Skyrim PS3 DLC Finally Dated
It seems like Bethesda finally has their ducks in a row, as the long awaited DLC packs for Elder Scrolls V: Skyrim are finally gracing the Playstation 3.
Posted By AngryJoe about 1 year, 6 months ago
Angry Joe Plays Skyrim – Talking Dogs & Werewolves!, 9.0 out of 10 based on 1 rating
Talking Dogs? Werewolves? Interior Decorating with Joe? With Skyrim its all possible! Angry Joe shows you how engaging Skyrims dynamic quests are and still has time to decorate his new house!
It seems like Bethesda finally has their ducks in a row, as the long awaited DLC packs for Elder Scrolls V: Skyrim are finally gracing the Playstation 3.
New DLC released, in a crossover with Matt Damon! It’s “The Dragonbourne Supremacy!” – No Matt Damon included.
Ready for more Skyrim yet?
Unfortunately, it’s exclusive to one system for now.
The already grim outlook for PS3 Skyrim fans gets worse.
With wall-mounted mudcrabs!
It’s time to Fus Ro Dah some vampires.
Bethesda’s been listening! For five LONG years, they’ve been listening! They finally decided to do something about it, too. Mounted combat is coming to Skyrim!
It is always darkest before the dawn…
Will the Falmer come back in their former glory, or are they truly a dead race like the Dwemer?
Posted By Robert G. about 3 months, 3 weeks ago
It seems like Bethesda finally has their ducks in a row, as the long awaited DLC packs for Elder Scrolls V: Skyrim are finally gracing the Playstation 3.
Posted By Johnny Maloney about 5 months, 2 weeks ago
New DLC released, in a crossover with Matt Damon! It’s “The Dragonbourne Supremacy!” – No Matt Damon included.
Posted By Robert G. about 6 months, 1 week ago
Ready for more Skyrim yet?
Posted By Austin Yorski about 6 months, 2 weeks ago
Unfortunately, it’s exclusive to one system for now.
Posted By Shaun K. about 8 months, 3 weeks ago
The already grim outlook for PS3 Skyrim fans gets worse.
Posted By Austin Yorski about 8 months, 3 weeks ago
With wall-mounted mudcrabs!
Posted By Robert G. about 11 months, 3 weeks ago
It’s time to Fus Ro Dah some vampires.
Posted By Johnny Maloney about 1 year ago
Bethesda’s been listening! For five LONG years, they’ve been listening! They finally decided to do something about it, too. Mounted combat is coming to Skyrim!
Posted By Robert G. about 1 year ago
It is always darkest before the dawn…
Posted By Robert G. about 1 year ago
Will the Falmer come back in their former glory, or are they truly a dead race like the Dwemer?
Posted By Johnny Maloney about 1 year, 6 months ago
Angry Joe Plays Skyrim – Talking Dogs & Werewolves!, 9.0 out of 10 based on 1 rating ![]()
As the bones of the dragon tumbled to the ground, the stranger sheathed his weapon and started to move towards the townsfolk. Amid cries of relief and shouts of joy, the mayor approached the stranger and exclaimed “Amazing! You truly are a gift from the divines to fight off so fearsome a beast with no help at all!” “That?” the stranger asked, motioning to the carcass with his thumb, “that’s nothing. I’ve killed at least fifteen of them this week. Goddamn dragons are like rats in this country. You want a real challenge, can you help me find twenty nirnroot? I’ve only got fifteen and I’ve been looking for them forever it seems.” Sadly, the townsfolk could be of no help to their new hero, and he ran off into the distance, into legend as ‘the man who would find twenty nirnroot.’
| PROS | Excellently designed world, reworked magic & smithing, plot & acting, sheer volume of content |
| CONS | Clunky UI, draw distance/texture detail, sometimes wonky difficulty |
| WTF?! | Anybody else want to see a giants baseball league? Home run! |
I don’t think there’s been any game with so much at stake in the past five years as Skyrim. Whether or not Bethesda Game Studios could re-work enough of the problems in their last outing into the Elder Scrolls would influence not only their future as a company, but indeed the future of purely single player games altogether. That appears to be a non-issue at this point though, as at the time of the writing of this article, Skyrim has shipped 7 million launch units, with at least half sold within the first 48 hours of launch. It’s also toppled records on Steam, with a high of 280 000 people simultaneously playing the game at one point, peaking today at just over 200 000, which certainly is put in perspective when the next highest figure, Call of Duty: Modern Warfare 3 topped out at almost 72 000.
That’s got to be one of the more creative ways to kill someone with a warhammer. I usually use the other end.
It’s certainly not surprising either, because as far as hand crafted, detailed, rich content (and an insane amount of content) goes, Skyrim doesn’t look like it’s going to be toppled anytime soon. At the end of my sixtieth hour, the ratio of unfinished quests to finished ones stood at 21:45, not counting any miscellaneous bits and bobs. What’s more is I count only two of the major cities that I feel like I explored exhaustively, putting seven more directly in my path, two of which I didn’t even visit at all. I rather objected to an interview Todd Howard did some time ago where he opined that games were certainly getting too expensive, but not Skyrim. His comments smacked of a “we’re special” attitude, but after digging into the latest Elder Scrolls offering, it’s increasingly easy to agree with him.
