Posted By Austin Y. about 4 months, 3 weeks ago
Nintendo Direct, “A new online home for exclusive Nintendo news—broadcast directly to you, the player,” live-streamed a bit of news to the internet earlier in the week, but we were all far too English to understand it. The language barrier is still there, but at least we can watch the gameplay for the new 3DS iterations of Fire Emblem and Kid Icarus, and just piece together what’s going on for ourselves.
As you can see, Fire Emblem: Kakusei will be adding quite a bit to the popular strategy role-playing series, in addition to Nintendo’s first instance of paid downloadable content. If nothing else, it will at least by the nicest looking handheld in the franchise, and I’m looking forward to seeing how they incorporate 3D into the mix.
Below you can see Kid Icarus: Uprising, including a boss fight, a railshooting sequence, and a more thorough debut of the title’s multiplayer. It looks like Uprising will utilize Miis, Street Pass, and even some RPG elements, which isn’t quite what I’d expected. Online and local multiplayer have both been confirmed, as well as Team Deathmatch and Free-for-All modes. It appears the dreaded Eggplant Wizard is still AWOL.
Kid Icarus: Uprising has been pushed back to a March 23rd, 2012 release date, but Fire Emblem: Kakusei does not even have a confirmed English version in production. We can always hope.

I kinda wished more for getting the other DS Fire Emblem game out…just the fact that you could create you’re own character in a fire emblem game made me so psyched, but because of the issue of me not knowing Japanese i’m hindered on playing it since a good portion of the gameplay from Fire Emblem has been it’s story. I mean i can still play the SRW games that are still in Japanese but because of the fact that i mostly do for the awesome music in them and the battle style which is much different from Fire Emblem in the essence that you have more than 1 or 2 attacks.
Hm, so the new Fire Emblem is using a Sacred Stones-style map system? Can’t say I like the sound of that myself. It removes much of the series’ difficulty by enabling grinding. On the flip side, it looks like they’ve added some sort of way for more than one character to attack a target at once, which could be quite interesting. I really hope it gets an international release, as they’ve worried me about the future of the series in that regard by not giving one to the FE3 remake.
And Kid Icarus looks awesome as always. Though I kind of wish it would get delayed again, since I’m being completely swamped with new games from late February through early April now.