slowly becoming irrelevant in this generation of gaming. Fewer and fewer titles from the genre get translated, and the ones that do hardly garner the attention they deserve. Enter Tales of Graces f; this enhanced PS3 port of the Japan-only Wii title is looking to quell the appetite of fans that are starved for a next-gen JRPG. Is this a game worth your time and money, or is this the final Tale we’ll ever hear?
| PROS | Fantastic combat system, great characters, interesting story, and jam-packed with content. |
| CONS | Technically unimpressive all around, and the game returns you to the same areas often. |
| WTF?! | Pascal. Just…Pascal. |
Tales of Graces f tells the story of Asbel Lhant and his childhood friends. The game begins with them in their childhood years as they form bonds and get into misadventures. You’ll travel with these characters as children for several hours before the game skips ahead seven years into the future. This may seem like a substantial amount of time for story set up, but the game does a fantastic job of molding these characters throughout the game that it absolutely pays off in the 40+ hour adventure.
The main plot revolves around warring kingdoms, a corrupted king, and the fight to retain an essential resource called cryas. Admittedly, the plot falls in line with just about every trope the genre is know for. However, it’s how the characters deal with their surrounding circumstances and grow that make the story worth investing in. With every plot twist and new revelation, I wanted to see what would happen next. I had a difficult time turning my PS3 off every night as I wanted to keep playing more.
Each character has a distinct personality and strong story arc. Of all the characters, I feel like the main protagonist, Asbel, has the biggest and most interesting one of the cast. I won’t reveal story plots to prevent spoilers, but I felt like I could connect to him and his plight the most as I progressed through the game. The rest of cast is great as well as they each having their own unique personalities that make for interesting and sometimes hilarious dialogue. I mainly blame Pascal for the latter.
The game has a large amount of spoken dialogue, which is actually quite good. The standout performances definitely belong to Bryce Papenbrook (Asbel) and Kate Higgins (Pascal), whom you might recognize as Sakura from Naruto. One unique story-telling aspect that’s been a staple of the Tales games is the pop up dialogue sequence. Randomly through the game you’ll be prompted the press the select button to open up an extra bit of dialogue between the characters. These are normally voice acted and shown through character portraits rather than their 3D character models. While totally optional, they provide added depth and humor to all the characters.
I wasn’t a big fan of this in past games, but for some reason I found myself wanting to watch every ones of these in this game. Searching for ways to to trigger these scenes was part of the fun and watching them felt like my reward. Many of them are totally irrelevant to the main plot, but they are relatively short and worth taking the time to watch.
While I feel the game’s story is one of it’s stronger points, the overall presentation was unimpressive. This is, after all, a port of a 2009 Wii game, so textures and models look noticeably dated. The color scheme helps a lot (especially in HD), but it’s hard to not think that this game should look way better than it does. The animations are also rather stiff and remind me of playing a PS2 game. While not necessarily a bad thing, this was something I kept thinking to myself the entire time. I would have to exclude the animated cut scenes from this conversation, as they are beautiful and look excellent in high definition.
You would think something that should transcend generations and consoles like music would be great regardless, but the soundtrack didn’t really standout to me. If you asked me to hum a single tune in the game I’m not sure I could. The majority of the tunes were generic and rather forgettable. This of course does not include the addicting intro song White Wish sung by Korean pop star BoA. I kind of made it a rule that I had to watch the intro movie every time I booted up the game. The Tales games have a tendency to do that to me.
Dated graphics aside, the battle system is far and away the best thing going for Graces f. It combines a number of unique elements for a more action-y feel. This isn’t your basic turn-based affair, but rather one the gives freedom to roam and perform combos. Encounters aren’t random, instead monsters freely roam around the various areas and begin battles when touched. While you’re not completely free to move around the enclosed battle field, you have a good amount of mobility to move where you want at any given time. You can walk or dash around enemies, which gives you a nice feeling of speed and agility. You rarely feel like a sitting duck and can dodge attacks with ease.