What an offering it is too, with more than just a few things reworked and tweaked to fix problems in the unfortunately flawed Oblivion. With every specialization much easier to dabble, tweak or focus in, the ability to play exactly the kind of character you want to create in Skyrim is seemingly without fault. Gone are the class based major/minor skill progression, with every single skill contributing to a greater level, and fallout-like perks unlocking based on your rating in a specific skill. As your overall level increases, you’ll find it requires more and more skill advancement to level up, but progress maintains a steady pace, and you never feel quite like you’ve plateaued. This new system is only complemented by the complete overhaul that smithing, enchanting, and alchemy have all received, putting a much higher value on what were notoriously secondary skills in previous Elder Scrolls titles. Magic in general is much more immediate and combat friendly as well, giving players the option to either dabble in it, or fully commit to it, with plenty of perks to increase your effectiveness.
Flowers? Chocolates? If you want to impress that special someone of a Nord lady, nothing says I love you, like Dwemer armor.
These adjustments to the Elder Scrolls formula do nothing but shine, especially against the backdrop of Skyrim. Gone are the vanilla forests and townships of Cyrodiil, replaced by a richly designed hostile and alien environment, dotted with foreign looking crypts and caves, or the strange returning architecture of dwemer ruins. The clothing and accoutrements of nordic life similarly present themselves as meticulously designed, and singularly local. The weapons and armor you’ll find yourself equipping accentuate the cultural differences from imperial life, and it becomes much easier to get wrapped up in the world. This is also largely due to the redesign of the character models, with many plot-important characters having distinct physical presences, no longer just different heads fixed onto the same body types.
The characters serve an excellent purpose as narrative aides as well, with certainly the best voice acting any Bethesda Game Studios product has ever seen. Many of the plot problems from their previous games appear to have been fully addressed as well, with decently written dialogue. While not giving anything of the story away, the very fact that you enter the story as the hero, rather than the hero’s lackey (I defy anyone to justify to me how the player character is the hero in Oblivion, rather than Martin) makes the general experience of Skyrim the most rewarding Bethesda game since Morrowind. I even found the beginning an entertaining nod to their somewhat tired ‘start-in-prison’ mechanic, with the main character going to prison in the beginning, rather than being released from it. I will say however, that catching up on what happened in the couple hundred years since the events in Oblivion was somewhat shocking; the fact that so much epic drama was only explained in brief dialogue snippets and books laying about felt like wasted potential.
After the 1.2 patch for Skyrim my PS3 version is unplayable and before the patch it was almost unplayable. That plus the PS3 version has problems that may never get fixed. Skyrim looses my vote for GotY. Epic fail Bugthesda. If the next patch doesnt fix alot of things then im getting my money back and never buying another Bethesda game ever. I’d give Skyrim a 4/10.
Bugthesda is right. How can they even sell this broken shit on the PS3? I’ve never played a game that made me so angry and I loved these guys after spending countless hours on Fallout. I’m used to playing bad ports on PS3s but unplayble buggy mess of a game is new and 60$ for this is just BS.
wow. 225 trolls. That’s sad.
I really got to wonder about our community. Really, 62% of you found it overall dissapointing?
I think I can answer this: I never got into Oblivion and Morrowind or even Fallout, (I do have friends who played them hours on end thought) because I am not often a fan of RPGs plus watching someone play these games is boring. Then I heard that Skyrim fixed the pacing of the game so I caved into the hype and bought the game. So far, if I didn’t have other matters to attend to I would be playing this game hours straight. The game is great…but there are flaws.
1) While NPCs are full of life, they still don’t draw me into the game. Why is this a problem? Look at Mass Effect 2. When you talk to NPCs in that game, you are engaging in full conversations complete with cutscenes and real-life movement unlike Skyrim which still has the NPCs standing still with one emotion. For example, after committing crimes, guards just stand there in battle stance. We are in new age of gaming, we expect developed characters.
2) The user interface IS clunky, plus they took out armor previews.
3) The game has Bethesda bugs, but those can be patched
4) Traveling, while a staple, does piss me off.
Overall, I find that while there are many changes to the game, looking at it from a broader perspective one could see that the game has not changed that much from Oblivion. Do I dislike this game…FUCK NO THIS GAME IS AMAZING AND I’M GOING TO LOSE MY SOCIAL LIFE BECAUSE OF IT! Does it deserve it’s praise…to some extent yes, Angry Joe I think did overrate it though. Would I call it GOTY…You can but I’m not because other games there were games this year that I felt had a greater overhaul than Skyrim. Skyward Sword, while many argue that game hasn’t changed don’t realize that they are playing a more immersive Zelda game with it’s controls. Uncharted 3, where my biggest fault with is was Uncharted 2 set in the desert, I still found to be more cinematic even though I was still playing the game. Finally, L.A. Noire out of all them was probably the best experience I had with a game all year being that it excelled in technology and overall gameplay.
I hope this gives you a better understanding. If you love Skyrim, then more power to you. I love it too, but I’m not a crazed fanboy like everyone else especially Angry Joe.
Probably the same crowd that thought MW3 was a good game (I know I’m a broken record on that game and it ain’t something to bring up here, I still go insane every time I see or hear its name just when i try to forget about it.)
The biggest graphical bug I have found, exists only on my boyfriend’s save file, where the first dragon he killed, which we both saw burst into flame, randomly appears throughout town, fused into buildings and cabbage gardens, twitching and breaking into pieces at random. The latest sighting of this dragon involved it fused into someone’s barn roof, its head on sideways, and its tail sticking towards the sky. This does not affect gameplay at all. It is just incredibly bizarre and often hilarious.
