Reader, hold for a moment and recount the last time you encountered this story in a fantasy based game. You are a champion, chosen by god to do his bidding in ridding the world of the evils and wrongdoings that plague human society. As long as you are faithful to the cause, and keep on the path that the god has paved for your adventure, you will succeed, bring peace to the world, and be hailed as a hero for ages to come.
Sounds familiar, right? I bet it does! This is probably the foundation of a metric ton (trust me, I did the measurements) of role playing and turn-based strategy games, and deity angles in background stories are used in so many more. You were always the one to go and purge the world of evil, and return to the admiration and respect of the human race.
So how about if you were the god?
|PROS||Extremely different game play style, Hilarious content, Free of charge|
|CONS||Extremely different game play style, Confusing user submission process|
|WTF?!||Naming conventions for items and monsters|
In Godville, you are the deity that chooses a champion out into the world to root out the wicked, live its life according to your tenets, and spread the good word to the populace of Godville and its surrounding areas. On a regular basis, your hero will go out into the world to do good or evil which will propagate events. These events are incredibly varied, ranging from meek (hiding from an enemy or another chosen one), average (meeting a knight of a certain holy order and witness his holiest ordinance), and massively epic (slaying the Hyper Lynx in a test of strength and rifling through its backpack for pocket change and loot). The ultimate goal that the hero strives for is the construction of a temple dedicated to you, made completely out of gold bricks, which is definitely not an easy task with the scarcity of this product in the world.
The quirk about this game, however, is that you have very little control of what you can do with your chosen one, as you ARE a being that transcended reality into a realm of infinites. This game is classified uniquely as a “zero-player game”, as the hero is burdened with collecting the loot, slaying dragons, saving princesses, and so forth, while the player can relax and watch the hero whenever it is best convenient! But that doesn’t stop you from helping out the hero now and again, as it would definitely appreciate some divine intervention now and again to keep its faith strong in the powers that be.
This is where godpower comes in. Godpower is a resource bar that allows you to help out your hero. You can encourage the hero to do better, giving a positive outlook on the situation with a chance to heal HP, punish the hero for his actions, giving a negative outlook on the situation with a chance of dealing damage, order the hero to enter the local arena to do battle with other heroes, to send a sentence down to earth, commanding the hero in its future endeavors, or to initiate resurrection if the hero ever meets an untimely end at the hands of a stronger adversary. Interaction with your hero is vital in this game, as leaving a hero without evidence of your existence will cause doubt in its actions, making its fighting prowess lower than normal, and this could possibly lead to the hero forsaking your god.