Duke Nukem Forever

Players: 1 Player Offline, Unknown Online Players
Publisher: 2K Games
Genres: First-person Shooter
Release Date: June 14, 2011
Developer: Gearbox Software
MSRP: $59.99
Platforms:
Put on your shades and prepare to step into the boots of Duke Nukem, whose legend has reached epic proportions in the years since his last adventure. The alien hordes are invading and only Duke can save the world. Pig cops, alien shrink rays and enormous alien bosses can't stop our hero from accomplishing his goal: to save the world, save the babes and to be a bad-ass while doing it.The King arrives with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. This game puts the pedal to the metal and tongue firmly in cheek. Shoot hoops, lift weights, play pool, draw crude messages on whiteboards or check out the babes that occupy Duke's life - that is if you can pull yourself away from destroying alien invaders. With hours and hours of over-the-top single player action, and a range of bodacious multiplayer modes, rest assured knowing the fun will last.

Duke Nukem Forever is FINALLY being released in a little over a Week. So what can we learn from the Demo?


Sorry for Blurriness. Light Placement Fail.

Duke Nukem Forever First Impressions, 4.0 out of 5 based on 46 ratings

VN:F [1.9.15_1155]
  (46 votes, average 4.0 out of 5)

Duke Nukem Boobs Trailer Trash

Yep, we know that everyone has to wait again for Duke.....assholes... but they gave us this trailer full of boobies and we also show the funny vid they did for the announcement of the date being pushed back.

Duke Nukem Forever First Impressions

Duke Nukem Forever is FINALLY being released in a little over a Week. So what can we learn from the Demo?

Duke Nukem Demo

Handsome Tom and Camera Man Joe walk through the new Duke Nukem Forever Demo. Are you ready to get some?

Duke Nukem is AWESOME! ...but his game is AWFUL!

We went into this episode with a LOT of bias. Bias that was in FAVOR of the Duke Nukem Forever. Watch as our excitement turns into confusion then to anger, and finally depression. This is a sad day for gaming, and the possible end of Duke Nukem... forever.

Sage Reviews: Duke Nukem Forever

Only Duke Nukem can be in a game so underwhelming, and still be so cool.

Duke Nukem Forever Angry Review

After many delays, rewrites, and graphical upgrades Angry Joe finally releases his review for Duke Nukem Forever. Should you always bet on Duke?

Duke Nukem Sketch Master

Orlando gives us this week's Duke Nukem and Babes!
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Hopewithinchaos

I Do Sean's Game reviews! amongst other things

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  1. June 07, 2011 at 12:39am
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    Oh GAWD I paid for this I am hoping it really is better than the demo, but the physics I hope it doesn’t really get in the way… I’ve always had problems with them from Oblivion, Fallout, Far cry 2 and of course Crysis 2……..

  2. June 05, 2011 at 02:48pm
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    I know a lot of people already mentioned it, but yeah, the two weapon limitation is a bit of a letdown, as well as the health regeneration. They keep promoting it as an old school FPS but they change every single mechanism of the game to be exactly like Halo (and all modern FPS out there)?

    Still I already pre-ordered it -the Balls of Steel edition nonetheless- (I would do so even if the game could destroy my console and give me cancer) ’cause, come on guys, it’s friggin’ Duke Nukem!

  3. June 05, 2011 at 02:46pm
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    This is duke nukem forever? It looks nothing like the game yathzee reviewed!

  4. June 05, 2011 at 02:46pm
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    This game is fucking horrible

  5. June 05, 2011 at 01:20pm
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    The demo looks like a parodie to me, shooting the spaceship – Halo, the minecart – minecraft, and getting the tank for the car – left4dead2. It was just something I noticed when I was watching the demo :P maybe I completely wrong but the demo seemed like a joke to me:P

  6. June 05, 2011 at 12:47pm
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    Like I said many times before, I wouldn’t expect DNF to be the masterpiece 14 years in the making. But I expect it to be a solid title none the less.

  7. June 05, 2011 at 12:46pm
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    Can everyone shut up about the graphics? You knew beforehand that they were going to be OK. It’s still duke nukem. People just love to hate and sound sophisticated when they do it. “They ruined the gameplay!!!” “This is consolization!!!”
    I do agree on some of the points, but gamers make mountains of molehills, and the sooner we realize this the better.
    Just look at Call of Duty. When Black ops was going to come out everyone Bashed MW2, now before MW3 comes out people bash Black Ops. The only reason World at War wasn’t bashed was that it was a game everyone tried to “Forget”.

  8. June 05, 2011 at 12:41pm
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    Anyone else notice that the ammo capacity for the Dual Devstators was 69?
    Favorite Quote “I don’t understand that, but I bet if I did, that guy over there would still have his arm… and one of his balls.”

  9. June 05, 2011 at 12:38pm
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    Someone tell me I’m not the only one who thinks every time they look at that promotional poster “Wow, that guy’s about to blow his own nuts off.”

  10. June 05, 2011 at 12:11pm
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    Don’t suppose anyone noticed that 3D did jokes on movies, and Forever mostly jokes on other video games / internet jokes.

    From what I can tell, the demo is actually quite old since the same complaints were heard when the few got to play the game some time ago. I assume they did some fixing up since then, and I doubt some things are not going to be the exact same (like the shrink ray laying around was kinda weird).

    I just wish I could have brought the box of hats to fight the aliens instead of them doing a Halo re-enactment.

    • June 05, 2011 at 08:20pm
      Sai
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      In response to Bombader
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      “Forever mostly jokes on other video games / internet jokes.”

      I think I already played this game, it was called Eat Lead: The Return of Matt Hazard.

  11. June 05, 2011 at 11:38am
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    I honestly felt that (after looking at the demo) this game seems unfinished. It seems as if it needs a couple more months in development, but gearbox can’t afford it at this rate (it’s been 14 years damn it). I think everyone should shut up about the whole two gun limit thing (most popular shooters have it and I don’t care if DN3D didn’t have it you guys are blowing it out of proportion). Once again this game feels unfinished and rushed (it almost looks and feels like an average ps2 shooter), if the spent a bit more time tweaking things it would be a lot better.

    • June 05, 2011 at 01:39pm
      In response to slashsslayer
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      Hopefully, if what others say is true, then this is an old demo and they hopefully fixed up some things in the final product!

  12. June 05, 2011 at 08:12am
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    Over all Duke Nukem Forever seems to be basic FPS game from time before military FPS games took that place. Is it good thing or bad thing is basically all about point of view. I have never been into military FPS games so to me this might be actually fun game to play.

