Twisted Metal

Players: 1-4 Players
Publisher: Sony Computer Entertainment
Genres: Action, Racing
Release Date: February 14, 2012
Developer: Eat Sleep Play
MSRP: $59.99
Platforms:
High up in his penthouse office, a mysterious lunatic holds the infamous Twisted Metal tournament every year. Who is he? Calypso. And his thirst for chaos and destruction can only be quenched with death. Contestants for Calypso’s Twisted Metal tournament are selected from all over the world to compete for the ultimate prize: Survival. Behind the wheel of the most twisted vehicles imaginable, contestants battle to the death until one, lone victor remains standing. The champion gets one wish granted by Calypso. But there’s a twist. This year, instead of offering the champion money, power or fame, rumor has it that Calypso is able to offer more…so much more. However, as contestants step up to prove themselves worthy of the Twisted Metal championship, a mysterious figure is tracking Calypso and preparing to strike back — someone who knows the truth behind where and how Calypso is getting his amazing prizes.


No one expects to die on Christmas.

Follow me on Twitter at BennettTheSage
Sage Reviews: Twisted Metal, 4.4 out of 5 based on 42 ratings

VN:F [1.9.15_1155]
  (42 votes, average 4.4 out of 5)

Sage Reviews: Twisted Metal

No one expects to die on Christmas.

Twisted Metal Review

The long-crowned king of car-combat has returned to claim his throne, but has all the demonic ice cream in Sweet Tooth's truck finally melted away?
  1. February 22, 2012 at 01:30pm
    In response to Article
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    I loved this game. I wanted something different from all the FPS’. Although the single player is just ok, the mutiplayer is great and the cars are well balenced (other than axel. And like BF3 that is why I bought the game.

  2. February 22, 2012 at 05:30am
    In response to Article
    VN:F [1.9.15_1155]
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    The only thing this game needed was a longer development time and more money behind it. personally i loved the entire game but i guess id be a bit biased!

  3. February 21, 2012 at 01:20am
    In response to Article
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    “At the end of the day Twisted Metal has not forgotten where it came from and delivers where it needed to”. Those were your exact words. Yet you say it was obvious the focus of the development team was its multiplayer. If thats true, then TM DID forget where it came from.

    The pull of Twisted Metal has always been its strong and fun multiplayer AND its strong, crazy, eff-ed up singleplayer storylines. So to hear that the SP seemed to be added as a mere afterthought suggests that this franchise HAS forgotten where it came from.

  4. February 20, 2012 at 08:44pm
    In response to Article
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    Seriously, who’s downvoting all the posts? If you have something to say, say it.

    Seriously, this is why I hate the downvote system, people use it when they misunderstand something, disagree with a good point out of bias, for no reason at all, or just for sh*ts and giggles. Sometimes people wholeheartedly dislike what someone’s saying and just downvote without speaking their mind, and that’s another reason I hate it, it disuades people from saying what they think because all they need do is downvote. Personally I think it should be removed.

    I know it’s off-topic, but it really bothers me, and probably others as well.

    • February 21, 2012 at 05:10pm
      In response to machomuu
      VN:F [1.9.15_1155]
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      It doesn’t help that it seems to be impossible to upvote. Try it. It does nothing. BT2.0 has been around for a while now; I’m surprised this has been left broken for so long.

      Imo any system with a downvote feature can’t be taken seriously, because on the whole people are jerks. Upvote-only systems can be nice, but right now we have the exact opposite.

    • February 21, 2012 at 10:49pm
      In response to machomuu
      VN:F [1.9.15_1155]
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      I tested it. Trying to thumb down or thumb up adds to the negative total for some reason.

      So allot of those may be thumbs up.

  5. February 20, 2012 at 01:02am
    In response to Article
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    My question is, for the campaign, are we going to be able to leave our vehicles and actually explore the world of TM on foot as hinted at in Twisted Metal: Black?

