Dragon Age II Expansion Scrapped, BioWare moves on to the Future
Mark Darrah, one of the executive producers of Dragon Age II, has announced that the team is moving on from the semi-sordid tale of Hawke and his companions for good.
Posted By ZGRDaniel about 1 year, 2 months ago
Zeitgeist Game Review – Released only one and a half years following the epic Dragon Age Origins, can DA2 live up to its predecessor?
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Mark Darrah, one of the executive producers of Dragon Age II, has announced that the team is moving on from the semi-sordid tale of Hawke and his companions for good.
What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Anders.
We knew it was coming…but what details about Dragon Age can be revealed to the players? Read on to find out!
Can the narrative of a game and its gameplay ever co-exist together? Let’s find out by looking at a controversial game, Dragon Age II.
Does this previously unexplored story of the Hawke bring glory to the family name or is it simply another example of good intentions gone horribly awry?
The digital distribution food fight continues with Electronic Arts claiming that Valve’s draconian terms and conditions of Steam have forced them to remove Dragon Age II from the store shelves of Valve’s baby. Does this all amount to egg on somebody’s face?
First came the announcement about some new DLC for Dragon Age 2 and now here comes the (indeed suitably epic) trailer.
While development for Dragon Age 3 is just starting to kick into high gear, fans of the Dragon Age series will not have to wait much longer for some new content, thanks to a just newly announced piece of DLC for intended Dragon Age 2.
It seems that Dragon Age II is certainly no stranger to controversy at this point,
Zeitgeist Game Review – Released only one and a half years following the epic Dragon Age Origins, can DA2 live up to its predecessor?
Posted By Robert G. about 1 month, 3 weeks ago
Mark Darrah, one of the executive producers of Dragon Age II, has announced that the team is moving on from the semi-sordid tale of Hawke and his companions for good.
Posted By Robert G. about 8 months, 1 week ago
What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Anders.
Posted By Robert G. about 8 months, 2 weeks ago
We knew it was coming…but what details about Dragon Age can be revealed to the players? Read on to find out!
Posted By Robert G. about 9 months, 1 week ago
Can the narrative of a game and its gameplay ever co-exist together? Let’s find out by looking at a controversial game, Dragon Age II.
Posted By Shaun K. about 9 months, 1 week ago
Does this previously unexplored story of the Hawke bring glory to the family name or is it simply another example of good intentions gone horribly awry?
Posted By Johnny Maloney about 9 months, 2 weeks ago
The digital distribution food fight continues with Electronic Arts claiming that Valve’s draconian terms and conditions of Steam have forced them to remove Dragon Age II from the store shelves of Valve’s baby. Does this all amount to egg on somebody’s face?
Posted By Shaun K. about 10 months, 1 week ago
First came the announcement about some new DLC for Dragon Age 2 and now here comes the (indeed suitably epic) trailer.
Posted By Shaun K. about 10 months, 1 week ago
While development for Dragon Age 3 is just starting to kick into high gear, fans of the Dragon Age series will not have to wait much longer for some new content, thanks to a just newly announced piece of DLC for intended Dragon Age 2.
Posted By ZGRDaniel about 1 year, 2 months ago
Zeitgeist Game Review – Released only one and a half years following the epic Dragon Age Origins, can DA2 live up to its predecessor?
Posted By AngryJoe about 1 year, 2 months ago
Angry Joe reviews the sequel to Dragon Age: Origins. Is it better than the original? More importantly, is it worth your money? Joe details what went wrong in this follow up to one of the most compelling fantasy RPGs of all time.
Posted By Shaun K. about 9 months, 1 week ago
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Dragon Age 2 was, for any number of reasons, one of the more divisive games to come out from Bioware in some time. Some people thought it was a brilliant reinvention of the franchise, while others saw it as unnecessary tinkering with an already successful formula. Now the first major piece of DLC for the game has hit the digital shelves in the form of a new content based expansion titled Legacy. Does this previously unexplored story of the Hawke bring glory to the family name or is it simply another example of good intentions gone horribly awry?
| PROS | Good story, enjoyable tweaks to DA2 combat, well designed environments |
| CONS | Only makes small changes to overall DA2 formula, poor ally AI, some bugs present, |
| WTF?! | Whatever insanity is going on with Larius’ hair |
Dragon Age: Origins had a decidedly mixed success rate when it came to the various examples of DLC released for the game. Outside of Awakening (which could have easily been a completely stand-alone game in the first place), the remainder of Origin’s expansions were fairly pointless affairs that did little to add to the overall experience of the original game. So it was with some trepidation that I began my journey through Legacy, the first major expansion for Dragon Age 2. Thankfully, what I got was less the kind of DLC that the original Dragon Age: Origins tended to produce, and instead an experience more akin to the excellent expansions that Mass Effect 2 continuously rewards fans of that game with.
