The Elder Scrolls V: Skyrim

Players: 1 Offline Player
Publisher: Bethesda Game Studios
Genres: Adventure, RPG
Release Date: November 11, 2011
Developer: Bethesda Game Studios
MSRP: $59.99
Platforms:
Set 200 years after the events of Oblivion the Nordic god Alduin, is coming to destroy the world - right in the middle of Tamriel's Civil War! The Elder Scrolls saga continues with Elder Scrolls V: Skyrim!

Skyrim is AWESOME!, 7.0 out of 10 based on 1 rating

FUS RO DAH! A fantastic new world awaits… so let’s KILL SOME VILLAGERS! Our first foray into Skyrim is one of frighteningly powerful, unrelenting, sociopathic delinquency! You can do anything to these people and they BARELY fight back! It’s AWESOME!

You should have acted… the embeds are coming, but there was one they fear. In their tongue he is Dovahkiin… PLAYLIST BORN!

We’re on teh FACEBOOKS and teh TWITTERNET!

FRASER NOTE: We really just dick around up till Page 5, so there are not really any spoilers before that point. On a similar note, skip to Page 5 if you are fed up with our dicking around!

Click here for the very low-key one hour pre-show!


Part 1 – To Skyrim!! FUS RO DAH!!!!!

Part 2 – The Glorious Song of Character Creator!!

Part 3 – Hankoner Reborn!

Part 4 – Too Many ITEMS!

Part 5 – ITEMBORN!

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Rating: 7.0/10 (1 vote cast)
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  1. November 15, 2011 at 04:25pm
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    fraser do u think you will do infamous 1 and 2 before number 3 comes out

    • November 24, 2011 at 11:10pm
      In response to elderoth94
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      If Suckerpunch has any class, there wont BE an inFAMOUS 3. So probably, yeah.

  2. November 14, 2011 at 05:44pm
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    Oh wow, my name made it into the title card.

    Great show Fraser, and a healthy reminder that even though a game is great, it isn’t for everyone.

  3. November 14, 2011 at 03:29pm
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    aww becky makes a cute dwagonn :D

    here’s a dragon breathing fire:

    :C~~~~~~~~~~~~~>

  4. November 13, 2011 at 03:29pm
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    Frazher uses Epic Thumbnail. It’s pretty effective.

    • November 15, 2011 at 06:25am
      In response to Hotcakes
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      pre-show : FYI Fraser, you did say in one post show in the ether somewhere that if people bought $50 of Fan gamer merch and emailed you the receipt they’d get turbo access. Which is why you have been experiencing people emailing you their receipts. If I were one of those people, I’d be a little annoyed by the turn around. I’m not, so I don’t care. Just a heads up though.

      • November 16, 2011 at 01:15am
        In response to Hotcakes
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        part 14 : “Man this game is like hardcore on you”
        Yep, definitely made the right choice not playing Dark Souls. It was for the wrong reason, but it’s probably for the best.

        Shopkeep/wench has some sort of Aura of Anti-Bucketry! She must be a witch. You should burn her.

        Part 17 : You can easily delete the game/patch data and then disconnect from PSN if you want to play with the bucket trick. It’s a single player game, so I don’t see any benefit to being online, except to get patched.

        • November 16, 2011 at 06:57am
          In response to Hotcakes
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          Part 22 : “Not as high as Skyward Sword”
          Gamespot gave Skyward Sword a massive 7.5.

          Part 26 : “I don’t think anything will get through that thick skull of his, though.”
          Have you not seen my gigantic great sword?!

  5. November 13, 2011 at 10:45am
    Sai
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    Becky’s dragon costume is adorable, it could double as an Argonian. You really should be selling some of these crafts you do, or at least the patterns to them, girl ;p

  6. November 12, 2011 at 09:47pm
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    Fraser, as much as I love your show and the majority of the viewers are entertaining, it’s clear that very few people in the crowd are actually familiar in any way with the Elder Scrolls series.

    I was watching while playing my own game for the better part of the night and had to leave for work as you started your second playthrough so I’m skimming over that just to see what I missed that’s entertaining.

    For the record since I didn’t see anyone mention it for you: When the text shows in red, that means that performing such an action or taking those items would be ‘stealing’ and thus if caught, would get you a bounty and ur arse thrown in jail.

    Now when you’re hidden and it’s just an item sitting around somewhere, that’s fine, grab it and you’re golden but pickpocketing and just stealing items from the ground or in a home are two very different things. With pickpocketing, even if you’re hidden, there’s still a chance of getting caught. In Skyrim, they made it easier to see you’re success rate by including a %chance of success beneath the item description when you’re looking at what items a person is carrying on them. This % will rise and fall based on the rarity of the item as well as it’s weight. It will also rise as you’re skill gets higher and when you invest points into the pickpocket constellation skills.