I have a very similar situation with a dragon I killed in Solitude. It’s skeleton keeps appearing in different places throughout the city all the time anywhere between the bard’s college and the main gate. Sometimes its not there at all only to show up in an extra bizarre position another time.
The weirdest cases were it being completely underground, but its head sticking up through the floor in front of the Radiant Raiment’s door and another when it was just stuck to the side of one of the guard towers tail toward the sky.
There are plenty of bugs, but they are usually fairly harmless. My biggest issue, as far as bugs go, is the inconsistency of the audio. I only have the 360 version, so this could be an exclusive case, but when you turn away from a speaking character, their voice will sound echoey and far away. Even though, realistically, they are still right beside you. This doesn’t always happen, however… It is more common in the first 5 hours of gameplay. I would not be bothered by it, but I am slightly hard-of-hearing, and when the characters’ voices start warping back and forth or echoing, it is a nightmare for me to understand what they are saying. Thank God for the thorough subtitles.
I rather think that’s a sound mastering choice, honestly. I found the game to be quite quiet on my PC in general, but if I was standing too far away from characters that were talking without the dialogue window being open, I found their voice dropped off quite quick if you weren’t standing RIGHT in front of their projected sound. I didn’t mention it, because I found it could be easily adjusted by either moving closer to the dialogue, or turning the volume up, but I did find the master volume level rather curiously low.
As far as the bugs go, most of the complaints I’ve seen have been unusually small in number, and quite harmless in comparison to their previous titles. I was really quite impressed with how playable the game was (after the day one patch, of course).
It might just be the version as well. As long as I try to stand facing them directly, it’s not a problem. I just have trouble hearing lower sounds, so when the male characters would start mumbling, I had no idea what was being said. And the problem seems to go away after a while, much like how a lot of minor bugs seem to right themselves. Except the dragon, he’s still having seizures in people’s cabbage patches.
Johnny, now that you’ve finished Skyrim, it’s time to return to the chair and play Nehrim: Fate’s Edge for the next five days straight.
I can’t, man! I need a break! I did all that Elder Scrolls modding article stuff, and then force fed myself skyrim for practically a week straight… I did download Nehrim though, and after I get a little bit of break time with Arkham City (PC version drops on the 22nd), Saints Row 3, all while keeping L.A. Noire cases on the side that I can knock one off every now and again, I’ll make the choice to go back into Skyrim, or hit Nehrim up.
I still have to thank you for pointing me at it though, it’s exactly the kind of mod I like to use as an example of why I’m a PC gamer. Rest assured, I will be letting you know what I think after I finally dig into it.
Heh, take your time. Just wait till Chistmastime, then you can catch Nehrimism.
Good review and respectable score.
I want to say 10/10.
I can’t. It has a few small but crippling bugs in the game that will need a patch asap. That being said, it’s forgivable given the sheer scale of this game.
Right now I’d say my biggest two complaints are incomplete quests that can’t be finished because you ‘found’ the quest item early and that on the PC version, when you read a book or note and go back, you have to exit and reload your inventory to be able to properly scroll through and make specific selections again. That one wouldn’t be so bad if I didn’t enjoy reading most things.
That being said – 9.999999999…No, not really… 9/10.
If I had to rate it off the experience alone? It’d be perfect…Not gonna lie. Good lord this game is freaking addictive. 80 hours and CLIMBING!! Not even a fraction of the game done with SO much more to go.
Is this game perfect? Hell no. It’s got its own problems that keep it from getting there but ask yourself this? Is there a single perfect game out there on a scale like this? Is there a single game with literally hundreds of hours of game-play content (not counting completion and ‘trophy bs that pads out so many SHORT 5-10 hour games) that is even remotely as satisfying as Skyrim or enjoyable? No, there isn’t. Or at least, none that I know of.
Given the scale of this game, I can wholeheartedly forgive it all. And even better? I play on PC so I know that patch is coming, one way or another. God I love Bethesda.
————
As far as difficulty goes I’ve found very few troubles on master mode. Stealth Archery? Yeah…I rock that. I wish I’d recorded downing that Blood Dragon (granted, the weakest of the dragons) in three shots…ON MASTER MODE!! And I haven’t even finished maxing enchanting yet for the dbl bonus. Just made Archery boosts for all applicable pieces and good lord…the dmg! Right now at level 39 my glass bow does over 220 base damage. Throw in sneak attacks and critical hits?
I’ve gone through enter fortress gates Prince of Persia style fast drawing the bow and notching the arrow only to zoom for slow, fire, release zoom, rinse, repeat. The results with my sickening damage output is pretty much everything save bosses and a few select NPCs essentially being one shot before they even come close.
Now if only I didn’t have so much trouble with those damn cave bears -_-
————————————-
On a side note:
If you don’t want an OP tip – Ignore the next line –
Enchanting is god-mode for money making by the way. Banishment weapons turn an absurd amount of profit. Just make Iron Daggers of Banishment with a petty soul gem and they go from about 25 value to 1400-1600. My advice is invest in speechcraft for investment bonus because you’re gonna need it if you enchant for the $$.
And here I am finally putting some time in playing Dragon Age II. That’s a great game, too, isn’t it? It’s not as large as Skyrim, but it’s got its unique perks. I swear, once you start f*cking an elf, your acrobatic stat goes up.