The actual fighting should feel relatively familiar to veterans of past Tales games. You have what’s called a CC meter, which depletes whenever you perform an arte or ability. This meter is refilled quickly by either standing still or blocking. Battles are all about many big of a combo chain you can create. You can combo artes and abilities together in real time with ease for dynamic strings of attacks. Because of this, battles are very fast, frantic, and exciting. This battle system lends itself to a lot of experimentation with the large move set and character variety. You’ll want to get into every battle you can try moves and simply have a blast.
What’s neat is that you have the option to play battles with up to four friends in local co-op. This ads a whole other level of strategy and excitement to fights. If you’re getting sick of using one character in single player fights, you can also switch to control any character in your party. I felt this gave the combat more freedom and it was neat to try fighting as different characters. Most JRPGs that have a more action-oriented battle system restrict you to the main character, so having this option is a definite plus.
Namco Bandai has said that unless this game sells well we can pretty much forget about seeing translations of future Tales games outside of Japan. I’m not afraid to say when a game isn’t worth your money, but I’m also not above begging. Yes, the game looks a bit dated, but you honestly won’t even care that much. You’ll have an absolute blast with the battle system and want to keep progressing in the story to see what happens next.
This generation of home consoles has been a barren wasteland for JRPGs, with the exception of a few gems here and there. If you enjoy this genre of games and want to see more come our way in the future, you absolutely have to support this game. It isn’t going to win over anyone not familiar with the genre, but those that are familiar will find an excellent game in Graces f that I’m certain you will enjoy.
A copy of this game was purchased by Blistered Thumbs for review purposes. The game was played for 20 hours on the PlayStation 3 by the reviewer.
Thanks for the review dood. Have my copy sitting right here next to me but I can’t play it until I’ve finished the ones I’m currently working on.
Want to finish those up first because I’m sure that like the other Tales games this will probably consume all playing time at the expense of all others.
by the way to correct the false statements in this article MORE japanese rpgs than ever are getting localized that never did before.
Thats a fact. Its not even debatable……..
“This generation of home consoles has been a barren wasteland for JRPGs”
Because worldwide consoles pail in popularity to handhelds. Simple fact
“If you enjoy this genre of games and want to see more come our way in the future, you absolutely have to support this game.”
Irrelevant…….because consoles arent the most popular, supporting them, wont really matter
For once I wish someone who actually had a clue about gaming would write reviews
This review is complete trash………nothingsaid is true
a man who doesnt understand rpgs or even gaming
“It would be an understatement to say that JRPGs are slowly becoming irrelevant in this generation of gaming.”
not true
“Fewer and fewer titles from the genre get translated”
100 percent false garbage
Hyperdimention Neptunia and Ar Qonelico Toga do not count man we are barely getting released titles of actual quality!! -.-
Hey, don’t be hating on those games. They’re awesome and have their good points.
Even if we did include them JRPGs are just not as prevalent as they used to be.
You sure can make allot of declarative statements without anything to back them up.
You’re very rude too, you must really want people to like you.
If you haven’t noticed the lack of RPG sales in America compared to the psx and PS2 era you are very much beyond what I can actually say or link to.
You’ve already created this narrative in your head and nothing will change it.
Thanks for reading! Have a lovely day sir or mam
If there was only one gripe that I think Namco needs to tackle, it’s how to plant plot twists in the Tales games. Don’t get me wrong, the humor (Pascal esp.) was great, but I saw every turning point coming at least a half hour before they happened!
Your gift. Your curse.
After playing/reading/watching so much it’s hard not to start predicting things before they happen. D:
I think the recommendation should be “BUY IT NOW”, it IS potentially the last game released here unless sales do well enough.
Speaking of which, I hate this practice but I wish this game got a bunch of undeserved perfect reviews with high scores and lots of hype and Mass Effect 3 didn’t.
I have the game here next to my desk and I don’t own a PS3 (I will one day though) and I don’t feel bad at all. Though I do wish I could play it. ;-;
so do I, X….so do I. \(T-T)/
well the review only covered the main game, he didn’t mention the replay value, the online board challange of graces, the F chapter but he did mention he is still playing it so that has to be a plus right?
