Dragon Age II Expansion Scrapped, BioWare moves on to the Future
Mark Darrah, one of the executive producers of Dragon Age II, has announced that the team is moving on from the semi-sordid tale of Hawke and his companions for good.
Posted By Micah C. about 1 year, 1 month ago
How can you not love Merrill? She's adorable! Not to mention she doesn't have STD's like she who will not be named.
It seems that Dragon Age II is certainly no stranger to controversy at this point, both from fans and certain critics. However, the most intriguing of which may be a reaction that head writer David Gaider had toward someone on the Bioware forums. Six days ago, a particular member of the Bioware forums made the claim that Bioware “neglected the straight male gamer” and felt insulted that the largest demographic was “being ignored.” In a class act both as a person and a developer, Gaider calmly gave a rebuttal to the accusation. In essence, he said that the romances were written for everyone, not just the largest demographic. Even further, he said that raw numbers do not give that particular part of the audience special treatment. You can read the meat of the rebuttal below.
To the issue: I’ve said it before and I’ll say it again– perhaps a bit more eloquently, since it’s apparently of dire concern to some.
The romances in the game are not for “the straight male gamer”. They’re for everyone. We have a lot of fans, many of whom are neither straight nor male, and they deserve no less attention. We have good numbers, after all, on the number of people who actually used similar sorts of content in DAO and thus don’t need to resort to anecdotal evidence to support our idea that their numbers are not insignificant… and that’s ignoring the idea that they don’t have just as much right to play the kind of game they wish as anyone else. The “rights” of anyone with regards to a game are murky at best, but anyone who takes that stance must apply it equally to both the minority as well as the majority. The majority has no inherent “right” to get more options than anyone else.
More than that, I would question anyone deciding they speak for “the straight male gamer” just as much as someone claiming they speak for “all RPG fans”, “all female fans” or even “all gay fans”. You don’t. If you wish to express your personal desires, then do so. I have no doubt that any opinion expressed on these forums is shared by many others, but since none of them have elected a spokesperson you’re better off not trying to be one. If your attempt is to convince BioWare developers, I can tell you that you do in fact make your opinion less convincing by doing so.
And if there is any doubt why such an opinion might be met with hostility, it has to do with privilege. You can write it off as “political correctness” if you wish, but the truth is that privilege always lies with the majority. They’re so used to being catered to that they see the lack of catering as an imbalance. They don’t see anything wrong with having things set up to suit them, what’s everyone’s fuss all about? That’s the way it should be, any everyone else should be used to not getting what they want.
The truth is that making a romance available for both genders is far less costly than creating an entirely new one. Does it create some issues of implementation? Sure– but anything you try on this front is going to have its issues, and inevitably you’ll always leave someone out in the cold. In this case, are all straight males left out in the cold? Not at all. There are romances available for them just the same as anyone else. Not all straight males require that their content be exclusive, after all, and you can see that even on this thread.
Would I do it again? I don’t know. I doubt I would have Anders make the first move again– at the time, I thought that requiring all romances to have Hawke initiate everything was the unrealistic part. Even if someone decides that this makes everyone “unrealistically” bisexual, however, or they can’t handle the idea that the character might be bisexual if they were another PC… I don’t see that as a big concern, to be honest. Romances are never one-size-fits-all, and even for those who don’t mind the sexuality issue there’s no guarantee they’ll find a character they even want to romance. That’s why romances are optional content. It’s such a personal issue that we’ll never be able to please everyone. The very best we can do is give everyone a little bit of choice, and that’s what we tried here.
And the person who says that the only way to please them is to restrict options for others is, if you ask me, the one who deserves it least. And that’s my opinion, expressed as politely as possible.
On a personal level, I have much more respect than I already had for Gaider, and he’s one of my favorite game writers. Not to mention, the romances in Dragon Age II are very much worth defending, but I’ll save that for another article.
Sources: Bioware Forums, The Escapist
Homophobia disgusts me.
-Micah C.