I’m currently sitting at 88 hours played for Skyrim.
Oh god. Someone help me.
You don’t want help. You don’t need help.
Don’t fight it James! Search your feelings! You know this to be everything your heart desires.
JOIN THE DARK SIDE! MWAHAHAHAHAHAHAHAHAHAHA *cough*
I’m certainly enjoying the hell out of the game and I didn’t even like Oblivion all that much. For some reason, Oblivion never clicked for me and Skyrim fine tuned or removed alot of things I didn’t care for, making it a much better game overall. I’m like 35 hours into the game and I’ve only done like an hour and a half of main quest line lol
My only complaints would be how terrible the companion AI is. It’s possibly worst than what I saw in New Vegas. They really didn’t try to improve companions at all as it looks like they used everything from the previous engine for the game. Also some of the animations are pretty stiff looking, but really, they don’t detract from the game too much, which is easily a 9 for me, cause I had no problems with the UI, which was much better than previous games.
I believe one of its biggest accomplishments is creating a cohesive and organic world the likes of which have never been seen before. People will react to you and your endeavours, whether short-term or long-term. With dragons being able to attack at any time, there’s no shortage of interesting moments to be found. The Radiant AI also makes things really immersive. In this game, moments which would be scripted in any other game can happen at the drop of a hat. It’s quite an accomplishment.
I’d give it a 10 if not for the god awful menus. You have no idea how frustrating it is for the directional controls to lock up for a second when opening up your favourites menu. Patch that and the perfect score is yours, Bethy.
That is weird. Several of my friends and I love the menus and the way they are handled. We all have the XBOX 360 version since our computers cant handle this game. And i have played for around 12 hours. Skyrim could be one of my favorite games of the year.
As others pointed out: seriously man, learn your keyboard shortcuts. Especially since you were playing on the frikin PC where you can Keybind every favorites (or just use Q for favorites menu). Likewise each menu has it’s own shortcut(I,P,M,/).
As to dragon fights fo rme now 48 hours in it’s gotten to the point of: “come down here you where I can at least shoot you, you coward”
I do know about the shortcut keys, but that’s a workaround for the PC only. When dealing with the UI, it still requires you to exit screens, reopen other ones, and other problems.
If you’ve leveled up, and you accidentally run into the skill menu you’re *forced* to upgrade your health, stamina or magicka without being able to go into your active powers menu to check and see how each stat is specifically augmented. If you could switch between the menu screens on the fly, and see how your magicka is bolstered, that would help.
The point is that in order to navigate between the pause menus, you’re still required to move in and out of screens instead of having it all there in front of you, because god forbid I want to check my skills and inventory without having to move in and out of pause/unpause or screen submenus.
Unless Console versions don’t support key bindings (witch would be the problem of console options), as far as i know consoled do support keyboards (I do know PS3 does, not sure about xbox360).
“instead of having it all there in front of you” it it was all in the same menu you’d have 30ish menus in there, and it would be incredibly unvieldy (and would be just as bad or worse).
I don’t mean having EVERYTHING open at the same time, but the opportunity to switch between them from the inventory screen without having to do a go-between, being able to look at your health and magicka numbers without having to go into the skills screen.
It succeeds in a lot of areas I HATED the Oblivion UI for, but that doesn’t make it good… it doesn’t even make it better. It just makes it different. There could have been a way to somehow hybridize the systems, and let me go back and forth between my map (which was pretty, but also pretty useless), my journal, and my skills screen without having to deal with all these middle-men uber-menus.
I don’t quite understand the argument about multiple windows to see stats, etc. while leveling up but maybe that’s because the level up really only effects the three basic stats? Well, I guess it was just never an issue for me but to each there own.
You are right about the interface through, to a certain extent. It is a tad glitchy but I’ve yet to be frustrated by navigation on it. Like they said, hot keys. You can immediate jump to any interface quick and simple with the keyboard and I haven’t had any of those problems so far.
Still, a solid review. Thx ^_^
i don’t find the ui that clunky sens you can just press i for inventory etc so once you get into the game it is not that big of a hassle it is atlest better than oblivions
and don’t get me started on killing dragons i had 3 dragons in a row pop into existans that i needed to kill that was kinda frustraiting
and as i said in angryjoes skyrim vid fuck the voice actor who thougt sounding like arnold schwarzenegger was a good idea
also condensing some of the skills of needed but it kinda nerfs beaing a ranger sens you would acrobatics your way untill you could run around full speed with a bow drawn, now this is a lvl 60 archery perk witch kinda sucks, meaning as an archer you are kinda of a sitting duck untill you get it, and it just feels odd getting speech for buying and selling stuff
p.s i saw skyrim top at around 380k ppl playing it at the same time :3
Hmm, what version of the game did you review? The PC version which I have, allows you to access the inventory, spells, skills, and others with just one button key. Plus exit menus with one press. I’ve pretty much never seen that submenu.
Hmm, sounds like you were playing the PC version, did you never check the control options?
I’m not accusing you of being wrong, just curious.
Oh, I did know that the hotkeys for the menu were there. That doesn’t excuse the overall design of the UI though. It also only accounts for shortcuts in the PC version specifically, not necessarily the console.