  6. February 20, 2012 at 12:40am
    In response to Article
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    I maintain that Twisted Metal: Black is the best in the series. I sincerely hope it’s a Twisted Metal universe they consider revisiting, someday.

    That said, this seems to take away my favorite part of the series: the single player. I loved beating the game over and over as every character, seeing how their story played out.

    I also don’t like the sound of “less characters, more vehicles.” Part of the greatness of Twisted Metal was that each character drove his or her car for a reason. Axle and Sweet Tooth, especially. If the characters can choose different cars, it completely unties them from any sort of back-story they might have with their vehicle.

    I won’t be getting this, anytime soon. I hope that the inevitable sequel takes my concerns into consideration. I’m glad this series is back; I just hope it gets better.

  7. February 19, 2012 at 11:35pm
    In response to Article
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    This doesn’t look like a game worth $59.99. Besides bigger arenas and better graphics,this genre doesn’t seem to have evolved that much as a whole since 1995. Quite honestly my favorite game in this genre is still the old Interstate ’76 on PC (now there’s a game long overdue for a reboot).

  8. February 19, 2012 at 04:56pm
    In response to Article
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    Classic TM with online multiplayer and no other features missing – except for the skimpy campaign mode, it sounds like Jaffe has delivered exactly what the fans wanted from the next game in the series. This is the only game I’ve been looking forward to in 2012, seems like it won’t disappoint.

  9. February 19, 2012 at 01:39pm
    In response to Article
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    why no Rob Zombie as playable character? I remember he was playable in Twisted Metal 4.

  10. February 19, 2012 at 10:55am
    In response to Article
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    So as a person who’s never played Twisted Metal and would just be getting this game for single player and to see what all the fuss is about you would not recommend a buy?

    • February 19, 2012 at 12:48pm
      In response to Xirbtt
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      Or just play Online Multiplayer all the time. I know hundreds of people that just do that. I’m guilty of doing it in Assassin’s Creed Brotherhood.

      • February 19, 2012 at 12:58pm
        In response to Killsteal_Wolf
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        Err, no.

        I hate playing online, and I generally hate multiplayer games.
        The only thing I play multiplayer now is fighting games and that’s with people who sit in the same room as me.

        That’s why I asked as a person who is only interested in single player if it is worth a purchase to him. Though I’m gauging the response to be a flat no based on the video.

        • February 19, 2012 at 04:53pm
          In response to Xirbtt
          VN:F [1.9.15_1155]
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          Twisted Metal has always been best in multiplayer (local; online is relatively new to the series). If you can’t get friends over then give it a miss.

          • February 19, 2012 at 07:27pm
            In response to Hotcakes
            VN:F [1.9.15_1155]
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            Well I can get people over but getting them interested in this mess of a presentation is just going to be too difficult.

            I don’t really like the look of the game either but I’m willing to give it a try based on the big fan base it has. Though I think I’m better off finding the old games on ebay.

    • February 19, 2012 at 02:09pm
      In response to Xirbtt
      VN:F [1.9.15_1155]
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      Well, it depends, let me explain.

      Older TM games had a campaign that consisted on various levels, all of them Deathmatch. Each character you choosed had a story, wich basically consisted on a 2 min intro/mid/ending clip. Each car was linked to a single character, so you had to complete the game with only 1 car/character at a time. Since the endings dont conect to others, all of them are basically a different timeline.

      In this TM they rebooted the series, and made the campaign different since there are less main characters, now cars are not linked to a particular character. You progress in a 3 perted campaign, each for a main character, and they are not all deaathmatch anymore. There is a longer story than the 2mins intro/mid/ending from previous games, and it follows a more linear path (making all of them cannon with each other, unlike in previous games)

      For single player, you can also play with other people in split-screen, so you can complete a single-player campaign with another friend on the same room (for any Twisted Metal). There are many maps, with different arrangements, and the are very well done. The game also supports custom soundtrack, and there are many unlockables.

