PSP 25-in-25: Persona 3 Portable
Next up on 25-in-25: My favorite PSP game of all time.
Posted By Austin Y. about 3 months ago
Although Persona 3 and 4 were released after this generation of consoles had technically started, the fact that they launched on PS2 kind of disqualifies them from their rightful place as my favorite “modern” JRPGs. Luckily for me, the PlayStation Portable update of Shin Megami Tensei: Persona 3, which we shall call P3P for brevity’s sake, is a seventh-gen game, and therefore perfectly applicable to the title. Coincidentally, that also happens to make it my favorite PSP game of all time.
I’ve already enumerated a lot of why this game works for me, but I can definitely say more. Although Taylor would disagree with me (he’s a Teddie apologist), I think Persona 3 has the most interesting characters of any Megami Tensei game, as well as the most thematically satisfying experience, the best plot, and far superior creature design. Just compare P3′s Susan-O to P4′s version.
But you’re not here to hear about why Persona 3 is awesome, but why it’s awesome specifically for PSP. At first glance, the transition may seem to be for the worse; cutscenes have been removed, and the navigation is now menu-driven instead of isometric. However, if you get past any preconceptions you may have about the visual novel format, then you’ll find that this speeds up gameplay considerably, as the original game’s third-person walking around town wasn’t anything special. Also, to be honest, I didn’t miss the cutscenes. The story is told well through dialogue, sprites, and character portraits alone.
What did the game gain in transition? Basically an entirely new version. The ability to play as a female protagonist was the primary focus of much of the advertisements of the title, but the option isn’t just cosmetic. The core mechanics of the Persona experience revolve around character interaction, so changing the gender of the main character alters everything, from romance potential to the soundtrack. There are also a slew of technical refinements, such as the ability to “Guard” and take direct control of allies during battle, adjustments to the utility and crafting of weapons, and some additional personae to create and battle.
I feel like I’ve spent a good portion of my time as a video game writer espousing the virtues of MegaTen, but I can’t help it. Unless you just can’t stand the genre staples (grinding, turn-based combat) then you owe it to yourself to play Persona 3 in some form. I prefer the PSP format for all of its additional content, but any iteration will do. Just play the game. Now. Or I will find you.
You can find more articles in our series 25-in-25 series over here, and stayed tuned tomorrow for another look at a great PSP title!
Next up on 25-in-25: My favorite PSP game of all time.
Persona 3 Portable is on it’s way to Europe thanks to Ghostlight. Get ready Euro gamers, you’re about to get one of the best titles for the PSP.
Having already played the first two versions of Persona 3 on the PlayStation 2 a
Posted By Austin Y. about 3 months ago
Next up on 25-in-25: My favorite PSP game of all time.
Posted By Taylor H. about 1 year, 4 months ago
Persona 3 Portable is on it’s way to Europe thanks to Ghostlight. Get ready Euro gamers, you’re about to get one of the best titles for the PSP.
Posted By Joey C. about 1 year, 10 months ago
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Having already played the first two versions of Persona 3 on the PlayStation 2 a few years back, I was curious to see whether or not I could get the same experience on a handheld. And all in all, Persona 3 Portable is just as thrilling as it was when I first played it back in 2007.  With a great story, a deep battle system, and with the addition of some minor gameplay adjustments, Persona 3 Portable is no disappointment. And though  the PSP version does suffer from some technical limitations, Persona 3 Portable is a welcomed addition to the PSP’s library that any fan of the franchise, or RPG’s in general, shouldn’t miss.
| PROS | Great Story, engaging and addictive gameplay |
| CONS | Soundtrack lacks variety, no free roam |
| WTF?! | No animated cutscenes in the PSP version |
In Persona 3, you live the life of a high school junior. While at school, you’ll go to class, takes tests, join clubs etc. And it is at school, as well as some after school activities were you will be able to establish important social links that end up having an impact on your personas. Other students will approach you, and based on how you choose to respond to them, in the form of more than just conversation, like going to the mall or going to track and field practice, social links grow. During the day you’re going to school, and at night you’re off fighting shadows with the rest of the Specialized Extracurricular Execution Squad – SEES for short during the “dark hour.”
There are a number of differences between the portable and console versions of Persona 3. Due to the technical limitations of the PSP and UMD, all the animated cutscenes from the original version on PlayStation 2 are gone. Instead, the story is told through background stills and character portraits with voiceovers. Another major difference is the lack of free roaming. Most noticeably while at school, the mall, or the dorm, rather than control your character around the environment, you control a cursor on a 2D setting in which you use for interaction and exploration.

