Street Fighter 3 3rd Strike Online Review
Handsome Tom shows off the new Online Edition of one of his favorite Street Fighter games of all time.
Posted By TheGameheroes about 1 year, 8 months ago
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Handsome Tom shows off the new Online Edition of one of his favorite Street Fighter games of all time.
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Handsome Tom shows off the new Online Edition of one of his favorite Street Fighter games of all time.
In the world of the world warriors, there is only room at the top to seat one. Deriving such wicked necromancy, Capcom has revived Street Fighter III: Third Strike for digital download through the PSN and XBLA, so lace your boots and strap on a helmet, because this is an experience that you’ll never forget.
Posted By TheGameheroes about 1 year, 8 months ago
Handsome Tom shows off the new Online Edition of one of his favorite Street Fighter games of all time.
Posted By James C. about 1 year, 8 months ago
Amongst the hierarchy, there is one game in the Street Fighter franchise that stands out with a high sense of reverence in the household, the arcade, and the competitive fighting game circuit. Initially released in 1997, Street Fighter III was one of the expected titles in both the arcade and on the home consoles, and it did not disappoint in the least. It especially helped in the fact that Capcom, in their wily devilish ways, swiftly released two sequels to the game before the turn of the millennium. Second Impact, the first sequel, added three new characters, the infamous EX Special Moves that carries into the Street Fighter IV franchise to this day, the throw cancel maneuver and more, while Third Strike brought six new characters and loads of new gameplay features and resolving issues of balance from the other games.
Street Fighter III Third Strike is still to this day held sacred as one of the few fighting games from the past that can put up its dukes and duel with the titles of the modern age. Long being a staple of the EVO pro fighting circuit would be one of the reasons that Capcom decided to revive this diamond for household consumption in the digital only title Street Fighter III: Third Strike Online Edition for the Xbox 360 and Playstation 3. With a bevy of design improvements not meant to sully the near flawless balance this title had a decade ago, is it just a jab or is it down right fierce?
| PROS | Gameplay preserved, Excellent multiplayer, Tons of gameplay modes, Tons of unlockables |
| CONS | Tutorials are EVO level difficult, HD presentation is sub-par compared to classic |
| WTF?! | No Shin Akuma unlock? |
Where there was Bison and the Shadowloo, there is now only Gill and his corporation. All roads in this next tournament go from 7 random fighters, your rival, and then to this superhuman entity that can control the powers of fire and ice freely. 20 fighters will prepare themselves for battle in this tactical fighting game, waiting for the perfect moments to puncture the guard of their enemy and unleash their unstoppable wrath upon them. While there is something left to be desired about the initial catalyst as to why these street fighters must face this imposing figure at the end of the road, but this game is more about the story told during the journey than anything else.
If you’re familiar with Street Fighter IV’s method of slow methodical/tactical fighting, then Third Strike will seem like its 32 bit dad that can headlock you faster than you consciously thought possible. Unlike its crossover genre cousins, Street Fighter III deals with the one on one side of the coin, trading in high number combo meters for offensive parries and special move supercharging. While the numbers in the combo meter never rise to the absurd levels of Marvel Vs. Capcom, that’s not to say that these combos aren’t as equally devastating upon your opponent.
All 20 playable characters have their own ways of play, even with the four “shoto” characters that all share core move sets (Sean to a lesser extent). Each fighter has their own strengths (Hugo’s mountain of health), their own weaknesses (Dudley’s extremely long casting sweep), and their own method of combo execution. Stringing together combos is an extremely hard process to execute, and even HARDER to show a distinct mastery over. While I haven’t played Ken in Third Strike since my times as an HMV haberdasher five years ago, his move set and basic combos haven’t changed, but the combos I didn’t know, specifically those that require liberal use of EX moves, were as tough as nails. This is definitely a digital title that you’re going to need an arcade stick peripheral to enjoy beyond the basic single player and into the multiplayer aspect.
The only bad thing in this game is the remix music. I am so glad you can hear the classic theme instead of “welcome to the world of streetfighter”. to me, THAT SONG PISSED ME OFF
This is the best Street Fighter game out there with Street Fighter Alpha 3 being right behind it. Pick it up if you can.
Finally I get to play this game!
Only been wanting to play it since 1997 when it was first released and since Europe never saw this game other than the initial Dreamcast release, makes me pretty hyped up for this one
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It was released on the XBox 1.However everyone i knew just emulated the CPS-3 rom (some used the.CHD) and played it on the emulator.
So.. they’re re-releaseing MVC3.. and they’re re-releasing SFIII… they canceled Mega Man Legends 3… and they handed DMC over to some British snob who used it to make a self-insert fan fiction game. Okay Capcom, we get it, you just want to wanna make Fighting games.. rather the same 2 fighting games.. over and over and over.