Legacy tells a previously untold adventure of Hawke and company that can be accessed at almost any point in the game, including post-ending. The game opens with the now familiar scene of everyone’s favorite dwarf Varric being interrogated by the dour templar Cassandra. She brings up the fact that Varric has been less than forthcoming about a certain adventure Hawke had undertaken in regards to a previously unknown Grey Warden prison. With a shrug and his trademark grin, Varric agrees to tell the tale, but warns Cassandra that she will likely never believe how an encounter with the mafia-esque dwarven organization known as the Carta would lead Hawke to heretofore undiscovered familial secrets and, ultimately, into a confrontation with an entity out of the darkest recesses of the history of Thedas itself…
Legacy’s story is a well done and highly enjoyable narrative. While it never reaches the depths and complexities of the game’s main narrative, it none-the-less weaves an engaging yarn that has major implications for both Hawke and the overarching mythology of the Dragon Age universe. Depending on which characters a player chooses to bring with them, Legacy also gives the other party members (Varric, the Hawke sibling, and Anders in particular) a good amount to say and do, a fact that only serves to make the expansion’s story all the more engaging. Legacy’s climax also features the kind of tricky choices that Bioware likes to include in their games, with the aftermath of said choices promising repercussions for players somewhere down the line, be it in another expansion or possibility even Dragon Age 3. Overall, Legacy produces a tale that stands well enough on its own while also introducing elements that serve to hint at where the next major chapter in the Dragon Age saga is likely to be heading.
Legacy does not dramatically change Dragon Age 2′s approach to gameplay, but it does feature some significant tweaks that help to freshen up the overall experience. First and foremost, Legacy almost entirely (save for one brief encounter early on in the expansion) does away with the kind of limited and repetitive dungeon design that helped to mar the overall experience of DA2. There is nice amount of visual variety in the various areas that make up the Warden’s Prison, ranging from a desert landscape to crumbling dungeon tunnels to the mist filled caverns beneath the prison proper, and the layout of said areas is similarly less straightforward than what was typically encountered in DA2 proper. While Legacy is still a fairly linear affair, it at least features more than one straight corridor after another stitched together. The expansion even includes a good number of wholly optional side areas to explore, many of which play a part in Legacy’s handful of similarly optional side-quests.
Combat also tends to be both more difficult and enjoyable in Legacy, with a number of interesting new enemy types, such as the Genlock Alpha whose large shield makes him nearly immune to frontal attacks, present to give players new challenges to deal with. The lack of repeated homogeneous dungeon layouts also lets Bioware be cleverer in the placement and makeup of enemy encounters. Frequent ambushes (in the form of enemies positioned so that they blend nearly seamlessly into the environment or by having a smaller force flee and draw the party into larger encounters) abound, while the expansion’s various sub-boss encounters tend to feature more varied tactics than simply throwing a bunch of random enemies at the party. The final boss encounter in Legacy is particularly noteworthy, and it is easily among (if not simply the) most difficult encounters to be had within the entirety of Dragon Age 2. To be fair, this difficulty does arise in part because the game’s finicky party A.I. can easily lead to defeat without careful management on the part of the player, but this is a relatively minor annoyance in light of how genuinely epic and fun this boss fight ultimately turns out to be.
All in all, Legacy is a highly enjoyable experience but that is not to say it does not have its fair share of flaws. Legacy never reaches the level of ambition or accomplishment that the best Mass Effect 2 expansions strived for, such as introducing new/unique gameplay elements or creating locations with an almost startling level beauty. While the aforementioned gameplay tweaks do improve thing to a degree, ultimately Legacy plays near identically to the way it progenitor did. Also, while the Warden’s Prison looks better than most DA2 dungeons did, it never reaches the level of visual design that Bioware was able to achieve during the exploration of the Atlas Station or the exterior of the Shadow Broker’s lair.