You'll navigate using a cursor across a 2D environment
While exploring Tartarus however, you will have the opportunity to free-roam. Enemies will roam the halls, and sneaking up behind them will result in gaining the upper hand in battle, however this goes both ways. While this is essentially a fairly watered down version of the game, the gameplay doesn’t at all feel hindered. In fact in ways it compliments it. Moving the cursor around is fluid and it allows doing more quickly. And even though animated cutscenes would have been nice in the PSP version, the story is solid, and with the addition of great voice acting that makes up for it.
As said before, you live the life of a high school junior, and at times it might feel tedious answering questions in class or going to student council meetings. But in addition to creating and maintining social links, doing these things will increase your characters stats. For example, answering the correct question during class will increase your charm. Or even deciding to stay awake for a lecture will increase your academics, which in turn will allow for you to perform well on tests, and change the perception other characters have on you. Additionally, you can increase other stats by taking on after school activities like a part time job. And at night, during the dark hour, you and the supporting cast travel to Tartarus to fight off shadows.
The battle system remains mostly untouched. During battle you can assign various tactics to the other characters that will react depending on any given scenario.. For example, you may assign support/heal to one, and full assault to another, both actions of which are self-explanatory. At times it’s these tactics that can make all the difference. Personally on several different occasions simply assigning a different tactic to a character allowed me to defeat a boss that previously had me stumped, and all it took was messing around with the tactics system. You’ll also have the option to analyze enemies for weakness and vulnerabilities, though this doesn’t typically happen instantly, and takes a few turns. You can use your Personas for various attacks, and when knocking multiple enemies down after critical hits your party can perform an all out attack, doing moderate damage to all enemies on screen at once.
During these free-roaming sessions in Tartarus you’ll have the option to split up your party. This allows you to explore an area for items and access points quickly, however doing this increases risk for your characters, as they’re off fighting shadows by themselves, rather than with you and the rest of the party. But there is a benefit to doing this. In addition to exploring more quickly, any of your characters that successfully fight off shadows by themselves will gain more XP than if they were with the whole party.
In order for your characters to perform well in battle, you’ll need to monitor their condition. Characters can feel “great”, and in doing so they are more accurate in their attacks and can inflict more damage. However if any character is feeling tired or sick, their performance in battle will hinder. In order to ensure this doesn’t happen, some decisions will have to be made in how you choose to spend your characters time. Going to bed early will give you a better chance in being well rested. But staying up to study, or spending more time at Tartarus may cause your character to go under the weather.
The PSP version does come with some additional features, the biggest one being a female playable character you can choose from at the start of the game. Some social links in the male characters story –the original, remain the same, however there are some large differences concerning the characters social links. Some characters in the female protagonist story are not present as in the males, and the menu colors in the female’s story sports a more feminine look.
Persona 3 portable, despite its technical limitations is still an excellent addition to the PSP’s library. It can take anywhere from 40-60 hours to complete the story, but by exploring all social links, and some additional areas in Tartarus, one can easily put 100 hours into Persona 3 Portable. Atlus’ stellar RPG is available now on UMD, and as a download from the PlayStation Store for $39.99.
This game was provided by Atlus and was reviewed on the PSP. Approximately 40 hours of play were dedicated to the single player mode and the game was completed.
after some years i finally have a psp and the first game im goin to buy for it shall be P3P
I’m not even finished with my PS2 copy, so I probally won’t be buying this any time soon.
My friend got this game and love it but she is a huge persona 3 whore. She even goes so far and cosplay as Elizabeth! Though from what I’ve heard there are a some flaws but it doesn’t matter since she can play it on the go.
looks okay and decent but im not sure about it
I bought this about 3 weeks ago and I’m LOVING it. I always heard about the persona series but this is the first one I have actually played and I’m definitely hooked. I’m almost done with the game so persona 4 here I come soon enough!
It is sad how fast I went back into Tartarus-zombie mode when I got my hands on this– fusing personas is like crack.
The problems I had with this version (compared to FES, mainly– I’ve played all 3 versions) was that a) you don’t get the Parade of Losers at lunchtime, b) the sadness of no animation, and c) they didn’t change up the one thing that needed changing up, that being Tartarus. I realize you can’t take Tartarus out of the game, but the biggest problem in P3 was how very repetitive it got sometimes. I fell asleep while level grinding in Tartarus more than once (my poor husband would know I fell asleep when the battle victory music had been repeating itself for more than a minute. Poor poor man.) I really wish they would have done more of a redesign of the levels there.
Persona 3!!! I REALLY want to play this. Awesome review like always and I need to get my hands on this one.
I have to say this game is amazing in places, less so in others. Loved that they incorporated alot of the battle elements from P4, but really disappointed in the lack of artful cinematics
JOSH!!!! Its Greg H!!! holy shit man. I didnt think anyone else i knew liked TGWTG or BT!!