    Sorry I wasn’t there to offer that information during the live show -_- Unfortunately, my job doesn’t involve playing video games and being an entertainer for a living as yours does. I’m jealous =/

    • November 12, 2011 at 09:54pm
      In response to Shade
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      That or they were just to lazy to actually say it properly…like the one who just said “It’s a game of chance,” with no elaboration or explanation. There were quite a few of those.

      Also, I just wanna say for the record, don’t dis the Bretons. They’re arguably the strongest race for a very good reason. They not only start out with much higher magic skills, but more spells to choose from. For example, the conjuration skill starts at 25 and they also have the spell that summons a spectral wolf to your side for a minute.

      They also have a very, VERY powerful racial power that grants magic absorption, not only reducing the damage you take from magic, but turning it into a constant and steady refill of you’re own magic meter for even more damage.

      Now consider this, how many dragons breath fire and crap lightning?

      Breton Mage/Thief for life.

      Also, get it on the PC. You won’t regret it. Haven’t found a single bug or glitch yet aside from flying mammoths ^_^ Well, that and it’s absolutely gorgeous compared to the other versions.

      • November 13, 2011 at 12:05am
        In response to Shade
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        In Oblivion, I would argue that Nords are the most powerful race.

        I discovered this when I was running through Oblivion for the third time (the first two times I had to stop halfway through the game and restart for differing reasons) But basically, being immune to frost is a HUUUGE advantage. You can basically ignore one third of magical attacks. In addition, you get enough bonus strength and endurance to make h2h immediately viable and thus be trained into the most powerful fighting style in game, while focusing mainly upon boosting your magic skill.

        Bretons were very powerful as well, but by mistake I discovered they weren’t as hardy, their advantages were canceled out by the Nord woad and resist frost, and they made the most powerful fighting style in the game much harder to attain.

  7. November 12, 2011 at 08:19pm
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    It’s funny, the more I watch these videos, the more I find out Fraser’s kind of a dick. Still, entertaining to watch him bungle through the game accidentally killing NPCs.

  8. November 12, 2011 at 07:31pm
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    I’m sorry, but parts 15 to 19 were just a chore to sit through. You just wandered aimlessly, ignoring any quests that you had and skipping over any dialogue that may have led to something to actually do.

    This game certainly isn’t suited to this format of show, but you definately didn’t help matters.

    • November 12, 2011 at 07:40pm
      In response to JohnSmith01
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      Also, it’s funny that you acted more like the steretypical cod gamer with your “I just wanna shoot things” D:” attitude in this episode than in the mw3 show :p. And if you’re going to keep pointing out that it’s easy after putting the game on the very lowest difficulty setting; at least do in a jokey way, otherwise it just gets really obnoxious.

      Sorry again, because I don’t want this to come off as a troll comment, especially since the show might have gotten more entertaining in the later parts. I just wanted to have my say on these more frustrating parts of the show.

  9. November 12, 2011 at 07:20pm
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    Can we please get some sort of Index, or editing? It’s kinda weird to have the video end and have to start up the next one.

    • November 13, 2011 at 03:28pm
      In response to Xainiax
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      The playlist option, sir. Though blip has been bungling the post-vid advertisement for me for weeks, which means it never progresses onto the next episode like it’s supposed to. If the same is happening to you, I can see how you didn’t realise about it.

  10. November 12, 2011 at 05:55pm
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    I’d make a khadjiit knight and call him Sir Whiskers.

  11. November 12, 2011 at 03:06pm
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    Oh, Whiterun! That’s where you start if you’re playing a Nord in TES: Arena (the first game in the series)! It’s a sweet game if you can get passed the outdated graphics, the clunky controls and the insane difficulty. If you’re a hardcore rpg:er and retro gamer, I recommend it. In that game you can travel all over the continent of Tamriel.

  12. November 12, 2011 at 02:27pm
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    Fraser, just wanted to say:
    I fell asleep while waiting for ben before the show.
    But somehow, someway, your intro was so epic that it woke me up and I think I may have thrown my iPod out of shock and lost it.
    Once I was awake, the show was way too epic to fall back asleep.

  13. November 12, 2011 at 02:17pm
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    Thank you for playing this. Now i will know if ill buy this or not. I think i have to, just because it is a nordic setting and im from Norway. + Deacon is awesome!

  14. November 12, 2011 at 01:32pm
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    You guys playing this kind of game on the show worked out much better than I initially thought. Awesome show, watched most of it live at work, had the stream running on a laptop beside me and continued to watch it when I came home from work. This episode was extremely Europe-friendly, thank you for that. You even read a couple of my derp tips and random comments which is always nice!

  15. November 12, 2011 at 01:24pm
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    This was so painful yet so fun to watch.

  16. November 12, 2011 at 12:59pm
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    Aahhh long shows are long! Posting 2 monster shows in succession over the weekend has me defeated. I’ll catch up one day! I’m so freaking excited for Skyrim, too… it must be watched!