  13. June 05, 2011 at 06:50am
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    Wasn’t impressed by the demo, at all. Graphics were bland and especially the framerate made my eyes bleed (probably better in PC-version, dunno). I’d be ready to forgive these things, if the gameplay would have been fun. But no, it wasn’t. Guns seem to lack some serious kick for instance, and the physics sucked indeed. Had a couple of laughs though, the humor is definitely still there. The first part of the demo was actually quite hilarious.

  14. June 05, 2011 at 05:40am
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    Sooo, what’s the next one going to be called? Duke Nukem Forever, forever, ever, forever, ever?

    And I’m gonna get Alice: Madness Returns instead of this which comes out the same day.

    • June 05, 2011 at 12:42pm
      In response to Phar
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      Duke Nukem Ever After, wherein the Duke gets himself a pair of glass combat boots and must win the heart of the handsome Princess who has been abducted by an evil alien Leonardo DaVinci.

  15. June 05, 2011 at 02:26am
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    As someone who has never played a Duke Nukem game since the original side-scroller (back when he wore pink and watched Oprah), I saw nothing to draw me in as a customer. From what I saw, it was just another brown shooter with slightly flashy guns and crass humour that I didn’t care for.

    • June 05, 2011 at 07:01am
      In response to Kimarous
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      I am sad to say but yeah, you are right, this game will be like many other games when it comes down to it, but this game and the series is kinda carried by duke’s personality, all the testosterone soaked, over the top 80′s action hero cliches on crack that mocks itself as much as it mocks anything else.

      While bullet storm had many of the same elements, hoards of baddies over the top kills and crass humor it did have more complex elements like Guilt redemption and the struggle to control oneself.

      since Duke most likely won’t contain elements such as those it has less to diminish the intentional camp, weirdness and gutter humor making basicly a niche-comedy violence nostalgia game, and that is all it is meant to be, and i still look forward to the romp it promises.

  16. June 04, 2011 at 10:36pm
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    The health regeneration I can deal with, but as everybody has said, the 2 weapons piss me off. You could carry a bunch of weapons in a game like Half Life 2 and it worked pretty well. Why not here? Still, I am undecided.

  17. June 04, 2011 at 09:52pm
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    The Duke shouldn’t be sucking his thumb in a corner waiting for his health to regenerate, also the “ego” should be his penis.
    TWO WEAPONS?!! I’m pretty sure this exact game had 13 weapons 10 years ago, so consider that one of the delays included reducing the weapons. Why only Bioshock and Fallout have more weapons?

    • June 05, 2011 at 12:00am
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      I’m pretty sure there is going to be more than 2 guns in the entire game… people are just pissed that he can only carry 2 weapons at a time, when before he could carry an unlimited amount.

      • June 05, 2011 at 01:43pm
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        And hopefully, if what I hear is true, this is an old demo shown a while ago so some things might have been changed around in the final product, such as the limitation in only carrying two guns. Let’s hope they got rid of that, but personally speaking, when I played the demo I didn’t really have any qualms about only being able to carry a vicious Rivetgun and a killer boomstick. But eh, people are going to complain about anything, and they have their own opinions so it’s whatever, right? :P

  18. June 04, 2011 at 08:58pm
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    The demo looks like a Halo mod, not a Duke3D sequel..

  19. June 04, 2011 at 08:39pm
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    As long as there’s a secret level where you can kill everyone from Final Fantasy X, It’ll be the best game ever.

  20. June 04, 2011 at 05:50pm
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    What really ticks me off is that when IGN made a preview video of the game a while back, they said it was “VERY old school, some people use to modern shooters may not like this.” That got me excited but, now, I feel sick to my stomach.

    • June 05, 2011 at 01:45pm
      In response to HepatitisQ
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      Hopefully, if rumors are correct, this is an old demo so they might have fixed some of the things that pissed the older demo players off, such as the two-weapon capacity and the Ego regeneration. Who knows, maybe they delayed it for a month (from May to June) in order to fix those problems. We’ll have to wait and see!

  21. June 04, 2011 at 05:19pm
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    Score another one for the Halotards. There’s nothing they can’t ruin.

  22. June 04, 2011 at 03:26pm
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    This seems to be somewhat lacking for 12 YEARS of development.
    Underwhelming to say the least.
    I hope this demo is hiding the games true potential.
    Also… I was wondering… for those who get this game for the PS3… will it still show Duke using a 360 controller on the demo? lol.

    • June 05, 2011 at 01:52pm
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      We can only hope that the demo is hiding a lot of the great stuff! Some sources on the internet say that the game can be up to 20+ hours, depending on if the player does everything and investigates every nook and cranny, so if that is true, then the demo is barely the tip of the iceberg! Rumors also have it that this is an old demo from 9 months ago, used at Pax, and while a lot of those players also had the same complaints about the two-weapon minimum and the Ego health bar regenerating, the game itself has gone through about 9-10 months of extra polishing so we can only hope that the final product will be much more polished! We can only wait and see one week from this Tuesday!

  23. June 04, 2011 at 02:59pm
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    I don’t mind the regenerating health. A med kit every 25 steps isn’t that much “better” or “more oldschool” or whatever.
    I do mind the 2 weapon restriction.

    What I hope for are mods that get rid of both. The original D3D was on of the most modded and mapped games of it’s time so I hope there will be mod tools at some point. If not – that’s another negative.

  24. June 04, 2011 at 02:23pm
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    What we learned: the humor is intact..the personality is intact really well as well, the graphics are nice. The gameplay..not so much.

    Limit to only two weapons: terrible decision because people want to be a one man army with a variety of weapons. Screw realism, fans just wanna have fun!

    Regenerating health system, and how fast health goes out. Bad idea. People want the classic shooters where you can be a one man army in a large shooting gallery. This game even seems to be built for it..but the gameplay gets slowed down by the need to hide and regenerate health before you can go back and DO that. (and it regenerates rediculously fast..difficulty? whats that?) It works for tactical realistic shooters, but that’s not what Duke Nukem is about! Overall the game feels bland as shit. Nothing special to make it stand out gameplay wise, its just the humor and characters that are great, and that isn’t enough for me to warrant a purchase. I can just look up walkthroughs on youtube if I wanna see the humor..cuz the gameplay is too boring by the looks of it to warrant a purchase, and that makes me really sad to say so.

  25. June 04, 2011 at 01:06pm
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    The only way I’d consider picking up Duke Nukem is if it contained everything Yahtzee made up for his gag review.

  26. June 04, 2011 at 09:16am
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    I liked it … my only problem is that you can only carry 2 weapons at a time :/ …

    • June 04, 2011 at 11:04am
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      It’s that fucking bullshit that Halo started all over again. Not to bash on Halo but the fact that every other developer joined the bandwagon on this makes me tear off my shirt and yell: JANKAHL SMASH!!! DN isn’t supposed to be realistic in that way imo. Duke is supposed to have more guns on him than your average military base. And babes! Lots and lots of babes!

