Rock Band Weekly DLC Ending in April
This is the day the music died…
Posted By Robert G. about 1 year, 3 months ago
Earlier today at GDC Harmonix made a statement regarding their last music game release, Rock Band 3. The game, still going strong well after the vitality of the rhythm genre has all but been drained after 2010, has at least steadily grown in terms of its song-list over the past year, now boasting over 3,000 titles in its library.
Thankfully though, Harmonix recognizes the need to keep churning out some weekly songs to be added to the list. For four years now, Harmonix has released weekly DLC for the Rock Band franchise, and it’s not going away any time soon.
“We’ve been really pleased with the continued performance of Rock Band downloadable content. We’ve delivered over four years of weekly DLC and over 3500 songs for the music platform, and we have no plans to stop weekly releases any time soon. Fans can tell us what songs they want by visiting our new Rock Band Dashboard Facebook App and voting for their favorite artists using the built-in Wishlist feature.”
This year Harmonix is working on several projects, all of which are unknown at the moment. The only rumored title is a downloadable game that would be featured on XBLA, PSN and Facebook, which Harmonix put a job posting up back in January for. But honestly, the sustainability of Rock Band 3 is pretty much all we need in the rhythm department at the moment. After the over-saturation we saw back in 2008-2009, maybe its time to let it rest for a while before it picks up again. Some companies learned that the hard way.
| PROS: | Great shooting mechanics, Paintball is fun, Diverse gun selection |
| CONS: | Soundtrack is terrible, game has no story mode |
| WTF: | WTF Text Here |
All around gamer, teacher, historian and writer, making his home at Blistered Thumbs.
This is the day the music died…
The music never stops. And it never should….
Want to win a chance for some free DLC? Like shredding it on a plastic peripheral? Well, here is your chance, future faux rockers!
Birdman takes center stage in a game genre that suddenly seems endangered with our review of Rock Band 3.
Rock Band 3 for the DS is a confusing, albeit interesting title. I hadn’t played Rock Band Unplugged
Posted By Robert G. about 3 months, 4 weeks ago
This is the day the music died…
Posted By Robert G. about 1 year, 3 months ago
The music never stops. And it never should….
Posted By Robert G. about 1 year, 10 months ago
Want to win a chance for some free DLC? Like shredding it on a plastic peripheral? Well, here is your chance, future faux rockers!
Posted By Rollo T about 2 years, 7 months ago
Rock Band 3 for the DS is a confusing, albeit interesting title. I hadn’t played Rock Band Unplugged or Lego Rock Band on the DS, so this experience was going to be all new to me. So, what was it like? Well, it wasn’t what I expected to say the least. From the gameplay, the track list, and even the experience I had, I can honestly say that Rock Band 3 surprised me—for better or worse.
| PROS | Addictive gameplay, nice graphics |
| CONS | No Wi-Fi gaming, vocal sections are lifeless |
| WTF?! | Rock Lobster?! |
So let’s get right into the meat of this game: the gameplay. Rock Band 3 carries on the growing trend of using specific timing to mimic playing the notes in a song, but unlike its console counterpart, Rock Band 3 on the DS doesn’t use any plastic instruments to give you the illusion you’re actually a rockstar. No, all four instruments are played without any additional medium instead using the DS’s D-Pad and face buttons to activate the notes as they scroll down the screen. The catch? All four instruments are played at once. Yes, you are in charge of managing the Bass, Drums, Vocals, and Guitar/Keyboard at the same time by switching between the tracks to keep all four playing at peak performance. This mechanic is a bizarre one to grasp.
Swapping between tracks is as easy as hitting the L or R button, but swapping between instruments is not the easiest task. As you switch from one track to the next the notes on the new track become active, so switching from Drums to Vocals could result in you missing a single note and thus killing the streaks you need to pass the songs at tougher levels. While you can see the notes coming down on the next track before you switch, it takes a lot of skill to flow seamlessly from one beat into another, and often times your proud x11 multiplier will be shattered just because you missed a single note on the switch.
The biggest problem with the gameplay is finding a way to escape into the game. With other “Hero” or “Rock Band” games this is as easy as clutching a plastic guitar or wailing on a sensor pad drum kit. With Rock Band 3 on the DS, there is no such advantage, and thus getting into the music is difficult. It feels as though an integral part of the experience is lost when you play Rock Band 3 without the fake guitars and drums. This is most apparent when playing with the game’s vocal tracks which play exactly the same as the instruments: you time button presses to match with the notes. However vocals in other rhythm games aren’t played by hitting notes but rather by matching pitch and lyrics. In Rock Band 3 the vocal tracks feel dull and lifeless; like the buttons you’re pressing have absolutely no relation to what you are hearing.
And yet, gameplay is still addictive. Call it a weakness, but I found myself enjoying the game. It’s simple to pick up and play, and there were tons of times where I found myself waiting for something for a few minutes so I would start up Rock Band 3 and play a quick song while I waited. Even if the vocal tracks are flawed, there’s still some enjoyment to be had with the drums, keyboard, and guitar tracks. However I would hope that you find the game addictive as the game’s “story” mode requires a healthy bit of grinding to advance. When you start the game up you create your virtual band and its members. Then you set off to complete Road Challenges to unlock the game’s version of achievements which when completed unlock new clothes and instruments for your band. The problem is that just completing a tour does not unlock the next one, and instead you may have to complete a Road Challenge two to three times a piece just to buff your score enough to move on to the next challenge.