  17. November 12, 2011 at 11:25am
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    Man, even cut down this is long as hell. Great show regardless, I’ll never experience Skyrim the same way again. Surprised I actually got to help out in it near the end. I’ll reasonably assume there won’t be a long haul for this one, so I demand you guys do a full play Saints Row the Third to make up for it. Or don’t. I’m an idiot on the internet, not a cop.

    Also in the playlist option description, you accidentally added “but there’s one they fear” twice with slightly different wording.

  18. November 12, 2011 at 10:10am
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    A word of warning: This is about 8 hours long.

    • November 12, 2011 at 10:15am
      In response to kshade
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      And really epic. Can’t wait to play it myself.

      Meow?

      • November 12, 2011 at 10:16am
        In response to DarkBee
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        Oh, right, the meow part starts at part 21 on page 5. If you get unbelievably angry during the parts before, just fast forward there.

        • November 15, 2011 at 08:14pm
          In response to kshade
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          Haha I wish I knew that before I watched it all. Got so frustrated and nearly ordered a plane ticket to go and kill Frasher. Then I got to meow meow part and was pumped again. Skyrim :D :D :D !!!

          Looks a little unpolished, but as we all know, Fraser is the King at finding glitches. Maybe some patches will be released, though hopefully not one fixing the flying mammoths. They were awesome. Not as cool as the bird people in Red Dead, but awesome none the less :P

    • November 12, 2011 at 10:18am
      In response to kshade
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      Actually it is only about 6.5 hours long with the preshow and breaks cut out.

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Skyrim PS3 DLC Finally Dated

Posted by [ 3 months, 2 weeks ]

It seems like Bethesda finally has their ducks in a row, as the long awaited DLC packs for Elder Scrolls V: Skyrim are finally gracing the Playstation 3.

Dragonborn Up on Xbox, Goes to PC/PS3 in 2013

Posted by [ 5 months, 2 weeks ]

New DLC released, in a crossover with Matt Damon! It’s “The Dragonbourne Supremacy!” – No Matt Damon included.

Slick new Skyrim Screens Show off Dragonborn Content

Posted by [ 6 months ]

Ready for more Skyrim yet?

"Dragonborn" DLC Shakes up the World of Skyrim

Posted by [ 6 months, 2 weeks ]

Unfortunately, it’s exclusive to one system for now.

Bethesda Remains Uncertain When or If Dawnguard Will Be Released on PS3

Posted by [ 8 months, 3 weeks ]

The already grim outlook for PS3 Skyrim fans gets worse.

Hearthfire Brings the Joys of Home Ownership to Skyrim

Posted by [ 8 months, 3 weeks ]

With wall-mounted mudcrabs!

First Trailer for Skyrim Dawnguard DLC

Posted by [ 11 months, 3 weeks ]

It’s time to Fus Ro Dah some vampires.

Skyrim Adds Mounted Combat

Posted by [ 11 months, 4 weeks ]

Bethesda’s been listening! For five LONG years, they’ve been listening! They finally decided to do something about it, too. Mounted combat is coming to Skyrim!

Skyrim's Dawnguard Confirmed; E3 Announcement Promised

Posted by [ 1 year ]

It is always darkest before the dawn…

Rumor: Snow Elves, Crossbows, and Vampires Hinted as Possible DLC for Skyrim

Posted by [ 1 year ]

Will the Falmer come back in their former glory, or are they truly a dead race like the Dwemer?

Skyrim PS3 DLC Finally Dated

Posted By about 3 months, 2 weeks ago

It seems like Bethesda finally has their ducks in a row, as the long awaited DLC packs for Elder Scrolls V: Skyrim are finally gracing the Playstation 3.

Dragonborn Up on Xbox, Goes to PC/PS3 in 2013

Posted By about 5 months, 2 weeks ago

New DLC released, in a crossover with Matt Damon! It’s “The Dragonbourne Supremacy!” – No Matt Damon included.

Slick new Skyrim Screens Show off Dragonborn Content

Posted By about 6 months ago

Ready for more Skyrim yet?

"Dragonborn" DLC Shakes up the World of Skyrim

Posted By about 6 months, 2 weeks ago

Unfortunately, it’s exclusive to one system for now.

Bethesda Remains Uncertain When or If Dawnguard Will Be Released on PS3

Posted By about 8 months, 3 weeks ago

The already grim outlook for PS3 Skyrim fans gets worse.

Hearthfire Brings the Joys of Home Ownership to Skyrim

Posted By about 8 months, 3 weeks ago

With wall-mounted mudcrabs!

First Trailer for Skyrim Dawnguard DLC

Posted By about 11 months, 3 weeks ago

It’s time to Fus Ro Dah some vampires.