  27. June 04, 2011 at 06:36am
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    Horrible, they destroyed the gameplay, health regeneration? 2 weapon max? slow as fuck character? what the fuck they were thinking?
    But even ignoring theDN3D comparations this game feels bland and uninspired.

  28. June 04, 2011 at 06:04am
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    for me the gameplay has been consoleifid (it is a word) like the reg health, or you can only carry 2 weapons at any time. the gameplay dosen’t feel like a duke game to me, it feels like any fps out there with the duke talking and that makes me sad

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Duke Nukem Forever Satirical DLC Announced

Posted by [ 9 months, 3 weeks ]

Apparently this game feels comfortable mocking the likes of its arguably superior contemporaries. Clearly Duke lacks self-awareness where it counts.

Duke Nukem Sketch Master

Posted by [ 10 months, 3 weeks ]

Orlando gives us this week’s Duke Nukem and Babes!

Duke Nukem Forever Angry Review

Posted by [ 11 months ]

After many delays, rewrites, and graphical upgrades Angry Joe finally releases his review for Duke Nukem Forever. Should you always bet on Duke?

Sage Reviews: Duke Nukem Forever

Posted by [ 11 months ]

Only Duke Nukem can be in a game so underwhelming, and still be so cool.

Duke Nukem Forever Review

Posted by [ 11 months, 1 week ]

Insert 12 year production joke here.

Duke Nukem is AWESOME! ...but his game is AWFUL!

Posted by [ 11 months, 1 week ]

We went into this episode with a LOT of bias. Bias that was in FAVOR of the Duke Nukem Forever. Watch as our excitement turns into confusion then to anger, and finally depression. This is a sad day for gaming, and the possible end of Duke Nukem… forever.

Duke Nukem Forever First Impressions

Posted by [ 11 months, 2 weeks ]

Duke Nukem Forever is FINALLY being released in a little over a Week. So what can we learn from the Demo?

Duke Nukem Demo

Posted by [ 11 months, 2 weeks ]

Handsome Tom and Camera Man Joe walk through the new Duke Nukem Forever Demo. Are you ready to get some?

Duke Nukem Forever has Gone Gold

Posted by [ 11 months, 4 weeks ]

Now there is a headline you never thought you would see.

Duke Nukem Forever Demo Date Announced

Posted by [ 1 year ]

It’s time for another special message from Gearbox President Randy Pitchford.

Duke Nukem Forever Satirical DLC Announced

Posted By about 9 months, 3 weeks ago

Apparently this game feels comfortable mocking the likes of its arguably superior contemporaries. Clearly Duke lacks self-awareness where it counts.

Duke Nukem Sketch Master

Posted By about 10 months, 3 weeks ago

Orlando gives us this week’s Duke Nukem and Babes!

Duke Nukem Forever Angry Review

Posted By about 11 months ago

After many delays, rewrites, and graphical upgrades Angry Joe finally releases his review for Duke Nukem Forever. Should you always bet on Duke?

Sage Reviews: Duke Nukem Forever

Posted By about 11 months ago

Only Duke Nukem can be in a game so underwhelming, and still be so cool.

Duke Nukem is AWESOME! ...but his game is AWFUL!

Posted By about 11 months, 1 week ago

We went into this episode with a LOT of bias. Bias that was in FAVOR of the Duke Nukem Forever. Watch as our excitement turns into confusion then to anger, and finally depression. This is a sad day for gaming, and the possible end of Duke Nukem… forever.

Duke Nukem Forever First Impressions

Posted By about 11 months, 2 weeks ago

Duke Nukem Forever is FINALLY being released in a little over a Week. So what can we learn from the Demo?

Duke Nukem Demo

Posted By about 11 months, 2 weeks ago

Handsome Tom and Camera Man Joe walk through the new Duke Nukem Forever Demo. Are you ready to get some?

Duke Nukem Forever has Gone Gold

Posted By about 11 months, 4 weeks ago

Now there is a headline you never thought you would see.

Duke Nukem Forever Demo Date Announced

Posted By about 1 year ago

It’s time for another special message from Gearbox President Randy Pitchford.

Listen to Duke Nukem Devs Talk Environments, Textures

Posted By about 1 year ago

Wherein the finer points of game design are discussed. It’s significantly more mature than you would think.

Duke Nukem Forever Review

Duke Nukem Forever Review

Duke Nukem Forever is an age 18 rated game. The 18 year olds of today were 6 when Duke Nukem Forever was announced in 1998. These very same people were 4 when Duke Nukem 3D came out in 1996. So, in the mid-nineties these children were far too concerned with custard and jumping to give a damn about this now legendary announcement. It’s more than likely that the only knowledge these people have of Duke comes from the ramblings of us old people who won’t shut up about a game that never happened. These people will now get to play Duke Nukem and see what all the fuss was about. We old people should get ready to do a lot of apologizing.

PROSIt came out! Actually quite a funny game at times, loads of interactive asides, (boobs everywhere)
CONSThis could take awhile… loading times from the past, dated everything, boring gameplay, poor design, sinking feeling of shallowness
WTF?!Wall boobs that you can slap!

The game starts at the end, the end of Duke Nukem 3D that is. Your tutorial is actually the final boss section from the last game, which when defeated, turns out to just be a game that Duke was playing while women were doing naughty things to him. Soon you discover that the aliens have returned after 12 years apparently in peace. After being told by the president not to engage the enemy, the aliens bring the fight to you and while they are at it steal all the beautiful ladies too. That’s pretty much it for the plot, prepare to shoot aliens and get back the women.

Duke seems to be in no rush to get started. The opening section of the game drags on for quite some time. Traveling from your pent house suite, players get to experience the life of Duke, interacting with random objects and watching people climb over the place to get to you. The first time you do all of this, it’s actually quite funny. Should you have to do this all again however (like me and my corrupting save file), the novelty wears off quickly.

And that’s pretty much the line that can sum up the whole game, ‘wears off quickly’. DNF is a load of ideas crammed into one under finished article and the joy of finally getting your hands on the title dissipates within the hour. When you finally get to combat, your fists and throwing objects are your only form of attack. This is kind of fun, but the enemies are so few and far between that you wonder when anything is going to happen. After some mild drug abuse, you finally get your hands on a gun and everything goes downhill from there.

Either he is really big or Duke is really tiny.

While we’re on the subject of guns, let me start by saying something I never thought I’d have to when it comes to Duke: shooting a gun in DNF is not a gratifying experience. Apart from the shotgun, none of the weapons presented in the game feel like they have any kick to them. Moreover, of all the weapons in your arsenal, the majority of them either chew through ammo, have too little ammunition, or outright feel redundant in design and function. Hell, even the devastator – an automatic rocket launcher with 60 shot –  feels like it does nothing exciting as you strike your enemies with it. And when you do manage to down an enemy with a gun, you are rewarded with one of two different flavors of disappointment. Either you get to watch the enemy rag doll haphazardly in a way not seen since the PS2, or you get showered in meaty chunks which are about as well rendered as those from a PS1-generation game. It seems in their dedication to make the game a call back to the older days of Duke, the team behind DNF forgot to bring gun-based combat into this generation.