What’s more is (and I didn’t complain about this in the review, as it’s more a PC only problem) I found that the menus would conflict between keyboard and mouse input, with a keyboard highlighted dialogue or menu option being activated by a mouse click that was hovering over a completely different choice. Shortcut keys or not, the UI was pretty badly designed.
I’m about 7 hours in and I’m loving it.
I’d probably give it a perfect 10 already.
One thing that surprised me though, but in a good way, the magic is tons of fun!
Magic was so damn boring in Morrowind and Oblivion, that I pretty much never used it at all.
Now I’m finding myself using it a ton more, while I’m usually a warrior thief in these types of games, guess I’ll be adding mage to that as well. And since the game removed classes, I can do that.
I think I might end up with a man of many skills, but master of none.
I’m 80 hours+ hours in and still having a blast with it
This is easily my game of the year and I came in with ZERO expectations and even told the publisher “Impress me” and that they did.
Good review man
It’s a phenomenal game, agreed. Thanks Mike, I just hope people don’t see it as me being “hard on the game.”
yes sens 8/10 is such a low score -_- 8 = a great game witch skyrim is the only thing that makes skyrim maybe worth a 9 is how much time you can spend in it without doing the same thing (sens the ammout of content should play a part in the score atlest in my mind)
*Ties Harith down in a chair, staples his eyelids open and makes him watch:* http://www.escapistmagazine.com/videos/view/jimquisition/4966-Hate-Out-Of-Ten
Thank you. It’s been a while since DToid got a positive comment from the community on this site.
renegadered seen it and i do agree with jim sterling that ppl expect 9/10 or 10/10, but the reason i think this has happend is that ppl who has reviewed for a long time use the same ruler they did as when they started but generally games improve in quality and controlls so you really need to change what an avarge game is over the years or you start handing out way to high scores
Fraser’s Home Alone for Christmas! Instead of setting up an elaborate series of traps and awaiting the wet bandits inevitable attack, he’s Skyrimming himself through the holidays!
The Greybeards train a new Dovahkiin, Angry Joe, in order to judge and review the newest Elder Scrolls Game, Skyrim. Does it live up to the incredible hype? Or fall from the sky in flames? Find out!
Well, it’s finally here! But was it worth the wait? Daniel from ZGR checks out Skyrim!
Are you ready to face your destiny Dragonborn? Enter the world of Skyrim as Birdman dons his orcish armor and dwarfen warhammer with this review of the Elder Scrolls V:Skyrim!
Talking Dogs? Werewolves? Interior Decorating with Joe? With Skyrim its all possible! Angry Joe shows you how engaging Skyrims dynamic quests are and still has time to decorate his new house!
FUS RO DAH! A fantastic new world awaits… so let’s KILL SOME VILLAGERS! Our first foray into Skyrim is one of frighteningly powerful, unrelenting, sociopathic delinquency! You can do anything to these people and they BARELY fight back! It’s AWESOME!
There is one particular reason why SKYRIM is gonna be the game of the year !
Angry Joe lands an interview with his #1 Most Anticipated Game of 2011, Skyrim! Watch as Joe geeks out while asking about dynamic questing, crafting, exploration, and dragon riding? Check out the interview after the jump!
Will the Falmer come back in their former glory, or are they truly a dead race like the Dwemer?
Skyrim is a damn good game and deserves praise for the type of game it is, a free-roaming RPG that allows players to fulfill their inner desires of what a fantastical hero can be. But it’s not that good, I am sorry to say. The biggest problems I have with Skyrim can be summed up into five general grievances.
Are you ready to face your destiny Dragonborn? Enter the world of Skyrim as Birdman dons his orcish armor and dwarfen warhammer with this review of the Elder Scrolls V:Skyrim!
Angry Joe lands an interview with his #1 Most Anticipated Game of 2011, Skyrim! Watch as Joe geeks out while asking about dynamic questing, crafting, exploration, and dragon riding? Check out the interview after the jump!
While Oblivion had its critics, its hard not to agree that it was pretty visually
Music Mondays revisits the band that brought us tunes from Scott Pilgrim vs. the World and Bit.Trip Runner.
My first post and probably gonna be hated for saying this but I didn’t like this game. I grew up playing JRPG and Western RPG is somewhat still new to me. Rather than the form of perfecting combinations of strategies and repetitions, I see that Western RPG rather would like to focus on the over abundance of contents and action elements. Granted, the game does offer more content than I can fathom and I can understand why most would like it but I can’t help but to think, most gamers I see loses all sense of taste (like a laughing clapping babies) and forgive the fundamentals of gaming.
The most notable thing I can see that bothers me are the NPC character facial and body animation. Bethesda is notorious for producing rubber like facial expressions. Most of the time I’d notice their reaction on its face but doesn’t sync with the situation they are in. One good examples is when you are off to kill your first dragon, the female warrior gives a speech to the guardsmen. I can’t help but to notice the poor choice of body animation which she had her arm crossed the whole speech whilst shouting. This took me out of the drama of the moment and sunk me down to disappointment.
Another issue I found is the character whom you control has a disjointed animation. When jumping or even falling/sliding down a slightly elevated plane, I just watched with amazement that character behaves like a stiff voodoo doll.
I like the fact that towns people starts talking to you when you look at him/her/it. But there are times where they just start talking while you are busy listening to a quest giver. With all these distraction, I can’t help but to think how poorly it was designed. I can’t help but to laugh when guardsmen start talking and I walk away but he still talk as if I was still standing listening to him.