Skyrim Adds Mounted Combat

Posted By about 11 months, 4 weeks ago

Bethesda’s been listening! For five LONG years, they’ve been listening! They finally decided to do something about it, too. Mounted combat is coming to Skyrim!

Skyrim's Dawnguard Confirmed; E3 Announcement Promised

Posted By about 1 year ago

It is always darkest before the dawn…

Rumor: Snow Elves, Crossbows, and Vampires Hinted as Possible DLC for Skyrim

Posted By about 1 year ago

Will the Falmer come back in their former glory, or are they truly a dead race like the Dwemer?

The Elder Scrolls V: Skyrim Review

The Elder Scrolls V: Skyrim Review

Skyrim is AWESOME!, 7.0 out of 10 based on 1 rating
As the bones of the dragon tumbled to the ground, the stranger sheathed his weapon and started to move towards the townsfolk. Amid cries of relief and shouts of joy, the mayor approached the stranger and exclaimed “Amazing! You truly are a gift from the divines to fight off so fearsome a beast with no help at all!” “That?” the stranger asked, motioning to the carcass with his thumb, “that’s nothing. I’ve killed at least fifteen of them this week. Goddamn dragons are like rats in this country. You want a real challenge, can you help me find twenty nirnroot? I’ve only got fifteen and I’ve been looking for them forever it seems.” Sadly, the townsfolk could be of no help to their new hero, and he ran off into the distance, into legend as ‘the man who would find twenty nirnroot.’

PROS Excellently designed world, reworked magic & smithing, plot & acting, sheer volume of content
CONS Clunky UI, draw distance/texture detail, sometimes wonky difficulty
WTF?! Anybody else want to see a giants baseball league? Home run!


I don’t think there’s been any game with so much at stake in the past five years as Skyrim. Whether or not Bethesda Game Studios could re-work enough of the problems in their last outing into the Elder Scrolls would influence not only their future as a company, but indeed the future of purely single player games altogether. That appears to be a non-issue at this point though, as at the time of the writing of this article, Skyrim has shipped 7 million launch units, with at least half sold within the first 48 hours of launch. It’s also toppled records on Steam, with a high of 280 000 people simultaneously playing the game at one point, peaking today at just over 200 000, which certainly is put in perspective when the next highest figure, Call of Duty: Modern Warfare 3 topped out at almost 72 000.

That’s got to be one of the more creative ways to kill someone with a warhammer. I usually use the other end.

It’s certainly not surprising either, because as far as hand crafted, detailed, rich content (and an insane amount of content) goes, Skyrim doesn’t look like it’s going to be toppled anytime soon. At the end of my sixtieth hour, the ratio of unfinished quests to finished ones stood at 21:45, not counting any miscellaneous bits and bobs. What’s more is I count only two of the major cities that I feel like I explored exhaustively, putting seven more directly in my path, two of which I didn’t even visit at all. I rather objected to an interview Todd Howard did some time ago where he opined that games were certainly getting too expensive, but not Skyrim. His comments smacked of a “we’re special” attitude, but after digging into the latest Elder Scrolls offering, it’s increasingly easy to agree with him.

What an offering it is too, with more than just a few things reworked and tweaked to fix problems in the unfortunately flawed Oblivion. With every specialization much easier to dabble, tweak or focus in, the ability to play exactly the kind of character you want to create in Skyrim is seemingly without fault. Gone are the class based major/minor skill progression, with every single skill contributing to a greater level, and fallout-like perks unlocking based on your rating in a specific skill. As your overall level increases, you’ll find it requires more and more skill advancement to level up, but progress maintains a steady pace, and you never feel quite like you’ve plateaued. This new system is only complemented by the complete overhaul that smithing, enchanting, and alchemy have all received, putting a much higher value on what were notoriously secondary skills in previous Elder Scrolls titles. Magic in general is much more immediate and combat friendly as well, giving players the option to either dabble in it, or fully commit to it, with plenty of perks to increase your effectiveness.

Flowers? Chocolates? If you want to impress that special someone of a Nord lady, nothing says I love you, like Dwemer armor.

These adjustments to the Elder Scrolls formula do nothing but shine, especially against the backdrop of Skyrim. Gone are the vanilla forests and townships of Cyrodiil, replaced by a richly designed hostile and alien environment, dotted with foreign looking crypts and caves, or the strange returning architecture of dwemer ruins. The clothing and accoutrements of nordic life similarly present themselves as meticulously designed, and singularly local. The weapons and armor you’ll find yourself equipping accentuate the cultural differences from imperial life, and it becomes much easier to get wrapped up in the world. This is also largely due to the redesign of the character models, with many plot-important characters having distinct physical presences, no longer just different heads fixed onto the same body types.

I think I saw this place in an issue of ‘Better Homes & Inscrutable Deathtraps.’