Follow me on Twitter for the romantic guide through Kirkwall.
Micah C is the review editor for BlisteredThumbs.net, and has been playing video games since the NES era. His favorite games include Metal Gear Solid 3, Super Castlevania 4, Knights of the Old Republic, and Half Life 2. You can reach him on Twitter @TheCynicsCorner.
Mark Darrah, one of the executive producers of Dragon Age II, has announced that the team is moving on from the semi-sordid tale of Hawke and his companions for good.
What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Anders.
We knew it was coming…but what details about Dragon Age can be revealed to the players? Read on to find out!
Can the narrative of a game and its gameplay ever co-exist together? Let’s find out by looking at a controversial game, Dragon Age II.
Does this previously unexplored story of the Hawke bring glory to the family name or is it simply another example of good intentions gone horribly awry?
The digital distribution food fight continues with Electronic Arts claiming that Valve’s draconian terms and conditions of Steam have forced them to remove Dragon Age II from the store shelves of Valve’s baby. Does this all amount to egg on somebody’s face?
First came the announcement about some new DLC for Dragon Age 2 and now here comes the (indeed suitably epic) trailer.
While development for Dragon Age 3 is just starting to kick into high gear, fans of the Dragon Age series will not have to wait much longer for some new content, thanks to a just newly announced piece of DLC for intended Dragon Age 2.
It seems that Dragon Age II is certainly no stranger to controversy at this point,
Zeitgeist Game Review – Released only one and a half years following the epic Dragon Age Origins, can DA2 live up to its predecessor?
Posted By Robert G. about 1 month, 3 weeks ago
Mark Darrah, one of the executive producers of Dragon Age II, has announced that the team is moving on from the semi-sordid tale of Hawke and his companions for good.
Posted By Robert G. about 8 months, 1 week ago
What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Anders.
Posted By Robert G. about 8 months, 2 weeks ago
We knew it was coming…but what details about Dragon Age can be revealed to the players? Read on to find out!
Posted By Robert G. about 9 months, 1 week ago
Can the narrative of a game and its gameplay ever co-exist together? Let’s find out by looking at a controversial game, Dragon Age II.
Posted By Shaun K. about 9 months, 1 week ago
Does this previously unexplored story of the Hawke bring glory to the family name or is it simply another example of good intentions gone horribly awry?
Posted By Johnny Maloney about 9 months, 2 weeks ago
The digital distribution food fight continues with Electronic Arts claiming that Valve’s draconian terms and conditions of Steam have forced them to remove Dragon Age II from the store shelves of Valve’s baby. Does this all amount to egg on somebody’s face?
Posted By Shaun K. about 10 months, 1 week ago
First came the announcement about some new DLC for Dragon Age 2 and now here comes the (indeed suitably epic) trailer.
Posted By Shaun K. about 10 months, 1 week ago
While development for Dragon Age 3 is just starting to kick into high gear, fans of the Dragon Age series will not have to wait much longer for some new content, thanks to a just newly announced piece of DLC for intended Dragon Age 2.
Posted By ZGRDaniel about 1 year, 2 months ago
Zeitgeist Game Review – Released only one and a half years following the epic Dragon Age Origins, can DA2 live up to its predecessor?
Posted By AngryJoe about 1 year, 2 months ago
Angry Joe reviews the sequel to Dragon Age: Origins. Is it better than the original? More importantly, is it worth your money? Joe details what went wrong in this follow up to one of the most compelling fantasy RPGs of all time.