I see the “But It Now” rating as EVERYONE needs to buy this game and will love it, regardless of genre preference. I gave this the “For Fans Only” rating because I think only fans of JRPGs will enjoy it. I wish there was a “Fans Of This Genre, But It Now!” or something,lol.
But I absolutely think EVERY JRPG fan should buy this and will have a good time with it.
Yeah I know the Buy it now is a recommendation to a larger audience outside of niche genres, it was sort of a joke me saying that. A serious joke.
O_O
Once I get this exam today out of the way, I’ll finally be able to start Tales of Graces f; can’t wait.
And worry not, it seems there’s hints of more Tales to come:
http://www.siliconera.com/2012/03/22/shh-dont-tell-anyone-but-we-found-a-tales-of-xillia-trademark/
Wow, thanks for providing this link! We’ll be sure to make a post about this later today.
I never liked the combat in the Tales games, but there is no denying they put on good stories…
Ever tried Tales combat with a Wii Nunchuk? It’s the main reason I still haven’t finished Tales of Symphonia 2
as far as i know you don’t need the Nunchuck but to move the characters to beat Tales of symphonia 2 hell you don’t need to move the controllers at all
I know, there’s two problems I’ve encountered with it, though. First there’s the uncomfortable-ness in my having to get the motion sensor to properly align with the nunchuck plus I can’t get over how different holding the thing throughout playing is different from the typical controller. The main problem I keep having though is I keep getting stuck moving forward, a real problem when you;re trying to grind before a boss fight.
I don’t get it, if it was a Japan-only Wii title how did it go to an American PS3 port? Shouldn’t it go to the Wii first THEN an enhanced version on the PS3? I thought it always worked like that.
Japan also got the enhanced PS3 port before us as well back in 2011. And I believe the reason for us getting the f version is because there were reports that the original Wii version had fatal game crashing bugs.
I believe it was going to be released on booth systems simultaneously, but they just canceled the Wii version altogether. Why? Not too sure to be honest, although I remember hearing the original Wii version in Japan was filled with bugs and they offered disc exchanges.
Tales of Vesperia was the only Tales game I played and it was awesome. It managed to do something that not even FFVII did to me. Every character in the game was great. Not a single one was annoying. When i played Star Ocean: The Last Story, I wanted to strangle half of the cast with my bare hands, especially Lymle. Lost Odyssey had a few duds that annoyed me (Cooke, Mack, Serah) too. Even FFVII had one (Caith Sith). But Vesperia had none, everyone was great and i enjoyed the skits. I wish some Tales games would come to the 360, but i think that won’t happen. Microsoft has dropped the ball now that FFXIII and FFXIII-2 are on the 360, I doubt there will be any JRPGs for that console.
“Fantastic combat system, great characters, interesting story, and jam-packed with content.” = Tales of Games.
Tho it is disappointing that it doesn’t look that good. Since every tales game so far looked good when it came out but I guess remaking the whole thing for the ps3 would be stupid and impossible, kinda makes me hate the wii for this one. But it is a great game to keep people occupied till Xillia – the PS3 exclusive Tales of. game arrives.
I never expected this game to be revolutionary or bring anything new to the table. Like many other successfully franchises, improve or innovate where it counts most with this series, story and gameplay. As long as it excels at both, I’m satisfied. Besides, if this game’s sales will help bring Xillia and other future Tales games stateside, I’ll fork over a couple of bucks. Yes, it’s a cheap way to sell games but it’s marketing 101 like it or not.
Saying they might not bring over more Tales games is definitely a marketing ploy, as you mentioned. Namco would be fools to not localize Xillia though. That game has probably sold over a million copies by now in Japan and I’m sure there’s a viable audience here as well.