Unlike others, I don’t so much mind the absence of the weapon wheel. However, as a design choice that may prove annoying to players, it is worth mentioning. In DNF, players are limited to carrying around two weapons at once, and have the choice to substitute which ones occupy one of the available slots. Personally, I don’t think this is a terrible way to play. However,  my problem lies in the fact that limiting players to only two gun choices seems just one too short. With the shotgun never leaving your care (if you have any sense), the second slot will almost always be reserved for something long range and mildly effective, reducing the weapons with less obvious application to redundancy and obscurity. One extra slot, and the shrink ray or any number of other weapons may have gotten some usage outside of the immediate gratification found in their nostalgia.

Once you actually get into combat, though, these gun shenanigans are the least of your problems. Your “Ego” bar represents your health in Duke, and it functions à la Halo 2. This means that a recharging system is in place, and ducking into cover will see you back to tip top fighting condition in moments. A fine idea in principle, which DNF makes sure to ruin in practice. Seeing no fun in just making your weapons largely ineffectual, the design team has littered the game with enemies that almost entirely deplete Duke’s Ego in one or two swipes, turning the battlefield into one big game of “take cover!” Spoiler: being in cover is not fun.

After 12 years this guy still can't stop the circle strafe

You can extend the period you can spend out of cover by permanently boosting your Ego. To do this, you will need to explore the world and take part in one of many interactive sections scattered though the game. These range from making popcorn in a microwave, to beating the high score on a pinball machine, to looking at yourself in the mirror, to slapping a random pair of alien boobs hanging on the wall. As you can imagine, many of these little health boosters are easily overlooked, but for me, finding them makes up the most enjoyable part of the game. (Did I really just say that side quests make up the most enjoyable part of a Duke Nukem game!?) Honestly, finding a hidden Ego boost is actually quite fun. In one section, you even get to play air hockey, and while the controls may be terrible, it’s better than being involved in that god awful combat.

It could almost be said that the Ego boosts are the one well executed part of the game, if it wasn’t for the fact you have to look for them in a world designed behind blindfolds. Really, it has been a long while since I have seen such poor level design. Not only does this game host one of the worst cases of pop-up textures in the UT3 engine wheelhouse, but when the textures do load, the game makes you wish they would go away again. DNF is ugly in a pre-2007 kind of way. When the 360 was first released, this would have been a good look at what the console was capable of in its early stages, but now it’s just hideous. I’ll admit that every now and again the game surprises you, and pulls out some really sporadic quality, almost like it had been spit-polished in certain places. But far and few between a visually enjoyable game does not make. I does make you wonder what the team was up to when you realise that the naked women are the best rendered models in the game. Perhaps if they put that kind of effort into the rest of the game we would have a winner on our hands.

Prepare to spend a lot of time on turrets and not enjoy any of it

It’s not just the graphics that are sub-par. The actual layouts for the levels are from another time, and as a hint, that time is not the future. 90% of the game is made up of dull, lifeless environments that grind away your very soul. The flow of DNF is never smooth, and the whole experience feels rather disjointed at times. The underground level is a perfect example of boring design, full of lifeless corridors with repetitive pseudo-puzzles and well hidden unintentionalpit-traps. Half the time, it’s not even clear which way you should be going. Walk off the beaten path and you’ll only be treated to bad lighting and possible instant death. The joke on the loading screens which had me chuckling along with the game – ‘if you fall of a high ledge and die, it’s probably your fault’ – becomes less funny when you realize it’s really not.

Speaking of loading screens, I hope you like them. It’s a good thing that the 12 year wait for the game taught Duke fans patience, as consumers of this title are going to need it. When Half-Life was released in 1998 (the year this game was announced), there were loading times roughly every 10 minutes of gameplay, which took maybe 5 seconds to complete depending on your PC. DNF makes sure to pay homage to the year it was announced, and has loading times every 10 minutes, all of which take around a minute or two to finish. And if you die (and you’ll die), expect to see these loading times again. It’s simply inexcusable, especially considering the pop-up that then occurs every time the game comes back into existence.

So after all of these complaints, is there anything positive to say about the game? Not really, I could go on about how the driving sections are terrible, the variety of enemies is criminally small, etc, but it seems pointless. I will, however, step up to defend a rather contentious element of DNF. A large number of reviewers, journalists and other commenters have questioned the themes, and  the crassness of the humor presented in the game. That, to me, is like shooting fish in a barrel labelled “shoot the fish in this barrel.”  Yes, the game makes fun of subjects that may be a little touchy, but knowing what Duke Nukem was, and for that matter, strives to be, people should have been prepared for that going in. Viewed as the base, but self-aware humor that it is, the game’s array of political incorrectitude is actually done in pretty good jest, in my opinion. In fact, I’ll go out of my way to say that I laughed out loud at some of the jokes.

Don't draw a willy, don't draw a willy, don't draw a….

And that’s truthfully the best part about DNF,  for me: the humor. Jon St John returns as the voice actor from Duke Nukem 3D, and does a great job of getting the cheesy one liners just right. Sly humor about Christian Bale, the Halo series and more innuendos than you can shake an erotically shaped stick at litter the game. It almost makes up for the problems. For all the mistakes in the game, you can never claim that the developers got Duke’s personality wrong. One small gripe even in this department, however, is the frequency with which Duke spouts his cheesy one-liners (read: at every possible opportunity). Some of the gravitas of his character is lost due to this over-use, which also stops any of the new one-liners from becoming all too memorable.

Ultimately, after 12 years of waiting for a game that at many points looked like it would never come out, DNF turned out to be an utter disappointment. With only a few redeeming qualities – none of them fully realized - the game will likely become more of a joke than its production time. I don’t doubt for a second that it was the troubled lead-up to release that lead the game to be so jilted and confused, but that’s no excuse for the $60/£40 price mark attached to the disc. My only hope is that Gearbox can now start a new Duke Nukem project from the ground-up and get the game completed in one run. That is, if this experience didn’t damage the legend beyond redemption. I mean, this title wasn’t just bad, it was heart breaking. If it wasn’t for the fact this is a Duke Nukem game, I would have stopped playing and returned it after the first few hours.

And it’s on that note that no other review badge will do for this game but Legendary. This is a title that has been talked about for over a decade, been in the media spot light more times than I can count, and seen the end of the studio that set out to create it. It will live on in memory for years to come. This is the bad game everyone will mention. DNF is the game that everyone told those once-6 year old children about, helping to boost its status (and no doubt sales) so high that the let down can only be described as… well… legendary.

