We’re kicking ass and taking names in the premier morning preparation simulator! Shower scenes, child neglect, and spiralling depression await!
Jason? Jason!? JASON!?!?!
Hollywood has recently added Quantic Dream’s Heavy Rain to its queue of video game properties that already includes the Uncharted and Kane and Lynch franchises.
Finally Heavy Rain makes a public appearance, even if it is to the European audience
We’re kicking ass and taking names in the premier morning preparation simulator! Shower scenes, child neglect, and spiralling depression await!
Jason? Jason!? JASON!?!?!
Hollywood has recently added Quantic Dream’s Heavy Rain to its queue of video game properties that already includes the Uncharted and Kane and Lynch franchises.
We’re kicking ass and taking names in the premier morning preparation simulator! Shower scenes, child neglect, and spiralling depression await!
Jason? Jason!? JASON!?!?!
Would it be possible to have an update with each subsequent part (say a link to the start of the next session)?
great show guys!!
where can i watch you live?
By god this was a brilliant lets play, I’ve been watching these for a long time. And I always laugh my ass off when I’m watching, but I don’t think I’ve every laughed as hard as I did with this one. Also the ‘game’ (I’m not really sure I can call it a game.) Reminds me a lot of the old point and click adventures which was always less about the gameplay and more about the story. It kind of made me want to go out and get it myself so that I could go further in the story. Though I’d seriously only play it with friends so we could riff on it.
Btw, when I state something I’d just like to point one thing out to you. I always approach these statements with the most objective position I can.
You compared people who like Heavy Rain to fans of Twilight…
And? I hardly see the problem.
People seem to fail to understand that I don’t hate heavy rain, I just don’t think its a good game. Does it have good qualities? Yes. Do I have a problem with it being enjoyable to people? No! I’m not attacking it or giving you the in depth perspective, just giving you a simple statement that’s being blown out of proportion. Thank you for legitimizing what I said earlier. Love you all.
“Thank you for legitimizing what I said earlier”.
And thank you for being condescending and arrogant. If you have constructive criticism, just say it and be done with it. Don’t act like this, seriously.
You’re back! Awesome! Or maybe you were never gone? My schedule is so busy right now that I can’t keep track of VGA live shows anymore. So thanks for posting the videos! I haven’t played Heavy Rain yet, but I heard it was amazing. Hopefully watching you guys play will compel me to buy it?
This is the ONLY way to enjoy Heavy Rain. I look forward to the next episodes guys. Please don’t take too long
I played Heavy rain HEAVILY(pun intended)… and the drama and story are really damn good, there are some really tense moments(especially when you’re trying to stop this guy from killing you in his basement, WTF?!)… but to be honest I found the quick time events to be very tiresome after a while.
I love this game, and hope you guys will play it some more realy soon!
So are we going to see the other shows that you have uploaded to just Youtube on BT? I would be nice if you did, mainly because then i can have it all in one place. Thanks
+ JASSSSSSSSSSSSSSOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
OOOOOONNN!?
This was an incredibly entertaining “lets play”.
I want more!
I got a MOVE at Christmas and only just learned I could update my copy of HEAVY RAIN from this video. I’m a fan of this game and I look forward to playing again with the MOVE. Thanks guys!
so glad u guys are back
Heavy Rain does not qualify as a video game…it’s one huge ***ing succession quick time events. It’s FMV torture revisited.
So Hank just wears boots and a raincoat, but no pants…
So he’s basically planning on taking up Uncle Deacon’s career when he grows up.
Many people give this game little credit, and although I don’t believe it to be one of the best games I ever played, I don’t consider it bad. There are slow moments, especially in the beginning and that really detracts from otherwise something unique and risky to market. I do own the game and have played though it, and found it interesting. There are plot holes, but for what it is, it isn’t an overly bad experience. I applaud the concept of trying something new, especially in these times of an overflow of sequels, remakes, prequels, and rehashes. Oh and now about the video: very entertaining!
Man, I usually don’t watch these types of games’ episodes, but this one was really cool! Part 2-4 was because of the jokes, and the rest, the game kept my interest in watching it! (Not saying that you were boring, you fracist)
I honestly can’t see why people love Heavy Rain. The game is FULL of plot holes (the largest being that if it is raining every day why the heck isn’t there some sort of gigantic flood going on?), the game play is boring (one giant quick time event), and the “twist” at the end makes no sense what so ever. Honestly, the reasons I hate this game are the exact same as Leon’s from Heart of Gaming (episode: Unpopular Opinion…or something like that).
