Two Worlds II - PC Review
If other games are mainly made up of one world, then offering Two Worlds must be twice as good right? Find out if Johnny M. thinks so in his latest PC review.
Posted By AngryJoe about 1 year, 3 months ago
“Pre-order Exclusives.” The very phrase rubs me the wrong way. There is no denying the upside to its existence, obviously more content for a game. In the case of the upcoming Two Worlds II, it’s the MIGHTY and GLORIOUS Luciender Sword and an extensive subterranean labyrinth for you to explore, loot, and gather up more delicious XP! On the other hand, it leaves you vulnerable to be blasted with the age old “See, I told you so!” and other similar verbal punishments from GameStop employees if you didn’t put your cash down early enough. In addition, if you don’t buy it at GameStop, and only GameStop, then you’re screwed out of the content completely – it’s impossible to play or download otherwise.
So what we’ve all learned to do is how to judge which pre-order DLCs are worth making the trip to place a pre-order for. I’m a completist junkie. I want to see and explore everything, dammit! I just got a review copy of the game (stay tuned for that), so I have no choice to miss out on this content, but if it makes no difference to you where you buy your games then feast your eyes on the bonuses below:
Specifically this labyrinth content for Two Worlds II includes between 2-3 additional gameplay hours – a tough thing to pass up on, myself included! How about you? Do you think this piece is worth it? Tell us how you feel about these types of “Pre-order Incentives” in the comments. Be quick if you want it, though, you have only 3 days left to pre-order!
Two Worlds II releases on January 25th, 2011.
Source: Southpeak Games
If other games are mainly made up of one world, then offering Two Worlds must be twice as good right? Find out if Johnny M. thinks so in his latest PC review.
Angry Joe takes on Two Worlds II, the sequel to one of the most notoriously bad Xbox 360 RPGs. Just how much can Two Worlds improve if given time? Find out if this latest effort is worth your cash!
There are too many to’s to Two Worlds II.
“Preorder Exclusives”, the very word rubs me the wrong way, the cool thing is obviously more content for a game – in this case it’s the MIGHTY and GLORIOUS Luciender Sword and an extensive subterranean Labyrinth for you to explore, loot, and gather up more delicious XP!
Ya gotta love a developer with a sense of humor. Southpeak has released the first couple of Two World’s II parody episodes based around the character Sordahon…
Now I’ve really seen it all. The sequel to what could very well be labeled
Posted By Johnny Maloney about 1 year, 2 months ago
If other games are mainly made up of one world, then offering Two Worlds must be twice as good right? Find out if Johnny M. thinks so in his latest PC review.
Posted By AngryJoe about 1 year, 3 months ago
Angry Joe takes on Two Worlds II, the sequel to one of the most notoriously bad Xbox 360 RPGs. Just how much can Two Worlds improve if given time? Find out if this latest effort is worth your cash!
Posted By Bennett The Sage about 1 year, 3 months ago
There are too many to’s to Two Worlds II.
Posted By AngryJoe about 1 year, 3 months ago
“Preorder Exclusives”, the very word rubs me the wrong way, the cool thing is obviously more content for a game – in this case it’s the MIGHTY and GLORIOUS Luciender Sword and an extensive subterranean Labyrinth for you to explore, loot, and gather up more delicious XP!
Posted By Nathan S. about 1 year, 9 months ago
Ya gotta love a developer with a sense of humor. Southpeak has released the first couple of Two World’s II parody episodes based around the character Sordahon…
Posted By admin about 2 years, 6 months ago
Now I’ve really seen it all. The sequel to what could very well be labeled
Posted By Johnny Maloney about 1 year, 2 months ago
![]()
It has been a tumultuous release schedule for Two Worlds II. At first, we of the PC playing variety were told that it was going to be delayed for a time. That length of time was indefinite, but it was eventually released to PC players in North America on the 3rd of February. For those awaiting boxed copies in the United Kingdom, it’s turned out to be even longer. I got my hands on the game two weeks ago, and like a reluctant prospector, bit my teeth into the clod of shiny dirt to see if I’d walked away with any gold.
| PROS | Magic system, crafting system, art design |
| CONS | Lazy characters, poor dialogue, interface problems |
| WTF?! | The questionnaire at the start? |
First of all, before you continue reading this review I’m going to need some details from you; namely: your full name, address, zip code, city, country, gender, date of birth and a valid e-mail address. Sound unreasonable? I thought so, when after entering my activation key I was presented with a screen demanding exactly that information from me. If I had a lick of sense in my head (and more games to review in February) I would have listened to the voices whispering in my ear and walked away, demanding a refund. Nowhere in the list of requirements did it mention that everything short of my blood type and virginal status were necessities for starting this game.