At least we still have Serious Sam!

This game was purchased on the PS3 by the reviewer from his local game store. He regrets this, and wants his money back. Seriously. The game was played for roughly 10 hours on multiple difficultly settings, and was completed. There is a multiplayer mode that was not played.Duke Nukem Forever First Impressions, 4.0 out of 5 based on 46 ratings

2/10

Duke Nukem Boobs Trailer Trash

Yep, we know that everyone has to wait again for Duke.....assholes... but they gave us this trailer full of boobies and we also show the funny vid they did for the announcement of the date being pushed back.

Duke Nukem Forever First Impressions

Duke Nukem Forever is FINALLY being released in a little over a Week. So what can we learn from the Demo?

Duke Nukem Demo

Handsome Tom and Camera Man Joe walk through the new Duke Nukem Forever Demo. Are you ready to get some?

Duke Nukem is AWESOME! ...but his game is AWFUL!

We went into this episode with a LOT of bias. Bias that was in FAVOR of the Duke Nukem Forever. Watch as our excitement turns into confusion then to anger, and finally depression. This is a sad day for gaming, and the possible end of Duke Nukem... forever.

Sage Reviews: Duke Nukem Forever

Only Duke Nukem can be in a game so underwhelming, and still be so cool.

Duke Nukem Forever Angry Review

After many delays, rewrites, and graphical upgrades Angry Joe finally releases his review for Duke Nukem Forever. Should you always bet on Duke?

Duke Nukem Sketch Master

Orlando gives us this week's Duke Nukem and Babes!
  1. August 02, 2011 at 10:56am
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    12 year production?

    I don’t buy it. I honestly thought this game felt rushed out. Are we sure that 3D Realms actually left Gearbox Studios anything to work with beyond a series of half-assed concepts based on shooter fads before the studio shut down? That’s the only way i can explain pathetic weapon variation with no impact, the utterly bizarre tonal shift when Duke enters an alien hive, and the fact that there seem to be some environmental glitches that instantly kill you. The game performs worse than the original Halo for fucks sake. If you held it to standards from 2004 it might look like the shit, but this is 2011 and it tries to mock games that have far surpassed it. Dear God… it’s actually making me look back on Halo 3 and think of it’s story campaign positively. I need to start saving up for Crysis 2…

  2. June 27, 2011 at 01:57am
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    The Mainstream gaming media , the critics, and pro gamers can stuff it. Their opinions are made to make them look cool.

    • August 01, 2011 at 01:20am
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      You Duke fantards never cease to amuse me with your delicious tears. Opinions when it comes to videogames are made to inform you uninformed basement dweller,not to make anybody look cool. The real idiots around here are the little children defending a terrible shitty game and attacking others for speaking the truth.

      Don’t worry though because retarded reviewers such as PC Gamer who clearly have their nostalgic glasses set on too tightly and have never played a great FPS in their entire lives are giving this pile of festering feces unjustified inflated scored.

      Buyer’s remorse?

      And to Kenny F. Dude you need to buy yourself a clue. Halo like it or not will be remembered fondly while DNF will not. Get over it and quit liking a butthurt fan.

      The PC Gamer review is nothing but complete and utter bullshit. In what fucking universe is this former king of vaperware deserving of such a generous score.

      At least you are nowhere near as braindead as Wesker500 over at Deivantart who constantly has Chris Redfield killed by the Duke when Duke is not man enough to be holding his jock.

      I could only imagine what would happen if Spoony reviews this game.

      To all of the Duke Nukem supporters,go play a REAL videogame.

  3. June 23, 2011 at 11:32am
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    I think that reviewers questioning the crassness and attitude of this game just shows how much the industry and gaming culture has gotten over gross-out humor and objectifying women. Especially that last part, I mean these days people can find porn within a 2 second internet search, so now it’s just annoying to have pseudo-porn in entertainment. It’s just part of what makes this game so very dated.

  4. June 21, 2011 at 05:30pm
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    I expected more from you Angry Joe! A 2/10? I agree that there needs to be way more enemies… the game isn’t running on Unreal 3 its using Unreal 2.5 and you are playing the Xbox version =x really bad load times. The game runs way faster on PC with 5 second load times and a bit better looking visuals.

    The overall game is nothing like you reviewed lol, the game is decent and can be engaging.

    Bad Angry joe bad! you mke me really mad!… hey that rymed.

    • June 22, 2011 at 07:28am
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      Your one confused puppy! This is my review. If you want to see Angry Joe’s then you need to head on over to his video review. It currently is displayed in the links at the top of the website.

      Just because we both have sweet facial hair and my name translated into English technically is Joseph, doesn’t mean we are one and the same!

  5. June 20, 2011 at 02:37am
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    “At least we still have Serious Sam!”
    That’s what I thought when I realised how crappy the new Duke Nukem game is.

  6. June 18, 2011 at 01:32pm
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    To me, it’s okay at best, I don’t think it’s that terrible nor that amazing, it’s just okay.

  7. June 17, 2011 at 05:59am
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    I don’t care how bad it is I want to play it, can’t wait for it to hit the bargain bin…
    How long til Joe’s review is up, that would be hilarious xD

  8. June 17, 2011 at 02:23am
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    i paid 67 euros for this shit and pre-ordered it i played it once never touching it again i rather see how the duke nukem next-gen ends up atleast it’s free and it uses better graphics engine and it is hopefully old school shooting game… but here’s the problem i have somewhat somesort code of ethics never throwing a game away but i really want to return this monstrosity and get my money back or atleast a better game for it help me to make a choice people but thumbs up for this comment if you think i should just return the damn thing and thumbs down if you think i should just keep it

  9. June 17, 2011 at 02:19am
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    What in world is a Duke Nukem?…
    Yeah…I am one of those people who was 5 years-old when Duke Nukem 3D was a thing. But, I did do my homework before getting into Duke Nukem Forever, and…yeah no, the game is still a disappointment. I figured that it was mostly the hardcore fans who were at the age of reason in 1995 that were let down by the game, but judging by the fact that I have no real past experience with Duke, no… Its mediocre for everyone. Sad day.
    Also, people really criticized the game for crude humor and content? Really?! Hm, I didn’t know people still lived under rocks nowadays…

  10. June 16, 2011 at 10:57pm
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    From what i’ve seen it’s an ok game but its not worth $60.

  11. June 16, 2011 at 07:01pm
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    I was told this was a Duke Nukem Forever review, but a lot of what’s being described doesn’t match the copy of Duke Nukem Forever I’m playing right now. Anyone have Cole Phelps’ number?