Imagine if Skyrim was a linear RPG with very little content to collect or wear, would you still have liked it? Or am I missing the whole point by letting these flaw pass by ignored and enjoy the content that it has packed into the game?
I like the game a lot. But in some of the quests it really feels like you have only one linear path to go and combat is still bit… “floaty and slidey”. But yeah, great game to sink tens of hours in. Exploring the world and leveling your character is really great fun.
Don’t forget to Level Up.
HI there. I like what I have seen from this so far I plan to get the game when I can.. but I do have a small complant. I don’t know if it is the video player your using or something else. but every so offen when I an watching part way or half way through the video. it well cut to a advertisment and then I need to restart the video. I thought you might like to know.
BARBOS! NOOOO!!!
I can wield Lighting bolts and a battle axe? DAMN, Gotta wait till the price drops some and I’m in.
You say you want to wait for a price drop? Well, you should do what I’m doing and wait for inevitable GOTY edition unless you find an insane deal…
That’s the the way I roll with all Bethesda games.
Is the PC version as mod friendly as Oblivion was? I spent countless hours playing that game and looking for awesome fan made mods to add :3
This game is friggin’ awesome! I really love the soundtrack in this one. The Elder Scrolls theme with the barbarian choir, fucking phenomenal!!
Just to cement that part about organic events, I need to tell what just happened to me:
I was out exploring a fort somewhere near Winterhold, there was a skeleton archer on a tower. So I ready my bow, and with the use of the Steady Hand and Eagle Eye perks zoom in on the skeleton and slow down time. Then just moments before I wanted to release the shot a dragon swoops up from somewhere behind the tower, all in slow motion.
It’s things like this that make this game unique.
not gonna rush through it to review it? … sorry, not to sound like a dick, but isn’t that your FUCKING JOB?!
A good reviewer really shouldn’t rush through a game to review it, anyway. They should play it steadily to explore a game’s many facets and then review accordingly.
a good reviewer would have a review out by the friggin deadline, and not weeks late by the point that everyones already played the game.
Whatever, i think its hilarious i got so many thumbs down for stating a simple fact. Friggin fanboys
Have to admit, despite a few frustrating curves in difficulty at points and the occasional bugs I’ve seen, this game is definitely shaping up to be one of the better games this year. Oblivion turned out to be a surprising favorite for me since when I replayed it on the 360 I played the game all the way through and by the end, I felt like you could’ve written a book based on the adventures my character had. This game already gives me that sense along with changing my expectations of what I was going to be. At first, I though I was going to be some DW class using the occasional Conjuration spell, but I’m actually turning out to be a really good thief (probably cause the Kahjiit are natural born thieves), though I believe that leveling in this game is based on using everything at your disposal, so its n ice motivation to upgrade your skills whenever possible. One last word, not to spoil anything, but the Thieves Guild story line kicks a lot of ass, anyone playing a thief character to begin with will love it.
Is it just me, or did that Clavicus Statue sound just like the caterpillar/worm thing from the Labrynth movie.
“No not that way, the other way”
Gotta ask Joe, did you try to make your character look like Geralt? If so, good job!
I have a question I really hope you answer. How do you have multiple quest markers on your compass, I can only ever have one it seems and I can’t add misc quests to it even when it says activate. any advice?
Go to your quest journal and click quest names. A little arrow will appear beside them. For Misc. quests, highlight the quests and the Misc. title.
The game is… disappointing. To say the least. It gets really old really fast. Its repetitive as hell. Quests are boring (aside from thieves guild quest line for some reason. i liked that). Items are boring, and i cant really make myself to bother looking for daedric stuff, because i get tired of killing hordes of cloned enemies in same cloned dungeons. Sneaking around stealth mode was fun for about an hour tho.
Why anyone would ever be bothered exploring around is a great mystery to me, since everything is cloned in Skyrim. Dungeons are made of random set of rooms in random order, aside from few story-line places. And there are only two quests really: kill or bring back something. With occasional annoying escorts with stupidest AI i have ever seen.
The list goes on.
Boring. Boooring.
I was realy impressed with the dungeons in skyrim, there is quite alot of variation especially compared to oblivion or…. lets say Dragon Age 2.
On a slightly different note are you a call of duty fan?
1. Its just your imagination. I counted 3 types (regular mine w/ or w/o watery cave, regular zombie crypt, regular dwemer crypt) of dungeons with repeated rooms. Anything aside from that is pretty much couple of storyline dungeons. And its kinda silly to compare this to Oblivion. Both Oblivion and Morrowind sucked monkey balls.
2. Call of Duty is for kids. And i am not a kid.
I’m not sure if you are just at roll or a retard. Or worse, like barda said, “a call of duty fan”. I’m thinking both though.
You sir are retarded. And i just played games for over 22 years now, starting from so called ZX Spectrum, and i seen a lot of shit. So i can tell a bad game from a good one, unlike 95% of console users. And you cant blame them to be honest. Most of them are 15 year old kids who just dont know any better, like you.
A few things to counter your nit picks.
First, your complaint about there being two types of quests puzzles me because there are two types of quests in every RPG ever made. Yeah you kill and fetch. So what? It’s in Dragon Age, it is in KOTOR, it’s even in Ultima.
Second, there is a great amount of enemy variety and the dungeons have a great variety also. Have you ever seen old school dungeon crawlers? There was absolutely little to no variety, and I’m thankful for RPG’s today where the dungeons have incredible amounts of detail to them. Frankly the level of detail and variety is outstanding in Skyrim and I’m puzzled as to how anyone can be bored by it.