Posted By Shaun K. about 9 months, 1 week ago
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Dragon Age 2 was, for any number of reasons, one of the more divisive games to come out from Bioware in some time. Some people thought it was a brilliant reinvention of the franchise, while others saw it as unnecessary tinkering with an already successful formula. Now the first major piece of DLC for the game has hit the digital shelves in the form of a new content based expansion titled Legacy. Does this previously unexplored story of the Hawke bring glory to the family name or is it simply another example of good intentions gone horribly awry?
| PROS | Good story, enjoyable tweaks to DA2 combat, well designed environments |
| CONS | Only makes small changes to overall DA2 formula, poor ally AI, some bugs present, |
| WTF?! | Whatever insanity is going on with Larius’ hair |
Dragon Age: Origins had a decidedly mixed success rate when it came to the various examples of DLC released for the game. Outside of Awakening (which could have easily been a completely stand-alone game in the first place), the remainder of Origin’s expansions were fairly pointless affairs that did little to add to the overall experience of the original game. So it was with some trepidation that I began my journey through Legacy, the first major expansion for Dragon Age 2. Thankfully, what I got was less the kind of DLC that the original Dragon Age: Origins tended to produce, and instead an experience more akin to the excellent expansions that Mass Effect 2 continuously rewards fans of that game with.
Legacy tells a previously untold adventure of Hawke and company that can be accessed at almost any point in the game, including post-ending. The game opens with the now familiar scene of everyone’s favorite dwarf Varric being interrogated by the dour templar Cassandra. She brings up the fact that Varric has been less than forthcoming about a certain adventure Hawke had undertaken in regards to a previously unknown Grey Warden prison. With a shrug and his trademark grin, Varric agrees to tell the tale, but warns Cassandra that she will likely never believe how an encounter with the mafia-esque dwarven organization known as the Carta would lead Hawke to heretofore undiscovered familial secrets and, ultimately, into a confrontation with an entity out of the darkest recesses of the history of Thedas itself…
Legacy’s story is a well done and highly enjoyable narrative. While it never reaches the depths and complexities of the game’s main narrative, it none-the-less weaves an engaging yarn that has major implications for both Hawke and the overarching mythology of the Dragon Age universe. Depending on which characters a player chooses to bring with them, Legacy also gives the other party members (Varric, the Hawke sibling, and Anders in particular) a good amount to say and do, a fact that only serves to make the expansion’s story all the more engaging. Legacy’s climax also features the kind of tricky choices that Bioware likes to include in their games, with the aftermath of said choices promising repercussions for players somewhere down the line, be it in another expansion or possibility even Dragon Age 3. Overall, Legacy produces a tale that stands well enough on its own while also introducing elements that serve to hint at where the next major chapter in the Dragon Age saga is likely to be heading.
Legacy does not dramatically change Dragon Age 2′s approach to gameplay, but it does feature some significant tweaks that help to freshen up the overall experience. First and foremost, Legacy almost entirely (save for one brief encounter early on in the expansion) does away with the kind of limited and repetitive dungeon design that helped to mar the overall experience of DA2. There is nice amount of visual variety in the various areas that make up the Warden’s Prison, ranging from a desert landscape to crumbling dungeon tunnels to the mist filled caverns beneath the prison proper, and the layout of said areas is similarly less straightforward than what was typically encountered in DA2 proper. While Legacy is still a fairly linear affair, it at least features more than one straight corridor after another stitched together. The expansion even includes a good number of wholly optional side areas to explore, many of which play a part in Legacy’s handful of similarly optional side-quests.
Combat also tends to be both more difficult and enjoyable in Legacy, with a number of interesting new enemy types, such as the Genlock Alpha whose large shield makes him nearly immune to frontal attacks, present to give players new challenges to deal with. The lack of repeated homogeneous dungeon layouts also lets Bioware be cleverer in the placement and makeup of enemy encounters. Frequent ambushes (in the form of enemies positioned so that they blend nearly seamlessly into the environment or by having a smaller force flee and draw the party into larger encounters) abound, while the expansion’s various sub-boss encounters tend to feature more varied tactics than simply throwing a bunch of random enemies at the party. The final boss encounter in Legacy is particularly noteworthy, and it is easily among (if not simply the) most difficult encounters to be had within the entirety of Dragon Age 2. To be fair, this difficulty does arise in part because the game’s finicky party A.I. can easily lead to defeat without careful management on the part of the player, but this is a relatively minor annoyance in light of how genuinely epic and fun this boss fight ultimately turns out to be.