I bought this bad boy day 1, I was a HUGE fan of Symphonia back in the day and (while the theme song honest to god horrified me with how utterly generic and bland it was) I’m still playing, the game grew on me like a fungus. Also to anyone having problems with the bland music, I reccomend going to youtube and putting on Breath of Fire dragon Quarter themes,I puton the biocorp theme over the science tower theme and my god it was glorious.
I have to ask, is it English dub only? Can you select the audio language and if not, is there an international version available?
As far as I know, the game does not include the Japanese voices. The game is coming to Europe soon, but will most likely have the English voice actors.
Great review Taylor thank you!
but did you played the F chapter and also made use of New game +(where you can carry over stuff to a new game)?
Thank YOU for reading! No, I haven’t gotten to that just yet. I’m still grinding and collecting more cards
this game might consume your soul like the others O_o
but this time it wont be on my conscience
Welcome back to the discussion show where we introduce the debate and you continue it. This week’s topic: Shaun and Johnny Maloney discuss the past & future of Star Wars video games.
Thanks for the review dood. Have my copy sitting right here next to me but I can’t play it until I’ve finished the ones I’m currently working on.
Want to finish those up first because I’m sure that like the other Tales games this will probably consume all playing time at the expense of all others.
by the way to correct the false statements in this article MORE japanese rpgs than ever are getting localized that never did before.
Thats a fact. Its not even debatable……..
“This generation of home consoles has been a barren wasteland for JRPGs”
Because worldwide consoles pail in popularity to handhelds. Simple fact
“If you enjoy this genre of games and want to see more come our way in the future, you absolutely have to support this game.”
Irrelevant…….because consoles arent the most popular, supporting them, wont really matter
For once I wish someone who actually had a clue about gaming would write reviews
This review is complete trash………nothingsaid is true
a man who doesnt understand rpgs or even gaming
“It would be an understatement to say that JRPGs are slowly becoming irrelevant in this generation of gaming.”
not true
“Fewer and fewer titles from the genre get translated”
100 percent false garbage
Hyperdimention Neptunia and Ar Qonelico Toga do not count man we are barely getting released titles of actual quality!! -.-
Hey, don’t be hating on those games. They’re awesome and have their good points.
Even if we did include them JRPGs are just not as prevalent as they used to be.
You sure can make allot of declarative statements without anything to back them up.
You’re very rude too, you must really want people to like you.
If you haven’t noticed the lack of RPG sales in America compared to the psx and PS2 era you are very much beyond what I can actually say or link to.
You’ve already created this narrative in your head and nothing will change it.
Thanks for reading! Have a lovely day sir or mam
If there was only one gripe that I think Namco needs to tackle, it’s how to plant plot twists in the Tales games. Don’t get me wrong, the humor (Pascal esp.) was great, but I saw every turning point coming at least a half hour before they happened!
Your gift. Your curse.
After playing/reading/watching so much it’s hard not to start predicting things before they happen. D:
I think the recommendation should be “BUY IT NOW”, it IS potentially the last game released here unless sales do well enough.
Speaking of which, I hate this practice but I wish this game got a bunch of undeserved perfect reviews with high scores and lots of hype and Mass Effect 3 didn’t.
I have the game here next to my desk and I don’t own a PS3 (I will one day though) and I don’t feel bad at all. Though I do wish I could play it. ;-;
so do I, X….so do I. \(T-T)/
well the review only covered the main game, he didn’t mention the replay value, the online board challange of graces, the F chapter but he did mention he is still playing it so that has to be a plus right?
I see the “But It Now” rating as EVERYONE needs to buy this game and will love it, regardless of genre preference. I gave this the “For Fans Only” rating because I think only fans of JRPGs will enjoy it. I wish there was a “Fans Of This Genre, But It Now!” or something,lol.
But I absolutely think EVERY JRPG fan should buy this and will have a good time with it.
Yeah I know the Buy it now is a recommendation to a larger audience outside of niche genres, it was sort of a joke me saying that. A serious joke.
O_O
Once I get this exam today out of the way, I’ll finally be able to start Tales of Graces f; can’t wait.