      Also, you get to play deathmatches against the AI or players+AI, etc, if you dont want to get online.

      Id say give it a try, its a pretty fun game, and you dont need to get online for multiplayer (since it has local). Also, early copies of this Twisted Metal have a code to download Twisted Metal Black, so its a free game. Also, that game follows the non-linear path of other Twisted Metals, so you can have many runs of single player to unlock stuff.

  11. February 19, 2012 at 09:42am
    In response to Article
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    Love Twisted Metal! <3

  12. February 19, 2012 at 08:12am
    In response to Article
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    While I never play the game, I see the walktrought.While it look fun,the cut-scene are just….disturbing as hell for me.

  13. February 19, 2012 at 07:18am
    In response to Article
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    Good old Twisted Metal is back bigger and better.

  14. February 19, 2012 at 07:13am
    In response to Article
    VN:F [1.9.15_1155]
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    I expect to die on Christmas…

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A Look at Twisted Metal's Cut Content, Missing Modes

Posted by [ 1 month, 2 weeks ]

Do you ever feel like something’s missing from a game?

Twisted Metal Review

Posted by [ 2 months, 1 week ]

The long-crowned king of car-combat has returned to claim his throne, but has all the demonic ice cream in Sweet Tooth’s truck finally melted away?

Sage Reviews: Twisted Metal

Posted by [ 3 months ]

No one expects to die on Christmas.

A Look at Twisted Metal's Cut Content, Missing Modes

Posted By about 1 month, 2 weeks ago

Do you ever feel like something’s missing from a game?

Sage Reviews: Twisted Metal

Posted By about 3 months ago

No one expects to die on Christmas.

Twisted Metal Review

Twisted Metal Review

The longest running series on PlayStation consoles returns with what might well be considered a “reboot” of the whole series. Twisted Metal has always been a huge draw for many gamers who have become addicted to the relentless car combat and dark style. But can the team at Eat Sleep Play pull off a revival of such a highly anticipated title? Will MY destructive and sadistic eccentricities be tailored to?! Lets go ahead and find out….

PROSThe dark Twisted Metal humor and car combat you love
CONSOnly three playable characters in Story Mode
WTF?!Air Combat?! In MY Twisted Metal?!


First things first, if you’re a fan of multiplayer car-destruction with a multitude of unlocks and power-ups and fast-paced gameplay and blurring-fast graphics that just won’t stop… you need to stand up and go buy this game. Don’t even bother with the rest of this review, you’ll love it.

Now, second things second, if are you simply a fan of Twisted Metal‘s style, humor, the storylines of its eccentric characters, and hearing how Calypso is going to twist and rend the winner’s every wish? Then you need to continue on. I’m afraid we have some things to discuss.

The graphics in Twisted Metal are about what you’ve come to expect from the series, as well as a few new setting-types to slip in with the game’s various modes. Mountain-twisting highways lined with lethal plunges to the rooftops of New York to the trap-laden car combat stadium all support a cast of 15 vehicles ranging from tanks, super-sport cars, and even a helicopter.

The game modes bring a lot of new life to the series, as every level is no longer in the style of Last Man Standing. Across the game as a whole you’ll encounter about a dozen different modes of play including Demolition Race (where the first one to cross the finish line blows up the remaining contestants who’ve survived till then), Juggernaut Match (where a heavily armored and high-healthed semi-trailer towing truck will continue to spawn enemies until destroyed) and All for One (which sees everyone versus one player, meaning you of course) as well as the many classic modes you’ve come to expect such as Deathmatch, Team Deathmatch and so on.

The story mode plays out in sequence much like Mortal Kombat 9‘s story mode. You play a character over a linear course of levels of progressive difficulty with a variety of stages. Unlike all other previous Twisted Metal games however, before each match you’ll have a choice of vehicles to take into battle and on many levels you’ll select more than 1, as the game allows you to switch between those cars (including their own loadouts of weapons, armor and health) by driving into the nearby garage. Thankfully enemies do not have this luxury.

