A popular Beat-em-up MMO published by Nexon.
Dungeon Fighter Online
Genres: Action, Casual, Fighting, RPG
For a game originally developed five years ago, the japanime character models are well detailed, the animations are smooth and do not hitch the performance of the game, and the visual effects from skills, abilities, and spells can range from great to absolutely unreal. The background music is very upbeat, and fits the dungeon and its gameplay very well, but be warned as the music can get grinding after awhile of hearing it for the millionth time repeating a certain dungeon for quests. Your own source of music is a definite recommendation if you can’t stand it. Oddly enough with the sound, it is a very difficult task to find a balance where the provided background music and the game’s sound effects harmonize with each other. Most times, one set of the sound overpowers the other.
Dungeon Fighter Online sets the mood well, nailing the level art to what the area desires. As a flipside, however, there are multiple occasions where you will find yourself in dungeons that seem to be almost carbon copies of each other in art and atmosphere. This can be said true for many of the dungeons in the second area, as it is basically encompassed by a massive forest.
I could go on and talk about the rest of the good things about this game, but looking back at my review, I’ve strained your eyes enough. Dungeon Fighter Online is a great F2P MMORPG. It captures the two dimensional hack and slash genre of gameplay along with RPGs gameplay very well. It is definately worth taking for a spin to see if it sates the hunger, as it will only cost you a few hours of your time to grab it, install it, and play it. Microtransactions within the MMO are beneficial to the player, but are completely optional and do not impose player progress. The Player Vs Player combat may be hard to pick up on the get go with the element of playermade matchmaking, but is still enjoyable and still rewarding to the PVE experience. Even with it’s benefits, it is not without its problems, as a threadbare plot, an imbalance in PVP combat, problems with its general design, and deja vu dungeons do exist.
Even so, try it out. All you’ll waste is a little time out of your day slaying the evilest of evil.
The review title was provided free from the publisher’s website (http://dungeonfighter.nexon.com) on the PC platform, and approximately 35 hours were spent in-game, reaching the player level of 40.
There are few games that I would put on the throne of being the best, and even fewer of the games that are the best, while being a free to play game. Dungeon Fighter Online, an MMORPG by development house NeoPle and published by Free to Play juggernaught Nexon, is available now on the PC, and it scores high in the latter mentioned category. It combines both the 2D hack-and-slash gameplay genre along with the elements of a traditional Japanese RPG, blended with a simple story to thread the world together and to not let the playerbase destroy each other in rampant PVP. There’s no attesting to its staying power, seeing as its playerbase has almost reached 200 Million players worldwide since its original release in Korea in August of 2005, along with subsequent releases in Japan (2006), China (2007), Taiwan (2009), and North America (2010). But even though it is a free game to download, is it worth your time?
|PROS||Flashy gameplay, Great production value, Hours of fun|
|CONS||Chaotic at higher levels, Extreme difficulty curve midgame, Threadbare story|
|WTF?!||Recovery items are extremely rare / expensive as hell|
In my honest opinion, yes, it is worth your time. It’s free to download at Nexon’s website, only about a gigabyte in size, and could probably run off your mom’s computer. It is a simple bliss of destroying whatever horde impedes your progress, or threatens the world on this particular day, by any means necessary.
The world of Arad, the fabled realm underneath all others, is constantly in danger with the hordes of maniacal monsters at every side. Those who reside in the HUB town of Hendon Myre are either superbly strong, resourceful, or smart enough to stay out of everybody’s way. The Dungeon Fighter, your run of the mill soldier for hire, who has found their way to Arad via their own means, are quested to do tasks such as to thin the hordes, fetch quests, escort quests, babysitting quests; You name it, it’s there. Your quests usually revolve around the dungeon area you are currently partaking in, except for the first 2 zones which are considered tutorial.
The player has choice of 6 characters, having their own unique, but comically brief, backstory as to how they appeared in the world underneath all. The melee dungeon fighters consist of the Slayer, a swordsman with an arm possessed by a demon, and the Fighter, a Hand-to-Hand combat expert. Representing the ranged demographic are the Male and Female Gunners, masters of projectile weapons, and the Mage, a cute little young’un with the limitless power of magic at her call. Finally, rounding out as the wildcard of the playable characters as a hybrid character is the Priest, a pious man devoted to purging evil by word or by bludgeon.
The story is pretty standard fare for a Korean MMO: Player does quests, player gets stronger, lather rinse, repeat. Typical “Kill the bad guy” of the day narrative. It won’t win any awards, but it ties in the gameplay to work at a standard pace.