  12. June 16, 2011 at 05:47pm
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    I haven’t played this game, but I have seen a lot of gameplay footage. I have played Duke Nukem 3D though. And I kind of understand where this review comes in. I’m not going to argue the score, or the review, I’m going to argue where game falls over in my eyes.

    The Duke is Bad Ass. He always was, and is always… supposed to be. But from what I’ve seen in the combat in this game makes me doubt that. I know everyone in this generation are used to and love their practical and common sense cover based combat, and I agree, yes… It has it’s fundamental place in games these days to remind people they’re not walking lead fridges. But Duke Nukem IS a walking lead fridge. As I said before, he’s Bad Ass. And while letting him be a bullet sponge may be a bit silly, why not let him do Bad Ass things, like take cover with him. That is to say, in some awesome non-Splinter Cell way, take an alien hostage, blow a hole in its chest and use it as cover while shooting through just made hole in chest. THAT is Duke Nukem. Taking cover to then bust out from it guns blazing while running across the room to the next cover, rather than running behind chest high walls, THAT is Duke Nukem. (er, I’ll say it now, I’m not sure if this game actually has a cover system or not. I hope it doesn’t. Cover systems aren’t Bad Ass).

    And in case my point wasn’t made, apart from scripted moments, this game isn’t Bad Ass, apart from some of the one liners. The weapons aren’t all that Bad Ass, Duke doesn’t fight Bad Ass, the levels aren’t Bad Ass, the game doesn’t seem to be Bad Ass. This is where it all came apart for me. They forgot who the Duke was, and just remembered his personality.

    • June 19, 2011 at 12:58am
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      I’m sorry but you invalid your comment with your only opening saying “I haven’t played this game” I’m sick people taking the reviewers side when they haven’t even played the game and not coming up with there own opinion

      • June 22, 2011 at 05:21pm
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        Okay, fair enough. Perhaps I should change it to “I won’t play this game until it’s in the bargain bin.” I’ve seen others play it, both online and at a friends house now, and I wasn’t impressed. You don’t need hands on experience to know if a game will be disappointing or not, you just need to see it be played.

  13. June 16, 2011 at 04:25pm
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    did not mean to reply to you Threeshades clicked on the wrong button sorry.

  14. June 16, 2011 at 04:10pm
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    Also loading times seemed more than civil to me. For most games I played, the loading screens last much longer than for this one. It just takes a few seconds. I don’t know, maybe something’s wrong with the Console versions.

  15. June 16, 2011 at 04:03pm
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    I also don’t get the hate. Yeah the graphics are definitely dated, I guess that comes with such a development time.
    But the combat isn’t half as bad as its being made out to be. I think its fun. Its a mix of dodging and taking cover while shooting back. I don’t see anything wrong with that. Most of the time I just see the two extremes ewach on their own in other game. Either it’s always sticking in cover or it’s always circlestrafing. DNF actually presents a mix.
    Also the guns feel quite alright, there’s nothing wrong with those in my book. I honestly don’t understand what the point is in that critique.

    And holy crap don’t start me on comparing this to serious sam. I played only the first serious sam game (“HD” version) and THAT game sucked beyond my belief. It was ugly (for any time, for its own and now; and looking at the classic version, that’s also ugly), the level design was NON-EXISTENT; only one corridor after another and then a big open field, sometimes with an obstacle or two. Combat was nothing but holding down the fire button and one of the strafe buttons. And that for several minutes until the flood of idiotically bad designed enemies finally died off, so you could proceed to the next area wehre you could A+LMB your next wave of ugly enemies away. It gets old extremely fast, and tedious even faster.
    In DNF you at least have something else to do than just strafe and shoot all the time and their enemy waves aren’t so huge that it becomes nothing but tedious. They know when to stop and let you move the hell on.
    Yeah you got me started. I spent 5 euros on Serious Sam 1 and 2 in both HD and classic when they were on sale on steam, and after playing not even completely through the first one I wanted my money back.

    But DNF? Yeah I can see myself playing all the way trhough it. I don’t think it’s a bad game. At the very worst I think its an average game, in which case i can understand people being disappointed after waiting 12 years. But on it’s own merit it’s no less than average. And it’s DEFINITELY A HELL OF A LOT BETTER THAN SERIOUS SAM <_<

    • June 16, 2011 at 04:16pm
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      this is a good game in my opinion 7/10 for me but thats my opinion

    • June 16, 2011 at 05:51pm
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      I think he was referring to the Serious Sam that’s still in development, NOT the Serious Sams that are already out and available on the market.

    • June 20, 2011 at 01:26pm
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      While I am not going to point out the irony of hating Serious Sam for being a shooter where you shoot things, nor that the ever classic Doom could be summed up in the same description you gave SS, I am indeed talking about the new Serious Sam.

      http://www.blisteredthumbs.net/2011/06/serious-sam-3-bfe-trailer/

      If you don’t like the look of this, you have forgotten what ‘entertainment’ means.

      I do find it upsetting that you disliked the Serious Sam HD Re-makes so much. These games hold a special place in my heart and it’s sad to see someone have the opposite reaction. Thanks for your comments. Glad you found some enjoyment out of DNF.

  16. June 16, 2011 at 10:50am
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    Whether you love or hate the game, one thing we can all agree upon is that this should have never been a full price game. It’s a budget title at best no matter how long it’s been in development.

  17. June 16, 2011 at 10:46am
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    The graphical quality didnt concern me (too much)..i play many retro games and even Duke3D on XBLive still to this day.The tradmark Duke brand of humour is fine with me aswell..i knew full well what i was getting into.For all it’s faults the one thing DNF does well is silly purile humour.

    To me its the level design; Boring, linear, disjointed layouts.There is no exploration or hardly any secret areas that Duke3D had.You will rarely confront more than 2 or 3 aliens at once.Jetpack where art thou??
    These and loads more niggling factors.

  18. June 16, 2011 at 05:37am
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    I legitimately do not know why this game is getting so much hate. Anyone who played Duke Nukem 3D whould have known what to expect, and I feel at least, that it was delivered. The accusations of it being a Halo clone are just ridiculous. A rechargable health bar + only carrying 2 weapons do not by themselves a Halo clone make. It plays more like Duke Nuken 3D than any Halo game I have ever played, and yes I am actually about to say this next part, I had more fun with the gunfights in DNF than I did in any of the Halo games. (haven’t played the multiplayer yet so can’t comment on that) but so far I would actually give the game a 7 or an 8 out of 10.

  19. June 16, 2011 at 04:23am
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    I have to disagree about the humor. In my opinion lines like ‘stick him in your hot pocket’ are not cheesy or funny, they are at best juvenile and at worst the kind of humor where no one is laughing.