Games like this do NOT belong on the DS or PSP, plain and simple. On the 360, I give it a 7/10. It’s great for me and my friends, but I was not very satisfied with the new list. I like being able to play the songs from the previous titles and everything, but they really need more songs that utilize the keyboard.
Rock band on the dc hnm? I don’t like that idea.. I like the feeling of having that fake guitar in my hands. It makes it feel a little real but the controls for the ds seem out of place
i hope this game is as good has the guitar hero game for the ds
Time to Rock Out on the road
looks good and might work like they got guitar hero to work don the ds
I’ll pass on anything that’s on the DS that isn’t pokemon… That sounded cooler in my head.
i’ll stick with it on home cosoles ( NOT WII VERSION though )
I started off on Guitar Hero but found that I liked Rock Band more. Mainly because I enjoyed the songlist on Rock Band so much more. Im not sure if Ill pick this one up yet though.
I started on Guitar Hero and therefore don’t seem to like RockBand as much.
don’t look too bad, honestly. I guess I am biased though when comparing Guitar Hero to Rock Band, or something of that nature.
i am stoked for this game but not for DS if i am going to play rock band or guitar hero its gotta be on a bigger screen.
isnt rock band supposed to give u the feeling of being in a band??? doesnt this destory the purpose
i like the guitar hero serises simply because there better then rock band
I don’t like your comment simply because you state it as if it’s fact.
This game doesn’t interest me because I would rather be playing Cold as Ice on expert at home instead of playing a portable, somewhat bastardized version of Rock Band 3. The review is good though, and I guess some people might enjoy it.
I’m disappointed that the only review of Rock Band 3 on this site so far is the bastardized DS version. This isn’t a knock on this review, which I enjoyed, and I’m fine with giving the DS some love; it just feels misleading, since this is a major title that’s gotten rave reviews all over the place, yet when you look at the list of games reviewed by Blistered Thumbs, all you see is Rock Band 3 being given a 6/10.
It does seem kind of odd that they would group Rock Band 3 DS with the normal version of the game, especially since the normal version hasn’t been reviewed.
Worth a shot, I guess. My DS could use some love.
I like this part of the review:
This game was purchased from a local retailer and reviewed on the DS. 10 hours were invested into the single player mode. No time was spent in multiplayer mode as I couldn’t find another soul who bought this title.
Not a joke, but I think that it is interesting to see how long you’ve played it, what you’ve played, etc., to see if you’ve really nail’d it
So there’s a built-in microphone in every version of the DS and they won’t bother utilising it the obvious way here? That’s pretty lame. Other than that I don’t have much to say, I don’t really play RB or GH that often in any form but I’d guess playing it with buttons waters the experience down quite a bit.
Also best rhythm game on DS would have to be Rhythm Paradise. I love it so much it’s scary. That’s a game I’d recommend to anyone, anywhere. The only game of my current collection of 209 titles I’d do that with.
The lack of microphone usage was a disappointment to me too, but I recall that one version of the DS Guitar Hero titles used the microphone for vocals. I had hoped they would do the same here, though my neighbors are probably quite glad they never had to hear me attempt to sing China Groove.
Is that really so..
Because I always thought that I own all the Guitar Hero games of DS. The ones I own are Guitar Hero on Tour, GHoT: Decades and GHoT: Modern Hits and none of these games utilise the microphone for vocals (only to activate star power and in guitar battle to blow out burning instruments)..
So is there a Guitar Hero game that I am not aware of – and that includes vocal? Because I’d be interest to know a little bit more about that.
I believe it is Band Hero that utilizes the DS’ microphone for the vocal tracks.
Sounds exactly like the PSP version, which is essentially the exact same game as Amplitude, a game harmonix made before Guitar Hero:
http://www.youtube.com/watch?v=tB9ZhLBSoBQ
The only difference being that in the Rock Band games there are less tracks. I can totally understand you being addicted Rollo T, because Amplitude was like crack. The whole addictive nature of the Guitar Hero/Rock Band games was established with these games (so was the gameplay minus the controller)
Im intrigued by the concept, might pick it up just to try the track switching shit.
good review dude!
Looks like Rollo T has never played Amplitude before. That said, yeah, the Amplitude formula really works best outside of the Rock Band series.
Nah, I’ve never played Amplitude before or the other PS2 rhythm titles, but they are proof that the music rhythm genre can be excellent without plastic instruments. Playing Rock Band I wanted to experience the fun party atmosphere that the games are about. Not having Wi-Fi multiplayer kind of killed that. They could have called it Stinky Banana Rhythm-Mania and I would have enjoyed the game a bit more… though I would have questioned the game’s title.
Oh, I agree with you. Half the fun of Rock Band is the plastic instruments.
I imagine it could be a fun rhythm game, but Rock Band just doesn’t equate to a DS format.
Excellent review Chris. I really enjoy your analysis of DS games.
Birdman takes center stage in a game genre that suddenly seems endangered with our review of Rock Band 3.
Birdman takes center stage in a game genre that suddenly seems endangered with our review of Rock Band 3.
Birdman comes out swinging against the last son of Krypton and wants to know if there has been a good Superman game? Oh yeah, happy 3 year anniversary for RAD as well!
Oh, thank God. I thought that they were going under. Good to see that they’re still maintaining a steady income for all of the DLC they have.