All in all, Legacy is a highly enjoyable experience but that is not to say it does not have its fair share of flaws. Legacy never reaches the level of ambition or accomplishment that the best Mass Effect 2 expansions strived for, such as introducing new/unique gameplay elements or creating locations with an almost startling level beauty. While the aforementioned gameplay tweaks do improve thing to a degree, ultimately Legacy plays near identically to the way it progenitor did. Also, while the Warden’s Prison looks better than most DA2 dungeons did, it never reaches the level of visual design that Bioware was able to achieve during the exploration of the Atlas Station or the exterior of the Shadow Broker’s lair.
In essence how players will feel about Legacy will largely depend on their overall feelings about Dragon Age 2 in general. Personally, I walked away from my time with the expansion feeling like I got my money’s worth, but I also was someone who never found the weaknesses of DA2 ever came close to outweighing its strengths. For someone who absolutely hated DA2, Legacy will do little to change this opinion. On the other hand, for those who enjoyed DA2 but wished it had more closely resembled Dragon Age: Origins, then Legacy could very well be exactly the kind of experience the kind of expansion you are looking for. While Legacy never reaches the heights that such Bioware expansions as Lair of the Shadow Broker or Overlord did, it also never hits the lows of Witch Hunt or The Golems of Amgarrak either. It remains an enjoyable and robust three to four hour experience, one that also hopefully bodes well for whatever future Dragon Age 2 downloadable content is yet to come.
A review copy of this game was purchased on PC by the reviewer. The reviewer spent approximately four hours playing the game and the game was completed.
Without a doubt the DLC which serves as the role model to all overs from BioWare is Lair of the Shadow Broker: it adds to the story, plays a vital to a former squard member, has a plot which which is on par with the main plot, great visuals and music and gives the player quite a bit more once it is over.
Awakening also did it’s job well but it could benefit from having being extended but it’s good on it’s own merits. Owning a land, hiring recruits, taking care of the land, making the fort and forces more powerful and a chance to continue the story from origins was nice. But dealing with a conspiricy with various ways to do so was a woudnerful addition.
As for Legacy any reason to be in a freaking different area and fight different foes is a plus. While I don’t miss the overly complciated chess style of gameplay Origins had I feal that having faster combat a to higher price to pay when everything else gets croped to a bare skeleton.
I’m going to wait until DA2 comes down in price or releases a GOTY edition to see if the love/hate relationship is as deservedly ambivalent as it is.
Yeah,
Bioware said that they would fix the issues the “customers” have with DA II.
And what do we get? Where is the fix for the “normal” game? Not here I guess.
This is bullcrap, this is EA taking your money and you smile and throw your money at their feet.
The same thing that Joe stated for Capcom happens here and with EA in general. Really expensive DLC’s that should be in the main game, fixing issues that annoy the crap out of all gamers.
But what do they do? Nothing! And the retarded ones buy this crap, ruining Bioware, because its working as EA plans.
Biowares dead man. Sold out to EA, just like Blizzard to Activision.
the only thing that made me sad about this DLC is the warden mage armor it is UGLY >.<
Good DLC is hard to make for a story-driven game, because the story in a DLC will never have the epic length or scope of the main quest. This latest DA2 addition sounds decidedly “MEH,” and I may get Legacy provided it is bundled together with all the upcoming DLC in the inevitable “Game of the Year Edition.”
I hated Dragon Age 2. Worst $60 I spent all year. No way in hell I will pay for DLC for it. lol
Zeitgeist Game Review – Released only one and a half years following the epic Dragon Age Origins, can DA2 live up to its predecessor?
Angry Joe reviews the sequel to Dragon Age: Origins. Is it better than the original? More importantly, is it worth your money? Joe details what went wrong in this follow up to one of the most compelling fantasy RPGs of all time.
You waited for it, you played the demo, you finally got the game in your hand and AT LAST… LOL ?
