Posted By Johnny Maloney about 2 months, 4 weeks ago
Who doesn’t like jetpacks? TELL ME, I’LL MAKE THEM WISH THEY LIKED JETPACKS!!! Excuse me, not sure what came over me there. Probably just a little flashback to the blinding fits of rage I used to experience while trying to play Tribes 2 over a not-so-optimized for online play internet connection. Man, were those the days of lag rage.
Thankfully, those days are far behind me now and coincidentally, Tribes: Ascend is getting closer and closer to a “commercial release” which is an unusual choice of phrase for a game that intends to be free to play. The milestone of proximity to a final product we’re talking about, if you happened to miss the title of this article, is the official implementation of open beta status, as soon as this Friday, February 24th, 2012. Encouraged by the results from the closed beta, in which over 300 000 gamers all participated, the initiation of open beta comes with increased capacity in North America, Europe, Australia, and new local servers in Brazil and Asia. There are no planned character wipes, so those of you who may have worked very hard at their unlocks don’t have to worry.
A sizeable patch will be accompanying the open beta, adding features such as two new maps, one new game type (arena deathmatch), new unlockable items, a few cosmetic bits and bobs (such as new default suits for the Doombringer & Brute), and some bug fixes and balance tweaks.
Details are: as of 5pm GMT on Friday, anybody will be able to download and try Tribes: Ascend off the official website without the need for a beta key. Explosive frisbee mania!
Source/Links: Press Release, Tribes Ascend Website

All I see is a FTP model Halo. Am I wrong?