Reader, hold for a moment and recount the last time you encountered this story in a fantasy based game. You are a champion, chosen by god to do his bidding in ridding the world of the evils and wrongdoings that plague human society. As long as you are faithful to the cause, and keep on the path that the god has paved for your adventure, you will succeed, bring peace to the world, and be hailed as a hero for ages to come.

Sounds familiar, right? I bet it does! This is probably the foundation of a metric ton (trust me, I did the measurements) of role playing and turn-based strategy games, and deity angles in background stories are used in so many more. You were always the one to go and purge the world of evil, and return to the admiration and respect of the human race.

So how about if you were the god?

PROS Extremely different game play style, Hilarious content, Free of charge
CONS Extremely different game play style, Confusing user submission process
WTF?! Naming conventions for items and monsters

In Godville, you are the deity that chooses a champion out into the world to root out the wicked, live its life according to your tenets, and spread the good word to the populace of Godville and its surrounding areas. On a regular basis, your hero will go out into the world to do good or evil which will propagate events. These events are incredibly varied, ranging from meek (hiding from an enemy or another chosen one), average (meeting a knight of a certain holy order and witness his holiest ordinance), and massively epic (slaying the Hyper Lynx in a test of strength and rifling through its backpack for pocket change and loot). The ultimate goal that the hero strives for is the construction of a temple dedicated to you, made completely out of gold bricks, which is definitely not an easy task with the scarcity of this product in the world.

The quirk about this game, however, is that you have very little control of what you can do with your chosen one, as you ARE a being that transcended reality into a realm of infinites. This game is classified uniquely as a “zero-player game”, as the hero is burdened with collecting the loot, slaying dragons, saving princesses, and so forth, while the player can relax and watch the hero whenever it is best convenient! But that doesn’t stop you from helping out the hero now and again, as it would definitely appreciate some divine intervention now and again to keep its faith strong in the powers that be.

The journal is a very silly place, detailing your hero's day to day life.

This is where godpower comes in. Godpower is a resource bar that allows you to help out your hero. You can encourage the hero to do better, giving a positive outlook on the situation with a chance to heal HP, punish the hero for his actions, giving a negative outlook on the situation with a chance of dealing damage, order the hero to enter the local arena to do battle with other heroes, to send a sentence down to earth, commanding the hero in its future endeavors, or to initiate resurrection if the hero ever meets an untimely end at the hands of a stronger adversary. Interaction with your hero is vital in this game, as leaving a hero without evidence of your existence will cause doubt in its actions, making its fighting prowess lower than normal, and this could possibly lead to the hero forsaking your god.

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  1. June 28, 2011 at 08:09am
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    To all those who try the English version of the game, and complain that it sounds less funny than some reviews present; one of the reasons is that a lot of puns/memes are direct translations from the Russian version of the game (which is mind-bendingly cant-get-from-under-the-table-laughing-non-stop hilarious). The problem is that some of the literal non-idiomatic translations just don’t end up as funny in English, sometimes due to grammar issues and sometimes due to lack of relevant meme/cultural reference. Since the game content is HEAVILY generated by users, you can expect English Godville’s to grow better/funnier as native English speakers add more orginal jokes.

  2. March 08, 2011 at 09:12am
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    Sounds amazing. Is there any way to play this without owning any apple products?

    • June 28, 2011 at 08:00am
      In response to Morthas
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      Yes. The game has a full featured web interface (http://godville.net for Russian version and http://godvillegame.com for English one); which works on most modern browsers (including Andorid’s mobile browser); as well as Android client available on Android Market. There is also a Windows Native client but it is not available to players before a certain level in the game.

  3. March 07, 2011 at 10:51pm
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    You’ve been a god before in a game like this. ActRaiser, anyone?

    • March 07, 2011 at 11:05pm
      In response to OniYouji
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      Besides games like Ōkami​ and God of War 2&3 where you’re a god, there is also a whole genre: http://en.wikipedia.org/wiki/God_game

      • March 07, 2011 at 11:35pm
        In response to Austin Y.
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        There have been god games, yes, but I was more trying to go in the direction where you are the deity with little to no control over your followers. Actraiser DID have the overworld town builder, but you had a direct conduit to the people in to what you desire, whereas in Godville you have heal, harm, speak, rez, and send to arena, all on a limited resource.

      • June 28, 2011 at 08:06am
        In response to Austin Y.
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        Austin, the differences between a generic God Game and Godville are:

        - Godville is designed for extrenely low player involvment. Basically, the game fully plays itself.

        - Godville is a MMORPG, with all of RPG attributes/gameplay; as opposed to other God Games that are more of a sim.

        - Godville is a **parody** of a MMORPG. Which means that for most people the most interesting part of the game is laughing at the puns, memes, homages, references and RPG in-jokes.

  4. March 07, 2011 at 10:08pm
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    Sounds kinda like a tamagotchi?

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