Angry Joe and Jacob play the Dragon Age II demo and provide commentary on the
What constitutes a good character? Join me in this series that attempts to look at these characters and tries to peel away the layers of depth they have. Join me as we find Characters with Character. This week is Anders.
Can the narrative of a game and its gameplay ever co-exist together? Let’s find out by looking at a controversial game, Dragon Age II.
Fuck that fag Gaider.
The staff should focus on writing well, not writign for GLAD.
http://social.bioware.com/forum%3Cbr%3E%3Chr%3E%3Ca%20href=/forum/1/topic/304/index/6872575/1
Mark Vanderloo might be all that’s keeping Shepherd’s head on straight.
As a “straight female gamer” all I wanted to do to Fenris and Anders was bash their skull in violently, let my mage revive them and do it again.
reading this article has given me some incentive to buy this game I already planed too but affter a price jump, mostly to support what Gaider says here, Jade Empire, Mass Effect, Dragon Age are the only games I can think of where the hero can be gay there is anouther I think its on the ps1, a horor game but don’t know the name, but in those three series its all by choice I can imagin a game that would be practically flawless but would get low scores and talked down alot just because the hero was gay and part of the story.
the problem is the Romances pops out from nowhere when you get to Act II and it make you forced to do a certain ”Thing” with everyone or you’ll get some Rivalry points with your companion. having Bi romances is awesome (I’m always playing lesbian females because… I find that nice !) but we should be able to decide who we f*ck like in ME or DA:O.
As for romance, 2 option for gender taste is enough for a GDR… DA2 is not a Japanese date simulator.
I agree with Bioware response. Dragon Age 2 is all about braking some stereotypes.
-It’s no straight male oriented.
-Your character is not the center of everything happens, many of your companions have big roles in the story (sometime bigger than you).
-Your are not alone, nomadic hero without family or home that never talk two time with the same people or pass two time in the same place. You have family, you have home, you live in a community, among people that are o will become friend or enemy.
Many people seems to criticize DA2 for not being “more of the same”.
I instead think that DA2 brings some fresh air to RPG braking some of the “unsaid rule” of the genere.
I was disappointed that the only male I wanted to romance was Varric, and they once again give dwarves the shaft (or not as the case may be, PUNS!). That said, I was all too happy to romance Merrill, because her naive, curious nature, and generally all round adorable personality made her irresistable. Plus she played off Varric and Isabela wonderfully, I always had those three in my party no matter what.
What I don’t understand is peoples’ reaction to Isabela. All the time I hear “Durr hurr Isabela must have STDs cuz she has lots of sex” yet I don’t recall anyone having that complaint with Zevran, who has probably been around that business end a lot more than Isabela, a woman who spends months on a ship at sea, making a point to never let her crew touch her.
So this game has more gay characters hitting on you than women?
Very nicely put.
I don’t think that it’s quite “homophobia”, more that if you aren’t in to gay people, well…as Joe said in his review, there were only two options for female lovers in DA2, whereas there were far more male romance options. To be a level playing field, there really need to be an equal number of females and males as romance options. That way, one won’t feel a bit more restrictive than others. Say, there are 4 men and 2 women as romance options. While the straight female or gay male have quite the pickings and a variety to choose from and fit what they are looking for, straight men and gay women have only their two, and thus are less likely to find someone to fit their romantic interests. The same thing happens in reverse; too many women will restrict the gay men and straight women from having a fair variety of men to choose from. It’s just about having equal opportunity and options for everyone. As the head writer put it, these romances are meant to be for everyone…and that means giving everyone fair and equal choices. And if you happen to be bi…well, you’re just in paradise, aren’t ya?
Four male options? What? By default there are two males, just as there are two females. If you get the DLC, Sebastian is available as a third male option, and the only strictly straight one. Who is this fourth male romance option you’re referring to?
Actually as far as I know Sebastian isn’t a romantic option. He’s sworn to the chantry and with that devotion comes a life of celibacy.