Third, your attitude is outright insulting towards those who enjoy the game. You hated Morrowind and Oblivion? Then why are you here? Why are you trolling something that everyone else is enjoying? All of your complaints apply to every single RPG ever made and if you hate it then just stop playing RPG’s altogether.
There is a minor disadvantage to being a werewolf: You don’t get any resting bonuses for sleeping in a bed.
Also if you want unlimited werewolf transforms, get the Ring of Hircine. It’s awesome.
currently playing as a Khajiit, I decided to do something out of norm and go unarmed (aka fight with bare hands) and it´s surprisingly effective despite being a underplayer form of combat, also it shows how much love Bethesda put in there game when they go the extra mile and give Khajiit separate claw swiping animations to go with there racial active effect.
I play a Kahjiit myself and they make excellent theives, but I was kind of pissed though that they are with the Wood Elves in the sense that there is no other of their race that can be married, at least from what I’ve heard so far (and no, I ain’t a furry or whatnot.) Really like the Nighteye ability since it kind of feels like the Eagle Vision from Assassin’s Creed.
Its great to hear that there is lot of things to do in Skyrim. I don’t have this game yet but eventually I am going to get it for PC.
Joe you seriously just sold me on this game. Thank you.
The strangest thing that’s happened to me so far (and a lots happened) was winning a drinking contest only to end up on the opposite side of the map hangover style. Add to that when I went back to Whiterun an NPC asked me what I was going to pay for the wedding ring for my wedding. WTF??
There are negative effects to being a werewolf. One that I know of is that you cant get the bonuses from rested sleep. Also, if you cure your lycanthropy, you can find a ring from the spirit of the hunt that eventually leads you to a ring that lets you transform into a werewolf at will without the curse at all. So with the ring you can have up to two transformations per day as a wolf at will. Best thing I found to do was cure your curse then keep the ring, allowing you to transform at will while still being able to get rested sleep.
So it’s just like the ending of Bloodmoon?
This is an amazing game. But, unfortunatly, the PC version has some very obvius console port stuff. Ex. the inventory and magic menu, the skill tree (GOD THE SKILL TREE IS ANNOYING, if you play on PC you would know). But perhaps the biggest problem I have is that you cant use hotkeys, this is realy a big thing here in Skyrim, becouse you want to use as many things as possible so you level up faster, so it gets realy annoying when you fight a dragon for example. You have to click Q, equip your bow, the dragon lands, press Q again, select your melee wepons, the dragon almost kills you,, you press Q select your heal spell, cast it, press Q again select melee again, the dragon takes off, press Q and select your bow… You see where I’m going with this? It would be better if I could press 1, now my bow is equiped, 2 now I have melee wepons, 3 now I have my heal spell.
But this is not a extremly big problem, becouse on the PC we can mod the game, so we can add the option to make hotkeys and make the interface more PC friendly.
Also the biggest problem I have is this: You can’t kill children… at all. I even went in to the command console and selected the child and typed kill, and it did not work. You cant even hurt them or inflict status problems. I understand that it is not fun to have children beeing murderd and such, but come on! If I cast my “Super Mega Armagedon Spell of Fiery Death” in to a room full of people and then when I go in there every one is dead except for the child in the middle of the room then it really takes me out of the game. One more thing on this and first I have to do this:
SPOILER…………………………………………………….
When the imperials come and burn down the dark brotherhood samctuary, then two ppl survive, the guy who give you side quests (that I under stand, you want to be able to turn them in later) and the little vampire girl… COME ON! She is not a child she is figgin 300 years old. She is older then the character you played in oblivion, why is it such a big deal if she dies and if that in not enugh, she is evil, pure friggin evil.
END SPOILER……………………………………………….
Well,you cant kill Children is most rpgs or even Grand Theft Auto..the negative public and media backlash would hurt a publishers reputation and sales..so they never include such features.
1) Favourite items.
2) Hover your mouse over an item in the favourites menu.
3) Press any number key from 1 to 8.
4) There you go =)
Nice thanks for the tip.
It’s still needlessly complicated thou :/ But at least you can. Now I only have to find a mod that fix the inventory and skill tree. And people I’m not hating on Skyrim, I would never dream of hating on a TES game, I’m just a little bit annoyed at seeing these games that for the most time was (let’s be honest here) games that only should have been played on PC, starting to get so consolified. And I’m not hating on consoles either, the inventory interface and such is excellent for a console game, they are just really annoyng for the PC versions of the games. But As I said before, It can be fixed with a mod. Let’s just pray that there never comes a day when Bethesda stops making it possible to mod their games.
ok that is a wierd place to put it, but thanks, will same time when having to press Q all the time.
you’re playing on the pc . wait for the modding comunity to fix this i got the same issue with the favs thingy its anoying as hell as for spoilers didnt read that part .
Dude, there ARE hotkeys.
When you have the Q menu pulled up, highlight whatever item you wish and press a number (1-8).
Then it has that number next to it, and you don’t have to go to the Q menu to change weapons/spells.
Otherwise it really suffers from console-itis. Mouse dragging, menu system is clunky and the skill tree while looking fancy is so annoying to navigate…
Tried fixing Mouse acceleration and FOV through the .ini file, but not working.