This warped new approach to the Twisted Metal methodology comes by the multiplayer-centric idea of Eat Sleep Play’s quote, “The vehicles have always been the characters in Twisted Metal.” This new direction brings not a slew of characters new and old, but a simple collection of 4. From the iconic Sweet Tooth, to the masked femme-fatale Dollface, to the ever-dark Mr. Grimm, and the character no one ever played (I kid), Preacher. Each character now has a ‘faction’ associated with them, groups of people who for one reason or another, have dedicated themselves to the character.

My first and pretty much only contention with the game beyond a few minor gripes is based around that very premise. The Twisted Metal series was never about a small cast and their followers. Twisted Metal was about a contest held by a mysterious, all powerful and sadistic man who would seek out only the most maddening and crazy characters to participate. Hilarity and destruction would ensue as the cast of characters revealed what made them tick over the course of a story. Here in the new Twisted Metal we are given 3 playable storylines (Sweet Tooth, Mr. Grimm and Dollface… Preacher only makes a few brief cinematic cameos). Now agreed, these storylines are perfectly in line with what we’ve all come to expect, and some cinematics even give nods to the games of old from this series… but for me, 3 characters just isn’t enough.

A scene from Story Mode, which took me hours to get through.

Each character’s journey through the story is narrated by Calypso, some characters even talking back to him at times before each level. As is standard for the series each storyline plays through with a cinematic in the middle that explains the background of each character in more detail. In total you receive 3 cinematics per character story, and also unlike many previous games they are live-action and not cartoons, still-images. or CGI. Honestly the scenes come out quite well and I didn’t mind the blend of CGI settings and live action actors. Though the voice of the new Calypso did kinda bug me at times.

The story mode is alive with the usual destruction and mayhem we love, but seems to almost be over too quickly. Each storyline ends with a many-phased boss that will test your endurance as a driver. Bosses are rarely over within a few minutes, and some will take you downright hours of learning and perfecting your techniques. The final cinematics are rewarding in the usual Twisted Metal style, and other than the limited cast of characters, I’ve really nothing bad to say of Story Mode. Car unlocks are progressed through at a timely pace, and remain unlocked when you decide to go through the game again at the higher difficulty levels to unlock Warthog.

It should be noted however that surprisingly Twisted Metal allows multiplayer (split screen couch co-op, baby!) as an option to tackle the single-player story mode. Needless to say this can lead to hilarity but can also lower the difficulty significantly. The vehicle Juggernaut seems almost designed to abuse this very mechanic, as a team mate can drive into the back of Juggernaut and take control of 2 different mega-damage turrets mounted on its roof. Capable of killing any vehicle in its sights in seconds while the driver simply plows through opponents with the vehicle’s monsterous armor, health levels and fatal ramming damage, Juggernaut finishes levels in no time at all and is likely how you’ll unlock Warthog by finishing Story Mode on the highest difficulty.

Co-op Storymode Car Selection.

But the multiplayer of Twisted Metal is far deeper than couch co-op and deathmatch madness. Twisted Metal’s online play is based on either a custom-match lobby system (though it can be a bit unwieldy at times with all the various game modes and levels available) or a simple Quick Play option for those of us who just want to jump straight into the carnage. In multiplayer you progress along up a “Skill Level” score that will unlock more vehicles in the same manner as story mode, with the exception that vehicles in multiplayer are tiered. This allows more powerful or specialized vehicles to be removed from your custom-made match by limiting which tiers of vehicles can be selected. This is a welcome feature as Darkside and Juggernaut (the two largest vehicles) can literally 1 or 2 shot most lower tier vehicles simply by accelerating into them, let alone firing a weapon. Reaper (Mr. Grimm’s trademark motorcycle) being one such example, as Juggernaut’s ramming will deal nearly 200 points of damage, almost the vehicle’s max health.