    • June 16, 2011 at 06:33am
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      So you didn’t like the humor in DN3D, too? Because it’s actually almost the same. It’s ok if you didn’t like it but it’s naive to expect anything else.

      On another note : I don’t think this game is material for a 7 or 8 out of ten in ANY way. More a 4 or 5.

      • June 16, 2011 at 02:50pm
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        I actually didn’t play the original Duke Nukem games until recently in preparation for this one. I didn’t really like the humor but my main complaint isn’t about the maturity, it’s about the lack of anything clever in the humor. Most of it really feels like a few teenagers on a bus wrote it. Thirteen years, so much money and so many ways they could have gone and this was really the best they could write? I won’t say I could do much better, I’m not good at humor but I will say that there are many writers who could have done a much better job.

        • June 16, 2011 at 03:17pm
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          Nah, you just don’t get what’s funny about this sort of humor. And I don’t blame you. If it wasn’t Duke spitting those one-liners it wouldn’t get a chuckle out of me.
          Voice + character + stupid one-liners = win. It’s like Arnold’s best days when everything was simpler.
          If you start writing clever puns into a Duke game it just isn’t Duke.

          I mean “Rest in pieces!!!” That’s not funny. Not at all.
          *Duke blows an alien to bits and grumbles : Rest in pieces!* Now here we gow… :D

  20. June 16, 2011 at 02:15am
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    Simply heartbreaking… i used to LOVE DN:3D back in the day.. but wow… i think this should be the last game in the series.. EVERY other DN game has sucked.. this is the nail in the coffin..

  21. June 15, 2011 at 10:28pm
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    I think a 2 is honestly fair. This game was in development for 13 years and what did we get? A bad Halo clone with boobs. It shows that basically the first 12 years of dev. time got thrown out and around 2010 someone said “People still foam at the mouth for Halo right? Lets slap Duke into a crappy clone, those feebs will buy it up cause it’s Duke Nukem Forever; it has titties AND it plays like Halo. It’s a lowest common denominator masterpiece!”

    Yes The Duke has some good lines and there’s some laughs to be had, but a little bit of humor does not a good game make. When I can sit here and say I’d rather play Halo (and I HATE Halo), the developers have failed in a big way.

    • June 15, 2011 at 10:55pm
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      Dude, let go of the Halo fixation, it’s giving the PR department at Bungie bad vibes.

    • June 16, 2011 at 12:10pm
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      In fact in your over eager over simplification you got if all wrong. My knowledge in DNF production history might not be encyclpoedic, but still I can see the claer line of thought that brought us this.
      After series of production setbacks (i remember 2 or 3 instances of them anouncing they have changed graphics engine), the game fell unde the radar between 2001 and 2004.
      Actual game development is suspected to have stopped before 2004 when the last new screenshots were published.
      3D Realms were conning Take Two Interactive for money for DNF production till 3D Realms fell apart.
      In 2009 Take Two interactive sued then allready defunked 3D Realms for money and rights to everything DNF related (and probably the whole franchise). They won the lawsut in early 2010.
      The wanted to salvage something of the millions of dollars allready sunk into this doomed project by assigning it to Gearbox and giving them 1 year and a half to finish (witch is incredibly short time to develop a good game).
      That said, I don’t defend the state the game apparently is ( i have spent my recent gaming money on a game that is actually good, and set this one on my waiting list). If I was defending anyone in this case it’d be Gearbox, that was cought in this and did probably their best to transform this 2002 game in to something a bit more 2011 ish – and finish it – in such short time.

  22. June 15, 2011 at 09:33pm
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    I don’t get why most people are SO harsh on this game. I respect everyone’s own opinion. But this game is mediocre. Nothing more (oh no) but nothing less. It has some real stupid mindless fun moments. Most of the one liners are funny. Some are really stupid but that’s the minority.
    The graphics are mediocre, the gameplay is mediocre, everything is just average. A 2 / 10 is not average, it’s abysmal. And that is way too harsh.
    I don’t even get why everyone had high expectations. A game that – and I quote – “is a title that has been talked about for over a decade, been in the media spot light more times than I can count, and seen the end of the studio that set out to create it” can’t be good. And it went through god knows how many builds and developer teams. How can THAT become a good game?

    • June 16, 2011 at 12:26pm
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      People are being so harsh on it because it was released at full price in 2011. The humour isn’t very funny because there’s little wit, it’s just reference. Epic Movie/Disaster Movie/Meet the Spartans, they did the same thing, confused reference with jokes…they are not the same.
      The Christian Bale reference was pretty funny because it was satirical and took place at an appropriate location, the one liners that Duke spouts often make little sense in any context that could make them funny, and are delivered poorly.
      Most importantly, the game is a chore to play. It feels clunky and unsatisfying, everything is weightless and the graphics are late PS2 era with a slight upgrade. This should have been a $15 or £10 downloadable title, to release this mess at full price is almost criminal.

      • June 16, 2011 at 03:20pm
        In response to dennett316
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        Yeah, I get the full price thingy. Since you could buy it here in germany for just ~ 35 bucks (not at steam -.- ) it wasn’t that bad. I wouldn’t have bought it for 50 – 60 bucks. Absolutely valid point.

  23. June 15, 2011 at 09:16pm
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    I hate this game more than I’ve ever hated any other game I’ve played. I legitmately feel full on seething hatred for this game. This is without a doubt the worst FPS I’ve ever played, and damn near the worst game I’ve ever played. A 2 is too fucking nice.

  24. June 15, 2011 at 09:04pm
    In response to Article
    VN:F [1.9.15_1155]
    7
    -1

    Yousif’s being bad! Somebody tell the Redner PR group!

  25. June 15, 2011 at 08:33pm
    In response to Article
    VN:F [1.9.15_1155]
    8
    -2

    I wouldn’t exactly be that harsh. Odd that some games I love are viewed by critics as mediocre or just good (Fragile Dreams, for instance, is a 6 most places, where I place it as an 8 or 9). Odds are, I will find myself having fun with this game, regardless of all of this. I can always let a game’s style carry me through the substance if it’s the right frame of mind.

    But even for some of the more infuriating design choices, I do hope that Gearbox comes out with an enhanced edition and improves on a lot of things a la Hydrophobia Pure and Prophecy. It might not be as easy or cheap to do so, but I think that, given just a bit more polish (and yes, despite it’s long development time, if it had a bit more, it might improve things), then I think that Duke Nukem Forever may not be nearly as bad as people make it out to be. Maybe I am in denial, but for all intents and purposes, I just don’t dislike this game as much as most of you guys say.

    • June 15, 2011 at 08:51pm
      In response to OniYouji
      VN:F [1.9.15_1155]
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      I’m in the same camp as you on this one. Although I fully support Yousif’s right to have his own opinion, my time with Duke has led me to assign it a 5 on the BT Scale, as I feel it is thoroughly average. It’s good, stupid fun, that doesn’t move the genre or gaming forward one iota. If it wasn’t called Duke Nukem I doubt it would have been so venomously received, but maybe it’s just me.