At least you can change the FOV through the console ( type in “fov 90″ for example).
I love that you looted the dead dog
I knew I could become a werewolf, and I can’t wait! But man, I don’t even know where to begin to accumulate 5,000 gold since I spend them mostly on training, new spells, and forging.
So….can anyone here kinda help me choose between the PC or the 360 version of the game? I’m kinda completely stuck on which would be better for me
I’d definitely recommend the PC version.
In previous installments of The Elder Scrolls, the PC versions allow you to do so much more that console versions don’t. For example, the ability to download patches, mods, and additional content that add whole new worlds to your gaming experience, allow you to customize your gameplay to the way you want to play, get custom armor, weapons, and other gear that the original version just doesn’t have. The Elder Scrolls modding community has really put together some awesome stuff, and I’d recommend the PC version just so you can check some of it out.
Second, if you have a good PC (which I don’t right now), you’ll get way better graphics and game performance. Keep in mind, the XBox 360, while a decent machine, is essentially a 4-year-old computer device, and computers tend to double their performance every three years. Performance may not be a huge issue to some (and as long as it plays stable and looks good, it isn’t that big a deal to me), but to some gamers, it’s everything.
Take yer time,Joe. I’ll be scaling the 7000 steps of Hrogath in the meantime….
I hadn’t thought of playing skyrim despite the ferver it has but I dunno. This DOES sound pretty cool.
how angry joe is playing skyrim is the same way i am playing it
(aka the chatting with friends while playing) we are 3 ppl just talk about what we find for ex i found the thiefs guild so my friend did all of those quests (i only told him witch town it was in)
my thougts overall skyrim is REALLY good but there are quite alot of small issues i have with the game texture and shadows beaing two. on the PC let me just say the textures are under quality and comes off as muddy and low res. the shadow engine is not dynamic or the it might be the sun sens every time the sun moves the game need to recalcualte the shadow witch makes the shadow flicker quite annoyingly
P.S. Remberd an other one the Auto settings tool is horribly off for my computer (it pushed my system about 40%) i had to upp everything to high then i got a 95% useage (it had many settings on low when i started)
i would just like to add the awsome fact during this weekend skyrim has toped the currently playing list on steam (skyrim is a steamworks game) even beating out MW3 at secound place (also a steamworks game) by about 3 times as much ppl playing. i think that is very intresting
Wow, Joe. Never saw you being for the furry side.
Werewolves are universal. You ain’t furry unless you play a Khajiit character.
Your telling that to a guy who has a Fox for an avatar? Seriously Drip, I was making a joke.
9% are disappointed FFFFFFUUUUUUU
Hey guys when your in Winterhold go to the bar and accept a drinking challenge against a certain guy it starts a great sidequest
“im sorry Barbas, forgive me!” Noooooooooooo. Why did you make do this! *loots dead body*
He doesnt have anything on him
Probably not even gonna get this game till the middle of next year. I’m pretty burnt on the medieval European fantasy setting.
I want to get this game but I don’t which is best for PC or PS3. Also is there any difference between PS3 and PC version?
Well, I haven’t bought Skyrim yet either, and I have both a PS3 and a PC. But to me, there’s only one answer: Get it for PC. Why? For three reasons:
-Better graphics
-Mods and the command console
-The price
While the interface is made for consoles in mind, it doesn’t matter. If it bothers you, you can always use a gamepad.
Skyrim is actually the same price on PC as it is on consoles.
I got my brand spanking new copy of Skyrim for 35 on the PC.
Then you must have found a good deal on it. On Steam or in retail stores the price is $60, same as console versions.
Not here, it isn’t. Might depend on where you live.
thx a lot I just bought one for PC. This is my first Elder Scroll game never played it before.
Glad to hear, I hope you like it. I just got the game myself and five hours in I’m pretty happy with it so far, save a few crashes.
It shouldn’t matter that you haven’t played the earlier games since it takes place so far in the future (just like Privateer 2 hurr durr), but the other games are worth a look either way. The first two are very different but also free so there’s no harm in trying them too if you don’t mind the old school mechanics and graphics.
While I haven’t played the first three, I’m planning to do so at some point if time allows.
I am kinda waiting on a New PC to get skyrim but man, i think i might breakdown and get this for console soon. it looks so fun!
I DEMAND AN 2 PART REVIEW AT THE VERY LEAST!
Thanks for spoiling the game Joe! You just ruined all those expieriences for me. Just kidding. Thanks for showing me all the stuff you found so i can find it in my game.
VAMPIRE FOR (UN) LIFE!!! i LOVE being a vampire, although for people who are having trouble feeding (i had to look for a while) Sneak up to a sleeping Subject and go to pickpocket them which brings up another gump saying (Feed or PickPocket) this should have been fixed, but its still VERY FUN being a vampire. its helped me in alot of situations, sometimes ill wait till im Kill on Sight so i can go invisible for 3 minutes, although i havent had to do that alot. Vampireism gives alot of perks to being a thief so make sure you put alot of points into sneaking before picking your Un-Life!
I BUY DAY ONE! YES YES YES!!!!!!!
I can wait Joe. Take youre time so that the review wont be half-assed.
Stop loving Deacon.
I have to wait till christmas -__- Well Mass Effect and Battlefield 3 will keep me busy till then..LOOKS FUCKING AMAZING!!! XD
Awesome. I love your Angry Joe Plays video’s.