Each car comes with its own feel and special weapons. Weapons can be fired normally or in an “alternate” mode, which differs by the weapon. Regular pick-up weapons can be fired forward or backward in most cases, some even going so far as to be more effective when used one way or another. Special weapons and their alternates are vehicle-specific and will be a large determining factor in which vehicle you pick on a regular basis. From Sweet Tooth’s special which will travel through walls, floors and other cars to hit its target to Juggernaut’s rolling minefields, specials will often make or break your chances for survival. Alternate versions of a vehicle’s special weapons usually are vastly different and far more complex than their “regular fire” counterparts. Sweet Tooth’s transforms the ice cream truck into a walking mech of destruction which can fly high above the map to rain death from above for a time, while Juggernaut’s activates the turrets mounted on its roof for a few seconds, firing at anything that dares come close.

Using each map’s unique terrain and destructible environments to their fullest along with having a complete command of your vehicle’s special weapons will certain give you a leg up on the competition. Never forget that dropping a building or water-tower on an opponent during a desperate moment can give you the cover you need to make it to a health pack or health-refill truck in the heat of the moment.

Juggernaut, about to make this car's life very, very painful.

Of particular note is Twisted Metal‘s soundtrack. In addition to all the sounds of rockets, destruction and gunplay, you’ll be hearing familiar tunes licensed for the game. These include fan favorites by Rob Zombie, Iggy Pop and Wolfmother, amongst others. I was a little disappointed at the lack of familiar Hard Rock musicians (long-time series staple AC/DC comes to mind here), but while you’re blasting through quiet suburbia or a chaotic theme park at screen-blurring speeds with weapons tearing up the scenery around you, the game plays seemingly just the right blend of metal and hard rock to excite you and keep you on your toes. It wasn’t a rare moment to find myself gently nodding my head to the familiar beat as I tried to ram my truck head lone into my tiny pathetic little opponents.

The new Twisted Metal is a fast, polished and dark car-carnage game that in many ways lives up to it’s heritage. Over the years many companies have produced the Twisted Metal series and Eat Sleep Play is the first to truly change up the formula or style. This new entry into the series took a lot of risks and tried to hit the multiplayer market hard and to a degree it certainly succeeded. Games can be found running at all hours of the night with a variety of skills levels to compete against. What has left me and many fans wanting however is the lack of characters and the new “Vehicles as our Characters” method Eat Sleep Play decided to take. We miss the cast of characters, their stories and how in almost every aspect Calypso gets them in the end.

But all in all, Twisted Metal hit all the right buttons, but I just hope to see some new characters as DLC. While I feel a bit let down on the small cast, I wouldn’t mind paying a few bucks for a few more characters, cinematics and maybe a vehicle to go along with them. Chances are slim, but I’ll keep my copy close at hand just in case….

This game was purchased and played mercilessly by the reviewer with a time of over 50 hours played through the game’s various difficulties and numerous multiplayer configurations on the Playstation 3.

Sage Reviews: Twisted Metal, 4.4 out of 5 based on 42 ratings

7/10

Sage Reviews: Twisted Metal

No one expects to die on Christmas.

Twisted Metal Review

The long-crowned king of car-combat has returned to claim his throne, but has all the demonic ice cream in Sweet Tooth's truck finally melted away?
  1. April 01, 2012 at 06:15pm
    In response to Article
    VN:F [1.9.15_1155]
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    Being new these game series I absolutely loved this game although there were some hard challenges like the 2 jauggernausts.

  2. March 27, 2012 at 09:09am
    In response to Article
    VN:F [1.9.15_1155]
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    Behind the walls of existence, there stood Dollface.

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Twisted Metal Review

# Screenshots

Sage Reviews: Twisted Metal

Posted in Bennett The Sage [ 3 months ]

No one expects to die on Christmas.

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