Heavy Rain isn’t a game. It’s a movie. An interactive movie with a very very poor B-movie plot. An interactive movie with a very very poor b-movie plot that drove me to near insanity.
Feel free to disagree with me. Honestly, the only part that I enjoyed about that game was that scene where you get to watch the main female lead use the bathroom and take a shower…of course, my girl friend was with me at the time sooo…
The game takes place over a few days. It takes a LOT longer for rain, even constant, to cause a flood. And boo hoo, the game is exactly what it was advertised as. The twist makes sense despite a few minor plot holes.
The only reason most hate this game is because of the gameplay. And it gave exactly what it advertised so they have little to no reason to complain about that..
They advertized a revolutionary and never before seen way to play a game. This was not true. Besides that, complaining because a game is bad seems acceptable when coming from Angry Joe or the AVGN, so why not anyone else?
They advertised a never-before-seen game experience. While a few games in the past have used some similar interactive elements, they diverge heavily from Heavy Rain’s experience otherwise and never fully embrace what this game does. Heavy Rain promised a never-before-seen experience and, for the most part, it delivered. An entire game based solely around QTE and cinematic experiences is unique to Heavy Rain and maybe two or three other obscure titles. The vast majority of people sure hadn’t seen it until Heavy Rain. Besides that, they advertised it far more as an interactive drama than a game, and they delivered there too. Was it “revolutionary”? Well, to a degree, yes it was. It popularized/revitalized a potential new genre for many who had never seen this done before. I can’t wait to see more like it.
It’s perfectly acceptable to complain about a bad game. But this ISN’T a bad game. It’s a decent-but-not-perfect game that people complain about because they didn’t like that it consists of QTE gameplay. And whether you’re the AVGN, Angry Joe, or some obscure nobody on the internet (as are we all), it is NOT okay to complain that a game is bad just because you dislike the genre. If it’s a genre you dislike (i.e. interactive games), you will be biased to call it bad regardless of merit. Bias makes any opinion unreliable and that is not acceptable, just as IGN being paid for their opinions makes them unacceptable.
Heavy Rain is a good game. It looks great, the characters are decent, even the dialogue’s pretty good. And the story’s intriguing and fun enough despite a few holes to keep a lot of people playing (even multiple times), as evidenced by the VGA crew here deciding to do a full playthrough. The only issue most seem to have is the genre of “interactive movie”, as its critics incorrectly call it.
Now, not liking a genre is okay. People don’t like QTE-heavy gameplay? Fine. But they shouldn’t be allowed to give their opinions on games like Heavy Rain for that same reason: They’re predeterminately bent toward hating it, not for any legitimate failings of the game’s quality, but for incidentally belonging to a genre they don’t enjoy. And that’s about as ridiculous as being prideful, not for any legitimate accomplishments, but for incidentally being born in America. Not to offend any fellow Americans, of course. But yeah, “American pride” is a really stupid concept. But I digress…
Nothing wrong with the genre, this is just a bad example.
“The only reason most hate this game is because of the gameplay. And it gave exactly what it advertised so they have little to no reason to complain about that.”
That’s a pretty good reason to hate a video GAME, emphasis on the GAME part. And I recall David Cage advertising (very obnoxiously for that matter) Heavy Rain as a revolutionary breakthrough in video game storytelling, with a deep, emotional story, and a narrative the player can drastically influence.
Not a game that reuses Indigo Prophecy’s cutscenes/quick time event system that games have been using since fucking-1983 with Dragon’s Lair (not to mention using MUCH better), pointless interactions with the game’s environment that are not only boring, but VERY often have nothing to do with the game’s story, one of the most badly paced narratives I’ve seen in ANY video game, and irritating beyond belief characters.
I’m kind of surprised at how many people defend Heavy Rain and the way Cage advertised it as a ‘revolution’, because people can say whatever they want about Peter Molyneux and his boastfulness; Molyneux is the most humble and truthful guy in the world compared to Cage.
*EDIT* *Reads DaveBrickheart’s post* Whoops, guess someone beat me to it. Oh well, I stand by this.
Its a phenomenon actually LousyTactician that I keyed the term “Twilight Syndrome” for, in which I sometimes use when I do reviews myself, though it isn’t often applicable. Its when people, usually the majority, has bought into the hype of something so badly and think so highly of themselves that they are unable to accept that perhaps what they like sucks.This is usually accompanied by them fighting tooth and nail to defend whatever it is that they are defending, and often resorting to very harsh language and implications. Now not that there is a problem with liking something, enjoy what you enjoy. I have no problem with people that enjoy Heavy Rain, Twilight, or Neon Genesis Evangelion. But they are not as good as people make them out to be.