In essence how players will feel about Legacy will largely depend on their overall feelings about Dragon Age 2 in general. Personally, I walked away from my time with the expansion feeling like I got my money’s worth, but I also was someone who never found the weaknesses of DA2 ever came close to outweighing its strengths. For someone who absolutely hated DA2, Legacy will do little to change this opinion. On the other hand, for those who enjoyed DA2 but wished it had more closely resembled Dragon Age: Origins, then Legacy could very well be exactly the kind of experience the kind of expansion you are looking for. While Legacy never reaches the heights that such Bioware expansions as Lair of the Shadow Broker or Overlord did, it also never hits the lows of Witch Hunt or The Golems of Amgarrak either. It remains an enjoyable and robust three to four hour experience, one that also hopefully bodes well for whatever future Dragon Age 2 downloadable content is yet to come.
A review copy of this game was purchased on PC by the reviewer. The reviewer spent approximately four hours playing the game and the game was completed.Dragon Age 2 Review – ZGR, 3.5 out of 5 based on 28 ratings
Without a doubt the DLC which serves as the role model to all overs from BioWare is Lair of the Shadow Broker: it adds to the story, plays a vital to a former squard member, has a plot which which is on par with the main plot, great visuals and music and gives the player quite a bit more once it is over.
Awakening also did it’s job well but it could benefit from having being extended but it’s good on it’s own merits. Owning a land, hiring recruits, taking care of the land, making the fort and forces more powerful and a chance to continue the story from origins was nice. But dealing with a conspiricy with various ways to do so was a woudnerful addition.
As for Legacy any reason to be in a freaking different area and fight different foes is a plus. While I don’t miss the overly complciated chess style of gameplay Origins had I feal that having faster combat a to higher price to pay when everything else gets croped to a bare skeleton.
I’m going to wait until DA2 comes down in price or releases a GOTY edition to see if the love/hate relationship is as deservedly ambivalent as it is.
Yeah,
Bioware said that they would fix the issues the “customers” have with DA II.
And what do we get? Where is the fix for the “normal” game? Not here I guess.
This is bullcrap, this is EA taking your money and you smile and throw your money at their feet.
The same thing that Joe stated for Capcom happens here and with EA in general. Really expensive DLC’s that should be in the main game, fixing issues that annoy the crap out of all gamers.
But what do they do? Nothing! And the retarded ones buy this crap, ruining Bioware, because its working as EA plans.
Biowares dead man. Sold out to EA, just like Blizzard to Activision.
the only thing that made me sad about this DLC is the warden mage armor it is UGLY >.<
Good DLC is hard to make for a story-driven game, because the story in a DLC will never have the epic length or scope of the main quest. This latest DA2 addition sounds decidedly “MEH,” and I may get Legacy provided it is bundled together with all the upcoming DLC in the inevitable “Game of the Year Edition.”
I hated Dragon Age 2. Worst $60 I spent all year. No way in hell I will pay for DLC for it. lol
Zeitgeist Game Review – Released only one and a half years following the epic Dragon Age Origins, can DA2 live up to its predecessor?
Angry Joe reviews the sequel to Dragon Age: Origins. Is it better than the original? More importantly, is it worth your money? Joe details what went wrong in this follow up to one of the most compelling fantasy RPGs of all time.
You waited for it, you played the demo, you finally got the game in your hand and AT LAST… LOL ?
Angry Joe and Jacob play the Dragon Age II demo and provide commentary on the
What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Anders.
Can the narrative of a game and its gameplay ever co-exist together? Let’s find out by looking at a controversial game, Dragon Age II.
I take Dragon Age II as sequel like I do with a Final Fantasy game. the common themes are the same but it is a different game. I found the game to be perfect because of this.
First i hated this game! now i played through it 3 times and i like it. I don’t take it as dragon age 2 but rather as dao addon 2. its the same with awakening – its good but not its not able to reach the first game.
I thought it was a great game, but I was also kind of disappointed with it. It felt really small, the story made me feel like an idiot for siding with the circle and I just wasn’t as invested in Hawke as I was my Origins character. It’s nothing to do with the backstory or situation they set you with, I think it’s more the fact that he didn’t feel like my character, it felt like I was playing as him.
But I thought the Leveling system and the combat were fantastic improvements, I played the PS3 version, and thought the approach they gave it, of a sort of, tactical hack n’ slash affair felt much more suited to the console than Origins was.