And worry not, it seems there’s hints of more Tales to come:
http://www.siliconera.com/2012/03/22/shh-dont-tell-anyone-but-we-found-a-tales-of-xillia-trademark/
Wow, thanks for providing this link! We’ll be sure to make a post about this later today.
I never liked the combat in the Tales games, but there is no denying they put on good stories…
Ever tried Tales combat with a Wii Nunchuk? It’s the main reason I still haven’t finished Tales of Symphonia 2
as far as i know you don’t need the Nunchuck but to move the characters to beat Tales of symphonia 2 hell you don’t need to move the controllers at all
I know, there’s two problems I’ve encountered with it, though. First there’s the uncomfortable-ness in my having to get the motion sensor to properly align with the nunchuck plus I can’t get over how different holding the thing throughout playing is different from the typical controller. The main problem I keep having though is I keep getting stuck moving forward, a real problem when you;re trying to grind before a boss fight.
I don’t get it, if it was a Japan-only Wii title how did it go to an American PS3 port? Shouldn’t it go to the Wii first THEN an enhanced version on the PS3? I thought it always worked like that.
Japan also got the enhanced PS3 port before us as well back in 2011. And I believe the reason for us getting the f version is because there were reports that the original Wii version had fatal game crashing bugs.
I believe it was going to be released on booth systems simultaneously, but they just canceled the Wii version altogether. Why? Not too sure to be honest, although I remember hearing the original Wii version in Japan was filled with bugs and they offered disc exchanges.
Tales of Vesperia was the only Tales game I played and it was awesome. It managed to do something that not even FFVII did to me. Every character in the game was great. Not a single one was annoying. When i played Star Ocean: The Last Story, I wanted to strangle half of the cast with my bare hands, especially Lymle. Lost Odyssey had a few duds that annoyed me (Cooke, Mack, Serah) too. Even FFVII had one (Caith Sith). But Vesperia had none, everyone was great and i enjoyed the skits. I wish some Tales games would come to the 360, but i think that won’t happen. Microsoft has dropped the ball now that FFXIII and FFXIII-2 are on the 360, I doubt there will be any JRPGs for that console.
“Fantastic combat system, great characters, interesting story, and jam-packed with content.” = Tales of Games.
Tho it is disappointing that it doesn’t look that good. Since every tales game so far looked good when it came out but I guess remaking the whole thing for the ps3 would be stupid and impossible, kinda makes me hate the wii for this one. But it is a great game to keep people occupied till Xillia – the PS3 exclusive Tales of. game arrives.
I never expected this game to be revolutionary or bring anything new to the table. Like many other successfully franchises, improve or innovate where it counts most with this series, story and gameplay. As long as it excels at both, I’m satisfied. Besides, if this game’s sales will help bring Xillia and other future Tales games stateside, I’ll fork over a couple of bucks. Yes, it’s a cheap way to sell games but it’s marketing 101 like it or not.
Saying they might not bring over more Tales games is definitely a marketing ploy, as you mentioned. Namco would be fools to not localize Xillia though. That game has probably sold over a million copies by now in Japan and I’m sure there’s a viable audience here as well.
I bought this bad boy day 1, I was a HUGE fan of Symphonia back in the day and (while the theme song honest to god horrified me with how utterly generic and bland it was) I’m still playing, the game grew on me like a fungus. Also to anyone having problems with the bland music, I reccomend going to youtube and putting on Breath of Fire dragon Quarter themes,I puton the biocorp theme over the science tower theme and my god it was glorious.
I have to ask, is it English dub only? Can you select the audio language and if not, is there an international version available?
As far as I know, the game does not include the Japanese voices. The game is coming to Europe soon, but will most likely have the English voice actors.
Great review Taylor thank you!
but did you played the F chapter and also made use of New game +(where you can carry over stuff to a new game)?
Thank YOU for reading! No, I haven’t gotten to that just yet. I’m still grinding and collecting more cards
this game might consume your soul like the others O_o
but this time it wont be on my conscience