“But they are not as good as people make them out to be.”
Well can’t that be applied to just about everything? I mean you must have things you like that someone can just as easily say is crap and lump you into a group of blind sheep who got swept into the hype.
Besides it’s a bit full of yourself to think that you hold the true answer to the quality of this and that. You seem to display similar traits as the people you’re going all psychological on, only with the scales tipped in the other direction. While to you they may be unable to see the faults with their precious product, you are unable to see the qualities. If you don’t like Heavy Rain, fine, that’s your call. But it is short sighted of you to denounce it as a whole and basically make others look inferior because they might like it.
Plus, what is really so horrible about the game?
Graphics? They look pretty spiffy to me and certainly aren’t budget textures.
Controls? I haven’t heard of any issues with the controls being unresponsive or not working.
Sound? Besides some perhaps questionable voice work here and there and maybe a bit of tone swings, the sound was decent.
Animation? Perhaps a bit stiff at times, but other big budgets games are guilty of that too.
Interface? Simple but effective, impossible to be confused by or difficult to work with.
Bugs? Maybe one here or there but nothing game breaking and it might take the player some effort to really catch any.
So just by those standards the game is average to good, more then other more popular games can claim some of the time (Skyrim anyone?) So what’s left? The type of gameplay, theme, setting, etc.
This is where we get to personal opinion, something that can’t really be weighed or scored. And I think this is the root of where the game’s hate comes from. It’s not that it’s a bad game, the tech specs prove otherwise. It’s that it’s not everyone’s idea of a ‘good’ game. It’s not a military first person shooter. It’s not a turn based role playing game. It’s not a massively multi-player online game. It’s not an action hack and slash. Nor is it trying to be these things. So don’t label a game as “Bad” or that it “Sucks” just because the esthetics don’t appeal to you. Because it doesn’t make yourself look smarter, quite the opposite.
Video games have better potential to tell a more immersive story the movie and book and Heavy Rain is a good example i feel sorry for you that you cant see that. I am always going to choose Heavy Rain, Indigo Prophecy and Shenmue over games like God of War, Uncharted and Arkham city
Deep, emotional story? Check. (IMO)
Narrative that can be drastically influenced? Check. (Depends on one’s use of “drastically”)
I already covered Indigo Prophecy with the “…unique to Heavy Rain and maybe two or three other [relatively] obscure titles” bit. Dragon’s Lair is far from what Heavy Rain is, despite using similar interactive elements.
Cage is no worse than everyone tossing out FPS games as “Halo killers” or adventure games as “Zelda killers”. Bullshit hyperbole is a part of this industry. At least he was relatively truthful about it: Heavy Rain’s one of the only games of its type. And I’d say revitalizing or gaining wider notice for a genre counts as revolutionary, if even on a small scale. Certainly more revolutionary than hyping up waving and farting emotes as great social interactions in Fable…
For many, all the little “pointless” interactions add to the immersion. I’d find it pretty jarring myself if the light switches were magically untouchable. Some people enjoy the little details. And I enjoyed the characters (most of the time) and story. Even the pacing wasn’t that bad, usually only getting really lousy if the player screws around too long.
But, I digress. Story and character are legit reasons to dislike it. Feel free to not like it. But at least judge it based on its merits (story, characters, etcetera), not on the fact that it incidentally doesn’t suit your oh-so-precious preferences. Just calling it bad based on what amounts to “WAAAA, I DON’T LIKE QUICK TIME EVENTS!” is where the problem comes in.
If you don’t like it, I won’t rabidly defend it. If you don’t like it based on the above (“WAAAA, I DON’T LIKE QUICK TIME EVENTS!”), I still won’t rabidly defend it but I will rabidly call you dumb. But you’re not doing that. Good for you.
That said, I’m done here. I’ve got some Japan to conquer. Cue booting up of Shogun 2…Those warrior monks have lived long enough.
“Deep, emotional story? Check.”
You can like the story to Heavy Rain all you want, but as far as I’m concerned the thing was full of plot holes, the kid you were motivated to rescue fit the irritating child archetype to a T, the main protagonist was an incompetent idiot, and not a single character in it was remotely human.
Three obscure games?
Dragon’s Lair (and yes Dragon’s Lair IS in the same genre as Heavy Rain), Indigo Prophecy, Shenmue, D no Shokutaku, Deadly Premonition, Shenmue, Night Trap, that shitty Might and Morphing Power Rangers FMV game, hell just about EVERY shitty FMV game from the 90′s?