      • June 15, 2011 at 10:53pm
        In response to Austin Y.
        VN:F [1.9.15_1155]
        7
        -1

        I’m with you guys on this one. I’m playing through it, and I’m having a schlocky good time, just like I did with Splatterhouse despite the fact critics panned it. I really think that the whole “12 years in development” expectation should be left behind at the door because honestly, no game will ever survive that amount of hype, and it will leave critics suuuuuuuper bitter about it not being the holy grail of gaming. The 12-year-hype should have gone out the window when the project traded hands and was given to Gearbox, honestly, as they are the ones who had to finish the game. I’m honestly enjoying the game, and I would give it a 7. I’m not nearly close to being done, and I have a lot more notes to write for my own review on CheshireCatStudios.com. Plus come on dude, not to call you out, but why did you review the game without reviewing the multiplayer?

        • June 16, 2011 at 12:00am
          In response to Kenny F.
          VN:F [1.9.15_1155]
          3
          -1

          I’ll hop in the same boat as you guys. I love this game (and for this reason people look at me like I’m diseased or something). I also love Splatterhouse and don’t really get why it was blasted in the reviews, sure it has it’s flaws, but so does every single other game out there. No such thing as a perfect game.

          Anyway, back to DNF. I threw all the hype out the window and bought this expecting nothing more than a fun Duke Nukem game, and that’s what I got. The single player feels like an old school FPS with all the platforming and puzzles, and that’s how I like it, and non of the over scripted crap like CoD. Multiplayer is super fun and reminds me of Quake 3 and Unreal Tournament. The load times on PS3 are a bit long, but other than that I have nothing bad to say about this game. To sum it up a quote from the Master of Kick assery himself,

          “Hail to the King, Baby!”

      • June 16, 2011 at 03:50am
        In response to Austin Y.
        VN:F [1.9.15_1155]
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        What really nailed home the score for me (outside of the obvious) is the comparisons I can make to recent games. Take Brink for example, I would rate the game around a 5. It was average, with some good ideas badly implemented and every now and again you would find some fun within the mess that the game turned out to be.

        If I stack DNF up against Brink (same genre), I have to say that DNF falls far short of the mark. I thought long and hard about the score, starting at around a 4. However, during my writing I realised that I had nothing positive to say when I put my thoughts down on paper. This meant rapid degeneration into the 2 that was given.

        I do however, totally except that everyone has their own opinion and they are free to give whatever score they so wish, should they be able to justify and defend their position. Which is why I found the score that PC Gamer gave of 80% a bit difficult to swallow considering that when the writer broke down his pros and cons in the comments page, it didn’t add up.

        I love conflicting views on a game and like discussing them with people. I would like to feel that I explained in my writing why the score was what it was and I hope anyone with a different point of view could do the same. That or it’s just one of those games, you know the ones I mean, the terrible ones that for some reason you just love. Jedi Power Battles would be a great example for me.

        Peace out.

        • June 16, 2011 at 06:32am
          In response to Yousif A.
          VN:F [1.9.15_1155]
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          Comparing it to newer games probably is a little redundant. The game was in development for almost 15 years of course it’s not gonna hold up. Think of it this way, what would you have thought if the game came out in time?

          • June 16, 2011 at 07:05am
            In response to Futago
            VN:F [1.9.15_1155]
            6
            -0

            If this came out in 1998 I would have shat myself with awe at the graphics, however, I probably would have still pointed out that Half-Life was a better game!

            While the production time was unfortunate, I have to review the game compared against its peers. Score determination shifts with every new game that comes out. For example: Cover mechanics were seen as the pinnacle of the 3rd person shooter when they were first used (technically in Killswitch), but now they are generally seen as a tediously over used or just something that should come with a game of the genre.

            Duke Nukem got left behind. It’s why I end the review hoping for a future title that comes out quickly.

          • June 16, 2011 at 11:08am
            In response to Futago
            VN:F [1.9.15_1155]
            2
            -0

            I’m sorry, but if you charge full price for a game, said game deserves to be compared to similarly priced games. If they didn’t want it to be judged versus better/newer games, they should have priced it accordingly.

            That said, Yousif was WAY harsh. I’d've given it a 3 :p

            Also I have to give props to the use of the Legendary recommendation. Few IPs will ever go down in history like this one did.

          • June 16, 2011 at 12:36pm
            In response to Futago
            VN:F [1.9.15_1155]
            3
            -3

            Even bog standard shooters like Timeshift, Call of Juarez and even such dreck as Haze released nowadays are better than Duke Nukem – they feel better, play better, look better. The only thing they don’t have is the so-called humour of Duke, and that simply wasn’t funny to me. It could have been, but mindless reference with no context or wit behind it is nails on a chalk board for me.
            Duke has to be labelled as below average because average games nowadays completely blow it out the water. Play Painkiller for an old school FPS experience…five or six years old but better than this full priced 2011 release by leaps and bounds.
            You simply can’t pretend that 14 years of progress and refinement have happened to excuse Duke Nukem Forever’s complete failure, there are better and cheaper alternatives available.

        • June 16, 2011 at 12:41pm
          In response to Yousif A.
          VN:F [1.9.15_1155]
          0
          -0

          Since I played neither Brink nor DNF I have to go by the things rewievers said. And both Angry Joe and Guru Larry shot the game to pieces (one more than the others) – while it did have some good ideas the game had AR (artificial retardedness), nothing works, textures load long time, bad texures, nothing works as intntended, incredibly bad net coding (huge lag).
          Greatest pro on the part of Joe (Larry didn’t fing any pros) was it’s stryle.
          Is DNF really that much worse?

  26. June 15, 2011 at 07:01pm
    In response to Article
    VN:F [1.9.15_1155]
    4
    -1

    I played through the first 3:30 hours before I returned it, and here’s my mini review.

    The goodz: Shooting aliens is fun, I found the jokes to be quit funny. (When Duke was the one saying them.)

    The Oh’noz: Load times are to long for comfort, too much getting in the way of shooting aliens, The driving and platforming segments are tedious and boring, 12 years does not make good graphics.

  27. June 15, 2011 at 05:31pm
    In response to Article
    VN:F [1.9.15_1155]
    3
    -1

    Wow, I did not want to believe it but… oh my god,this is not good. I don’t even know what to say to this.

    • June 15, 2011 at 10:54pm
      In response to CaptainPeliKen
      VN:F [1.9.15_1155]
      4
      -1

      Read the PC Gamer review of this game if you’re unsure, it’s about three pages long and it’s pretty detailed. Compare and contrast reviews from different sites!

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