Dude, Capcom treated the whole fighting-genre like utter CRAP for years until Ono managed to fight, tooth and nail, to get it back. That kind of disrespect won’t fly ’round these parts, if anything it’s just goes to show that Capcom will treat ALL it’s franchises with disrespect for not making them millions right out the gate, unless they have a person connected to them willing to suffer YEARS of company bullshit just to revitalize one single series.
Bought it, loving it. My PS2 Saturn pad (via controller adapter) is giving the game a thorough workout, and I’m happy to finally have a *good* Street Fighter game to play online.
I don’t really think the stick is necessary, there’s a lot of players who can play on top level with a pad.
What do you mean by “razor sharp balance”? I hope you’re not saying, that this game is balanced.
In fairness, no game is truly perfect in balance, but there is close. If you want to refute the claim, show me a fighting game that is superior in that aspect.
You’re the one who claimed, that it’s balanced, so the burden of proof is on you, but whatever.
This game is far from close to balanced. Chun and Yun are both S-tiers and have major advantage against big part of the cast. Also bottom tiers such as Sean and Twelve are pretty much unplayable. Other low and even mid tiers have some very bad matchups also.
For example SSF4 (not AE) has no S-tiers, has a lot more viable characters and less 3-7 and worse matchups, than this game, so that’s just one example from the new games. There’s a lot more of course.
I’m not saying it’s a bad game (I don’t really like it though), but good balance is not one of it’s strong points.
tekken is probably the most balanced fighter on the market at this time.
Also, posthumously, I was playing around with the controls and I found a setup that I enjoyed on the controller.
(360)
X-LP
A-MP
Y-LK
B-MK
LB-All P
RB-All K
LT-FP
RT FK
Made pulling off EX moves a lot easier than fiddling for the LB and RB.
I got to say the only bad about this is that the Remix tracks for this game ARE SOOOO BAD (thank god for the option for the classic
) other than that i’ll be picking this up soon
Gonna ask the same question here I asked elsewhere- what is the expected audience here? I guess that Capcom is just making this for the fans that still care about 3rd Strike, and I wish to stress I do NOT mean that in a derogatory sense. I haven’t played the game enough to be able to judge it, but I just don’t think the general, non-fighting game savvy audience will care about a game that looks like the one they already bought, only with sprites instead of 3D-models. Meaning this is probably Capcom is releasing to cash in on the nostalgic crowd, or those who are into fighting games but missed out on it the first round.
But… that would mean they’re actually backing a game that does NOT have the capacity to sell over one million. Would Capcom really do that? Is up now down? Are dogs and cats suddenly living together?
Can’t wait to get this!!!!!
You miss spelled fact and wrote facet on page 2 second paragraph.
That’s a negative, command.
Sorry my mistake.
Can’t wait to download this!
How can you forget to mention that SF3 uses GGPO which makes it the best fighting game on consoles up to date in terms of Lag.
Using a netcode technique called “rollback,” GGPO puts lag ahead of a player’s move which partially hides latency and creates a lagless illusion.
Thats awesome.
I find it interesting that in this game, Capcom seems to have a multitude of modes and advanced internet-functions… and not just in this game, but in SF4 and it’s updates as well. But Marvel vs Capcom ended up as bare bones as it did… gotta ask why? Was it all just because Ono didn’t handle MvC3?
Also, as interesting as this game looks- how many copies do they expect to sell? Won’t the people who bought SF4 and who aren’t familiar with the technical accomplishments of 3 wonder why they should buy an ‘older’ version of the game they’ve already bought? I guess that people will buy it for nostalgic reasons, but will the new audience really be open to this game?
An older version? This is an entirely different game than SF IV is, it’s gameplay while similar in its concept differs much with it’s 2D sprite style, the movement feeling and specially the parry system bring a whole new way of playing (for newcomer that’s it). There is a reason why SSF IV wasn’t called SF V, because it was an upgrade, and not a different game like SFIII is.
I think it will sell alright, newcomers most likely will like to know what was the hype about the old SFIII. Instead of nostalgia they have curiosity.
This game is LOVED by the EVO/Tourney Crowd. That’s why it keeps popping up. I played it with the Street Fighter Anniversary on Xbox. Personally, I consider it inferior to SFII, but it and SFIV are at about the same level with me. I still prefer the Capcom VS. Series though. It’s the more likely successor to SFII.
Cool, I can’t wait to get this game again. I’m used to have this on the Dreamcast, so I’m going to get this on Xbox Live. Still wish I had a PS3, though.
Glad to see its worth my money, even if I won’t be buying it for certain reasons. Glad to see this 3rd strike is far more than the port, certainly seems exciting.
I am glad you enjoyed the greatest fighting game ever created tom. Great review.
All Right, That’s Cool!
Good review Tom, no need for a score in the video, just a solid recommendation. I would love to challenge you on psn, and anybody else on BT for a good/fun match. Just PM me on psn, My username is the same as on BT, franman781. I may not be total pro, but I love this game and each match just helps me improve. Hope to see you guys out there.