Quite true, but that doesn’t prevent romancing him. The difference is that a romance with him won’t involve sex. He will propose marriage to you near the end of the game if you romance him successfully, however. He is apparently more difficult to do that with than the others though – flirting with anyone but him makes it impossible to romance him successfully, according to the Dragon Age wiki.
I completely agree with you. It’s funny how he stated that he didn’t want to focus on one demographic at the expense of another, when that is exactly what the game does. 2:4 is a bad ratio Straight males, or homosexual females are restricted at the expense of gay males and straight females. his answer to it was a complete crock.
This is particularly funny when I recall my first playthrough of Dragon Age: Origins as a male character. I had made the decision that I would have the character romance Morrigan pretty early on in the game. Suddenly, Zevran starts hitting on me. I was actually quite annoyed; not because of the same-sex element but because I was about 40 hours in and it felt like my choices were meaning nothing. I could cater to him or I could potentially lose his loyalty.
In saying that I think Bioware does a good job of balancing the romance section of the game. Yes, in Origins I was sort of pushed into a corner, and yes in Mass Effect 2 I feared that Shepard would fail to finish his mission after being overwhelmed by the sexuality of the Normandy’s crew, but it’s always a fun part.
Morrigan is insanely difficult to romance though. You have to be a cunt to everyone else, and then be really favorable to Morrigan, and STILL your chances are like 30:70
I never felt pressured into any relationships in any BioWare games, the only one I ever actually took part in was with Miranda in Mass Effect 2, and that felt more like a natural progression of how I was playing the character, not like I was forced into it. I really like that about the game.
Romancing Morrigan isn’t hard. Just tell her what she wants to hear when you two speak, don’t take her with you when you know you’ll do something good (or if you are playing a good character just leave her out of the party completely) and when all else fails just shower her with gifts.
On a side note: I’ll never understand what people like so much about Morrigan. From my experience the only things she has going for her are her party banter and being voiced by Claudia Black (who automatically makes anything she is in better). At first I thought I would respect her views because I do not share the Chantry’s views on mages (or other races), but as soon as we hit Lothering and she expressed the best course of action would be to go up to Loghain and challenge him (thus making her alignment Stupid Evil) I knew she would become a problem given that my Warden was Lawful Good. Plus she dissaproves of everything (which has become a meme) even when you are obviously doing things for personal gain. But don’t get me wrong: She is a well done character, I just think she’s not someone you would want to keep around.
I’ve always respected how Bioware implements same sex romances. They’re never in your face about it or hiding it like a dirty secret. It’s just there, if you want to try it’s your call, if not it’s no biggie.
Gaider put it perfectly: It’s optional. No one’s being forced to hook up with any of the characters so making a big deal out of it is silly.
I really hope they take the same approach with ME3. I could finally have my guy be with Garrus <3
Well…I haven’t play the game but I saw Joe’s review of DA2, so the accusations seem true to me.
Angry Joe’s review was heavily exaggerated, like most things he tends to do.
Not to mention, the most any same-sex character will do is just some light flirting. You can turn them down once and then they drop it.
I’m not talking about the scene with the male companion striping to Joe(obviously it was a joke).
I’m talking about the fact that as a straight male character you have only 2 romance options and both seem to be…weak.
End Of Transmission from Rotten Knight.
That’s a matter of opinion. Personally, I liked both Merril and Isabella quite a bit (Isabella being one of my two favorite companions of this game, along with Varric), and though I romanced Merril first, some development of Isabella via companion conversations later made me think I should perhaps have gone for her instead. Meanwhile I thought Fenris seemed a terrible choice for a romance no matter what character I was playing, and Anders lost too much of his humor from Awakening to be particularly appealing now, even if we are often of like mind about the treatment of mages.
So, that would leave me in the position of considering the male romance options weak, not the females, personally.
That is how a parody works. Individuate peculiar detail and exaggerate them. But if you have seen “Geisha Joe” or some review of dance games he loves he is definitely not homophobic