With that hiccough out of the way, I was rather prepared to like Two Worlds II. I avoided the first one like the plague for reasons that ought to be obvious, but there’s an undeniable lure in rooting for the underdog to come back in the second half and show us their colours. Perhaps under all the bugs and awful unplayable state of the first game, a golden egg, a precious gem of under appreciated role-playing sat waiting for tender hands to lift it into the light. Oh, I would be so lucky.
I was immediately jammed into what outwardly looked like an awful situation, surrounded by all sorts of characters I was unacquainted with, myself included. A quick wander over to the incomplete plot synopsis on the Two Worlds Wiki (something newcomers to a series should NEVER have to do), and I figured I at least had a vague idea of what was going on, and could properly give my attention to the game itself. Clothed in rags, wielding what I’m sure was a table leg, and soaked in sewer water from my escape, I was ready to face Antaloor.
The things you’ve heard or seen about the weapon crafting and the spell creation systems are all true; they’re incredible. Wild experimentation affords spell effects that dazzle and amaze, while tinkering around with disassembled weaponry and armour opens up slots for more complicated gemstones and increased statistics. I found myself becoming oddly attached to my equipment, not because it was better than what I was picking up, but because I had put so much hard work into making it mine. It was distinct to me, and indeed most of Antaloor comes across as quite distinct as well. The armour, weapon, creature and even architectural designs are impressive to look at, though not because the graphics are fantastic.
I watched Angry Joes review and gave the game a try but really, I’m not impressed. I was immediately annoyed by the main character who had nothing better to do than constantly hit on the orc woman that rescues you in the prologue giving me no choice in the matter. She was no better since she seemed to fall for that smarmy looser, maybe it’s just the german voice-actors.
The magic system does not offer great satisfaction either, the oh so great physics using spells are worthless. That tornado of rocks seen in joes video does almost no damage to enemies, I only managed to instakill myself with it once when i cast it on an npc. The rest of the spells you can build are nothing new, you can just choose what kind of damage you deal. And with the skillbook system you can’t even get to the interesting combining mechanics until you farm a lot of gold (probably savescumming the gambling) or wait until the books can be found are placed next to a mission objective.
Red light!
Green light!
Red light!
Green light!
Improvement is a great quality to give props to a studio and a game, but two far more important questions come with it for me.
Where did we start?
How much improvement?
From what I’ve read here & seen in other reviews of this game, I’m avoiding this title like ‘Never say Never’.
That video was hilarious. And yet kinda eerie.
(thought when seeing the video) Hey, virtual flash mob. (Is that the right term?)
Angry Joe takes on Two Worlds II, the sequel to one of the most notoriously bad Xbox 360 RPGs. Just how much can Two Worlds improve if given time? Find out if this latest effort is worth your cash!
There are too many to’s to Two Worlds II.
Uhmm just to let you guys know and not to let anyone down its one of those multi use codes for all that stuff its one set code so you can find it on say like gamewinners.com or any cheat code websites will give you those codes for three swords and some Sweet Dragon scale armor and a couple axes and 2 maps in game so yeah just sayin haha not to make anyone mad who pre-ordered for it all lol
Way I feel Joe is that worrying about Pre-order content is sort of silly 98% of the time since most developers end up putting the content out as DLC later. I mean, look at Transformers: War for Cyberton and how many people spent up to or over $100 for each of the pre-order codes just to have the company turn around a few months down the line and made them all available for like $2. lol.
At the same time I agree, just like you I’m a completist. Its hard not to want ALL the content a game has to offer specially for a game I love/looked forward to. So in that 2% of the time where a company may not release games pre-order DLC things get pretty disappointing.
However, I think this is one of those times where I think I completely hate the idea of Pre-order exclusives for a game. Not so much because I’m waiting on Two Worlds II -because I could care less about the game to be honest with you- but because of everything the exclusive adds.. Aside from the Sword it adds so much more time and gameplay to the game that it feels like your required to go ahead and pre-order it to experience everything you want from the game.. And since I’m sure this dungeon is probably going to be positioned towards the beginning of the game it makes it sort of moot to release it later and ask people to romp around in some low level place just because (unless they make the DLC scale in a way, like say Mass Effect 2′s would -but somehow I get the feeling that’d be unlikely for 2 world).
So its greatly dependent on how the implementation of the DLC is handled and whether or not they decide to add it later for everyone to at least buy will be the difference between this being a bad move on their part for the exclusive with Gamestop or not.
Also Joe, I understand you’ve gotten a review copy but whats stopping you from pre-ordering the game, picking it up and then turning around right there and returning it unopened? Last time I talked to my local ‘stop’s manager he told me they have a return policy in place if you “don’t like a game” you can bring it back within a week for a refund/replacement.. I dont know if he meant it was just for their store or I don’t know if its something they might not be doing any more (I believe I was told about this in November, policy could have shifted again) you actually won’t lose anything if he was correct in what he said and you can walk out with your DLC (if its not packaged in with the game, which most pre-order stuff usually isn’t).