This is one of my favorite games of all time.
Great review! I really prefer this version over FES due to the newer content (female route, vision quest, etc) because I could really take or leave The Answer. As for the cutscenes, though, it’s a shame they were left out as it really lessens the impact of the story when the player can’t see the characters in action, but there is always Youtube for that.
Persona 3 Portable is definitely a must-get for any fans of the Persona series and is a good hold-off until Persona 5 comes out in 2011. The new female main character definitely adds some new charm to the game along with a slew of new Social Links, especially with the option to save Shinji from death in the end. I also like that some of the Personae from Persona 4 made the jump back. However, this game made it feel quite a bit easier to raise your stats than the previous 2 did, and that bugs me and makes me rejoice at the same time. Overall though, it’s Persona 3, and that’s never a bad thing.
This and the first persona remake would be the only incentives for me to buy a PSP…unfortunately that isn’t enough and I will continue playing FES even though I would REALLY like to play through the Female Story :/
It’s no secret that I practically live and breath the Shin Megami Tensei franchise. I approve of this review!
Anyone else hoping that the Persona 2 Innocent Sin remake for the PSP will make its way to our side? I hope so, It’s a darn good game.
Persona 3 is probably my least favorite Persona game. That being said, P3P does have a lot of game-play improvements over the original, making it the better game by far, with the possible exception of the removal of the cut-scenes. Still, here’s to looking forward to the PSP remake of Persona 2! (C’mon, US release!)
Great review! Persona 3 is one of my favorite RPGs of all time. I’m contemplating picking this up, but I’m in the middle of so many games as it is…
Solid Review, Solid Score. I may own Persona 3 and FES, but I can see myself picking this up too.
Next up on 25-in-25: My favorite PSP game of all time.
One of the coolest bars in gaming also happens to be one of the most interesting.
Couldn’t agree more.
But I do wish the character wasn’t a dot on the screen. I liked the middle ground Persona 4 took with the concept, allowing you to walk around or choose from a pop up menu.
I think it should also be mentioned here that if you are considering to play Persona 3 this version is easier, most of this comes from directly controlling the other characters and the implementation of certain P4′s social link rewards in terms of new abilities for your characters such as curing ailments and blocking what would otherwise be a gameover blow to the main character.
I disagree about one thing. The loss of cutscenes is a big blow to the game’s atmosphere especially near the beginning.
The dots couldn’t be helped, they were working with the PSP instead of the PS2. We’ll see how Persona 4 works on the Vita.
As for the cutscenes, I’ll agree that the lack of some took away from the tension (especially Mr. Kirijo and the gun fight at Tartarus) but to be honest a lot of the cutscenes just reminded me that the Persona 2 games had seemed to have better animation.
“The dots couldn’t be helped, they were working with the PSP instead of the PS2″
I know, I just didn’t like it.
“Persona 2 games had seemed to have better animation.”
I’m not going to argue about quality but one thing I liked about P3′s anime cutscenes was their great use of dynamic compositions and bold colors to make up for limited animations. I think the opening with “Burn My Dread” playing is the a really good example.
There’s not enough tomatoes in the world.
I can’t say it’s fair to compare Susano-o between Persona 3 and Persona 4. Persona 3 is simply the same copy and pasted design since at least Nocturne, whereas in Persona 4 its just the second form of a non-fool character which all the second forms were uninspired in that game. Though I agree I think Persona 3 is better then Persona 4, even if its marginally superior.
Speaking of Teddy, guess who’s in charge of explaining the upcoming fighting game?
http://www.siliconera.com/2012/02/17/teddie-explains-how-to-play-persona-4-the-ultimate-in-mayonaka-arena/
Don’t worry, Rise takes over the second half of the video to explain the super moves, so please BEAR with the first half
(ducks to avoid incoming barrage of tomatoes)
It might be just my opinion, but Teddie’s… well, Teddie voice, is no more annoying than Rise’s high pitched squeals. Both in Japanese and English – and I like both of their voice actors!
Although teh Rie sounds more pleasant to the ear in the preview at least.
You forgot to talk about a certain robot appearing in that game.
I just wish that Atlus had realized that hearing ‘BLANK has been poisoned’ ‘there are THREE enemies left’ and ‘BLANK is hurt, someone heal her’ got really annoying after the millionth time we heard them and would give us the option to turn the helper off.
Aww come on, the voice eventually becomes something like a friend, you look forward to hearing them.
“There’s three enemies!” Yes there are Fuuka. You keep counting and make sure to tell me when there’s two left. I can’t do it without you.