This is not an obscure genre, All of these games into the genre and seeing as how Deadly Premonition and Shenmue (which are MUCH MUCH better games) did far more to innovate their respective genre I feel they’re much more worthy of being called a ‘revolution’.
“For many, all the little “pointless” interactions add to the immersion. I’d find it pretty jarring myself if the light switches were magically untouchable. Some people enjoy the little details.”
A detailed environment you can interact with is fine, HOWEVER when a game quite literally FORCES you to pointlessly interact with items in a way that doesn’t contribute anything to the story I’m going to become bored not immersed, if anything it will break my immersion. Besides, for as padded out and dull as the interactions can be there’s a surprisingly small amount of things in your environment you can interact with, at least compared to something like Shenmue, which rarely, if ever, made you have to interact with objects. It was just a nifty mechanic players could fool around with if they were bored. Benzaie put it best himself, “I don’t know about you, but in Shenmue you could pick any item in the store, but here you have 60 types of same box of OJ” (I might be misquoting that knowing Benzaie’s accent and all, but you get the point) http://thatguywiththeglasses.com/bt/benzaie/blp/17883-lets-play-heavy-rain-03
Even if you personally buy into the immersion element of Heavy Rain, other games have done this and much better for that matter. You wanna know what does immerse me into a game? A sense that the world you explore is alive and moving. Shenmue and Deadly Premonition nailed that with characters who came and went around the game world of their own accord. THAT’S something that immerses me into a game.
“Narrative that can be drastically influenced? Check. (Depends on one’s use of “drastically”)”
Damn near all of the choices you’re given in Heavy Rain equate to “do this QTE or don’t do this QTE”. I have no problem with linearity, but I sure wouldn’t qualify that as ‘drastically influencing’ a game, especially not during this day and age where games are becoming more open ended and non-linear.
“But, I digress. Story and character are legit reasons to dislike it. Feel free to not like it. But at least judge it based on its merits (story, characters, etcetera), not on the fact that it incidentally doesn’t suit your oh-so-precious preferences.”
Judging a game because one doesn’t like the gameplay is perfectly valid reason to not like a game. And I believe I’ve made it perfectly clear I think the narrative to the game is bad too.
“Just calling it bad based on what amounts to “WAAAA, I DON’T LIKE QUICK TIME EVENTS!” is where the problem comes in.”
“It’s perfectly acceptable to complain about a bad game. But this ISN’T a bad game. It’s a decent-but-not-perfect game that people complain about because they didn’t like that it consists of QTE gameplay. And whether you’re the AVGN, Angry Joe, or some obscure nobody on the internet (as are we all), it is NOT okay to complain that a game is bad just because you dislike the genre.”
Alright, I know that second post is from a different post, but DANG IT I’ve already wrote an essay’s worth, I might as well continue. At NO point did I or anyone else here say they disliked the game solely because it has quick time events. Hell, I’ve pretty much gushed over several quick time event heavy games like Shenmue and Deadly Premonition (which is my favorite game of this new decade mind you), I have no problem with quick time events when done right and I don’t hate the specific genre Heavy Rain is a part of. It’s not that I don’t like the genre, it’s that I think Heavy Rain isn’t a very good example of said genre.
I know no critic who has negatively reviewed something just because they don’t like its genre and I know no (good) critic who goes into a film already predetermined to hate it. There’s a difference between “It’s not my taste” and “It’s not my taste, but it’s also really bad”. I believe Brad Jone’s review of The Tree of Life is a 100% legit review, even though he clearly holds a huge amount of dismay towards ‘artsy’ films. Obviously there are genre preferences and there will always be at least one title in a genre that someone likes/dislikes. It’s called subjectivity. By your same logic nobody who has a strong liking to a particular genre should be allowed to review something from that genre because they could easily cloud it with their, loving thoughts.
If you like the game that’s fine, but I like to think there are always going to be multiple opinions on something and that no piece of entertainment can be objectively defined as ‘good’ or ‘bad’.
“That’s a pretty good reason to hate a video GAME, emphasis on the GAME part. And I recall David Cage advertising (very obnoxiously for that matter) Heavy Rain as a revolutionary breakthrough in video game storytelling, with a deep, emotional story, and a narrative the player can drastically influence.”
Advertisements that over exaggerate? What new madness is this?!!!
Does anyone else seem the contradictory part of this statrment?
I love this game
Nice thumbnail there
W00t, more Video Games AWESOME! And it’s a crappy game, to boot!