The characters serve an excellent purpose as narrative aides as well, with certainly the best voice acting any Bethesda Game Studios product has ever seen. Many of the plot problems from their previous games appear to have been fully addressed as well, with decently written dialogue. While not giving anything of the story away, the very fact that you enter the story as the hero, rather than the hero’s lackey (I defy anyone to justify to me how the player character is the hero in Oblivion, rather than Martin) makes the general experience of Skyrim the most rewarding Bethesda game since Morrowind. I even found the beginning an entertaining nod to their somewhat tired ‘start-in-prison’ mechanic, with the main character going to prison in the beginning, rather than being released from it. I will say however, that catching up on what happened in the couple hundred years since the events in Oblivion was somewhat shocking; the fact that so much epic drama was only explained in brief dialogue snippets and books laying about felt like wasted potential.

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  1. December 05, 2011 at 02:41am
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    After the 1.2 patch for Skyrim my PS3 version is unplayable and before the patch it was almost unplayable. That plus the PS3 version has problems that may never get fixed. Skyrim looses my vote for GotY. Epic fail Bugthesda. If the next patch doesnt fix alot of things then im getting my money back and never buying another Bethesda game ever. I’d give Skyrim a 4/10.

    • January 18, 2012 at 09:26am
      In response to Eagle7D8
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      Bugthesda is right. How can they even sell this broken shit on the PS3? I’ve never played a game that made me so angry and I loved these guys after spending countless hours on Fallout. I’m used to playing bad ports on PS3s but unplayble buggy mess of a game is new and 60$ for this is just BS.

  2. November 30, 2011 at 10:55pm
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    wow. 225 trolls. That’s sad.

  3. November 27, 2011 at 04:33pm
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    I really got to wonder about our community. Really, 62% of you found it overall dissapointing?

    • November 29, 2011 at 12:51pm
      In response to Round Cat
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      I think I can answer this: I never got into Oblivion and Morrowind or even Fallout, (I do have friends who played them hours on end thought) because I am not often a fan of RPGs plus watching someone play these games is boring. Then I heard that Skyrim fixed the pacing of the game so I caved into the hype and bought the game. So far, if I didn’t have other matters to attend to I would be playing this game hours straight. The game is great…but there are flaws.

      1) While NPCs are full of life, they still don’t draw me into the game. Why is this a problem? Look at Mass Effect 2. When you talk to NPCs in that game, you are engaging in full conversations complete with cutscenes and real-life movement unlike Skyrim which still has the NPCs standing still with one emotion. For example, after committing crimes, guards just stand there in battle stance. We are in new age of gaming, we expect developed characters.
      2) The user interface IS clunky, plus they took out armor previews.
      3) The game has Bethesda bugs, but those can be patched
      4) Traveling, while a staple, does piss me off.

      Overall, I find that while there are many changes to the game, looking at it from a broader perspective one could see that the game has not changed that much from Oblivion. Do I dislike this game…FUCK NO THIS GAME IS AMAZING AND I’M GOING TO LOSE MY SOCIAL LIFE BECAUSE OF IT! Does it deserve it’s praise…to some extent yes, Angry Joe I think did overrate it though. Would I call it GOTY…You can but I’m not because other games there were games this year that I felt had a greater overhaul than Skyrim. Skyward Sword, while many argue that game hasn’t changed don’t realize that they are playing a more immersive Zelda game with it’s controls. Uncharted 3, where my biggest fault with is was Uncharted 2 set in the desert, I still found to be more cinematic even though I was still playing the game. Finally, L.A. Noire out of all them was probably the best experience I had with a game all year being that it excelled in technology and overall gameplay.

      I hope this gives you a better understanding. If you love Skyrim, then more power to you. I love it too, but I’m not a crazed fanboy like everyone else especially Angry Joe.

    • December 03, 2011 at 09:22pm
      In response to Round Cat
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      Probably the same crowd that thought MW3 was a good game (I know I’m a broken record on that game and it ain’t something to bring up here, I still go insane every time I see or hear its name just when i try to forget about it.)

  4. November 19, 2011 at 01:34am
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    The biggest graphical bug I have found, exists only on my boyfriend’s save file, where the first dragon he killed, which we both saw burst into flame, randomly appears throughout town, fused into buildings and cabbage gardens, twitching and breaking into pieces at random. The latest sighting of this dragon involved it fused into someone’s barn roof, its head on sideways, and its tail sticking towards the sky. This does not affect gameplay at all. It is just incredibly bizarre and often hilarious.

    • November 20, 2011 at 03:23am
      In response to Krazy9Katana
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      I have a very similar situation with a dragon I killed in Solitude. It’s skeleton keeps appearing in different places throughout the city all the time anywhere between the bard’s college and the main gate. Sometimes its not there at all only to show up in an extra bizarre position another time.
      The weirdest cases were it being completely underground, but its head sticking up through the floor in front of the Radiant Raiment’s door and another when it was just stuck to the side of one of the guard towers tail toward the sky.