This game looks nice. Can’t wait for the review. I’ve always wanted a good free roaming fantasy RPG that does more for combat instead of just clicking constantly. (oblivion didn’t work for me… and they dont even have a dragon, WTF!)
As for pre-orders I’ll find out what it feels like soon enough. I’ve never done one until last saturday, when I pre-ordered killzone3. Bonuses are nice, but sometimes they’re annoying. Sometimes the content gets held back for good unless you pre-ordered it and that can really suck. Look at LBP2 for example. Bonuses like a temporary perk, or free DLC (that everyone else pays for) is nice though. Killzone 3 preorder works like that. You get 24 Hours of everything unlocked on MP, and then you have a free retro map pack. Great deal for a preorder IMO.
For a long long time there i thought i was the only person in the universe who didnt like oblivion thank the gods there is someone else Hells Yea! lol
I already played through TW2 it’s a nice game – not as good as dragon age – but i’m not sure if those “extras” are really worth it.. -_- i think there are enough good swords and labyrinths and hidden places to spend your time with. Don’t get me wrong i actually like pre-order stuff but here, don’t think its worth the money.
These things usually get put up as DLC anyways…just takes a little while. For those that don’t, well…yeah, it kinda sucks, but them’s the breaks, I get.
Man, every day, there is something to make me question whether I should work at Gamestop for a summer job…
[...] searching for my daily dose of moustache porn I came across this lovely Blistered Thumbs post: http://www.blisteredthumbs.net/2011/01/two-worlds-ii-gamestop/ (You don’t have to read it. I’m just citing my sources like a real [...]
don’t care about pre-order stuff in time they will give it out for everybody for free or as a DLC (like if you pre-orderd civ 5 you got an extra civ tho i don’t you why you would want to play as that civ sens there perk kinda sucked)
i am personaly a cheap basterd so i wait until the game drops in price so i can get it i also wait untill the reviews are our and i watch about 3-4 reviews of the games i buy
sens really there are alot of good games out there, there is no need to get the 60 dollar titles when they come out (like i just got fallout 3 30 euro for the game and all the DLC if you had to get it on day one you would have spent 90-100 euro on it)
FUCK gamestop and FUCK preorders bullshit
true story bro!
remember the fallout new vegas pre orders? for nealy every retailer another package of dlc. MindRape!
I personally don´t care about Two Worlds 2 but the same shit is happening for Bulletstorm.
I want to believe the preorder will just come out later especially for an extra dungeon, but at the same time I wouldn’t put it past them to make it exclusive like that. It really ticks me off too because I don’t have money for it so now I’m going to be punished for being to poor to reserve a game.
How about I save some money and buy a book instead. Learning is power and I am Dog.
Learning does not only give power but also freedome.
That beeing said: Have Two Worlds II for a few months now and I can tell ya…it won’t dissapoint (on the PC…I don’t have the console version but didn’t hear complaints about the console version so far)
I’ll give it a shot anyways. Remember, Dog loves you and he wants all your raw hides.
Lol yeah buy a batman graphic novel, and buy Arkham Asylum.
The second option doesn’t sound too bad. That and replaying Oblivion is fun too.
I don’t usually go for Pre-Order Exclusive DLC. I’m a much bigger fan of the “prizes/trinkets” you get.
When my best friend, “Bill” pre-ordered Devil May Cry 3, he got a pretty sweet wall scroll that still hangs on his door to this day, and I can also remember pre-ordering MGS:Peace Walker and receiving a badass bandanna when the game was release. I like to wear that from time to time.
Pre-order exclusives are bull shit. End of story.
Good sir I thank you for saying that. As soon as people start speaking out about how pre order content is just a cheap way to get people to pay full price for a game instead of craigslist a few days later. We will get real decently priced S.E stuff as soon as they knock off their shit.
I have a split opinion on this. On one hand, it’s good for Game Stop, because this helps push sales, and sales help keep the video game industry strong. On the other hand, if you want the DLC, your forced to pre-order and then buy the game only from Game Stop, which might screw the player over if the game or the DLC sucks.
I’m probably not going to pick up two worlds two right now just simply because I already have a stack of games I still need to play.
Two Worlds 2 looks like it might be a pretty cool game. I might get it later on in the year.
Really? A Kit Rae sword as bonus content? The Mithrodin sword is about 100 times better. In every way. As are… pretty much all the other Kit Rae swords.
As for bonus content, I don’t care much. It sells games, helps retailers make money, etc. But I do like what’s going on with Dragon Age II, with universal bonus content for those who pre-order, no matter from where or what platform. Also, Gamestop loves guilt tripping you into buying things.