I thought it was a great game though just not as good as Origins. It has however made me dig out Neverwinter Nights 2 again, so this can only be a good thing.
I wonder if the funding of DA2 was hurt by the bigger titles of SWTOR and Mass Effect 3 sucking up all the cash.
You can’t change their armor, but you can buy upgrades and equip them with runes.
…and that’s good. But in an RPG, I like to see my characters looks change over time with the new bad-ass armor they acquire.
I agree, and in fact that was one of my biggest complaints about Mass Effect 2. I loved the game, but I really disliked the new equipment system. In Dragon Age Origins, you could find a great warrior class armor set playing as a mage, but could use it on your tank. And frankly, some of the armor sets were really cool looking.
I love this game, I was able to pre order when the signature series was available and have the extra stuff including the exiled prince, I thought the story was really engaging but what got me was the companion quests and characters from the first game were available. My one complaint is the lack buster of the dungeons designs. But considering a game that took year and a half to create, I got to say I got my money worth. I thought the characters were good and balanced but remember is more of a perspective. I thought having an female love interest was an awesome idea. It is not perfect by far but I thought it was worth the time and money I spent.
I’m enjoying this game. Its Biowere so I had no doubt that I would. Haven’t finished it yet but I love the chars and the new gameplay. I did however miss Isabella so now I have no duel weapons person on my team. Sigh, I really wanted her. Guess I have to wait till my next play though.
Dissapointed.
It’s medicore…gameplay is the worst offender. Story and characters are OK.
I’m an old-school CRPG player and I had more fun with Two Worlds 2..
Well that makes sense considering TW2 is a CRPG and DA2 is not.
me and my friend must be two of the biggest DA:O fanboys ever
and we both ranked the game in following order
1: Dragon age origins
2: Dragon age 2
3: mass effect 2
we compared it to mass effect just becouse the game feels like mass effect in many areas
I really like hearing all the reviews of the same game. It really helps sort out what the game is.
It also helps cover what the other reviews may not have talked about.
Also I liked the dwarf with the crossbow, I might be bias because of dwarf fortress death crossbows though.
Yay, someone else with a bit of an elf fetish! I blame all the DnD I played as a kid (and keep playing).
Seriously though, great review. I haven’t gotten a chance to play yet, but I do intend on purchasing it eventually, most likely on the PC or PS3. I can deal with some repetition graphically, even sub-par dialogue on occasion, so long as overall it’s a fun game.
Playing this right now on my PC at near max settings with DirectX11 on a 73″ HDTV with the high res texture pack. Love. This. Game. Can’t believe the backlash Bioware is getting. Sure it doesn’t have as much content as Dragon Age Origins, but really what game does?
Dragon Age Origins was in development for FIVE YEARS, while Dragon Age II was in development for ONE AND A HALF. When you actually put it in context, no way DA2 can have as much content as DA1 – unless you’d rather wait three and half extra years for your game. I’m guessing the average gamer isn’t so patient hmmmm?
One question I have is it seems to me like the way Hawke’s family in the game looks can be different… but what affects those differences? How do I change the way Hawke’s brother/sister/mother looks? Anybody know?
It all depends on what preset Hawke you chose. I you just edit the default Hawke your family will be the default one, but if you chose one of the other ones you will get different results.
“Sure it doesn’t have as much content as Dragon Age Origins, but really what game does?”
Umm, every Bioware game released prior to DA:O? Or at least before Mass Effect…
@Hotcakes
I like your glasses, especially the rose tinted color on them. Dragon Age Origins was 80-120 hours. Jade Empire was 20-30 hours. KOTOR was 30-40 hours. Mass Effect was 15-20 hours. Let’s not kid ourselves OK? You can dispute the numbers maybe have an error of plus or minus 10 hours, but the point still stands.
Wow, that’s so ignorant I’ll assume you came from the GameFAQ boards.
I specifically mentioned games BEFORE Mass Effect. Reading is fun.
Have gotten through a bit of it by now. So far I’m not quite as displeased as Angry Joe but I will agree that the story needs a bit of work and it’s not good if I can predict most twists in advance. Aside from that the focus on a single city, the slightly better emphasis on politics and the (in my opinion) better gameplay make this a worthwhile game.
Mine is coming tomorrow!
Really exited since i can bear some repetitive dungeons if the dialog and journey are fun.
And Daniel, don’t worry you aren’t the only one with an Elf fetish…