  5. November 19, 2011 at 01:27am
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    There are plenty of bugs, but they are usually fairly harmless. My biggest issue, as far as bugs go, is the inconsistency of the audio. I only have the 360 version, so this could be an exclusive case, but when you turn away from a speaking character, their voice will sound echoey and far away. Even though, realistically, they are still right beside you. This doesn’t always happen, however… It is more common in the first 5 hours of gameplay. I would not be bothered by it, but I am slightly hard-of-hearing, and when the characters’ voices start warping back and forth or echoing, it is a nightmare for me to understand what they are saying. Thank God for the thorough subtitles.

    • November 19, 2011 at 07:52am
      In response to Krazy9Katana
      VN:F [1.9.21_1169]
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      I rather think that’s a sound mastering choice, honestly. I found the game to be quite quiet on my PC in general, but if I was standing too far away from characters that were talking without the dialogue window being open, I found their voice dropped off quite quick if you weren’t standing RIGHT in front of their projected sound. I didn’t mention it, because I found it could be easily adjusted by either moving closer to the dialogue, or turning the volume up, but I did find the master volume level rather curiously low.

      As far as the bugs go, most of the complaints I’ve seen have been unusually small in number, and quite harmless in comparison to their previous titles. I was really quite impressed with how playable the game was (after the day one patch, of course).

      • November 19, 2011 at 11:31pm
        In response to Johnny Maloney
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        It might just be the version as well. As long as I try to stand facing them directly, it’s not a problem. I just have trouble hearing lower sounds, so when the male characters would start mumbling, I had no idea what was being said. And the problem seems to go away after a while, much like how a lot of minor bugs seem to right themselves. Except the dragon, he’s still having seizures in people’s cabbage patches.

  6. November 18, 2011 at 03:50pm
    In response to Article
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    Johnny, now that you’ve finished Skyrim, it’s time to return to the chair and play Nehrim: Fate’s Edge for the next five days straight.

    • November 19, 2011 at 09:04am
      In response to Defianc4
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      I can’t, man! I need a break! I did all that Elder Scrolls modding article stuff, and then force fed myself skyrim for practically a week straight… I did download Nehrim though, and after I get a little bit of break time with Arkham City (PC version drops on the 22nd), Saints Row 3, all while keeping L.A. Noire cases on the side that I can knock one off every now and again, I’ll make the choice to go back into Skyrim, or hit Nehrim up.

      I still have to thank you for pointing me at it though, it’s exactly the kind of mod I like to use as an example of why I’m a PC gamer. Rest assured, I will be letting you know what I think after I finally dig into it.

      • November 25, 2011 at 02:27am
        In response to Johnny Maloney
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        Heh, take your time. Just wait till Chistmastime, then you can catch Nehrimism.

  7. November 18, 2011 at 03:22pm
    In response to Article
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    Good review and respectable score.

    I want to say 10/10.

    I can’t. It has a few small but crippling bugs in the game that will need a patch asap. That being said, it’s forgivable given the sheer scale of this game.

    Right now I’d say my biggest two complaints are incomplete quests that can’t be finished because you ‘found’ the quest item early and that on the PC version, when you read a book or note and go back, you have to exit and reload your inventory to be able to properly scroll through and make specific selections again. That one wouldn’t be so bad if I didn’t enjoy reading most things.

    That being said – 9.999999999…No, not really… 9/10.

    If I had to rate it off the experience alone? It’d be perfect…Not gonna lie. Good lord this game is freaking addictive. 80 hours and CLIMBING!! Not even a fraction of the game done with SO much more to go.

    Is this game perfect? Hell no. It’s got its own problems that keep it from getting there but ask yourself this? Is there a single perfect game out there on a scale like this? Is there a single game with literally hundreds of hours of game-play content (not counting completion and ‘trophy bs that pads out so many SHORT 5-10 hour games) that is even remotely as satisfying as Skyrim or enjoyable? No, there isn’t. Or at least, none that I know of.

    Given the scale of this game, I can wholeheartedly forgive it all. And even better? I play on PC so I know that patch is coming, one way or another. God I love Bethesda.

    ————
    As far as difficulty goes I’ve found very few troubles on master mode. Stealth Archery? Yeah…I rock that. I wish I’d recorded downing that Blood Dragon (granted, the weakest of the dragons) in three shots…ON MASTER MODE!! And I haven’t even finished maxing enchanting yet for the dbl bonus. Just made Archery boosts for all applicable pieces and good lord…the dmg! Right now at level 39 my glass bow does over 220 base damage. Throw in sneak attacks and critical hits?

    I’ve gone through enter fortress gates Prince of Persia style fast drawing the bow and notching the arrow only to zoom for slow, fire, release zoom, rinse, repeat. The results with my sickening damage output is pretty much everything save bosses and a few select NPCs essentially being one shot before they even come close.

