Posted By Austin Y. about 3 months, 1 week ago
When you think of “Tactics” games you probably think of Final Fantasy. Maybe you think of Fallout Tactics if you’re some kind of masochist. You probably don’t consider Quest’s Ogre Battle games though, which is something the PSP tried to correct with Square Enix’s enhanced remake of Tactics Ogre: Let Us Cling Together.
We tried to avoid having too many ports and remakes on this retrospective, but this one really deserved it. The original was a classic for its time, but it wouldn’t quite hold up on today’s market, so a lot of things were changed, including the leveling system and a new feature that lets you undo mistakes in battles. The latter was particularly impressive to me, as someone who is known to restart an entire level anytime a character dies in Fire Emblem. On a related note, I may just be bad at strategy RPGs.
If you read our perfect 10/10 review of the game, you know the PSP port isn’t just a history lesson. The game is not only fun today, but it’s excellent, telling a mature story about war, loyalty, and class. Not only that, but the PSP version has a feature that lets you go back and see how things could have played out differently, which is nice for those without the time to dedicate to many replays. It’s also helpful for those (like me) who are simply glad to have gotten through it the first time.
Make no mistakes about it either, you’re going to need all the help you can get. Tactics Ogre is a damn difficult game. You can eventually reach the top of the learning curve, but even then, it has that same tension that made recent games like Super Meat Boy and Dark Souls so popular: the real threat of death. You’re going to have to stay on top of your troop management, equipment, and skills in order to get an edge in the tactical combat, and even then, the most carefully prepared-for battle can be lost by poor strategy. It’s quite the satisfying feeling to emerge victorious after a hard-fought skirmish.
There are certainly more things to praise about this title–the score, the writing, its historical significance–but all of those are just gravy on what is an old-school, challenging strategy game. If you love Final Fantasy Tactics, you owe it to yourself to play the game that laid the groundwork for that masterpiece (especially since they have the same creator). If you’re still not convinced, I only have one thing left to say to you: Queen.
You can find more articles in our series 25-in-25 series over here, and stayed tuned tomorrow for another look at a great PSP title!

This game is polarizing, but it’s certainly a lot of fun.
One of my main gripes is having to start new classes (not individual characters) from level one. JESUS that gets hard especially when you’re recruiting new people/ races and they have unique classes that sets them apart even though your characters have high levels and you put them into battle only to have to babysit them because the enemy just KNOWS which one is the weakest and goes to attack them!
As others have mentioned, the NPCs that you could save to recruit for later are f@#%$$ braindead and these spear wielded MORONS don’t know how to run the fuck away from the enemy!
But yeah, i like it and it just makes the game that much harder when you’re trying to save everyone.
well if this wasn’t on the list, it would be a travesty. This is simply the best remake of a game I ever played. It shows that when a gaming company puts their mind to it, instead of pumping out another special edition of the same game with very little new content(I’m really looking at the original Anthology series for PSOne, a cash grab that stole lots from my wallet), they can actually make a game that surpasses the original.
What can you say about this game other than really really awesome?
Don’t worry, you don’t suck at strategy RPGs, you have no idea how many times I went back several turns to find some way to save that braindead NPC of the battle so I could recruit him or her later. Another thing about this game, not since Disgaea have I taken so many breaks just to grind, except this time it’s weapon skills. Yet I have to say I’m still truly enjoying this love letter to the classic strategy RPGs