    Now if only I didn’t have so much trouble with those damn cave bears -_-

    ————————————-
    On a side note:

    If you don’t want an OP tip – Ignore the next line –

    Enchanting is god-mode for money making by the way. Banishment weapons turn an absurd amount of profit. Just make Iron Daggers of Banishment with a petty soul gem and they go from about 25 value to 1400-1600. My advice is invest in speechcraft for investment bonus because you’re gonna need it if you enchant for the $$.

  8. November 18, 2011 at 03:19pm
    In response to Article
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    And here I am finally putting some time in playing Dragon Age II. That’s a great game, too, isn’t it? It’s not as large as Skyrim, but it’s got its unique perks. I swear, once you start f*cking an elf, your acrobatic stat goes up.

  9. November 18, 2011 at 02:14pm
    In response to Article
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    I’m currently sitting at 88 hours played for Skyrim.

    Oh god. Someone help me.

    • November 18, 2011 at 03:32pm
      In response to James C.
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      You don’t want help. You don’t need help.

      Don’t fight it James! Search your feelings! You know this to be everything your heart desires.

      JOIN THE DARK SIDE! MWAHAHAHAHAHAHAHAHAHAHA *cough*

  10. November 18, 2011 at 01:50pm
    In response to Article
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    I’m certainly enjoying the hell out of the game and I didn’t even like Oblivion all that much. For some reason, Oblivion never clicked for me and Skyrim fine tuned or removed alot of things I didn’t care for, making it a much better game overall. I’m like 35 hours into the game and I’ve only done like an hour and a half of main quest line lol

    My only complaints would be how terrible the companion AI is. It’s possibly worst than what I saw in New Vegas. They really didn’t try to improve companions at all as it looks like they used everything from the previous engine for the game. Also some of the animations are pretty stiff looking, but really, they don’t detract from the game too much, which is easily a 9 for me, cause I had no problems with the UI, which was much better than previous games.

  11. November 18, 2011 at 07:20am
    In response to Article
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    I believe one of its biggest accomplishments is creating a cohesive and organic world the likes of which have never been seen before. People will react to you and your endeavours, whether short-term or long-term. With dragons being able to attack at any time, there’s no shortage of interesting moments to be found. The Radiant AI also makes things really immersive. In this game, moments which would be scripted in any other game can happen at the drop of a hat. It’s quite an accomplishment.

    I’d give it a 10 if not for the god awful menus. You have no idea how frustrating it is for the directional controls to lock up for a second when opening up your favourites menu. Patch that and the perfect score is yours, Bethy.

    • November 19, 2011 at 07:53am
      In response to Lowlander
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      That is weird. Several of my friends and I love the menus and the way they are handled. We all have the XBOX 360 version since our computers cant handle this game. And i have played for around 12 hours. Skyrim could be one of my favorite games of the year.

  12. November 18, 2011 at 04:55am
    In response to Article
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    As others pointed out: seriously man, learn your keyboard shortcuts. Especially since you were playing on the frikin PC where you can Keybind every favorites (or just use Q for favorites menu). Likewise each menu has it’s own shortcut(I,P,M,/).

    As to dragon fights fo rme now 48 hours in it’s gotten to the point of: “come down here you where I can at least shoot you, you coward”

    • November 18, 2011 at 05:21am
      In response to erunno
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      I do know about the shortcut keys, but that’s a workaround for the PC only. When dealing with the UI, it still requires you to exit screens, reopen other ones, and other problems.
      If you’ve leveled up, and you accidentally run into the skill menu you’re *forced* to upgrade your health, stamina or magicka without being able to go into your active powers menu to check and see how each stat is specifically augmented. If you could switch between the menu screens on the fly, and see how your magicka is bolstered, that would help.
      The point is that in order to navigate between the pause menus, you’re still required to move in and out of screens instead of having it all there in front of you, because god forbid I want to check my skills and inventory without having to move in and out of pause/unpause or screen submenus.

      • November 18, 2011 at 09:18am
        In response to Johnny Maloney
        VN:F [1.9.21_1169]
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        Unless Console versions don’t support key bindings (witch would be the problem of console options), as far as i know consoled do support keyboards (I do know PS3 does, not sure about xbox360).

        “instead of having it all there in front of you” it it was all in the same menu you’d have 30ish menus in there, and it would be incredibly unvieldy (and would be just as bad or worse).

        • November 19, 2011 at 09:08am
          In response to erunno
          VN:F [1.9.21_1169]
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          I don’t mean having EVERYTHING open at the same time, but the opportunity to switch between them from the inventory screen without having to do a go-between, being able to look at your health and magicka numbers without having to go into the skills screen.

          It succeeds in a lot of areas I HATED the Oblivion UI for, but that doesn’t make it good… it doesn’t even make it better. It just makes it different. There could have been a way to somehow hybridize the systems, and let me go back and forth between my map (which was pretty, but also pretty useless), my journal, and my skills screen without having to deal with all these middle-men uber-menus.

      • November 18, 2011 at 03:35pm
        In response to Johnny Maloney
        VN:F [1.9.21_1169]
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        I don’t quite understand the argument about multiple windows to see stats, etc. while leveling up but maybe that’s because the level up really only effects the three basic stats? Well, I guess it was just never an issue for me but to each there own.

        You are right about the interface through, to a certain extent. It is a tad glitchy but I’ve yet to be frustrated by navigation on it. Like they said, hot keys. You can immediate jump to any interface quick and simple with the keyboard and I haven’t had any of those problems so far.

        Still, a solid review. Thx ^_^

  13. November 18, 2011 at 04:35am
    In response to Article
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    i don’t find the ui that clunky sens you can just press i for inventory etc so once you get into the game it is not that big of a hassle it is atlest better than oblivions

    and don’t get me started on killing dragons i had 3 dragons in a row pop into existans that i needed to kill that was kinda frustraiting

    and as i said in angryjoes skyrim vid fuck the voice actor who thougt sounding like arnold schwarzenegger was a good idea

    also condensing some of the skills of needed but it kinda nerfs beaing a ranger sens you would acrobatics your way untill you could run around full speed with a bow drawn, now this is a lvl 60 archery perk witch kinda sucks, meaning as an archer you are kinda of a sitting duck untill you get it, and it just feels odd getting speech for buying and selling stuff

    p.s i saw skyrim top at around 380k ppl playing it at the same time :3

  14. November 18, 2011 at 04:31am
    In response to Article
    VN:F [1.9.21_1169]
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    Hmm, what version of the game did you review? The PC version which I have, allows you to access the inventory, spells, skills, and others with just one button key. Plus exit menus with one press. I’ve pretty much never seen that submenu.

    Hmm, sounds like you were playing the PC version, did you never check the control options?

    I’m not accusing you of being wrong, just curious.

    • November 18, 2011 at 05:17am
      In response to Earthbound_X
      VN:F [1.9.21_1169]
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      Oh, I did know that the hotkeys for the menu were there. That doesn’t excuse the overall design of the UI though. It also only accounts for shortcuts in the PC version specifically, not necessarily the console.
      What’s more is (and I didn’t complain about this in the review, as it’s more a PC only problem) I found that the menus would conflict between keyboard and mouse input, with a keyboard highlighted dialogue or menu option being activated by a mouse click that was hovering over a completely different choice. Shortcut keys or not, the UI was pretty badly designed.

  15. November 18, 2011 at 04:20am
    In response to Article
    VN:F [1.9.21_1169]
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    I’m about 7 hours in and I’m loving it.
    I’d probably give it a perfect 10 already.

    One thing that surprised me though, but in a good way, the magic is tons of fun!

    Magic was so damn boring in Morrowind and Oblivion, that I pretty much never used it at all.
    Now I’m finding myself using it a ton more, while I’m usually a warrior thief in these types of games, guess I’ll be adding mage to that as well. And since the game removed classes, I can do that.

    I think I might end up with a man of many skills, but master of none.

  16. November 18, 2011 at 04:10am
    In response to Article
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    I’m 80 hours+ hours in and still having a blast with it
    This is easily my game of the year and I came in with ZERO expectations and even told the publisher “Impress me” and that they did.

    Good review man

    • November 18, 2011 at 05:23am
      In response to Birdman
      VN:F [1.9.21_1169]
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      It’s a phenomenal game, agreed. Thanks Mike, I just hope people don’t see it as me being “hard on the game.”

      • November 18, 2011 at 06:51am
        In response to Johnny Maloney
        VN:F [1.9.21_1169]
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        yes sens 8/10 is such a low score -_- 8 = a great game witch skyrim is the only thing that makes skyrim maybe worth a 9 is how much time you can spend in it without doing the same thing (sens the ammout of content should play a part in the score atlest in my mind)

        • November 18, 2011 at 08:23am
          In response to Harith
          VN:F [1.9.21_1169]
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          *Ties Harith down in a chair, staples his eyelids open and makes him watch:* http://www.escapistmagazine.com/videos/view/jimquisition/4966-Hate-Out-Of-Ten

          • November 18, 2011 at 08:42am
            In response to RenegadeRed
            VN:F [1.9.21_1169]
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            Thank you. It’s been a while since DToid got a positive comment from the community on this site.

          • November 18, 2011 at 08:52am
            In response to RenegadeRed
            VN:F [1.9.21_1169]
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            renegadered seen it and i do agree with jim sterling that ppl expect 9/10 or 10/10, but the reason i think this has happend is that ppl who has reviewed for a long time use the same ruler they did as when they started but generally games improve in quality and controlls so you really need to change what an avarge game is over the years or you start handing out way to high scores

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